Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 14:38:41 Player: PE-P51 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (143) 715 Value Destroyed (4199) 4199 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (9321) 9321 TOTAL SCORE: 17835 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 244 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3650 Cogmind --------- Core Integrity 0/650 Matter 576/900 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Gravmag System Improved Heat Sink Medium Storage Unit Energy Well (350) Machine Analyzer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Core Analyzer Scrap Shield System Shield Multitool Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Neutrino Core Ion-Fission Engine > --- PROPULSION ------- Improved Treads Advanced Treads Hovering Gyrokinetic-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Energy Well Core Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Assault Cannon Mini Assault Cannon Gatling Directed Phase Construct/C Katana > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Machine Analyzer Core Analyzer Scrap Shield Multitool Scythe Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 2 . . 2 Weapon 1 | . . . 1 . . . Parts Attached 92 | . 11 2 16 44 5 14 Power 7 | . . 2 1 2 . 2 Engine 5 | . . 2 1 2 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 25 | . 5 . 1 17 2 . Treads 25 | . 5 . 1 17 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | . 4 . 8 13 2 8 Device 18 | . 2 . 2 9 2 3 Storage 4 | . 1 . 1 . . 2 Processor 7 | . 1 . 1 2 . 3 Hackware . | . . . . . . . Protection 6 | . . . 4 2 . . Artifact . | . . . . . . . Weapon 25 | . 2 . 6 12 1 4 Energy Gun 3 | . . . 1 2 . . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 9 | . 2 . 2 3 . 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 6 | . . . . 5 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 7 | . 1 . 3 2 1 . Corrupted Parts 4 | . . . . 4 . . System Corruption 35 | . . . . 35 . . Parts Lost 47 | . . 6 2 13 4 22 Power 9 | . . 3 . 2 . 4 Propulsion 12 | . . 2 1 2 2 5 Utility 7 | . . . 1 2 . 4 Weapon 19 | . . 1 . 7 2 9 Highest Loss Streak 12 | . . 2 1 9 3 12 To Critical Strikes 1 | . . . . . 1 . Average Backups 10 | . 8 7 10 13 12 9 Power . | . 1 . . . . . Propulsion 1 | . 2 2 1 2 1 . Utility 5 | . . 1 4 6 7 7 Weapon 3 | . 2 3 4 4 2 1 Tool/Special . | . . . . . . . Unused Backups 23 | . 10 1 . . 3 9 Power 3 | . 1 1 . . . 1 Propulsion 5 | . 3 . . . 1 1 Utility 8 | . 2 . . . . 6 Weapon 6 | . 4 . . . 2 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 98 83 95 94 88 72 Engine 6 | . 14 6 8 7 1 3 Core 2 | . . . . . 6 6 Treads 22 | . 22 27 26 25 23 15 Device 10 | . 2 14 8 8 15 12 Storage 9 | . 14 14 9 8 8 6 Processor 6 | . 10 . 4 8 1 8 Protection 3 | . . . 9 7 4 . Energy Gun 1 | . . . . 3 2 . Energy Cannon 3 | . . . 4 10 . 3 Ballistic Gun 11 | . 28 19 17 10 . . Ballistic Cannon 4 | . . . 4 . 9 9 Launcher 1 | . . . . 1 3 . Slashing Weapon 2 | . . . . 1 8 2 Peak Build Rating 86 | . 22 22 39 50 64 86 Average Rating 40 | . 9 19 34 41 51 71 On Entrance 28 | 6 6 22 19 38 46 64 Avg Prop Armor Cover (%) 7 | . . . . . 3 11 Naked Turns . | . . . . . . . Heaviest Build 85 | 11 20 20 56 56 51 85 Greatest Support 107 | 20 40 40 60 66 65 107 Greatest Overweight (x) 15 | . . . 1 . 1 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | . 10 10 15 15 15 20 Average Capacity 13 | . 9 10 13 15 15 17 Most Carried 19 | . 10 10 15 15 15 19 Average Carried 12 | . 8 7 11 14 13 15 Final Capacity 20 | 8 10 10 15 15 15 20 Final Carried 18 | 6 10 8 15 15 12 18 Scrap Engine Consumption 14 | . . . . . 3 11 Constructs Created 5 | . . . . . 1 4 Constructs Modified 11 | . . . . . . 11 Transmogrified Parts 10 | . . . . . 10 . Integrity Recovered 250 | . . . . . 250 . Class Distribution -------------------- 39% | Mutant 31% | Gunner 7% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Tank 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 4125 | 171 298 185 701 1544 513 713 Remotely . | . . . . . . . Salvage Created 5644 | . 395 228 1219 2804 281 717 Parts 266 | . 25 14 53 144 13 17 Haulers Intercepted 12 | . 2 . 5 4 . 1 Recyclers Shooed 4 | . . . 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . 28 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 97 | . 10 10 14 45 9 9 Melee 3 | . . . . 3 . . Guns 39 | . 10 10 10 9 . . Cannons 33 | . . . 4 22 . 7 AOE 19 | . . . . 11 8 . Classes Destroyed 17 | . 7 . 3 4 1 2 Worker 7 | . 1 . 1 5 . . Builder 11 | . . . . 6 . 5 Hauler 12 | . 2 . 5 4 . 1 Recycler 10 | . 1 . 4 4 . 1 Operator 1 | . 1 . . . . . Watcher 4 | . 1 . 1 2 . . Swarmer 21 | . 9 7 . 5 . . Grunt 38 | . 1 3 9 20 . 5 Brawler 3 | . . . . 3 . . Duelist 3 | . . . 1 2 . . Protector 1 | . . . . 1 . . Sentry 16 | . . . 2 11 1 2 Specialist 3 | . . . . 3 . . Hunter 2 | . . . 2 . . . Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Subdweller 8 | . . . . . 8 . Best Kill Streak 9 | . 3 4 8 9 2 3 Combat Bots Only 8 | . 3 4 3 8 2 3 Max Kills in Single Turn 3 | . 2 2 1 3 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 807 | . 31 125 95 244 32 280 Missed 267 | . 10 46 36 71 13 91 Hits 540 | . 21 79 59 173 19 189 Melee 6 | . . . . 6 . . Projectile 534 | . 21 79 59 167 19 189 AOE 2 | . . . . . 2 . Critical Strikes 18 | . . 1 2 10 1 4 Actively Blocked 1 | . . . . 1 . . Damage Taken 8288 | . 168 777 793 2725 501 3324 Core 1241 | . 29 166 71 221 95 659 Absorbed by Shields . | . . . . . . . Redirected to Shielding 34 | . . . . 18 16 . Ignored by Resistances 404 | . . . 47 83 27 247 Regen/Repaired (Parts) 150 | . . . . . . 150 Core Remaining (%) 47 | 100 . 6 . . 37 . Volleys Fired 326 | . 23 36 56 84 38 89 Largest 4 | . 2 2 3 4 2 3 Hottest 172 | . 46 46 90 110 73 172 Shots Fired 648 | . 44 64 153 252 40 95 Gun 336 | . 44 64 103 112 1 12 Cannon 271 | . . . 50 130 8 83 Launcher 41 | . . . . 10 31 . Special . | . . . . . . . Kinetic 425 | . 44 64 125 111 8 73 Thermal 182 | . . . 28 131 1 22 Explosive 23 | . . . . . 23 . Electromagnetic 18 | . . . . 10 8 . Robot Hit Streak 19 | . 5 13 11 19 14 9 Robot Miss Streak 6 | . 2 4 6 4 1 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 404 | . 22 35 96 149 24 78 Core Hits 221 | . 17 13 42 99 16 34 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 10 | . . . 1 5 1 3 Burn 2 | . . . . 1 1 . Destroy 3 | . . . 1 1 . 1 Blast 2 | . . . . 1 . 1 Sever 3 | . . . . 2 . 1 Melee Attacks 22 | . . . . 9 1 12 Impact 1 | . . . . . . 1 Slashing 15 | . . . . 9 1 5 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 2 1 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11158 | . 365 602 1770 5091 1234 2096 Guns 3208 | . 357 602 1077 1008 18 146 Cannons 5215 | . . . 689 2662 28 1836 Explosions 2197 | . . . . 1075 1122 . Melee 483 | . . . . 303 66 114 Ramming 55 | . 8 . 4 43 . . Kinetic 4736 | . 357 602 1228 1107 28 1414 Thermal 3901 | . . . 538 2777 18 568 Explosive 957 | . . . . . 957 . Electromagnetic 1026 | . . . . 861 165 . Impact 50 | . . . . . . 50 Slashing 433 | . . . . 303 66 64 Piercing . | . . . . . . . Highest Corruption 35 | . 3 4 7 35 10 7 Average Corruption 6 | . 2 3 6 9 10 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 179 | . 20 15 27 54 52 11 Message Errors 30 | . 3 1 4 13 8 1 Matter Fused 38 | . 3 6 4 10 15 . Heat Flow Errors 26 | . 1 2 3 9 7 4 Energy Discharges 24 | . 2 3 4 8 6 1 Parts Rejected 4 | . 3 . 1 . . . Parts Fused 2 | . 1 . . . 1 . Data Loss (minor) 25 | . 2 1 2 7 9 4 Data Loss (major) 7 | . 3 . . 1 2 1 Misfires 6 | . . 1 2 1 2 . Alerts 2 | . . 1 . . 1 . Weapon Failures 15 | . 2 . 7 5 1 . Overload Shots 2 | . . . 2 . . . Overflow Damage 247 | . . . . 129 97 21 Projectiles 124 | . . . . 105 10 9 Explosions 64 | . . . . 24 40 . Melee 59 | . . . . . 47 12 Knockbacks 13 | . . . 2 2 . 9 Impact . | . . . . . . . Kinetic 12 | . . . 2 1 . 9 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 227 | . . . . 80 91 56 Shots 10 | . . . . 4 4 2 Rammed 5 | . 1 . 1 3 . . Targets Rammed 8 | . 1 . 1 6 . . Kicked . | . . . . . . . Crushed 3 | . . . . 3 . . Highest Temperature 386 | . 240 209 379 263 257 386 Average Temperature 89 | . 144 99 57 82 88 127 Received Heat Transfer 2430 | . . 207 276 1215 78 654 Effects 6 | . . . 4 . 1 1 Interference 5 | . . . 4 . 1 . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 6 | . . . . 4 2 . Impact Corruptions 2 | . . . . 1 . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 20 | . . . 1 5 2 12 Heat Transferred 6448 | . . . 740 3932 111 1665 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 5 . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 3 | . . . . 3 2 2 Low Security (%) 50 | . 100 . 100 27 1 45 Level 1 27 | . . . . 26 67 32 Level 2 16 | . . . . 21 31 21 Level 3 6 | . . . . 24 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1093 | . 82 . 144 1093 467 453 Initial 453 | . . . . 53 420 453 Average 237 | . 19 . 50 438 330 233 Influence Increases 4365 | . 327 257 513 1797 385 1086 Destroy 0b10 Robot/C 1920 | . 200 240 280 920 20 260 Destroy 0b10 Robot/NC 245 | . 30 . 55 110 5 45 Destroy Leader 412 | . 36 10 82 222 . 62 Allied During Kill 31 | . . 7 2 11 . 11 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 183 | . 13 . 9 42 14 105 Select Force Hacks 180 | . . . . . 180 . Disable Machine 330 | . . . 30 105 45 150 Destroy Structure 250 | . 3 . 10 53 121 63 Advance Influence 350 | . . . . . . 350 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 165 | . 30 . 45 60 . 30 Miscellaneous 274 | . . . . 274 . . Influence Decreases 4320 | . 327 257 384 849 1215 1288 Entered New Map 877 | . . . . 76 657 144 Time Decay 2441 | . 327 227 344 515 518 510 Search Patrol Dispatched 200 | . . . . . . 200 Lost Part 433 | . . 30 20 130 40 213 Lost Ally 263 | . . . 20 103 . 140 Purge Threat 106 | . . . . 25 . 81 Squads Dispatched 23 | . . . 6 10 . 7 Investigation 8 | . . . 4 2 . 2 Extermination 2 | . . . . . . 2 Reinforcement 7 | . . . 2 2 . 3 Assault 3 | . . . . 3 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered 2 | . . . . . . 2 Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 5 | . . . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 161 | . 20 18 27 59 10 27 Peak Tracking Total 8 | . 4 5 5 8 3 6 Tactical Retreats 10 | . 1 . 3 4 . 2 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 10 | . 3 . 4 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 5 | . . . . . . 5 Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 22 | . . . 2 7 3 10 Max in Single Turn 4 | . . . 1 3 1 4 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 38 | . 7 . 3 8 10 10 Terminals 25 | . 7 . 2 7 3 6 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 6 1 Scanalyzers 3 | . . . 1 . . 2 Garrison Access 1 | . . . . 1 . . Total Hacks 107 | . 17 . 10 22 28 30 Successful 53 | . 8 . 3 9 15 18 Failed 51 | . 8 . 6 13 12 12 Catastrophic 12 | . 5 . . . 1 6 Database Lockouts 3 | . 1 . 1 . 1 . Manual 37 | . 17 . 4 1 15 . Terminals 75 | . 17 . 7 21 15 15 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 13 | . . . . . 11 2 Scanalyzers 13 | . . . 3 . . 10 Garrison Access 1 | . . . . 1 . . Terminal Hacks 28 | . 3 . 1 8 8 8 Record 1 | . . . . . 1 . Part Schematic 4 | . . . . . 4 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . . 1 1 . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Alert Level 3 | . . . . 1 . 2 Unreport Threat 3 | . . . . 1 . 2 Locate Traps 1 | . . . . . . 1 Hauler Manifests 2 | . . . . 1 . 1 Registered Components 2 | . 1 . . 1 . . Zone Layout 2 | . . . . 1 . 1 Release Object 2 | . . . . . 2 . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 9 | . . . 2 . . 7 Insert Component 3 | . . . . . . 3 Analyze 2 | . . . . . . 2 Retrieve Study 4 | . . . 2 . . 2 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . 5 . . . 6 . Terminals 5 | . 5 . . . . . Skim 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Tunnel 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 29 | . 5 . 3 7 4 10 Full Trace Events 7 | . . . 2 2 1 2 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 4 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 2 . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 10 | . . . . . 9 1 Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 14 | . . 2 . 2 9 1 Largest Group 9 | . . 2 2 2 9 9 Highest-Rated Group 151 | . . 16 16 62 151 151 Highest-Rated Ally 34 | . . 8 8 31 34 34 Total Orders 1 | . . . . 1 . . EXPLORE 1 | . . . . 1 . . Ally Attacks 71 | . . 8 12 23 . 28 Total Damage 1165 | . . 32 111 332 . 690 Kills 10 | . . 2 . 2 . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 148 | . 2 . 15 35 16 80 Average Entertainment 27 | . 2 14 25 30 35 21 Good Acts 64 | . . 18 11 14 6 15 Bad Acts 30 | . . 20 3 3 1 3 Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 1235 | . 1235 . . . . . Optics 976 | . 976 . . . . . Seismic 259 | . 259 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 16 | . . . . 16 . . Drone Recoveries 2 | . . . . 2 . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 7462 | . 1303 585 1025 1734 1433 1382 Spaces Moved 3701 | 1 720 300 498 833 742 607 Core 2 | . . . . . . 2 Treads 3506 | . 604 300 498 833 742 529 Legs 117 | 1 116 . . . . . Wheels . | . . . . . . . Hover 76 | . . . . . . 76 Flight . | . . . . . . . Fastest Speed 113 | 120 120 160 160 145 155 113 Average Speed 163 | 120 153 160 160 157 167 181 Slowest Speed 800 | 120 160 160 240 160 245 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 2 93 26 32 95 86 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 8 | . 1 . . 1 6 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 11 | . . . 2 1 5 3 Terrain Destroyed 255 | . . . 7 44 159 45 Melee . | . . . . . . . Projectile 48 | . . . 7 29 5 7 AOE 207 | . . . . 15 154 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 4558 | . 874 343 606 1063 890 782 Wait 250 | . 102 3 25 56 16 48 Move 3695 | . 719 299 497 832 741 607 Hop . | . . . . . . . Pick Up 19 | . 7 1 5 . 3 3 Fast Attach 35 | . 4 . 6 14 . 11 Attach 20 | . 2 4 4 5 4 1 Detach 6 | . 1 . 2 1 . 2 Swap 59 | . 8 . 9 36 4 2 Drop 39 | . 7 . 1 19 6 6 Fire 326 | . 23 36 56 84 38 89 Melee 22 | . . . . 9 1 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 1 . 1 6 . . Escape Stasis . | . . . . . . . Rewire 78 | . . . . 1 77 . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 6) 290 | -10/Materials | Discovered new exit (range 18) 319 | -10/Materials | Build established: Mutant 583 | -10/Materials | Central database locked down 984 | -10/Materials | Discovered new exit (range 17) 1062 | -10/Materials | Identified exit to Subcaves 1120 | -10/Materials | Identified exit to Materials 1120 | -10/Materials | Learned location of 1 exit from Materials 1136 | -10/Materials | Learned location of Mines (-8) 1137 | -10/Materials | Learned 2 Storage zone layouts 1141 | -10/Materials | Learned 4 Recycling zone layouts 1155 | -10/Materials | Loaded intel: 1 repair station location 1298 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1304 | -10/Materials | Entered Subcaves 1309 | -10/Subcaves | X0-1V1 activates XOMVISION 1328 | -10/Subcaves | X0-1V1 caused items to flee you 1341 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 1367 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1369 | -10/Subcaves | X0-1V1 sent you into danger 1378 | -10/Subcaves | Identified exit to Materials 1378 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1406 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1451 | -10/Subcaves | X0-1V1 sent you into danger 1453 | -10/Subcaves | X0-1V1 whisked you away to safety 1458 | -10/Subcaves | Identified exit to Recycling 1458 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 1489 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1515 | -10/Subcaves | Core integrity fell below 50% 1632 | -10/Subcaves | Core integrity fell below 20% 1637 | -10/Subcaves | Items stopped fleeing you 1641 | -10/Subcaves | X0-1V1 sent allied G-34 Mercenary (x2) 1856 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1871 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1873 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1889 | -10/Subcaves | Entered Materials 1889 | -8/Materials | Accompanied by 2 allies 1889 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1890 | -8/Materials | Identified exit to Storage 1982 | -8/Materials | Identified exit to Factory 1982 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2197 | -8/Materials | Build established: Tank 2294 | -8/Materials | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 2655 | -8/Materials | Build established: Gunner 2764 | -8/Materials | Central database locked down 2882 | -8/Materials | X0-1V1 downgraded hostiles (x1) 2914 | -8/Materials | Entered Storage 3080 | -8/Storage | Weapon slot count permanently improved by X0-1V1 (+1) 3099 | -8/Storage | Learned location of Armory (-3) 3145 | -8/Storage | Lost 10 allies 3239 | -8/Storage | Garrison activated, responded to threat 3543 | -8/Storage | Discovered exit to Recycling (range 14) 3745 | -8/Storage | Core integrity restored by X0-1V1 (+70) 3753 | -8/Storage | X0-1V1 activates XOMVISION 3900 | -8/Storage | X0-1V1 sent hostile X-57 Shotgunner (x3) 4045 | -8/Storage | Met a pair of Derelict thieves 4114 | -8/Storage | First assault squad dispatched 4203 | -8/Storage | System corruption reached 10% 4220 | -8/Storage | Core integrity fell below 50% 4231 | -8/Storage | Lost 9 parts (2p2n1u4w) 4255 | -8/Storage | Destroyed 8 combat bots 4265 | -8/Storage | System corruption reached 30% 4337 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (major) 4467 | -8/Storage | Core integrity restored by X0-1V1 (+98) 4526 | -8/Storage | X0-1V1 put everyone to sleep 4645 | -8/Storage | Used back door to open Recycling access 4648 | -8/Storage | Entered Recycling 4649 | -8/Recycling | Met a Zionite searching for Scraptown 4825 | -8/Recycling | Forcibly received Sfc. Transmogifier from X0-1V1 5005 | -8/Recycling | Identified exit to Factory 5005 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 5234 | -8/Recycling | Lost 3 parts (2n1w) 5306 | -8/Recycling | Build established: Mutant 5486 | -8/Recycling | Entered Scraplab 5493 | -8/Recycling | Found Prototype Device 5495 | -8/Recycling | Identified Scrap Engine 5973 | -8/Recycling | Build established: Commander-Mutant 6025 | -8/Recycling | X0-1V1 activates XOMVISION 6081 | -8/Recycling | Entered Factory 6081 | -6/Factory | Accompanied by 9 allies 6081 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6199 | -6/Factory | X0-1V1 foreshadows a heat wave 6241 | -6/Factory | X0-1V1 enhanced Transport squad support 6288 | -6/Factory | X0-1V1 sent you into danger 6302 | -6/Factory | Lost 6 allies 6431 | -6/Factory | Search patrols dispatched 6537 | -6/Factory | Ambient heat levels rising (+10) 6560 | -6/Factory | Build established: Gunner 6617 | -6/Factory | Discovered new exit (range 3) 6621 | -6/Factory | Identified exit to Lower Caves 6769 | -6/Factory | Ambient heat levels rising (+10) 6781 | -6/Factory | Search patrols dispatched 7016 | -6/Factory | Spotted B-75 Beast 7035 | -6/Factory | Cargo convoy interrupted 7092 | -6/Factory | Lost 5 parts (1p1n1u2w) 7100 | -6/Factory | Ambient heat levels falling (-10) 7128 | -6/Factory | Destroyed B-75 Beast 7343 | -6/Factory | X0-1V1 downgraded hostiles (x3) 7353 | -6/Factory | Ambient heat levels falling (-10) 7359 | -6/Factory | Build established: Mutant 7405 | -6/Factory | X0-1V1 downgraded hostiles (x2) 7445 | -6/Factory | Core integrity fell below 50% 7458 | -6/Factory | Core integrity fell below 20% 7463 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07455_ Knocked back. 07455_ U-05 Engineer lays Concrete. 07455_ Slug penetrates Earth. 07456_ U-05 Engineer builds a Wall. 07456_ K-01 Serf collects debris. 07456_ U-05 Engineer lays Concrete. 07458_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07458_ U-05 Engineer lays Concrete. 07460_ System corrupted: Energy discharge (-34). 07460_ K-01 Serf collects debris. 07460_ U-05 Engineer builds a Wall. 07461_ Destroyed Imp. Heat Sink. 07461_ P-60 Hacker system corrupted by crushing effect. 07461_ U-05 Engineer lays Concrete. 07461_ Mak. Hammer destroyed. 07461_ X0-1V1 is amused. 07461_ Penetrated by Slug. 07462_ The unstable cave ceiling collapses. 07462_ U-05 Engineer lays Concrete. 07463_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????? | | ?????#######""#+"%#????^????????????????????????? | | ???????????# # ###########?????????????????????? | | ???????????#### # #??? "F""?????????????? | | ??????????????# # %# ""?????????????? | | ??????????????#%# % %+ "???????????????? | | ??????????????#%# %%%# "???????????????? | | ??????????????# #####+#####?????????????????????? | | ??????????????+%%% % ##????????????????????????? | | ??????????????# ! % T#????????????????????????? | | ??????????????#% #????????????????????????? | | ??????????????# ##???? ??????????????????? | | ??????????????# #???? "??????????????????? | | ????????####### #???? ""?????????????????? | | ????????# #???? ""????????????????? | | ????????# % #####?? "" ???????????????? | | ######### %T *** #### ##! ""????????????????? | | # # * %% R ### ????????????????? | | # # ** % # / ?????????????????? | | # # % % %## ##u ??????????????????? | | # # % % ## ## ???????????????????? | | # # %# pH ????????????????????? | | # " " " # %%## pk ##???????????????????? | | # " " " # % % % %%# #???????????????????? | | # " " " #*%""" """% %# ; % ##?##????????????????? | | # " " " +%%%%" """ %###@;#### "###?????????????? | | # " " " # """%"""%% #%p % #?????????????? | | # " " " # """%""" %%#"" %h #?????????????? | | # " " " # %#"F% % #?????????????? | | # " " " # """ """ %#" H R #?????????????? | | ? " " " # """ "" # %% u ########??????? | | ? % # """ """ # % ; ????? | | ? # """ """ +% ;;#####???????? | | # # %# u #??????????? | | ?######## # ##??????????? | | ??????######+### # #??????????? | | ??????# # # ] #??????????? | | ??????# # %# #??????????? | | ??????# # ######## ##+#" ##??????????? | | ??????# # #??# # # #???????????? | | ??????# = # #??# ### ##%#?##???????????? | | ??????# # #???#???##?%#??????????????? | | ??????# # #??????????????????????????? | | ??????# # %#??????????????????????????? | | ??????# # #??????????????????????????? | | ??????########## #??????????????????????????? | | ???????????????# %#??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# % #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 39 Energy Capacity 1835 Matter Stores 800 Matter Capacity 900 Sight Range 22 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -8/Recycling | Hacked Hvy. Flak Cannon | -8/Recycling | Hacked Adv. Visual Processing Unit | -8/Recycling | Hacked Adv. Beam Cannon | -8/Recycling | Hacked Multitool | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Imp. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningPowerLegs Manual? 0 Play Time 01:01:46 Cumulative 357.3 hours Start 2026.09.27 @ 17:05:09 End 2026.09.29 @ 14:38:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 436 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e08eb70c-01a9-484b-956c-c6ce1811f334