Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 09:48:29 Player: Tikijian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (811) 811 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2971 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 51/265 System Corruption 0% Temperature Danger (473) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Medium Laser Heavy Particle Cannon Minigun > --- INVENTORY (8) ---- Medium Laser Beam Rifle Particle Cannon Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Slug Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Medium Laser Medium Laser Minigun Mace [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 33 | 6 . 6 4 2 15 Power 6 | 1 . 1 1 . 3 Engine 5 | 1 . 1 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 1 . 6 Treads 3 | . . 2 . . 1 Leg 7 | 2 . . . . 5 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 1 . 1 2 Device 1 | . . 1 . . . Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 2 . 2 2 1 4 Energy Gun 7 | 2 . 1 2 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 4 . 2 9 Power 4 | . . 1 . . 3 Propulsion 5 | . . 1 . 1 3 Utility 1 | . . . . . 1 Weapon 5 | . . 2 . 1 2 Highest Loss Streak 4 | . . 4 . 1 3 To Critical Strikes . | . . . . . . Average Backups 6 | 4 6 6 6 7 7 Power 1 | . 1 . 1 2 1 Propulsion 1 | 2 4 3 1 . 1 Utility . | . . . 1 1 . Weapon 2 | . 1 1 1 4 4 Tool/Special . | . . . . . . Unused Backups 8 | . . . 3 1 4 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 2 . . Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 85 94 97 92 86 Engine 10 | . 14 13 11 11 5 Treads 14 | . . . 22 22 6 Leg 14 | . 28 26 9 4 23 Wheel 6 | . . . 9 11 1 Device 7 | . . 10 11 8 . Storage 11 | . 14 14 11 11 10 Processor 1 | . . . . . 8 Protection 1 | . . . . 2 3 Energy Gun 15 | . 28 15 13 17 12 Ballistic Cannon 5 | . . 12 8 . 6 Impact Weapon 2 | . . . . 4 4 Peak Build Rating 25 | 6 6 10 15 12 25 Average Rating 12 | 5 6 9 13 11 18 On Entrance 7 | . 6 6 10 12 11 Avg Prop Armor Cover (%) 6 | . . . 8 5 6 Naked Turns . | . . . . . . Heaviest Build 31 | 13 13 19 23 19 31 Greatest Support 45 | 20 20 40 40 40 45 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 6 8 8 8 8 Average Carried 6 | 4 6 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 6 4 8 8 4 Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 807 | 260 . 177 153 31 186 Remotely . | . . . . . . Salvage Created 965 | 105 . 178 180 80 422 Parts 60 | 3 . 7 16 10 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 2 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . . 3 3 4 10 Guns 9 | . . 1 1 1 6 Cannons 8 | . . 2 2 . 4 AOE 3 | . . . . 3 . Classes Destroyed 8 | 2 . 3 2 1 . Worker 3 | 1 . . 1 1 . Builder 3 | . . 1 1 1 . Recycler 4 | 1 . 2 1 . . Watcher 2 | . . . 1 . 1 Swarmer 6 | . . . . 4 2 Grunt 8 | . . 2 2 . 4 Sentry 5 | . . . 1 . 4 Demolisher 1 | . . 1 . . . Best Kill Streak 6 | 1 . 2 6 4 3 Combat Bots Only 4 | . . 2 2 4 3 Max Kills in Single Turn 3 | 1 . 1 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 194 | . . 37 31 10 116 Missed 45 | . . 9 10 2 24 Hits 149 | . . 28 21 8 92 Projectile 149 | . . 28 21 8 92 AOE 6 | . . 6 . . . Critical Strikes 3 | . . . . . 3 Damage Taken 2516 | . . 569 266 98 1583 Core 709 | . . 114 30 6 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 54 . 91 . Volleys Fired 100 | 9 . 23 15 13 40 Largest 3 | 2 . 2 2 2 3 Hottest 190 | 80 . 80 85 95 190 Shots Fired 208 | 18 . 46 28 18 98 Gun 140 | 18 . 26 13 18 65 Cannon 68 | . . 20 15 . 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . . 20 15 . 28 Thermal 120 | 9 . 23 5 13 70 Explosive . | . . . . . . Electromagnetic 25 | 9 . 3 8 5 . Robot Hit Streak 9 | 5 . 9 5 6 6 Robot Miss Streak 22 | 1 . 3 6 5 22 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | 11 . 25 17 10 39 Core Hits 49 | 2 . 11 10 6 20 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 10 | 1 . . 1 2 6 Burn 4 | . . . . . 4 Destroy 3 | . . . 1 . 2 Corrupt 1 | 1 . . . . . Smash 2 | . . . . 2 . Melee Attacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2053 | 174 . 484 375 344 676 Guns 941 | 137 . 193 94 86 431 Cannons 817 | . . 291 281 . 245 Explosions 191 | 37 . . . 154 . Melee 92 | . . . . 92 . Ramming 12 | . . . . 12 . Kinetic 775 | . . 291 281 . 203 Thermal 939 | 84 . 155 23 204 473 Explosive . | . . . . . . Electromagnetic 235 | 90 . 38 71 36 . Impact 92 | . . . . 92 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 112 | . . 6 . 106 . Projectiles 6 | . . 6 . . . Explosions 14 | . . . . 14 . Melee 92 | . . . . 92 . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . 31 . Shots 2 | . . . . 2 . Rammed 2 | . . . . 2 . Targets Rammed 3 | . . . . 2 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 660 | 36 . 265 5 12 660 Average Temperature 205 | 14 . 143 2 8 276 Received Heat Transfer 585 | . . 123 129 . 333 Effects 34 | . . 1 . . 33 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . . 1 . . 2 Interference 8 | . . . . . 8 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . . 5 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2291 | 150 . 350 50 298 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 . . . 2 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 160 | 5 7 45 58 101 160 Initial 13 | . . . 13 . . Average 23 | 1 . 8 13 18 73 Influence Increases 732 | 10 7 117 110 127 361 Destroy 0b10 Robot/C 400 | . . 60 60 80 200 Destroy 0b10 Robot/NC 60 | 10 . 15 20 10 5 Destroy Leader 114 | . . 20 22 10 62 Successful Hack 9 | . 7 . 2 . . Disable Machine 60 | . . 15 . 15 30 Destroy Structure 74 | . . 7 6 12 49 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 592 | 10 7 82 145 127 221 Entered New Map 22 | . . . 22 . . Time Decay 481 | 10 7 82 123 109 150 Lost Part 89 | . . . . 18 71 Squads Dispatched 6 | . 2 . 2 . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 3 15 10 3 18 Peak Tracking Total 10 | . 1 10 5 4 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . 1 . 1 2 Max in Single Turn 2 | . . 1 . 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 3 . 3 Terminals 4 | . 1 . 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . 3 . 7 . 8 Successful 10 | . 2 . 4 . 4 Failed 8 | . 1 . 3 . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 3 . 2 . 6 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 2 . 1 . 3 Record 6 | . 2 . 1 . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2027 | 123 87 355 422 681 359 Spaces Moved 1142 | 76 73 224 225 397 147 Core 18 | 18 . . . . . Treads 658 | . . 7 225 397 29 Legs 466 | 58 73 217 . . 118 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 Average Speed 143 | 103 120 122 160 160 135 Slowest Speed 240 | 120 120 190 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 17 50 20 70 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 86 | 1 . 8 6 12 59 Melee . | . . . . . . Projectile 31 | . . 8 6 . 17 AOE 55 | 1 . . . 12 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1340 | 102 72 257 260 420 229 Wait . | . . . . . . Move 1137 | 75 72 223 224 396 147 Hop . | . . . . . . Pick Up 40 | 12 . 3 10 2 13 Fast Attach 3 | . . . 1 1 1 Attach 27 | 6 . 5 2 1 13 Detach . | . . . . . . Swap 14 | . . 3 3 1 7 Drop 14 | . . . 5 2 7 Fire 100 | 9 . 23 15 13 40 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 180 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Entered Mines 232 | -10/Mines | Met a Derelict bent on vengeance 238 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 313 | -10/Mines | Build established: Mutant 407 | -10/Mines | Learned Materials garrison access intel 435 | -10/Mines | Learned location of Storage (-8) 525 | -10/Mines | Assembled infested the area 553 | -10/Mines | Discovered new exit (range 5) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Lost 4 parts (1p1n2w) 960 | -9/Materials | Discovered new exit (range 15) 988 | -9/Materials | Entered Mines 1051 | -9/Mines | Discovered new exit (range 3) 1060 | -9/Mines | Received a Mining Laser from a helpful Derelict 1257 | -9/Mines | Discovered new exit (range 8) 1310 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1669 | -9/Mines | Entered Materials 1669 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1670 | -8/Materials | Loaded intel: 1 garrison access location 1887 | -8/Materials | Core integrity fell below 50% 1901 | -8/Materials | Core integrity fell below 20% 2028 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Lgt. Nuclear Core shutdown. Y-45 Defender suffers critical hit (Burn). Melted Imp. Ion Engine. Overheating: Matter decay (-15). K-01 Serf collects debris. Y-45 Defender heat damages Heat Sink, Heat Sink. Y-45 Defender destroyed. K-01 Serf collects debris. W-25 Informer sends out distress signal. Power failure, Lgt. Nuclear Core shutdown. K-01 Serf collects debris. Overheating: Energy bleed (-18). K-01 Serf collects debris. G-47 Trooper destroyed. Lgt. Treads destroyed. Power failure, Lgt. Nuclear Core shutdown. Lgt. Nuclear Core destroyed. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. Particle Gun destroyed. 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""" #??????????????????? | | ?????# #???????? ???????????????????? | | ?????###"##"% #???????? ????????????????????? | | ##### ! ##########/#?????????????????????? | | =%! = u ######????????????????? | | =[ u ![ +????????????????? | | ##### ############g#g######????????????????? | | ???????######??????# @%* #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????###########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Throw Away The Key Challenges ------------ None Game ------ Seed ImpactArcsightDisintegrator Manual? 0 Play Time 00:31:09 Cumulative 6.2 hours Start 2026.07.17 @ 21:44:46 End 2026.07.18 @ 09:48:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 296df842-3e81-4a56-bcbc-8c5ac91c7353