Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 20:23:15 Player: star Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2362) 2362 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 6255 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 346/850 Matter 180/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Trap Scanner Improved Signal Interpreter Particle Charger Weapon Shielding > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Precision Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Subdweller Power Source Light Angular Momentum Engine Tractor Beam Advanced Beam Rifle Heavy Laser Advanced Beam Cannon Subdweller Machine Gun EMP Blaster Advanced EMP Blaster Great Maul [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . . 2 . . 3 Weapon 1 | . . . . . . 1 Parts Attached 75 | 6 12 6 31 9 7 4 Power 7 | 1 . 1 4 1 . . Engine 6 | 1 . 1 3 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 22 | 2 5 1 9 . 4 1 Treads 11 | 2 . 1 4 . 4 . Leg 7 | . 3 . 4 . . . Wheel 2 | . 2 . . . . . Hover 2 | . . . 1 . . 1 Flight . | . . . . . . . Utility 17 | 1 2 1 8 1 2 2 Device 8 | . 1 1 2 1 1 2 Storage 2 | 1 . . 1 . . . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 4 | . . . 3 . 1 . Artifact . | . . . . . . . Weapon 29 | 2 5 3 10 7 1 1 Energy Gun 7 | 2 . . 2 3 . . Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 10 | . 3 1 5 . . 1 Ballistic Cannon 3 | . 1 2 . . . . Launcher 4 | . . . 2 2 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . 4 7 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 38 | . 4 2 11 . 4 17 Power 4 | . 1 . 1 . . 2 Propulsion 15 | . 1 . 7 . 3 4 Utility 9 | . . 1 3 . 1 4 Weapon 10 | . 2 1 . . . 7 Highest Loss Streak 17 | . 2 1 5 . 2 17 To Critical Strikes 1 | . . 1 . . . . Average Backups 10 | 2 6 7 7 14 14 9 Power 2 | . 1 . 1 3 3 2 Propulsion 1 | 1 3 3 1 . . . Utility 1 | . . . 1 1 2 . Weapon 5 | . 1 2 3 8 8 5 Tool/Special . | . . . . . . . Unused Backups 12 | . 1 . 2 1 4 4 Power 3 | . . . . . 1 2 Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 6 | . 1 . 1 1 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 85 88 83 98 93 63 Engine 6 | . 3 10 2 9 9 4 Core 1 | . . . 5 . . . Treads 19 | . 1 19 25 . 26 16 Leg 8 | . 16 8 3 36 4 . Wheel 1 | . 9 . . . . . Device 7 | . 11 7 . 7 9 13 Storage 10 | . 14 14 9 9 9 4 Processor 6 | . . . 8 9 9 6 Protection 5 | . . . 8 9 6 3 Energy Gun 1 | . 5 . . 6 . 3 Energy Cannon 6 | . . . . 11 16 6 Ballistic Gun 8 | . 19 9 14 . . . Ballistic Cannon 2 | . 3 14 1 . . . Peak Build Rating 44 | 6 7 10 29 30 36 44 Average Rating 20 | 4 5 7 20 26 30 29 On Entrance 15 | . 6 6 9 23 27 35 Avg Prop Armor Cover (%) 5 | . 4 . 5 . 6 . Naked Turns . | . . . . . . . Heaviest Build 47 | 13 16 18 40 40 45 47 Greatest Support 85 | 40 40 40 82 40 85 85 Greatest Overweight (x) 11 | 1 . . 1 . 1 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 8 15 15 12 Most Carried 15 | 4 8 8 14 15 15 13 Average Carried 10 | 2 6 7 7 14 14 8 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 14 | 4 8 8 14 14 14 1 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 2487 | 183 375 322 1177 138 281 11 Remotely 559 | . 353 122 84 . . . Salvage Created 2476 | . 358 140 1401 259 222 96 Parts 135 | . 28 6 72 17 8 4 Haulers Intercepted 7 | . 1 . 5 1 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 59 | . 14 5 29 4 5 2 Guns 24 | . 5 1 18 . . . Cannons 24 | . 9 4 4 4 3 . AOE 9 | . . . 7 . . 2 Classes Destroyed 13 | . 4 1 8 . . . Worker 4 | . 1 . 1 . . 2 Builder 2 | . . . 2 . . . Tunneler 1 | . . . 1 . . . Hauler 7 | . 1 . 5 1 . . Recycler 2 | . . . 2 . . . Mechanic 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 15 | . 8 . 7 . . . Grunt 24 | . 6 . 14 2 . 2 Sentry 8 | . . . 5 2 1 . Specialist 2 | . . . 2 . . . Heavy 1 | . . . 1 . . . Subdweller 9 | . . 5 . . 4 . Best Kill Streak 11 | . 11 2 8 2 2 4 Combat Bots Only 5 | . 5 2 5 2 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 352 | . 79 24 148 4 19 78 Missed 74 | . 17 6 35 1 4 11 Hits 278 | . 62 18 113 3 15 67 Projectile 278 | . 62 18 113 3 15 67 AOE 1 | . . . 1 . . . Critical Strikes 11 | . 1 1 7 . . 2 Damage Taken 5378 | . 554 434 2314 65 369 1642 Core 982 | . 127 76 235 . 40 504 Absorbed by Shields . | . . . . . . . Redirected to Shielding 26 | . . . . . 4 22 Core Remaining (%) 56 | 100 . 18 . . 50 . Volleys Fired 219 | . 53 19 96 10 22 19 Largest 3 | . 2 2 2 2 2 3 Hottest 192 | . 90 66 73 136 136 192 Shots Fired 425 | . 104 40 180 20 44 37 Gun 262 | . 75 12 153 2 . 20 Cannon 142 | . 29 28 15 18 40 12 Launcher 21 | . . . 12 . 4 5 Special . | . . . . . . . Kinetic 291 | . 83 40 167 . . 1 Thermal 112 | . 21 . . 20 40 31 Explosive 5 | . . . 1 . 1 3 Electromagnetic 17 | . . . 12 . 3 2 Robot Hit Streak 16 | . 12 6 16 14 7 6 Robot Miss Streak 6 | . 6 2 5 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 269 | . 55 26 124 11 26 27 Core Hits 134 | . 25 6 80 7 6 10 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 13 | . 3 4 4 . 1 1 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . 1 . Destroy 2 | . . . 2 . . . Blast 9 | . 3 4 2 . . . Melee Attacks 8 | . 1 . 6 1 . . Impact 8 | . 1 . 6 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7027 | . 691 533 3983 244 531 1045 Guns 2657 | . 345 85 1835 22 . 370 Cannons 1979 | . 346 448 233 222 531 199 Explosions 2365 | . . . 1889 . . 476 Melee . | . . . . . . . Ramming 26 | . . . 26 . . . Kinetic 4349 | . 616 533 3177 . . 23 Thermal 1554 | . 75 . 158 244 531 546 Explosive 803 | . . . 367 . . 436 Electromagnetic 283 | . . . 243 . . 40 Impact 12 | . . . 12 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 2 5 7 7 . Average Corruption 4 | . 1 2 5 6 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 135 | . 16 15 20 10 74 . Message Errors 33 | . 3 2 3 2 23 . Matter Fused 37 | . 3 6 6 2 20 . Heat Flow Errors 9 | . . 1 1 2 5 . Energy Discharges 16 | . 1 2 3 . 10 . Parts Rejected 2 | . 1 . . . 1 . Parts Fused 3 | . 1 . 1 . 1 . Data Loss (minor) 17 | . 3 2 3 3 6 . Data Loss (major) 9 | . 2 . 2 1 4 . Misfires 5 | . . 2 1 . 2 . Alerts 3 | . 1 . . . 2 . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 101 | . . . 87 . . 14 Projectiles 14 | . . . . . . 14 Explosions 87 | . . . 87 . . . Melee . | . . . . . . . Knockbacks 9 | . . 5 4 . . . Impact 1 | . . . 1 . . . Kinetic 8 | . . 5 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | . . . 75 . 27 23 Shots 6 | . . . 3 . 2 1 Rammed 3 | . . . 3 . . . Targets Rammed 5 | . . . 5 . . . Kicked 1 | . . . 1 . . . Crushed 1 | . . . 1 . . . Highest Temperature 621 | . 178 94 107 225 247 621 Average Temperature 67 | . 63 51 22 42 44 258 Received Heat Transfer 1832 | . 102 81 723 27 45 854 Effects 9 | . . . . . . 9 Shutdowns 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 3 | . . . . . 3 . Heat Transferred 2653 | . 222 . 100 444 962 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 78 | 100 89 . 44 26 100 100 Level 1 17 | . 10 . 40 73 . . Level 2 4 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 544 | . 220 . 544 225 82 80 Initial 225 | . . . . 225 82 . Average 95 | . 105 . 217 204 3 9 Influence Increases 1822 | . 427 . 1120 138 42 95 Destroy 0b10 Robot/C 1000 | . 280 . 580 80 20 40 Destroy 0b10 Robot/NC 100 | . 10 . 75 5 . 10 Destroy Leader 240 | . 62 . 146 22 . 10 Disable Machine 180 | . 15 . 120 30 . 15 Destroy Structure 182 | . . . 139 1 22 20 Lose Combat Pursuer 120 | . 60 . 60 . . . Influence Decreases 1822 | . 400 27 586 459 255 95 Entered New Map 454 | . . 14 . 309 131 . Time Decay 1143 | . 360 13 476 150 114 30 Lost Part 225 | . 40 . 110 . 10 65 Squads Dispatched 13 | . 3 . 7 1 . 2 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 3 . . 1 Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 9 | . 2 . 5 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 31 6 44 5 6 4 Peak Tracking Total 9 | . 6 2 9 3 1 5 Tactical Retreats 7 | . 2 1 2 . 2 . Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 7 | . 4 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 12 | . 1 . 8 2 . 1 Max in Single Turn 3 | . 1 . 3 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 4 | . . . 1 1 2 . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 1 4 3 . Successful 5 | . . . 1 1 3 . Failed 3 | . . . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 16 | . 13 . . 3 . . Terminals 4 | . . . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . 1 3 . Record 3 | . . . . . 3 . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 880 | . . 194 495 . . 191 Optics 194 | . . 194 . . . . Traps 191 | . . . . . . 191 Machine Analysis 495 | . . . 495 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 6631 | 99 1092 882 1631 319 2327 281 Spaces Moved 3632 | 57 763 484 782 199 1177 170 Core 80 | 4 . . . . . 76 Treads 2245 | 53 27 306 676 . 1089 94 Legs 1059 | . 488 178 106 199 88 . Wheels 248 | . 248 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 50 Average Speed 146 | 153 114 145 153 120 171 116 Slowest Speed 600 | 160 160 160 190 120 240 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . 4 . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 47 | 3 93 42 61 32 97 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . 4 . . . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 235 | . . 1 187 . 23 24 Melee 6 | . . . 6 . . . Projectile 2 | . . 1 1 . . . AOE 227 | . . . 180 . 23 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 4507 | 66 880 624 1020 255 1443 219 Wait 448 | . 35 106 61 18 211 17 Move 3625 | 56 762 483 780 198 1176 170 Hop . | . . . . . . . Pick Up 51 | 4 8 4 17 8 10 . Fast Attach 31 | 6 4 1 14 . 5 1 Attach 24 | . 5 2 7 1 1 8 Detach 6 | . 2 1 2 . 1 . Swap 55 | . 8 5 20 12 7 3 Drop 34 | . 2 3 11 7 10 1 Fire 219 | . 53 19 96 10 22 19 Melee 8 | . 1 . 6 1 . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 4 | . . . 4 . . . Escape Stasis 1 | . . . 1 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 497 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Discovered new exit (range 8) 729 | -10/Materials | Identified exit to Materials 845 | -10/Materials | Build established: Scavenger-Mutant 1132 | -10/Materials | Discovered new exit (range 8) 1192 | -10/Materials | Entered Subcaves 1193 | -10/Subcaves | Approached by a straggling Scientist 1450 | -10/Subcaves | Disturbed a concealed Subdweller 1476 | -10/Subcaves | Build established: Mutant 1720 | -10/Subcaves | Core integrity fell below 20% 2019 | -10/Subcaves | Discovered new exit (range 8) 2031 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2032 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2074 | -10/Subcaves | Entered Materials 2074 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2842 | -8/Materials | Garrison activated, responded to threat 2885 | -8/Materials | Crushed by falling debris 3222 | -8/Materials | Build established: Scavenger-Mutant 3457 | -8/Materials | Lost 5 parts (1p2n2u) 3566 | -8/Materials | Discovered new exit (range 16) 3582 | -8/Materials | Identified exit to Storage 3705 | -8/Materials | Entered Storage 4019 | -8/Storage | Used back door to open Recycling access 4019 | -8/Storage | Discovered new exit (range 5) 4022 | -8/Storage | Identified exit to Recycling 4024 | -8/Storage | Entered Recycling 4487 | -8/Recycling | Build established: Mutant 4858 | -8/Recycling | Discovered new exit (range 15) 5964 | -8/Recycling | Entered Scraplab 6349 | -8/Recycling | Identified exit to Factory 6351 | -8/Recycling | Entered Factory 6351 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 6441 | -6/Factory | Garrison activated, responded to threat 6503 | -6/Factory | Spotted B-75 Beast 6597 | -6/Factory | Core integrity fell below 50% 6632 | -6/Factory | Self-destructed Last Messages --------------- 06551_ Dropped Lrg. Storage Unit. 06553_ Hvy. Laser destroyed. 06553_ Cld. Ion Engine destroyed. 06553_ Knocked back. 06557_ R-10 Processor collects Prc. Rocket Launcher. 06580_ Lgt. Angular Momentum Engine destroyed. 06583_ Sub. Machine Gun destroyed. 06583_ Knocked back. 06585_ B-75 Beast suffers critical hit (Burn). 06591_ Adv. Beam Rifle destroyed. 06596_ Critical hit (Meltdown: +330). 06610_ U-05 Engineer lays Concrete. 06610_ Door malfunctions. 06611_ U-05 Engineer lays Concrete. 06619_ Adv. EMP Blaster destroyed. 06619_ U-05 Engineer lays Concrete. 06619_ P-60 Hacker resets B-75 Beast, system corruption cleaned. 06630_ Acquired Unknown Hover Unit. 06630_ Identified Gravmag Array. Map ----- +----------------------------------------------------+ | ????????##????# #??????????????????????? | | ??????????????# #???????????????????????"""""" | | ??????????????# ######################? | | ??????????????# #? 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G#??????????# #????? | | ???????????????????????# ""#??????????# #????? | | ???????????????????????# ""#??????????# #????? | | ???????????????????????# #??????????# ?????? | | ???????????????????????# #??????????# ?????? | | ??????????????????????? +??????????? ?????? | | ?????????????????????? #??????????? ?????? | | ????????????????????? * """ #?????????????????? | | ????????????????????? """ #?????????????????? | | ???????????????????? """ #?????????????????? | | ????????????????????? ??? g#?????????????????? | | ?????????????????????? ??? #?????????????????? | | ???????????????????????###???#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricXenonAutocannon Manual? 0 Play Time 00:42:10 Cumulative 210.6 hours Start 2026.06.25 @ 19:34:38 End 2026.06.25 @ 20:23:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07fe5b82-7bb3-4c1b-b7c5-de8d4a435843