Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 19:15:12 Player: w0rldd3str0y3r Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1033) 1033 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2478 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 274/280 System Corruption 1% Temperature Cool (33) Movement Rolling (115) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Improved Hover Unit > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Cooled Ion Engine Disposable Heat Sink Large Matter Pod (150) Core Shielding Beam Rifle Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Targeting Computer Drone Bay > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Large Matter Pod Targeting Computer Targeting Computer Light Armor Plating Drone Bay Improved EM Shotgun Improved Medium Laser Improved Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 92 | 7 35 8 42 Power 11 | 1 6 . 4 Engine 10 | 1 5 . 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 30 | 3 16 3 8 Treads 10 | . 6 . 4 Leg 3 | . . 3 . Wheel 15 | 3 10 . 2 Hover 2 | . . . 2 Flight . | . . . . Utility 17 | 1 5 2 9 Device 4 | . 3 . 1 Storage 2 | 1 1 . . Processor 6 | . 1 2 3 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 34 | 2 8 3 21 Energy Gun 13 | 1 2 . 10 Energy Cannon 8 | . 1 2 5 Ballistic Gun 9 | 1 5 1 2 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 1 4 Parts Lost 17 | . 4 8 5 Power 1 | . . 1 . Propulsion 5 | . 1 3 1 Utility 5 | . . 2 3 Weapon 6 | . 3 2 1 Highest Loss Streak 7 | . 2 7 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 96 82 88 Engine 10 | . 14 2 7 Treads 9 | . 13 . 5 Leg 1 | . . 12 2 Wheel 12 | . 14 6 11 Device 9 | . 7 11 10 Storage 12 | . 14 11 11 Processor 6 | . 4 19 8 Protection 3 | . . . 8 Energy Gun 7 | . 9 . 7 Energy Cannon 5 | . . 8 11 Ballistic Gun 10 | . 17 9 1 Peak Build Rating 22 | 6 10 11 22 Average Rating 10 | 4 7 9 14 On Entrance 5 | . 6 6 8 Naked Turns . | . . . . Heaviest Build 37 | 11 20 19 37 Greatest Support 40 | 26 40 20 40 Greatest Overweight (x) 4 | . 1 4 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 6 10 9 10 Average Carried 8 | 2 9 6 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1400 | 251 478 46 625 Remotely . | . . . . Salvage Created 1261 | . 420 40 801 Parts 74 | . 24 2 48 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 10 1 15 Guns 9 | . 9 . . Cannons 12 | . 1 1 10 AOE 5 | . . . 5 Classes Destroyed 12 | . 6 . 6 Worker 2 | . 1 . 1 Builder 2 | . . . 2 Hauler 2 | . 1 . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 9 | . 6 . 3 Grunt 7 | . 2 1 4 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Subdweller 2 | . 2 . . Best Kill Streak 5 | . 2 1 5 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 268 | . 88 104 76 Missed 69 | . 24 26 19 Damage Taken 2803 | . 821 960 1022 Core 582 | . 169 225 188 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 32 . . Volleys Fired 116 | . 57 10 49 Largest 2 | . 2 2 2 Hottest 136 | . 100 80 136 Shots Fired 189 | . 93 17 79 Gun 125 | . 89 8 28 Cannon 55 | . 4 9 42 Launcher 9 | . . . 9 Special . | . . . . Kinetic 63 | . 55 8 . Thermal 74 | . 22 9 43 Explosive 9 | . . . 9 Electromagnetic 43 | . 16 . 27 Robot Hit Streak 19 | . 19 11 15 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 127 | . 66 11 50 Core Hits 59 | . 19 3 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2700 | . 825 163 1712 Guns 1245 | . 750 72 423 Cannons 635 | . 70 88 477 Explosions 767 | . . . 767 Melee . | . . . . Ramming 53 | . 5 3 45 Kinetic 542 | . 470 72 . Thermal 864 | . 169 88 607 Explosive 637 | . . . 637 Electromagnetic 604 | . 181 . 423 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 32 | . . . 32 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 203 | . 2 . 201 Shots 5 | . . . 5 Rammed 5 | . 1 . 4 Targets Rammed 8 | . 1 2 5 Kicked 2 | . . 2 . Crushed 1 | . . . 1 Highest Temperature 304 | . 117 86 304 Average Temperature 66 | . 38 32 76 Received Heat Transfer 999 | . 174 537 288 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 1659 | . 373 185 1101 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 472 | . 114 151 472 Initial 40 | . . 40 40 Average 79 | . 34 77 139 Maximum Alert Level 2 | . . . 2 Low Security (%) 90 | 100 100 100 77 Level 1 7 | . . . 16 Level 2 2 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 1 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault 1 | . . . 1 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 24 13 24 Peak Tracking Total 9 | . 3 9 5 Tactical Retreats 9 | . 6 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . . . 6 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 6 . 5 Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 8 . 7 Successful 10 | . 5 . 5 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 . 4 Record 1 | . 1 . . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 10 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 1 | . . . 1 ROAM 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 1 | . . . 1 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2934 | 97 1453 163 1221 Spaces Moved 1722 | 94 905 111 612 Core 16 | 10 . 6 . Treads 456 | . 330 . 126 Legs 81 | . . 24 57 Wheels 1169 | 84 575 81 429 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 100 Average Speed 118 | 85 114 109 131 Slowest Speed 330 | 90 160 250 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 82 12 67 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 84 | . 1 . 83 Melee . | . . . . Projectile 1 | . 1 . . AOE 83 | . . . 83 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2416 | 107 1230 134 945 Wait 378 | . 184 . 194 Move 1719 | 93 904 110 612 Hop . | . . . . Pick Up 52 | 6 22 4 20 Fast Attach 23 | 6 10 3 4 Attach 22 | 1 3 5 13 Detach 9 | 1 3 . 5 Swap 47 | . 22 . 25 Drop 41 | . 24 . 17 Fire 116 | . 57 10 49 Melee . | . . . . Ram 5 | . 1 . 4 Kick 2 | . . 2 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 70 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 898 | -10/Materials | Derelicts attacked the area 1120 | -10/Materials | Discovered new exit (range 10) 1166 | -10/Materials | Core integrity fell below 50% 1240 | -10/Materials | Discovered new exit (range 14) 1472 | -10/Materials | Discovered new exit (range 9) 1525 | -10/Materials | Discovered new exit (range 12) 1551 | -10/Materials | Entered another Materials area 1551 | -9/Materials | Evolved 2 slots: Utility x2 1693 | -9/Materials | Discovered new exit (range 6) 1713 | -9/Materials | Core integrity fell below 50% 1714 | -9/Materials | Entered Storage 1742 | -9/Storage | Lost 7 parts (3n2u2w) 1935 | -9/Storage | Garrison activated, responded to threat 2844 | -9/Storage | Garrison activated, responded to threat 2879 | -9/Storage | Core integrity fell below 20% 2912 | -9/Storage | Lost 3 parts (1n1u1w) 2935 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- B-36 Bruiser destroyed. U-05 Engineer lays Concrete. Acquired 60 matter. U-05 Engineer builds a Wall. Acquired Beam Rifle. U-05 Engineer builds a Wall. Acquired 12 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. B-36 Bruiser unfolds itself. M-13 Machinist unfolds itself. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Structural Scanner destroyed. Acquired Imp. Hover Unit. G-34 Mercenary suffers critical hit (Destroy). G-34 Mercenary destroyed. 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" ####????? | | ## ####### # # #???## " "" ""##????? | | ?????##### # # ==b #??### " " Y"##????? | | ?????##### # # === #??### ""##????? | | ????? # + # =m #####" ####????? | | ????? # # [ # %g # #### ########? | | ????? # ##########Y################/##########? | | """ # "% = % = ##? | | % %! % ##? | | """ # * ##? | | """ #### " " ##################### ##########? | | """ # #"G" "T#################################? | | ? ## " ####????###################????????? | | ####?#### # #####???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Troublemaker Challenges ------------ None Game ------ Seed TripodImprovedCloak Manual? 0 Play Time 01:00:40 Cumulative 8.9 hours Start 2025.02.13 @ 18:10:41 End 2025.02.13 @ 19:15:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73605f02-3bb4-4f46-a47a-45e3807e32e4