Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 18:37:50 Player: Pawtter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1802) 1802 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 6083 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 418 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 710/710 System Corruption 0% Temperature Cool (0) Movement Hovering (51) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- F-cell Engine Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit Gravmag Array > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (5) ---- Neutrino Core Improved Trap Scanner Layered Light Armor Plating Force Field Heavy Laser Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Advanced Signal Interpreter Force Field > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Improved Trap Scanner [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 2 . . . Utility 5 | . . 2 . . 2 1 . Weapon . | . . . . . . . . Parts Attached 106 | 6 3 6 32 24 15 17 3 Power 12 | 1 1 . 4 2 1 3 . Engine 9 | 1 . . 4 1 1 2 . Core 3 | . 1 . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 32 | 2 . 2 7 6 5 8 2 Treads . | . . . . . . . . Leg 12 | . . . 6 4 1 1 . Wheel 12 | 2 . 2 1 . . 7 . Hover 2 | . . . . . . . 2 Flight 6 | . . . . 2 4 . . Utility 29 | 1 2 2 11 4 6 2 1 Device 10 | . . . 1 2 5 1 1 Storage 4 | 1 1 . 2 . . . . Processor 3 | . 1 1 . . . 1 . Hackware . | . . . . . . . . Protection 12 | . . 1 8 2 1 . . Artifact . | . . . . . . . . Weapon 33 | 2 . 2 10 12 3 4 . Energy Gun 11 | . . 2 7 2 . . . Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 10 | 2 . . 1 6 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 4 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . Unidentified Prototypes 4 | . . . . 1 1 1 1 Parts Lost 40 | . . 1 5 19 5 6 4 Power 4 | . . . 1 1 1 1 . Propulsion 16 | . . . 2 5 2 4 3 Utility 12 | . . . 2 7 2 . 1 Weapon 8 | . . 1 . 6 . 1 . Highest Loss Streak 9 | . . 1 1 9 2 5 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 99 98 92 71 59 33 43 Engine 5 | . 8 . 7 7 3 2 6 Core 2 | . 6 11 2 . . 1 6 Leg 5 | . . . 8 16 . 1 . Wheel 8 | . 28 22 8 . . 15 5 Flight 2 | . . . . . 16 . . Device 9 | . . . 8 10 25 . 1 Storage 7 | . 14 11 10 8 . . . Processor 5 | . 13 21 5 . . 3 6 Protection 10 | . . 11 17 11 4 . . Energy Gun 8 | . . 6 18 3 . . . Energy Cannon 1 | . . . . . 8 . . Ballistic Gun 5 | . 28 15 3 10 . . . Naked Turns 8 | . . . . . 8 . . Heaviest Build 37 | 13 18 24 36 36 37 29 29 Greatest Support 46 | 32 32 32 32 46 21 40 30 Greatest Overweight (x) 6 | . . . 3 3 6 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 Average Capacity 8 | 7 9 10 9 9 5 5 5 Most Carried 10 | 2 6 6 10 10 5 5 5 Average Carried 5 | . 3 4 7 6 2 1 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 Final Carried 10 | . 6 6 10 4 3 5 5 Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Matter Collected 1510 | 168 190 79 441 121 186 105 220 Remotely . | . . . . . . . . Salvage Created 2115 | . 202 244 533 579 178 167 212 Parts 117 | . 11 11 32 31 10 15 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled 4 | . . . . . 4 . . Retrieved Matter 40 | . . . . . 40 . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 42 | . 3 4 9 15 3 2 6 Melee 6 | . . . . . . . 6 Guns 23 | . 3 4 9 7 . . . Cannons 2 | . . . . . 2 . . AOE 9 | . . . . 8 . 1 . Classes Destroyed 10 | . 2 2 2 3 1 . . Worker 4 | . . . 1 2 . 1 . Builder 1 | . . . . 1 . . . Recycler 4 | . 1 1 1 1 . . . Operator 1 | . . . 1 . . . . Watcher 3 | . . 1 1 . . 1 . Swarmer 9 | . . . . 4 . 1 4 Grunt 21 | . 3 3 5 8 . . 2 Sentry 10 | . . 1 4 2 2 1 . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 14 | . 4 3 3 14 2 1 3 Combat Bots Only 11 | . 3 2 2 11 2 2 3 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 3 . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Hostile Shots Fired 599 | . 14 27 90 247 106 52 63 Missed 182 | . 1 5 18 79 44 17 18 Damage Taken 6261 | . 174 285 962 2369 686 1142 643 Core 1658 | . 31 33 122 462 149 592 269 Absorbed by Shields 61 | . . . . 61 . . . Redirected to Shielding 97 | . . . . . 97 . . Regen/Repaired (Parts) 356 | . . . 316 22 18 . . Core Remaining (%) 68 | 100 87 . 61 16 78 . . Volleys Fired 148 | 2 18 15 56 41 9 7 . Largest 2 | 2 2 2 2 2 2 1 . Hottest 160 | 40 40 85 105 65 160 39 . Shots Fired 277 | 4 36 30 112 70 18 7 . Gun 241 | 4 36 30 112 59 . . . Cannon 18 | . . . . . 18 . . Launcher 18 | . . . . 11 . 7 . Special . | . . . . . . . . Kinetic 131 | 4 36 17 30 44 . . . Thermal 128 | . . 13 82 15 18 . . Explosive 11 | . . . . 11 . . . Electromagnetic 7 | . . . . . . 7 . Robot Hit Streak 13 | 2 11 6 13 13 5 3 . Robot Miss Streak 7 | 1 2 3 7 4 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 2 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 197 | 3 21 24 78 43 12 4 12 Core Hits 114 | 1 10 23 31 34 3 4 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Sever 3 | . . . . . . . 3 Melee Attacks 22 | . . . 4 . . . 18 Impact . | . . . . . . . . Slashing 18 | . . . . . . . 18 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 3697 | 31 226 253 801 1478 329 165 414 Guns 1800 | 31 226 253 786 504 . . . Cannons 328 | . . . . . 328 . . Explosions 1126 | . . . . 972 . 154 . Melee 414 | . . . . . . . 414 Ramming 29 | . . . 15 2 1 11 . Kinetic 932 | 31 226 113 172 390 . . . Thermal 1233 | . . 140 614 151 328 . . Explosive 935 | . . . . 935 . . . Electromagnetic 154 | . . . . . . 154 . Impact . | . . . . . . . . Slashing 414 | . . . . . . . 414 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 65 | . . . . 65 . . . Projectiles . | . . . . . . . . Explosions 65 | . . . . 65 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . . 40 . 11 . Shots 4 | . . . . 2 . 2 . Rammed 2 | . . . . . 1 1 . Targets Rammed 5 | . . . 2 1 1 1 . Kicked 3 | . . . 2 1 . . . Crushed . | . . . . . . . . Highest Temperature 367 | . 24 281 319 70 367 61 . Average Temperature 81 | . 9 98 96 25 129 23 . Received Heat Transfer 1613 | . 99 135 414 752 117 24 72 Effects 1 | . . . 1 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 6 | . . . 3 . 3 . . Heat Transferred 2507 | . . 205 1390 312 600 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Peak Influence 535 | . 94 169 361 535 366 180 . Initial 133 | . . . 70 133 123 66 . Average 191 | . 30 71 224 297 212 111 . Maximum Alert Level 2 | . . . 1 2 1 . . Low Security (%) 56 | 100 100 100 39 13 61 100 . Level 1 40 | . . . 60 55 38 . . Level 2 3 | . . . . 30 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 1 4 3 4 1 . Investigation 4 | . 1 . 3 . . . . Extermination 2 | . . . . . 2 . . Reinforcement 9 | . 1 1 1 3 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 6 9 29 33 10 7 12 Peak Tracking Total 9 | . 2 6 3 9 7 3 5 Tactical Retreats 4 | . . . . . 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Traps Triggered 5 | . . . 1 . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Disabled 5 | . . . . 3 . 2 . Max in Single Turn 2 | . . . . 2 . 2 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Machines Accessed 28 | . 4 1 16 1 5 1 . Terminals 18 | . 3 . 13 . 1 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . Recycling Units 5 | . 1 . 1 . 3 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 82 | . 11 1 54 3 12 1 . Successful 53 | . 5 1 35 1 10 1 . Failed 29 | . 6 . 19 2 2 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 9 . 12 . . 1 . Terminals 51 | . 10 . 39 . 1 1 . Fabricators . | . . . . . . . . Repair Stations 16 | . . . 14 . 2 . . Recycling Units 11 | . 1 . 1 . 9 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 19 | . 2 . 16 . 1 . . Record 8 | . . . 8 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 5 | . . . 5 . . . . Open DSF 1 | . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . . . 14 . 2 . . Scan Component 9 | . . . 8 . 1 . . Repair 7 | . . . 6 . 1 . . Recycling Unit Hacks 9 | . 1 . 1 . 7 . . Recycle Component 1 | . . . . . 1 . . Process 1 | . . . . . 1 . . Report Inventory 3 | . . . 1 . 2 . . Retrieve Matter 4 | . 1 . . . 3 . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 7 | . 2 . 4 . . 1 . Terminals 7 | . 2 . 4 . . 1 . Botnet 7 | . 2 . 4 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 1 13 1 2 1 . Full Trace Events 7 | . 2 . 5 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . . 6 . 1 . . Time 212 | . . . 174 . 38 . . Parts Recycled 1 | . . . . . 1 . . Recycled Matter 29 | . . . . . 29 . . Retrieved Matter 29 | . . . . . 29 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . parse_system 1 | . . . 1 . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 . . . . Highest-Rated Group 88 | . . . 88 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 93 | . . . 93 . . . . Total Damage 853 | . . . 853 . . . . Kills 14 | . . . 14 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Turns Passed 3606 | 57 276 217 1467 426 653 323 187 Spaces Moved 2453 | 38 213 134 726 161 722 290 169 Core 24 | 4 . . . 3 17 . . Treads . | . . . . . . . . Legs 455 | . . . 253 138 2 62 . Wheels 1178 | 34 213 134 473 . . 228 96 Hover 73 | . . . . . . . 73 Flight 723 | . . . . 20 703 . . Fastest Speed 27 | 50 100 90 90 32 27 80 51 Average Speed 103 | 94 100 94 138 169 66 91 79 Slowest Speed 525 | 100 100 100 330 260 525 130 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 39 20 86 24 19 9 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 64 | . . . . 58 . 6 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 64 | . . . . 58 . 6 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Total 3235 | 55 244 198 1083 242 876 341 196 Wait 348 | 4 2 36 219 2 72 7 6 Move 2444 | 37 212 133 725 160 719 289 169 Hop 1 | . . . . . 1 . . Pick Up 91 | 6 7 5 28 10 14 18 3 Fast Attach 4 | . . . 3 . 1 . . Attach 89 | 6 3 6 25 16 13 17 3 Detach 12 | . 2 1 5 . 3 . 1 Swap 13 | . . . 4 8 1 . . Drop 26 | . . 2 12 4 6 2 . Fire 148 | 2 18 15 56 41 9 7 . Melee 18 | . . . 4 . . . 14 Ram 2 | . . . . . 1 1 . Kick 3 | . . . 2 1 . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . 36 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x2 522 | -9/Materials | Discovered new exit (range 5) 551 | -9/Materials | Entered Storage 703 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 768 | -9/Storage | Lost 4 allies 973 | -9/Storage | Repaired Rocket Launcher 999 | -9/Storage | Repaired Med. Storage Unit 1067 | -9/Storage | Build established: Scavenger-Mutant 1207 | -9/Storage | Repaired Lgt. Armor Plating 1235 | -9/Storage | Repaired Lgt. Armor Plating 1269 | -9/Storage | Repaired Imp. Ion Engine 1321 | -9/Storage | Discovered new exit (range 16) 1641 | -9/Storage | Found Prototype Protection 1739 | -9/Storage | Build established: Mutant 1826 | -9/Storage | Repaired Med. Armor Plating 2018 | -9/Storage | Entered Materials 2018 | -8/Materials | Evolved 2 slots: Propulsion x2 2324 | -8/Materials | Identified Lgt. Regenerative Plating 2338 | -8/Materials | Destroyed 11 combat bots 2351 | -8/Materials | Lost 7 parts (4n2u1w) 2420 | -8/Materials | Core integrity fell below 50% 2437 | -8/Materials | Core integrity fell below 20% 2443 | -8/Materials | Discovered new exit (range 7) 2444 | -8/Materials | Entered Factory 2444 | -7/Factory | Evolved 2 slots: Utility x2 2471 | -7/Factory | Lost 9 parts (1p1n2u5w) 2493 | -7/Factory | Repaired Cesium-ion Thruster 2939 | -7/Factory | Discovered new exit (range 7) 3089 | -7/Factory | Released all parts (6) 3097 | -7/Factory | Entered another Factory area 3097 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3141 | -6/Factory | Core integrity fell below 50% 3252 | -6/Factory | Discovered new exit (range 15) 3370 | -6/Factory | Lost 5 parts (1p4n) 3416 | -6/Factory | Identified exit to Lower Caves 3420 | -6/Factory | Entered Lower Caves 3438 | -6/Lower Caves | Spotted B-75 Beast 3459 | -6/Lower Caves | Core integrity fell below 20% 3487 | -6/Lower Caves | Lost 3 parts (2n1u) 3607 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. 03552_ Axe follow-up attack on G-50 Soldier. 03552_ G-50 Soldier Carbon-fiber Leg severed. 03556_ Wheel destroyed. 03558_ G-50 Soldier destroyed. 03561_ Identified Cld. Aerolev Unit. 03562_ Hvy. Laser fries itself beyond repair. 03564_ Acquired 66 matter. 03565_ Acquired Hvy. Laser. 03568_ Acquired 53 matter. 03570_ Lgt. Angular Momentum Engine fries itself beyond repair. 03572_ Searching scrap... 03572_ Found Lyr. Light Armor Plating. 03572_ Found 16 Matter. 03573_ Acquired 3 matter. 03573_ Acquired Lyr. Light Armor Plating. 03591_ Acquired Neutrino Core. 03604_ S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????# ??????????????????????? | | ??????????????????????? ????####??????????????? | | ?????????????????????? #### #???##?????????? | | ??????????????????????? #??? #????????? | | ???????????????????????? ??? ????????? | | ???????????????????????? #??# ????????? | | ????????????????????????? #?# ?????????? | | ?????????????????????????? ## ??????????? | | ??????????????????????????# #???????????? | | ??????????????????????????? #?????? ????? | | ???????????????????????????# ####### ???? | | ??????????????????????###### # ????? | | ?????????????????????## ss ??????? | | ????????????????????## @s #???????????? | | ????????????????????# ### #???????????? | | ????????????? ##?# #???????????? | | ???????????# ## ##???# #???????????? | | ???????????????## ###?????#### #?###???????? | | ????????????????##????????????## ## ##??????? | | ???????????????????????????????## #??????? | | ????????????????????????????????## ##??????? | | ?????????????????????????????????## #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# ###?????? | | ?????????????????????????????????## #?????? | | ?????????????????????????# ?????## ## #????? | | ?????????????????????????# ??###% #? ####????? | | ?????????????????????????# ## ! ##?? #???????? | | ?????????????????????????# %! #???? ???????? | | ?????????????????????????# #???? ??????? | | ??????????????????????? ## #?????##?????? | | ???????????????????? ###??####????? | | ????????????????????## #### ##???? | | ???????????????????? ##### | | ??????????????????? # | | ???????????????????# ## ######## | | ??????????????????????## ### ##??????## ## | | ???????????????????????####??######????????## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 450 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Made in Tau Ceti IV Oops Power Corrupts Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed TargetBiomechanicalShielding Manual? 0 Play Time 01:19:21 Cumulative 2.9 hours Start 2024.07.13 @ 16:59:21 End 2024.07.13 @ 18:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf0bc35-b115-457b-9dc0-9974431654d0