Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.12 @ 15:44:36 Player: EnemyLemon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (344) 344 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1384 Bonus ------- None Cogmind --------- Core Integrity 254/400 Matter 144/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Wheel Seismic Detector EM Pulse Gun Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Wheel Wheel EM Pulse Gun Assault Rifle EMP Blaster [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 9 4 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 6 | 3 1 2 Device 4 | 2 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 100 80 Engine 11 | . 14 9 Wheel 23 | . 28 19 Device 20 | . 20 21 Storage 8 | . 7 11 Ballistic Gun 14 | . 17 12 Launcher 8 | . 9 8 Naked Turns . | . . . Heaviest Build 21 | 9 19 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 7 | 5 7 10 Most Carried 6 | 5 6 6 Average Carried 4 | 2 5 4 Final Capacity 10 | 5 10 10 Final Carried 6 | 4 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 548 | 389 104 55 Remotely . | . . . Salvage Created 358 | 121 102 135 Parts 32 | 16 10 6 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | 1 2 4 Guns 3 | 1 . 2 AOE 4 | . 2 2 Classes Destroyed 6 | 3 2 1 Worker 1 | 1 . . Builder 3 | . 2 1 Tunneler 4 | 4 . . Watcher 1 | . 1 . Grunt 6 | 1 2 3 Duelist 1 | . . 1 Best Kill Streak 5 | 5 3 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 3 | 2 1 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 623 | 8 41 574 Core 155 | . 9 146 Absorbed by Shields . | . . . Regen/Repaired (Parts) 16 | . . 16 Core Remaining (%) 98 | 100 96 . Volleys Fired 46 | 9 15 22 Largest 2 | 2 2 2 Hottest 76 | 60 76 50 Shots Fired 78 | 18 25 35 Gun 65 | 18 19 28 Cannon . | . . . Launcher 13 | . 6 7 Special . | . . . Kinetic 62 | 17 17 28 Thermal 2 | . 2 . Explosive 13 | . 6 7 Electromagnetic 1 | 1 . . Robot Hit Streak 14 | 6 12 14 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 52 | 11 17 24 Core Hits 27 | 7 5 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1139 | 159 433 547 Guns 598 | 159 161 278 Cannons . | . . . Explosions 541 | . 272 269 Melee . | . . . Ramming . | . . . Kinetic 550 | 147 125 278 Thermal 36 | . 36 . Explosive 541 | . 272 269 Electromagnetic 12 | 12 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions 17 | . 17 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . . 15 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 12 Average Temperature 9 | . 12 4 Received Heat Transfer 363 | 6 30 327 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . 74 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 296 | 48 211 296 Initial 75 | . 27 75 Average 127 | 15 136 175 Maximum Alert Level 1 | . 1 1 Low Security (%) 62 | 100 67 35 Level 1 37 | . 32 64 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | 1 7 8 Peak Tracking Total 5 | 1 2 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 625 | 123 274 228 Spaces Moved 486 | 98 233 155 Core 17 | 16 . 1 Treads . | . . . Legs . | . . . Wheels 469 | 82 233 154 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 82 | 75 80 89 Slowest Speed 300 | 80 80 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 6 39 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 60 | . 24 36 Melee . | . . . Projectile . | . . . AOE 60 | . 24 36 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 630 | 128 294 208 Wait 61 | . 35 26 Move 484 | 97 232 155 Hop . | . . . Pick Up 18 | 12 5 1 Fast Attach . | . . . Attach 10 | 7 . 3 Detach . | . . . Swap 7 | 2 4 1 Drop 4 | 1 3 . Fire 46 | 9 15 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 373 | -10/Materials | Discovered new exit (range 12) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Repaired Grenade Launcher 626 | -9/Materials | Self-destructed Last Messages --------------- 00587_ Lgt. Ion Engine destroyed. 00588_ L-31 Rogue destroyed. 00591_ The unstable cave ceiling collapses. 00595_ Grenade Launcher destroyed. 00602_ R-06 Scavenger collects Imp. Aluminum Leg. 00602_ Wheel destroyed. 00602_ Critical hit (Burn: +37). 00603_ U-05 Engineer lays Concrete. 00605_ Imp. Terrain Scanner destroyed. 00605_ U-05 Engineer lays Concrete. 00608_ Critical hit (Burn: +37). 00608_ U-05 Engineer lays Concrete. 00615_ U-05 Engineer builds a Wall. 00616_ U-05 Engineer lays Concrete. 00616_ U-05 Engineer destroyed. 00616_ Switching to secondary target: Y-45 Defender. 00617_ U-05 Engineer lays Concrete. 00621_ Assault Rifle destroyed. 00621_ U-05 Engineer lays Concrete. 00623_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????#??? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????#####??? ????????????# | | ???????????????# ????????????????? | | ????????????#?## ?????????? ?????? | | ????????????# # ???????????#?#??? | | ???????? ##u# ????????????#???? | | ???????? ????????????????? | | ???????? #?????? ? ?????#? | | ???????? ###????#????????? | | ??????? #?#???????#?##? | | ???????? ##?##?####??###? | | ??????"??! Y # ############ ## | | ???????????# =Y| ##### | | ???????????+ g r # | | ???????????# % @ # | | ????????????##+# # ##### # ! | | ???????????????# !#?## # | | ??????? ???????# #??# # | | ?????????"?? ??# ! #??# # " "*# | | ???????????? ??# #??# + """ # | | ???????????????# #??# # """ # | | ?????? ? ???? ?############ # # | | ?"???????????? ?# # # | | ????????????????# # # | | ??????????????#?# # # | | ?"????#?????????# ################# | | ?????????######## #? =#?#???#??? | | ?????????# # # | #????#?#?? | | ?????????# """ # # """#?#??????? | | ? ??????## "R" + + """#????????? | | ?????##??# " " # # """##???????? | | ????#???## # #= #??????#?? | | ?????????# ! # #?######????##??? | | ?????????######## #??????#??#?????? | | ???????????????## #???#?????????#?? | | ????????????????# #??#?????#?????#? | | #??????????????## #????#??????????? | | ????????????????#####???????????????? | | ??????????????????????????????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 324 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed FluxCooledShielding Manual? 0 Play Time 00:24:38 Cumulative 0.7 hours Start 2022.08.12 @ 15:14:00 End 2022.08.12 @ 15:44:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: defba429-067c-4089-985f-e44b6f41d51e