Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:24:58 Player: Tuks Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1938) 1938 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 4017 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 236/240 System Corruption 14% Temperature Cool (2) Movement Walking (540) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Thermal Generator Large Storage Unit Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Mini Grenade Launcher > --- INVENTORY (15) --- Light Deuterium Engine Armored Treads Advanced Heat Sink Targeting Computer ECM Suite EM Shotgun Heavy Particle Cannon Assault Cannon Great Maul Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Thermal Generator Large Storage Unit Signal Interpreter Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Armored Treads Advanced Heat Sink Targeting Computer ECM Suite EM Shotgun Heavy Particle Cannon Assault Cannon Great Maul Great Maul [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Compact Wheel Utility Signal Interpreter Device Thermal Generator Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 46 | 6 13 10 17 Power 6 | 2 2 1 1 Engine 5 | 2 2 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 4 3 3 Treads 4 | . . 3 1 Leg 4 | 2 . . 2 Wheel 4 | . 4 . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 1 6 Device 1 | . . . 1 Storage 3 | . 1 . 2 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 19 | 2 5 5 7 Energy Gun 3 | . 1 1 1 Energy Cannon 5 | . 2 2 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 16 | . 5 2 9 Power 3 | . 2 . 1 Propulsion 5 | . 1 . 4 Utility 4 | . . . 4 Weapon 4 | . 2 2 . Highest Loss Streak 7 | . 5 1 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 89 91 92 Engine 9 | . 11 9 6 Treads 16 | . . 27 17 Leg 2 | . 2 . 4 Wheel 8 | . 25 3 . Storage 12 | . 11 11 15 Processor 19 | . 12 22 22 Energy Gun 1 | . 2 . 2 Energy Cannon 2 | . 1 3 1 Ballistic Gun 4 | . 10 . 5 Launcher 6 | . 7 5 5 Impact Weapon 3 | . . 8 . Naked Turns . | . . . . Heaviest Build 67 | 8 36 36 67 Greatest Support 62 | 20 32 60 62 Greatest Overweight (x) 8 | . 1 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 10 | 2 11 9 10 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 4 13 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1144 | 258 197 362 327 Remotely . | . . . . Salvage Created 1758 | 37 279 541 901 Parts 105 | 1 21 33 50 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | 1 7 16 20 Melee 7 | . . 6 1 Guns 12 | 1 2 . 9 Cannons 6 | . . 4 2 AOE 14 | . 5 2 7 Classes Destroyed 10 | 1 3 2 4 Worker 5 | . 1 2 2 Builder 1 | . . . 1 Mechanic 1 | . . . 1 Operator 2 | . 2 . . Watcher 4 | . 1 1 2 Swarmer 7 | . . 7 . Grunt 25 | 1 7 4 13 Duelist 1 | . . . 1 Sentry 7 | . . 5 2 Specialist 4 | . . . 4 Best Kill Streak 6 | 1 6 4 6 Combat Bots Only 5 | 1 3 4 5 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | 2 43 118 158 Missed 94 | . 13 31 50 Damage Taken 3624 | 20 456 938 2210 Core 834 | . 96 171 567 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 79 | . . 79 . Core Remaining (%) 72 | 100 61 57 . Volleys Fired 128 | 2 42 20 64 Largest 2 | 2 2 1 2 Hottest 119 | 40 56 56 119 Shots Fired 137 | 4 43 20 70 Gun 78 | 4 35 . 39 Cannon 37 | . 1 17 19 Launcher 22 | . 7 3 12 Special . | . . . . Kinetic 42 | 4 18 . 20 Thermal 29 | . 17 . 12 Explosive 22 | . 7 3 12 Electromagnetic 44 | . 1 17 26 Robot Hit Streak 16 | 2 16 5 10 Robot Miss Streak 4 | 1 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 2 28 29 57 Core Hits 96 | 2 23 21 50 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 5 | . . 5 . Critical Strikes 9 | . 1 7 1 Corrupt 1 | . 1 . . Smash 8 | . . 7 1 Melee Attacks 31 | . . 27 4 Impact 31 | . . 27 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4107 | 19 731 1175 2182 Guns 1088 | 19 343 . 726 Cannons 651 | . 23 228 400 Explosions 1460 | . 365 126 969 Melee 908 | . . 821 87 Ramming . | . . . . Kinetic 605 | 19 169 . 417 Thermal 445 | . 174 21 250 Explosive 1439 | . 365 105 969 Electromagnetic 710 | . 23 228 459 Impact 908 | . . 821 87 Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 14 | . . . 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 301 | . 9 290 2 Projectiles 2 | . . . 2 Explosions 9 | . 9 . . Melee 290 | . . 290 . Knockbacks 3 | . . 2 1 Impact 2 | . . 2 . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 62 | . . 16 46 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 627 | 6 18 95 627 Average Temperature 133 | 6 5 40 176 Received Heat Transfer 1206 | 12 258 243 693 Effects 18 | . . . 18 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 6 | . . . 6 Matter Decay 2 | . . . 2 Damage (major) 5 | . . . 5 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 11 | . . 6 5 Impact Corruptions 10 | . . 10 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 820 | . 400 50 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 628 | 20 249 415 628 Initial 174 | . 13 26 174 Average 225 | 2 73 266 337 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 42 | 100 97 15 19 Level 1 47 | . 2 79 56 Level 2 9 | . . 5 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 2 3 9 Investigation 7 | . 2 2 3 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | 1 13 23 28 Peak Tracking Total 6 | 1 6 4 5 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 2 3 4 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 3 4 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 49 | . 20 12 17 Successful 36 | . 15 10 11 Failed 12 | . 5 2 5 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 21 | . 10 4 7 Fabricators . | . . . . Repair Stations 11 | . 3 4 4 Recycling Units 13 | . 7 . 6 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 15 | . 7 4 4 Record 11 | . 4 4 3 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 1 2 2 Scan Component 3 | . 1 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 12 | . 7 . 5 Recycle Component 8 | . 6 . 2 Process 2 | . 1 . 1 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 6 | . 3 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 104 | . . 51 53 Parts Recycled 8 | . 6 . 2 Recycled Matter 32 | . . . 32 Retrieved Matter 32 | . . . 32 Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2084 | 88 568 758 670 Spaces Moved 1134 | 67 418 386 263 Core 24 | 23 . . 1 Treads 518 | . . 307 211 Legs 128 | 44 33 . 51 Wheels 464 | . 385 79 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 157 Average Speed 138 | 95 101 155 181 Slowest Speed 540 | 120 120 250 540 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 30 | 7 60 26 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 110 | . 15 20 75 Melee . | . . . . Projectile 2 | . . . 2 AOE 108 | . 15 20 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1452 | 86 516 471 379 Wait 46 | 3 18 11 14 Move 1131 | 66 417 385 263 Hop . | . . . . Pick Up 57 | 9 23 10 15 Fast Attach . | . . . . Attach 29 | 5 7 7 10 Detach 1 | . 1 . . Swap 17 | 1 6 3 7 Drop 12 | . 2 8 2 Fire 128 | 2 42 20 64 Melee 31 | . . 27 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Lost 5 parts (2p1n2w) 585 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Identified exit to Materials 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Discovered new exit (range 5) 1201 | -9/Materials | Identified exit to Materials 1230 | -9/Materials | Repaired Hvy. Ion Engine? 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Utility x2 1689 | -8/Materials | Central database locked down 1838 | -8/Materials | Core integrity fell below 50% 1884 | -8/Materials | Crushed by falling debris 1884 | -8/Materials | Core integrity fell below 20% 1884 | -8/Materials | System corruption reached 10% 1945 | -8/Materials | Lost 7 parts (1p3n3u) 1967 | -8/Materials | Garrison activated, responded to threat 2085 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ???????????????????????????? # !%= [![% [ | | ??????????????????????????????? *!%%![! | | ???????????????????????????????? " !%=== | | ?????????????????????????????????### "" ###### | | ???????????????????????????????????# %[ #????? | | ?????????????????#?#???????????????# [ #????? | | ?????????????????? ??????????????# ! ! ###??? | | ?????????????????? ############## %=%[ #??? | | ?????????????????? * #?? | | ???????????????????????# ^ #######= = #?? | | ???????????????????????# """ #?### #+# ##?? | | ???????????????????????# R"[ #??? = [ ? | | ???????????????????????# ##?? ""# | | ???????????????????????# =! ##? T"# | | ???????????????????????# ##?"" 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"""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Great Maul | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed MultitargetingAutogunCleaver Manual? 0 Play Time 01:04:34 Cumulative 1.0 hours Start 2024.04.03 @ 11:49:18 End 2024.04.03 @ 13:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3e1feff-90d8-4e62-82ba-cf6cdb263ff5