Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 03:12:14 Player: jazzy Result: Destroyed by US-BFN(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (306) 306 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 806 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Aluminum Leg Aluminum Leg Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Barrage Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved EM Shotgun Improved Assault Rifle Subdweller Shrapnel Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Barrage Gun Energy Gun Improved EM Shotgun Ballistic Gun Barrage Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 2 . Parts Lost 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 6 | 2 6 6 Power 1 | . 1 1 Propulsion 2 | . 1 3 Utility . | . . . Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 90 | . 100 87 Engine 14 | . 14 14 Leg 27 | . 28 27 Device 6 | . 14 4 Storage 14 | . 14 14 Energy Gun 8 | . 14 7 Ballistic Gun 13 | . 14 13 Launcher 4 | . . 5 Peak Build Rating 15 | 9 14 15 Average Rating 11 | 5 12 11 On Entrance 7 | . 9 14 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 15 17 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 2 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 490 | 282 68 140 Remotely . | . . . Salvage Created 524 | 118 234 172 Parts 29 | 7 10 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . 3 4 Guns 4 | . 2 2 AOE 3 | . 1 2 Classes Destroyed 5 | 2 2 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 2 | 1 1 . Grunt 3 | . 3 . Subdweller 4 | . . 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 67 | . 7 60 Missed 17 | . 2 15 Hits 50 | . 5 45 Projectile 50 | . 5 45 Critical Strikes 2 | . . 2 Damage Taken 1140 | . 125 1015 Core 267 | . . 267 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 12 8 45 Largest 2 | 2 2 2 Hottest 85 | 70 70 85 Shots Fired 108 | 24 16 68 Gun 106 | 24 16 66 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 62 | 12 8 42 Thermal 13 | 12 1 . Explosive . | . . . Electromagnetic 33 | . 7 26 Robot Hit Streak 26 | 8 6 26 Robot Miss Streak 4 | 4 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | 16 11 60 Core Hits 24 | 4 8 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1032 | 201 319 512 Guns 661 | 201 167 293 Cannons . | . . . Explosions 371 | . 152 219 Melee . | . . . Ramming . | . . . Kinetic 505 | 89 55 361 Thermal 264 | 112 152 . Explosive . | . . . Electromagnetic 263 | . 112 151 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 110 | . 50 60 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 87 | 63 87 5 Average Temperature 28 | 26 35 4 Received Heat Transfer 270 | . 39 231 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 383 | 333 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 69 | 5 69 . Initial . | . . . Average 9 | 1 14 . Influence Increases 139 | 15 124 . Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 20 | . 20 . Destroy Structure 4 | . 4 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 139 | 15 65 59 Entered New Map 29 | . . 29 Time Decay 110 | 15 65 30 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 6 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 4 4 Successful 5 | . 1 4 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 539 | 20 256 263 Terrain 539 | 20 256 263 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1303 | 132 256 915 Spaces Moved 747 | 66 147 534 Core 9 | 9 . . Treads . | . . . Legs 738 | 57 147 534 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 139 | 125 120 147 Slowest Speed 200 | 200 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 27 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . 3 20 Melee . | . . . Projectile . | . . . AOE 23 | . 3 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 894 | 87 209 598 Wait 52 | . 48 4 Move 745 | 65 146 534 Hop . | . . . Pick Up 10 | 3 5 2 Fast Attach 7 | 7 . . Attach 3 | . . 3 Detach . | . . . Swap 7 | . 2 5 Drop 5 | . . 5 Fire 65 | 12 8 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 5) 389 | -10/Materials | Entered Subcaves 423 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 429 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 463 | -10/Subcaves | Discovered new exit (range 9) 598 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 601 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 707 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 708 | -10/Subcaves | Learned Materials stockpile data 1049 | -10/Subcaves | Visited Clippyterm 1055 | -10/Subcaves | Learned Factory trap positions 1279 | -10/Subcaves | Core integrity fell below 50% 1295 | -10/Subcaves | Core integrity fell below 20% 1304 | -10/Subcaves | Destroyed by US-BFN(R) with Subdweller Laser Last Messages --------------- >>Record! "Bogan" It looks like you're interested in the dark side, V4-D3R would be pleased, though I don't think they're in the habit of teaching apprentices. >>Record! "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 01059_ Connecting with Clippyterm... 01186_ QL-HK9(R) destroyed. 01189_ Acquired 22 matter. 01226_ Barrage Gun destroyed. 01250_ Aluminum Leg destroyed. 01268_ Imp. EM Shotgun destroyed. 01290_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????### ## ### | | ???????????????####????# ## | | ???????????????# ##??# | | ???????????????# ### # | | ???????????????# # | | ???????????????## ###### # | | ????????????????###### ####????# | | ????????????????????### #???????# # | | ??????????????????## ### ##???????# ## | | ????????????????### ## #??##????###? | | ????????????????# ### ### #???????? | | ????????????????# ## #???????? | | ????????????????? ### #?###???? | | ??????????###??### ??# ##?# ###?? | | ?????????## ##? #??# ##?# ##? | | ?????????#$ "### ##?# ### #? | | ?????????#$ "## #?## ## #? | | ????????? ## ##?# ##### ## | | ????????? # #### ##?## | | ?????????# ##^## ### ### | | ?????????# # #< ## | | ?????????# # # ## | | ?????##### # # #### | | ?????# # #< # ### ## | | ????# # &%!###R ##### | | ????????# ! 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