Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.08 @ 18:30:50 Player: ldi (hl). (hl) Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (913) 913 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1168) 1168 TOTAL SCORE: 6626 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 661 Met Imprinter 300 Was Imprinted 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 95/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Cargo Storage Unit Hardened Medium Armor Plating Force Field Z-Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Medium Treads Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Cloaking Device Backup Plating III Backup Plating III Improved Medium Armor Plating Damper Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Antimatter Reactor Makeshift Terrain Scan Processor Hacking Suite Heavy Beamcaster [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Field Propulsion Drive Utility Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Battle Rifle Launcher Improved Proton Missile Launcher Piercing Weapon Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 8 | . . 1 . . . 5 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 76 | 7 1 10 . 4 4 11 17 4 18 Power 6 | 1 . 1 . . 1 . 1 1 1 Engine 4 | 1 . 1 . . 1 . 1 . . Core . | . . . . . . . . . . Reactor 2 | . . . . . . . . 1 1 Propulsion 20 | 2 . 3 . . 2 . 4 2 7 Treads 4 | . . . . . . . 3 1 . Leg 13 | 2 . 3 . . 2 . 1 . 5 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 Flight 1 | . . . . . . . . . 1 Utility 28 | 1 1 2 . 2 1 7 6 1 7 Device 8 | . . 1 . 2 1 2 1 1 . Storage 3 | 1 . 1 . . . . . . 1 Processor 4 | . 1 . . . . 1 . . 2 Hackware 1 | . . . . . . . . . 1 Protection 12 | . . . . . . 4 5 . 3 Artifact . | . . . . . . . . . . Weapon 22 | 3 . 4 . 2 . 4 6 . 3 Energy Gun 18 | 2 . 4 . 2 . 4 5 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 1 . . 2 Parts Lost 20 | . . 4 . . . . 4 . 12 Power 2 | . . 1 . . . . . . 1 Propulsion 8 | . . 2 . . . . 1 . 5 Utility 6 | . . . . . . . 1 . 5 Weapon 4 | . . 1 . . . . 2 . 1 Highest Loss Streak 10 | . . 4 . . . . 4 . 10 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 84 | . 96 90 100 99 100 96 64 77 47 Engine 8 | . 14 10 11 11 11 6 5 4 . Treads 1 | . . . . . . . 4 8 3 Leg 19 | . 28 28 33 33 33 20 . . 5 Hover 3 | . . . . . . . 11 8 . Device 7 | . . 8 11 10 11 9 2 5 3 Storage 6 | . 14 11 11 11 11 6 . . 2 Processor 7 | . 10 11 11 11 11 13 . . . Protection 9 | . . . . . . 19 19 26 13 Energy Gun 17 | . 14 18 22 22 22 20 16 13 7 Ballistic Gun 1 | . 14 1 . . . . . 6 2 Naked Turns 89 | . . . . . . . 63 . 26 Heaviest Build 230 | 11 11 21 21 22 27 49 86 97 230 Greatest Support 48 | 20 20 30 30 30 35 35 35 48 48 Greatest Overweight (x) 8 | . . 1 . . . 1 3 2 8 Average Overweight (x) . | . . . . . . 1 1 1 . Largest Inventory Capacity 30 | 8 8 10 10 10 10 10 10 5 30 Average Capacity 8 | 7 8 8 10 10 10 10 5 5 14 Most Carried 13 | 2 8 10 10 10 10 10 9 5 13 Average Carried 7 | 1 5 6 10 9 9 7 5 5 7 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 5 Final Carried 10 | 2 8 10 10 10 10 9 5 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 26% | Mutant 20% | Tank 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Matter Collected 906 | 232 77 90 . 20 60 110 80 130 107 Remotely . | . . . . . . . . . . Salvage Created 1580 | . 326 349 . . 56 53 536 . 260 Parts 73 | . 19 22 . . 4 1 8 . 19 Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 17 . . . . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 23 | . 7 5 . . 3 1 2 . 5 Melee 1 | . . . . . . . . . 1 Guns 18 | . 6 5 . . 3 1 2 . 1 AOE 2 | . . . . . . . . . 2 Classes Destroyed 11 | . 2 4 . . 1 . 1 . 3 Builder 1 | . . . . . . . . . 1 Hauler 2 | . . 2 . . . . . . . Recycler 1 | . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . Drone 1 | . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 6 | . . 3 . . 2 . . . 1 Grunt 11 | . 7 2 . . . 1 . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 1 | . . . . . . . . . 1 Compactor 2 | . . . . . . . 2 . . Best Kill Streak 5 | . 2 5 . . 2 1 1 . 2 Combat Bots Only 4 | . 2 4 . . 2 1 1 . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Damage Taken 4454 | . 331 210 . . 203 209 188 60 3253 Core 1279 | . 76 33 . . 46 . 112 . 1012 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . . 45 Regen/Repaired (Parts) 79 | . . . . . . . 79 . . Core Remaining (%) 83 | 100 69 . . . 80 . . 86 . Volleys Fired 91 | . 29 20 . . 9 4 9 . 20 Largest 3 | . 2 2 . . 2 3 3 . 3 Hottest 182 | . 70 115 . . 112 168 168 . 182 Shots Fired 202 | . 58 39 . . 18 12 24 . 51 Gun 201 | . 58 39 . . 18 12 24 . 50 Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 44 | . 29 3 . . . . . . 12 Thermal 157 | . 29 36 . . 18 12 24 . 38 Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 16 | . 16 7 . . 3 7 13 . 13 Robot Miss Streak 4 | . 3 4 . . 2 2 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 1 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . Shots Hit Robots 150 | . 40 24 . . 10 10 20 . 46 Core Hits 54 | . 18 12 . . 4 3 3 . 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 12 | . 2 1 . . 3 1 1 . 4 Burn 9 | . 2 1 . . 3 1 1 . 1 Destroy 1 | . . . . . . . . . 1 Impale 2 | . . . . . . . . . 2 Melee Attacks 13 | . . . . . . . . . 13 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 13 | . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3015 | . 422 341 . . 249 173 384 . 1446 Guns 2318 | . 422 341 . . 249 173 384 . 749 Cannons . | . . . . . . . . . . Explosions 369 | . . . . . . . . . 369 Melee 328 | . . . . . . . . . 328 Ramming . | . . . . . . . . . . Kinetic 250 | . 131 . . . . . . . 119 Thermal 2361 | . 291 341 . . 249 173 384 . 923 Explosive . | . . . . . . . . . . Electromagnetic 76 | . . . . . . . . . 76 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 328 | . . . . . . . . . 328 Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots 3 | . . . . . . . 1 . 2 Overflow Damage 82 | . . . . . . . . . 82 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 82 | . . . . . . . . . 82 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 527 | . 251 210 . . 7 357 12 86 527 Average Temperature 116 | . 82 93 . . 4 188 6 37 225 Received Heat Transfer 864 | . 186 45 . . 12 117 . 18 486 Effects 13 | . 1 . . . . 3 . . 9 Energy Bleed 6 | . 1 . . . . 2 . . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . 1 Parts Melted 8 | . 3 2 . . 1 1 . . 1 Heat Transferred 5456 | . 999 962 . . 740 444 901 . 1410 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Peak Influence 449 | . 192 205 79 . . 449 104 165 353 Initial 300 | . . 80 79 . . 300 104 . 29 Average 103 | . 81 145 79 . . 366 12 50 136 Maximum Alert Level 2 | . . 1 . . . 2 . . 1 Low Security (%) 84 | 100 100 96 100 . . . 100 100 87 Level 1 9 | . . 3 . . . 55 . . 12 Level 2 5 | . . . . . . 44 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . . . 1 6 Investigation 2 | . . 1 . . . . . . 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . 1 1 . . . . . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Distress Signals 4 | . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 10 6 . . 10 5 6 4 23 Peak Tracking Total 12 | . 3 6 . . 4 5 5 2 12 Tactical Retreats 6 | . . . . . 1 . 1 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Traps Triggered 3 | . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Machines Disabled 4 | . . . . . . 1 . . 3 Max in Single Turn 1 | . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Machines Accessed 1 | . . . . . . . . . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 4 | . . . . . . . . . 4 Successful 1 | . . . . . . . . . 1 Failed 3 | . . . . . . . . . 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . . . . . . 3 . 7 4 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Total Allies 38 | . . . . 12 . . 20 3 3 Largest Group 19 | . . . . 12 12 4 19 14 9 Highest-Rated Group 684 | . . . . 362 362 151 684 540 469 Highest-Rated Ally 70 | . . . . 40 40 40 50 70 70 Zionite Dispatches 3 | . . . . . . . . 1 2 Light 1 | . . . . . . . . 1 . Recon 1 | . . . . . . . . . 1 Fire 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 238 | . . . . . 67 8 100 31 32 Total Damage 7049 | . . . . . 1265 410 4099 623 652 Kills 30 | . . . . . 9 4 8 4 5 Allies Corrupted 2 | . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Turns Passed 4942 | 58 300 280 51 1134 866 381 987 438 447 Spaces Moved 2847 | 41 158 166 43 901 625 120 388 138 267 Core 323 | 4 . . . . . . 106 . 213 Treads 398 | . . . . . . . 230 138 30 Legs 2089 | 37 158 166 43 901 625 120 20 . 19 Wheels . | . . . . . . . . . . Hover 32 | . . . . . . . 32 . . Flight 5 | . . . . . . . . . 5 Fastest Speed 45 | 50 120 120 120 120 120 190 50 240 45 Average Speed 146 | 113 120 121 120 120 120 190 226 312 118 Slowest Speed 745 | 120 120 190 120 120 120 190 400 320 745 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 30 19 13 86 74 4 94 3 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . 3 4 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . . 13 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 13 | . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Total 3420 | 49 217 207 42 955 726 264 478 147 335 Wait 319 | . 20 . . 43 81 122 50 . 3 Move 2839 | 40 157 165 42 900 624 120 387 137 267 Hop . | . . . . . . . . . . Pick Up 43 | 2 8 9 . 3 2 5 6 1 7 Fast Attach 33 | 6 1 . . 2 . 3 7 3 11 Attach 25 | . . 7 . 2 . 6 4 . 6 Detach 5 | . . 1 . . . 1 . . 3 Swap 18 | 1 . 3 . . 4 2 6 1 1 Drop 33 | . 2 2 . 5 6 1 9 5 3 Fire 91 | . 29 20 . . 9 4 9 . 20 Melee 13 | . . . . . . . . . 13 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 437 | -9/Materials | Lost 4 parts (1p2n1w) 617 | -9/Materials | Discovered new exit (range 13) 639 | -9/Materials | Entered Mines 657 | -9/Mines | Learned location of Storage (-7) 684 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 690 | -9/Mines | Entered Zion 703 | -7/Zion | Build established: Scavenger-Mutant 794 | -7/Zion | Gained Derelict followers 845 | -7/Zion | Learned Factory terminal intel 1018 | -7/Zion | Gained Derelict followers 1148 | -7/Zion | Imprinted 1150 | -7/Zion | Declared Zion's savior 1353 | -7/Zion | Learned location of Extension (-5) 1513 | -7/Zion | Learned location of Quarantine (-2) 1587 | -7/Zion | Found Prototype Device 1587 | -7/Zion | Identified Phasing AFG 1765 | -7/Zion | Discovered new exit (range 14) 1824 | -7/Zion | Entered Proximity Caves 1824 | -6/Proximity Caves | Accompanied by 12 allies 1915 | -6/Proximity Caves | Learned location of 1 exit from Factory 1924 | -6/Proximity Caves | Spotter reported a threat 1985 | -6/Proximity Caves | Spotted B-75 Beast 2048 | -6/Proximity Caves | Spotter reported a threat 2124 | -6/Proximity Caves | Build established: Mutant 2231 | -6/Proximity Caves | Allies destroyed B-75 Beast 2540 | -6/Proximity Caves | Build established: Scavenger-Mutant 2618 | -6/Proximity Caves | Discovered new exit (range 7) 2690 | -6/Proximity Caves | Entered Factory 2690 | -6/Factory | Accompanied by 4 allies 2690 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 2691 | -6/Factory | Identified exit to Lower Caves 2692 | -6/Factory | Loaded intel: 26 terminal locations 2982 | -6/Factory | Build established: Scavenger-Tank 3040 | -6/Factory | Search patrols dispatched 3071 | -6/Factory | Sucked down chute 3071 | -6/Factory | Entered Waste 3072 | -6/Waste | Met a frightened Derelict 3100 | -6/Waste | 3 allies followed down the chute 3100 | -6/Waste | Spotted C-40 Crusher 3119 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3122 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3125 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3126 | -6/Waste | Destroyed C-40 Crusher 3138 | -6/Waste | Released all parts (10) 3138 | -6/Waste | Spotted C-40 Crusher 3138 | -6/Waste | Spotted C-40 Crusher 3138 | -6/Waste | Spotted C-40 Crusher 3139 | -6/Waste | Spotted C-40 Crusher 3156 | -6/Waste | Lost 4 parts (1n1u2w) 3167 | -6/Waste | Spotted C-40 Crusher 3185 | -6/Waste | Warlord forces began an assault 3196 | -6/Waste | Allies destroyed C-40 Crusher 3210 | -6/Waste | Allies destroyed C-40 Crusher 3213 | -6/Waste | Destroyed C-40 Crusher 3216 | -6/Waste | Allies destroyed C-40 Crusher 3229 | -6/Waste | Allies destroyed C-40 Crusher 3264 | -6/Waste | Found Damper Plating 3580 | -6/Waste | Discovered new exit (range 13) 3681 | -6/Waste | Build established: Tank 4058 | -6/Waste | Entered Factory 4058 | -6/Factory | Accompanied by 14 allies 4340 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 4341 | -6/Factory | Zion Light squad teleported in 4480 | -6/Factory | Discovered new exit (range 4) 4496 | -6/Factory | Entered another Factory area 4496 | -5/Factory | Accompanied by 9 allies 4496 | -5/Factory | Evolved 2 slots: Utility x2 4566 | -5/Factory | Garrison activated, responded to threat 4685 | -5/Factory | Found Prototype Protection 4781 | -5/Factory | Released all parts (7) 4799 | -5/Factory | Lost 10 parts (1p4n4u1w) 4837 | -5/Factory | Core integrity fell below 50% 4862 | -5/Factory | Zion Fire squad teleported in 4864 | -5/Factory | Identified Zio. Weapon Casing 4875 | -5/Factory | Core integrity fell below 20% 4882 | -5/Factory | Zion Recon squad teleported in 4904 | -5/Factory | P-70 Sage assimilated allied IT-2K8(i) 4943 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] [ 2 : Recon ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 04884_ Acquired Z-Drone Bay. 04886_ SM-JL3(i) destroyed. 04886_ Door malfunctions. 04887_ Dropped Zio. Weapon Casing. 04899_ Acquired Adv. Signal Interpreter. 04902_ Acquired Gyrokinetic Inverter. 04904_ P-70 Sage hacks IT-2K8(i), assimilated. 04907_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04912_ Acquired Field Propulsion Drive. 04931_ P-70 Sage destroyed. 04935_ Field Propulsion Drive destroyed. 04936_ P-70 Sage suffers critical hit (Impale). 04940_ Destroyed Imp. Remote Datajack. 04943_ Destroyed Tesla Rifle. Map ----- +----------------------------------------------------+ | ?????????""" """ """ !!!""#? | | ?????#???""" """ """^ !!! #? | | ?????# ? #? | | ?????# """ """ """ """ #? | | ?????# """ """ """ """ !""#? | | ?????# """ """ """ """ ""#? | | ?????# ###? | | ?##### #??? | | ######## #??? | | #??????# #??? | | #??????# ###? | | #/######? ?? | | # #? ?? | | # +? ?? | | # !! #? ??? | | + ! !! #? ??? | | # #?# #??? | | ?#############+##! #?# #??? | | ????????????? ?#####+#### ###? | | ?????????????!??????# ## #? | | ?????????????!??????# ## #? | | ????????????!!??????# #? | | ???????????? ??????#### #? | | ???????????? ??????????# Y= #? | | ?????????????????????#####p###? | | ?????????????????????# @*| # | | ?????????????????????# [ # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# ]# | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????########## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 2275 Resistance: KI 10 Resistance: EM 90 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneAssaultExtractor Manual? 0 Play Time 00:37:34 Cumulative 582.0 hours Start 2024.02.08 @ 17:53:41 End 2024.02.08 @ 18:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51aaa42e-05b6-4e15-9699-42110961a2de