Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 20:53:27 Player: Decinym Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (166) 830 Value Destroyed (7989) 7989 Prototype IDs (73) 1460 Alien Tech Used (12) 2400 Bonus (23725) 23725 TOTAL SCORE: 47104 Bonus ------- High Alert Combat Kills 1265 Follower Combat Kills 165 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 132 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -237 Cogmind --------- Core Integrity 1774/1850 Matter 101/425 Energy 794/1125 System Corruption 0% Temperature Cool (2) Movement Flying (23) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Ion Engine Improved Fusion Compressor > --- PROPULSION (8) --- Flying Fortress v7 Flying Fortress v7 > --- UTILITY (12) ----- High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Zionite Metafield Generator Assembled Combat Suite Microactuators Advanced Reaction Control System Assembled Alloy Armor AEGIS Remote Shield Microwarp Drive > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (20) --- Zero-point Reactor Zero-point Reactor Experimental Energy Well (0) Experimental Energy Well (0) Experimental Energy Well (0) Experimental Energy Well (0) Experimental Energy Well (0) Long-range Terrain Scanner Surveybot 24 Chip Experimental Cloaking Device AEGIS Remote Shield Transdimensional Reconstructor Hypervelocity Multirail Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII Zionite Light DM Reactor > --- PROPULSION ------- Flying Fortress v7 Flightbrick > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Zionite Metafield Generator Assembled Combat Suite Assembled Alloy Armor Improved Hacking Suite Advanced Hacking Suite Ghost Barrier GOLEM Unit Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Zionite Biocell Long-range Terrain Scanner Surveybot 24 Chip ECM Suite Advanced Reaction Control System Experimental Cloaking Device Experimental Utility Shielding Zionite Weapon Casing Improved Hacking Suite Transdimensional Reconstructor Core Regenerator Integrity Redistributor Subatomic Replicator Improved Potential Cannon Hypervelocity Multirail Core Stripper [Rating: 246] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Microwarp Drive Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 16 | . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Propulsion 6 | . . . 2 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 323 | . . 33 38 15 4 9 . 7 12 3 1 4 40 4 10 5 1 7 1 8 6 . 7 . 3 13 6 6 22 7 51 Power 40 | . . 11 4 2 . . . . 1 . 1 1 3 . . . . . . . . . . . 1 . 1 . . . 15 Engine 27 | . . 11 3 2 . . . . 1 . 1 1 2 . . . . . . . . . . . 1 . . . . . 5 Core 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Reactor 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 7 Propulsion 51 | . . 6 13 5 2 . . 1 6 . . 1 8 3 2 . . 2 . . . . . . . . . . . . 2 Treads 25 | . . 4 8 3 2 . . 1 5 . . 1 1 . . . . . . . . . . . . . . . . . . Leg 9 | . . . 5 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . 2 3 2 . . 1 . . . . . . . . . . . . 2 Utility 141 | . . 5 14 3 2 3 . 2 3 1 . . 21 1 7 5 1 5 1 5 6 . 7 . 2 6 4 4 8 5 20 Device 74 | . . 1 5 . 1 2 . 1 1 1 . . 6 . 2 2 1 4 1 3 6 . 4 . 1 4 2 2 8 3 13 Storage 13 | . . 2 3 . . . . . . . . . 2 . 1 1 . 1 . . . . 2 . . . . . . . 1 Processor 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware 13 | . . . 2 . . . . . . . . . . 1 2 2 . . . 1 . . . . 1 1 1 . . . 2 Protection 35 | . . 2 4 2 . 1 . 1 2 . . . 13 . 2 . . . . . . . 1 . . 1 1 2 . . 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 91 | . . 11 7 5 . 6 . 4 2 2 . 2 8 . 1 . . . . 3 . . . . . 7 1 2 14 2 14 Energy Gun 14 | . . 4 1 . . 1 . 1 1 2 . 1 1 . . . . . . . . . . . . 2 . . . . . Energy Cannon 28 | . . 3 4 3 . 3 . 1 1 . . . 4 . . . . . . . . . . . . 1 1 1 . 1 5 Ballistic Gun 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Ballistic Cannon 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 Launcher 6 | . . 2 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 2 . . . 2 . . . 1 2 . 1 . . . . . . . . . . . . . . . 2 Slashing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 1 3 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 2 . . 1 . . . . . . 9 . 1 . . 6 . 2 . . 4 . . 5 . 2 1 . 4 Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Parts Lost 38 | . . 6 4 . 1 1 . 1 1 . . . 15 2 2 . . 1 . . . . . . . . . . . . 4 Power 5 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 16 | . . 2 2 . 1 1 . 1 1 . . . 8 . . . . . . . . . . . . . . . . . . Utility 17 | . . 2 2 . . . . . . . . . 6 2 2 . . 1 . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 2 2 . 1 1 . 1 1 . . . 4 2 1 . . 1 . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 85 97 100 99 95 92 91 95 93 93 93 85 66 54 60 59 59 60 62 65 68 64 68 66 69 68 70 68 67 66 Engine 7 | . 14 13 8 7 7 7 7 7 6 6 6 6 5 . . . . . . . . . . . . 4 2 . . . 3 Treads 14 | . . 15 28 41 29 26 23 22 29 26 26 26 8 . . . . . . . . . . . . . . . . . . Leg 3 | . 28 . 5 . . . . . . . . . 13 13 1 . . . . . . . . . . . . . . . . Wheel 6 | . . 12 . 4 15 15 15 15 6 6 6 6 3 . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 5 8 10 10 10 10 9 9 9 9 9 8 8 7 7 7 7 7 Device 8 | . . . 9 7 6 7 7 6 8 12 13 13 11 6 6 11 9 9 15 19 18 18 18 22 20 18 22 20 22 20 23 Storage 10 | . 14 13 9 7 7 7 7 7 6 6 6 6 9 20 11 10 10 10 10 9 9 9 7 9 8 8 7 7 7 7 7 Hackware 3 | . . . 7 7 7 7 7 7 6 . . . . . 10 13 15 14 10 9 9 9 9 9 12 12 11 11 11 11 6 Protection 7 | . . . 8 7 4 . 7 7 16 20 20 20 15 . 3 5 5 5 5 4 4 4 3 4 4 5 3 5 3 3 6 Energy Gun 9 | . 28 20 . . . . 7 3 3 12 13 12 6 . . . . . . . . . . . . 2 . . . . . Energy Cannon 4 | . . . 14 14 15 14 7 9 9 . . . 5 13 5 5 5 5 5 . 2 4 4 4 4 1 2 1 . . . Ballistic Gun 2 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 13 13 213 102 124 124 116 116 127 127 129 129 126 132 127 122 74 73 75 74 64 78 78 80 80 85 86 91 91 84 86 154 Greatest Support 160 | 20 20 40 88 125 24 24 24 24 160 28 28 28 99 60 74 74 74 74 74 94 94 94 94 94 94 94 94 94 94 94 120 Greatest Overweight (x) 10 | . . 10 2 8 5 4 4 5 5 4 4 4 4 2 2 . . 2 . . . . . . . . . . 1 . 2 Average Overweight (x) 1 | . . 5 . 1 4 4 4 4 3 4 4 4 2 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 8 35 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 24 | . 8 30 17 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 14 20 20 20 20 20 20 20 20 Most Carried 31 | . 7 31 25 25 25 25 25 25 25 25 25 25 25 25 24 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 22 | . 6 23 16 24 24 24 25 25 24 25 25 24 24 24 20 19 19 19 19 19 20 20 12 20 19 19 19 19 18 19 19 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 7 8 25 25 24 25 25 25 25 25 25 25 25 24 20 20 20 20 19 20 20 20 20 20 20 20 19 20 20 20 17 Class Distribution -------------------- 35% | Mutant 27% | Hauler-Mutant 14% | Scavenger-Mutant 9% | Hacker-Mutant 4% | Golem 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 4967 | 200 . 540 939 140 45 146 . 85 132 30 . 30 579 62 67 90 10 65 . 90 60 . 80 . . . 35 205 313 241 783 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10185 | . . 851 1777 513 145 397 . 64 720 435 105 . 1317 434 170 . . 64 . 90 . . 369 . 27 80 35 . 288 241 2063 Parts 401 | . . 61 107 16 1 12 . 4 26 17 11 . 25 17 7 . . 4 . 8 . . 1 . 3 8 2 . 16 10 45 Haulers Intercepted 7 | . . . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . 13 . . 1 11 . 3 . 14 11 . . 17 . . 1 . . . . 4 1 . . . . . . . . Prevented 13 | . . . . . . . . 2 . 3 . . . . . . 3 . 3 . . 2 . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 165 | . . 21 28 6 3 9 . 1 8 8 5 . 47 7 2 . . 1 . . . . . . . . . . 2 . 17 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Guns 42 | . . 17 . . . . . . 1 8 5 . 8 . . . . . . . . . . . . . . . . . 3 Cannons 66 | . . 1 27 5 2 5 . 1 7 . . . 4 7 2 . . 1 . . . . . . . . . . . . 4 AOE 47 | . . 3 . . . 4 . . . . . . 32 . . . . . . . . . . . . . . . . . 8 Classes Destroyed 23 | . . 2 11 1 1 . . 1 1 . 1 . 4 . . . . . . . . . . . . . . . . . 1 Worker 10 | . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 2 Builder 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 2 Watcher 7 | . . . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Swarmer 10 | . . . . . 1 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . 1 Grunt 36 | . . . 13 1 1 6 . . 1 4 . . . 5 2 . . . . 1 . . . . . . . . . . 2 Brawler 5 | . . . 1 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . 9 2 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . 3 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 3 Programmer 12 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . 7 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | . . 2 5 3 2 6 . 1 4 4 3 . 37 4 2 . . 1 . 1 . . . . 1 . 1 . 2 2 10 Combat Bots Only 35 | . . 2 4 3 2 5 . 1 4 4 3 . 35 4 2 . . 1 . . . . . . . . . . 2 . 10 Max Kills in Single Turn 11 | . . 1 2 1 1 2 . 1 1 1 1 . 11 1 1 . . 1 . 1 . . . . 1 . 1 . 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . 1 . . . 2 . . . . . . 11 . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1787 | . . 117 128 123 111 43 . 30 72 45 18 . 119 31 42 . . 14 4 10 20 16 . . 26 24 41 8 125 81 539 Missed 897 | . . 34 37 39 40 17 . 8 24 10 6 . 24 9 24 . . 9 1 5 16 12 . . 17 15 28 7 76 60 379 Damage Taken 15970 | . . 1767 1510 1240 492 353 . 424 732 364 144 . 2793 418 353 . . 101 45 121 66 60 . . 174 165 258 22 924 506 2938 Core 1201 | . . 169 253 100 34 16 . 34 13 22 . . 173 93 22 . . 16 . . . 17 . . 20 . 16 . 20 70 113 Absorbed by Shields 1725 | . . . . . . . . . . 139 54 . 101 . . . . . . . . . . . . . . . . 20 1411 Redirected to Shielding 875 | . . . . . . . . . . . . . 375 . 101 . . . . . . . . . . . . . . . 399 Ignored by Resistances 1426 | . . . . . 96 . . . . . . . . . . . . 20 9 24 14 14 . . 35 34 54 4 188 90 844 Regen/Repaired (Parts) 3179 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . 1546 206 1393 Core Remaining (%) 79 | 100 . 32 54 . . . . 73 . . . . . 64 . . . . 96 . . . . 98 . 98 . . 85 . 95 Volleys Fired 588 | . . 119 101 28 15 19 . 5 31 20 14 . 70 19 8 3 11 15 . . 4 22 . . 9 3 8 8 25 1 30 Largest 2 | . . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 Hottest 200 | . . 130 155 136 136 136 . 145 145 161 161 . 160 50 50 25 25 25 . . 25 25 . . 25 90 120 120 65 200 200 Shots Fired 973 | . . 216 201 56 30 34 . 10 62 38 28 . 110 38 11 3 11 15 . . 4 22 . . 9 3 8 8 25 1 30 Gun 354 | . . 199 3 . . . . 5 10 38 28 . 51 . . . . . . . . . . . . 3 . . 6 . 11 Cannon 604 | . . 13 198 56 30 30 . 5 52 . . . 52 38 11 3 11 15 . . 4 22 . . 9 . 8 8 19 1 19 Launcher 15 | . . 4 . . . 4 . . . . . . 7 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 212 | . . 84 85 . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 18 Thermal 707 | . . 132 116 56 30 30 . 10 41 38 28 . 81 38 11 3 11 15 . . 4 22 . . 9 3 8 8 . 1 12 Explosive 11 | . . . . . . 4 . . . . . . 7 . . . . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . . . . 21 . . . 22 . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . . 17 9 10 11 6 . 15 21 9 11 . 22 10 4 . . 3 . . . . . . 4 . . . 4 . 11 Robot Miss Streak 8 | . . 3 8 3 6 3 . 1 8 3 2 . 8 1 2 . . 4 . . . . . . 2 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 624 | . . 97 152 42 18 24 . 10 33 32 22 . 86 22 5 . . 3 . 2 . . 7 . 4 5 2 . 17 3 38 Core Hits 439 | . . 39 115 17 4 18 . 7 24 27 12 . 102 11 4 . . 2 . 1 . . 4 . . 3 1 . 13 3 32 Critical Kills 10 | . . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 25 | . . 4 3 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 15 Burn 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 16 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 143 | . . . . 3 . . . 12 . . . 3 4 . 2 . . . . 12 1 . 7 . 2 19 3 3 35 10 27 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact 24 | . . . . 3 . . . 12 . . . 3 4 . 2 . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 35 10 20 Piercing 45 | . . . . . . . . . . . . . . . . . . . . 12 1 . 7 . 2 19 3 1 . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 3 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28076 | . . 1795 2983 951 380 1189 . 303 968 748 547 . 5523 959 215 . . 227 . 158 . . 593 . 277 531 140 . 2302 580 6707 Guns 4287 | . . 1494 47 . . . . 158 197 748 547 . 898 . . . . . . . . . . . . 66 . . . . 132 Cannons 10453 | . . 28 2863 951 380 487 . 145 707 . . . 1456 959 215 . . 224 . . . . . . 164 . . . 78 . 1796 Explosions 7338 | . . 273 . . . 702 . . 54 . . . 3169 . . . . . . . . . . . . . . . . . 3140 Melee 5912 | . . . . . . . . . . . . . . . . . . . . 158 . . 593 . 113 465 140 . 2224 580 1639 Ramming 86 | . . . 73 . . . . . 10 . . . . . . . . 3 . . . . . . . . . . . . . Kinetic 3583 | . . 924 1233 . . . . . . . . . . . . . . . . . . . . . . . . . 78 . 1348 Thermal 14596 | . . 871 1677 951 380 487 . 303 657 748 547 . 2002 959 215 . . 224 . . . . . . 164 66 . . . . 4345 Explosive 3791 | . . . . . . 702 . . . . . . 3089 . . . . . . . . . . . . . . . . . . Electromagnetic 733 | . . . . . . . . . 301 . . . 432 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3818 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2224 580 1014 Piercing 1469 | . . . . . . . . . . . . . . . . . . . . 158 . . 593 . 113 465 140 . . . . Highest Corruption 6 | . . . 5 . . . . . . . . . 3 6 . . . . . . . . . . 1 1 . . 5 . . Average Corruption 2 | . . . 4 . . . . . . . . . 2 3 . . . . . . . . . . 1 1 . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Effects 178 | . . . 54 . . . . . . . . . 95 14 . . . . . . . . . . . 4 . . 11 . . Message Errors 39 | . . . 18 . . . . . . . . . 15 4 . . . . . . . . . . . . . . 2 . . Matter Fused 39 | . . . 12 . . . . . . . . . 22 2 . . . . . . . . . . . . . . 3 . . Heat Flow Errors 25 | . . . 10 . . . . . . . . . 10 2 . . . . . . . . . . . . . . 3 . . Energy Discharges 19 | . . . 4 . . . . . . . . . 10 3 . . . . . . . . . . . 2 . . . . . Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 5 | . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . 3 . . . . . . . . . 18 2 . . . . . . . . . . . 2 . . 1 . . Data Loss (major) 7 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . 1 . . Misfires 7 | . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Alerts 7 | . . . 2 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2008 | . . . . 4 9 24 . . . . . . 339 62 . . . . . 66 . . 281 . 105 83 40 . 135 . 860 Projectiles 637 | . . . . 4 9 24 . . . . . . 221 62 . . . . . . . . . . 7 . . . 9 . 301 Explosions 663 | . . . . . . . . . . . . . 118 . . . . . . . . . . . . . . . . . 545 Melee 708 | . . . . . . . . . . . . . . . . . . . . 66 . . 281 . 98 83 40 . 126 . 14 Knockbacks 32 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . 22 . . . . . . 38 . . . 196 . . . . 1 . . . . . . . . . . . . 38 Shots 7 | . . 2 . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 Rammed 10 | . . . 8 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 10 | . . . 8 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . . 24 257 294 259 315 . 303 105 316 189 . 212 178 . . . . . 8 126 9 . . . 94 270 268 274 102 306 Average Temperature 76 | . . 10 70 109 99 109 . 186 55 107 73 . 40 69 . . . . . 4 40 4 . . . 47 108 92 57 52 105 Received Heat Transfer 2831 | . . 216 504 303 180 132 . 60 81 109 . . 569 216 75 . . 18 9 9 21 21 . . 21 30 54 . 63 18 122 Effects 11 | . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . 2 3 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 3 . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 48 | . . 4 5 11 5 3 . . 4 2 1 . 8 . . . . . . . . . . . . . . . . . 5 Heat Transferred 17495 | . . 1786 2775 1702 666 777 . 535 1055 1494 1021 . 2587 550 125 . . 125 . . . . . . 75 74 . . . . 2148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1436 | . . . 446 232 . . . . 266 . . . . . 476 . . . . 179 . . . . 143 333 328 345 348 525 1436 Initial 336 | . . . . 50 . . . . . . . . . . . . . . . . . . . . . 80 101 184 62 117 336 Average 201 | . . . 120 82 . . . . 75 . . . . . 132 . . . . 87 . . . . 57 185 177 261 189 316 964 Maximum Alert Level 5 | . . . 2 1 . . . . 1 . . . . . 2 . . . . . . . . . . 1 1 1 1 2 5 Low Security (%) 70 | . 100 . 82 94 . . . . 89 . . . . . 84 . . . . 100 . . . . 100 70 69 17 52 13 . Level 1 18 | . . . 15 5 . . . . 10 . . . . . 11 . . . . . . . . . . 29 30 82 47 69 3 Level 2 2 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 17 8 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 7 2 . . . . 1 . . . . . 5 . . . . 3 . . . . 1 5 2 1 5 3 10 Investigation 8 | . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . . . 1 Extermination 8 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 1 . 2 Reinforcement 24 | . 1 . 3 1 . . . . 1 . . . . . 3 . . . . . . . . . . 1 2 1 4 2 5 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 33 | . . . 3 . . . . . . . . . . . 1 . . 1 . 2 . . . . 3 3 1 3 4 3 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 628 | . 1 21 54 9 3 9 . 1 10 10 5 . 49 7 38 . . 49 3 14 10 7 . . 17 20 31 15 60 42 143 Peak Tracking Total 37 | . . 3 6 6 3 5 . 1 4 4 3 . 37 4 16 . . 12 6 5 4 5 . . 7 7 16 6 19 22 28 Tactical Retreats 65 | . . . . . . . . . . 1 . . 1 . 3 . . . . 4 4 3 . . 3 4 3 3 14 6 16 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . 1 2 . 2 . 2 1 . . . . . . 5 . . 1 4 . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 44 | . . 1 5 . . . . . 3 . . . 1 . 4 . . . . . . . . . 1 7 . 4 10 2 6 Max in Single Turn 2 | . . 1 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 1 . 1 1 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 116 | . . 1 10 3 . . 4 . 3 1 2 . . . 11 . . 11 . 6 1 1 4 . 7 11 6 10 6 6 12 Terminals 69 | . . . 9 3 . . . . 2 . 1 . . . 6 . . . . 3 1 . . . 4 8 4 9 6 2 11 Fabricators 12 | . . . . . . . . . 1 . . . . . 3 . . . . 3 . . . . 1 1 1 . . 2 . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 2 . Total Hacks 339 | . . 2 34 6 . . 28 . 6 1 2 . . . 32 . . 27 . 16 5 1 17 . 14 33 20 29 18 15 33 Successful 237 | . . 2 20 4 . . 28 . 4 1 2 . . . 21 . . 27 . 11 5 1 17 . 11 15 11 22 11 9 15 Failed 102 | . . . 14 2 . . . . 2 . . . . . 11 . . . . 5 . . . . 3 18 9 7 7 6 18 Catastrophic 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . . . 17 3 . . . . 6 . . . . . 19 . . 1 . 10 . . . . 6 8 9 12 12 3 16 Terminals 203 | . . . 32 6 . . . . 4 . 1 . . . 17 . . . . 6 5 . . . 9 22 16 28 18 7 32 Fabricators 35 | . . . . . . . . . 2 . . . . . 10 . . . . 10 . . . . 3 4 2 . . 4 . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 4 . . . . . Garrison Access 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 3 . 1 . 4 . Terminal Hacks 158 | . . 2 16 3 . . 28 . 2 1 2 . . . 5 . . 27 . 1 5 1 17 . 5 7 5 12 7 5 7 Record 47 | . . 2 . . . . 11 . . . 1 . . . . . . 22 . . 5 . 5 . 1 . . . . . . Part Schematic 19 | . . . 1 . . . 11 . . . . . . . 1 . . . . . . . 4 . 1 . 1 . . . . Robot Schematic 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . . 1 Prototype ID Bank 12 | . . . . . . . 3 . . . . . . . . . . 4 . . . . 4 . . . 1 . . . . Open Door 7 | . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . . . . . . 2 . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Terminal Index 6 | . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . Alert Level 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 2 Unreport Threat 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 15 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 5 1 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 1 2 . . 1 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . . . . Build 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Unauthorized Hacks 57 | . . . 2 1 . . . . 2 . . . . . 12 . . . . 6 . . . . 3 4 3 9 4 3 8 Terminals 39 | . . . 2 1 . . . . 1 . . . . . 3 . . . . 2 . . . . 3 3 3 9 4 1 7 Track 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 1 Assimilate 8 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 1 . 1 Botnet 21 | . . . 1 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 2 3 1 3 1 1 4 Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fabricators 16 | . . . . . . . . . 1 . . . . . 8 . . . . 4 . . . . . 1 . . . 2 . Report 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Liberate 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Fabnet 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 78 | . . . 9 2 . . . . 3 . 1 . . . 9 . . . . 6 1 . . . 6 10 5 6 6 6 8 Full Trace Events 5 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . 11 . . . . . . . 2 . . . . . . . 4 . 1 . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Time 156 | . . . . . . . . . . . . . . . . . . . . 106 . . . . . . 50 . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 5 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 10 | . . . . . . . . . . . . . . 3 3 3 3 3 10 10 10 10 10 3 3 3 . . . . . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 26 | . . . 1 . . . . . . . . 5 . . 2 . . . . 7 . 1 . . 1 2 1 1 1 3 1 Largest Group 5 | . . . 1 . . . . . . . . 5 5 . 2 . . . . 5 . 1 . . 1 2 1 1 1 3 1 Highest-Rated Group 238 | . . . 10 . . . . . . . . 135 135 . 82 . . . . 238 . 47 . . 45 129 26 45 26 174 45 Highest-Rated Ally 82 | . . . 10 . . . . . . . . 51 51 . 41 . . . . 54 . 47 . . 45 82 26 45 26 58 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . . . . . 40 . . . . . . 11 . 4 . . . 5 . . . . . Total Damage 1456 | . . . . . . . . . . . . . 1007 . . . . . . 285 . 113 . . . 51 . . . . . Kills 10 | . . . . . . . . . . . . . 9 . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 10 | . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . . 1 Derelict Logs Recovered 12 | . . 1 . . 1 2 . . . 1 2 1 . . . 1 1 . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 37951 | . 524 12418 3629 787 733 1121 138 848 470 693 585 1764 7317 642 321 491 577 643 95 322 361 388 265 95 151 367 118 424 533 218 913 Spaces Moved 22757 | 1 85 2342 1637 415 430 695 93 513 210 379 339 1091 3023 210 701 467 661 775 213 519 477 362 245 227 297 788 391 869 1108 792 2402 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3455 | . . 1738 1357 289 . . . . 71 . . . . . . . . . . . . . . . . . . . . . . Legs 1955 | 1 85 78 280 . . . . . . . . . 1285 210 16 . . . . . . . . . . . . . . . . Wheels 6069 | . . 526 . 126 430 695 93 513 139 379 339 1091 1738 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11221 | . . . . . . . . . . . . . . . 685 467 661 775 213 519 477 362 245 227 297 788 391 869 1108 757 2380 Fastest Speed 21 | 120 120 120 120 150 150 150 150 150 160 160 160 160 145 210 21 42 42 42 42 42 21 42 42 42 21 21 21 21 21 21 21 Average Speed 135 | 120 120 508 190 160 158 150 150 151 163 160 160 160 172 210 37 42 42 43 42 42 35 42 42 42 38 28 21 21 22 21 23 Slowest Speed 1160 | 120 120 1160 260 210 165 150 150 165 240 160 160 160 510 210 210 42 42 120 42 42 42 42 42 42 42 42 21 21 125 21 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 104 | . . . . . . . . . . . . . . . 15 3 . . . 27 . . . . . 6 4 . 17 12 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Exploration Rate (%) 53 | 2 17 95 80 13 61 83 72 65 5 63 56 86 87 46 24 61 70 91 57 14 65 65 61 53 13 82 18 80 55 27 56 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 11 | . . 1 . . . 1 1 . . . . 2 . . . 1 . 2 . . . . 3 . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 22 | 1 1 1 . . . 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 39 | . . 11 . . 3 3 . 1 . 4 1 3 . . . 3 3 . 1 . 3 1 . 2 . . . . . . . Spaces Dug 192 | . . . . 3 . . . 12 . . . 2 4 10 3 3 11 6 . 10 5 22 . . 5 7 9 7 20 21 32 Terrain Destroyed 334 | . . 42 7 3 . 36 . 12 3 1 . 2 22 16 4 3 11 6 . 10 5 22 . . 5 7 9 7 21 21 59 Melee 63 | . . . . 3 . . . 12 . . . 2 4 . 2 . . . . 10 1 . . . 1 7 1 2 7 5 6 Projectile 113 | . . . 7 . . 1 . . 3 1 . . 3 16 2 3 11 6 . . 4 22 . . 4 . 8 5 11 1 5 AOE 155 | . . 42 . . . 35 . . . . . . 15 . . . . . . . . . . . . . . . . 15 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 28570 | . 507 2644 1955 480 454 743 92 545 271 428 354 1104 5027 374 726 757 949 1075 217 580 661 575 405 226 322 893 409 1096 1285 784 2632 Wait 4352 | . 422 81 101 . 1 4 . 9 11 21 . 3 1810 137 10 278 273 251 4 53 174 192 102 . 7 45 2 200 73 . 88 Move 22480 | . 84 2341 1636 414 429 694 92 512 209 378 338 1090 3022 209 671 460 660 775 212 470 476 361 244 226 296 775 383 868 1076 736 2343 Hop 92 | . . . . . . . . . . . . . . . 14 3 . . . 21 . . . . . 6 3 . 14 12 19 Pick Up 202 | . 1 39 30 7 2 7 . . 1 2 . 2 29 1 4 . 1 4 . 6 . . 16 . 3 11 1 2 9 5 19 Fast Attach 168 | . . 14 31 3 . 4 . 1 7 2 . . 19 3 3 2 . 7 . 2 . . 7 . 1 8 1 5 18 1 29 Attach 90 | . . 11 1 4 4 1 . . 2 . . 2 9 1 6 2 . . 1 4 . . 1 . 1 2 3 . 10 6 19 Detach 35 | . . 2 1 . 1 . . . . . . . 3 . 1 4 1 1 . 1 . . . . . 2 1 1 7 1 8 Swap 78 | . . 8 6 8 . 4 . 6 3 1 1 2 12 . 1 1 1 . . 2 6 . . . 1 3 2 2 2 . 6 Drop 325 | . . 29 40 11 2 10 . . 6 4 1 2 49 4 6 4 2 22 . 9 . . 28 . 2 19 2 7 16 6 44 Fire 588 | . . 119 101 28 15 19 . 5 31 20 14 . 70 19 8 3 11 15 . . 4 22 . . 9 3 8 8 25 1 30 Melee 143 | . . . . 3 . . . 12 . . . 3 4 . 2 . . . . 12 1 . 7 . 2 19 3 3 35 10 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Rewire 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 6) 525 | -10/Materials | Entered Subcaves 528 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 554 | -10/Subcaves | Learned location of Zion (-6) 554 | -10/Subcaves | Met a Zionite searching for "candidates" 623 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 988 | -10/Subcaves | Build established: Hauler-Mutant 1065 | -10/Subcaves | Discovered new exit (range 8) 1243 | -10/Subcaves | Visited Clippyterm 1988 | -10/Subcaves | Discovered new exit (range 5) 5798 | -10/Subcaves | Disturbed a concealed Subdweller 7036 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 11055 | -10/Subcaves | A Subdweller sparked back to life 11055 | -10/Subcaves | A Subdweller sparked back to life 11079 | -10/Subcaves | Core integrity fell below 50% 11153 | -10/Subcaves | Found Prototype Flight Unit 11376 | -10/Subcaves | Build established: Subdweller-Mutant 12021 | -10/Subcaves | Build established: Mutant 12253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 12258 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 12307 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 12308 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 12323 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 12389 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 12391 | -10/Subcaves | Discovered new exit (range 9) 12489 | -10/Subcaves | Learned location of 2 exits from Materials 12712 | -10/Subcaves | Visited 4L-MR0's lab 12731 | -10/Subcaves | Found Prototype Flight Unit 12943 | -10/Subcaves | Entered Materials 12943 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 12944 | -8/Materials | Identified exit to Factory 13125 | -8/Materials | Garrison activated, responded to threat 13362 | -8/Materials | Build established: Scavenger-Mutant 13381 | -8/Materials | Garrison activated, responded to threat 14393 | -8/Materials | Build established: Mutant 14858 | -8/Materials | Garrison activated, responded to threat 15128 | -8/Materials | Repaired Adv. Heat Sink 16572 | -8/Materials | Entered Factory 16572 | -7/Factory | Evolved 2 slots: Propulsion x2 16926 | -7/Factory | Discovered new exit (range 13) 16973 | -7/Factory | Identified exit to Factory 17198 | -7/Factory | Identified exit to Storage 17198 | -7/Factory | Identified exit to Lower Caves 17359 | -7/Factory | Entered Lower Caves 17384 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17746 | -7/Lower Caves | Learned Factory terminal intel 17816 | -7/Lower Caves | Discovered new exit (range 5) 18090 | -7/Lower Caves | Identified exit to Lower Caves 18092 | -7/Lower Caves | Entered another Lower Caves area 18174 | -7/Lower Caves | Discovered exit to Factory (range 11) 18431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18914 | -7/Lower Caves | Learned Factory stockpile data 18920 | -7/Lower Caves | Discovered new exit (range 15) 19151 | -7/Lower Caves | Found Imp. Powered Armor 19213 | -7/Lower Caves | Entered Data Miner 19213 | -7/Data Miner | Discovered new exit (range 6) 19242 | -7/Data Miner | Met Data Miner 19282 | -7/Data Miner | Learned location of Section 7 (-2) 19282 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19297 | -7/Data Miner | Received God Mode back door access code from Data Miner 19351 | -7/Data Miner | Entered Proximity Caves 19968 | -6/Proximity Caves | Spotted B-75 Beast 20113 | -6/Proximity Caves | Destroyed B-75 Beast 20144 | -6/Proximity Caves | Discovered exit to Factory (range 10) 20199 | -6/Proximity Caves | Entered Factory 20199 | -6/Factory | Evolved 2 slots: Utility x2 20201 | -6/Factory | Loaded intel: 26 terminal locations 20314 | -6/Factory | Identified exit to Lower Caves 20669 | -6/Factory | Entered Lower Caves 20845 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20917 | -6/Lower Caves | Learned location of 1 exit from Factory 21213 | -6/Lower Caves | Encountered a Warlord checkpoint 21351 | -6/Lower Caves | Discovered new exit (range 7) 21362 | -6/Lower Caves | Entered another Lower Caves area 21461 | -6/Lower Caves | Learned Factory emergency access door positions 21520 | -6/Lower Caves | Discovered new exit (range 7) 21665 | -6/Lower Caves | Learned Factory stockpile data 21740 | -6/Lower Caves | Encountered a Warlord checkpoint 21920 | -6/Lower Caves | Discovered new exit (range 9) 21947 | -6/Lower Caves | Entered Zion 22122 | -6/Zion | Received a hallucinogenic algorithm 22125 | -6/Zion | Discovered new exit (range 14) 22247 | -6/Zion | Found GAL Module 22470 | -6/Zion | Gained Derelict followers 22563 | -6/Zion | Learned location of Warlord (-5) 23020 | -6/Zion | Given the Hacking Drone Bay 23697 | -6/Zion | Discovered new exit (range 5) 23699 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23711 | -6/Zion | Entered Deep Caves 23711 | -6/Deep Caves | Accompanied by 5 allies 23971 | -6/Deep Caves | Attacked by Z-Imprinter 23992 | -6/Deep Caves | Allies destroyed Z-Imprinter 24001 | -6/Deep Caves | Found Prototype Device 24001 | -6/Deep Caves | Identified Zio. Metafield Generator 24021 | -6/Deep Caves | Found Prototype Protection 24021 | -6/Deep Caves | Identified Zio. Weapon Casing 24049 | -6/Deep Caves | Found Zio. Weapon Casing 24293 | -6/Deep Caves | Build established: Scavenger-Mutant 24383 | -6/Deep Caves | Z-Facility disabled 24427 | -6/Deep Caves | Lost 4 allies 24445 | -6/Deep Caves | Lost 3 parts (1n2u) 24706 | -6/Deep Caves | Found Zio. Weapon Casing 26460 | -6/Deep Caves | Discovered new exit (range 22) 26751 | -6/Deep Caves | Found Zio. Weapon Casing 26763 | -6/Deep Caves | Found Zio. Weapon Casing 27248 | -6/Deep Caves | Spotted AG-27056 27286 | -6/Deep Caves | Destroyed AG-27056 27289 | -6/Deep Caves | Found GOLEM Unit 27313 | -6/Deep Caves | Lost 4 parts (1p2n1u) 27722 | -6/Deep Caves | Spotted AG-93880 27756 | -6/Deep Caves | Destroyed AG-93880 27784 | -6/Deep Caves | Lost 4 parts (3n1u) 28296 | -6/Deep Caves | Triggered Deep Caves wall 28296 | -6/Deep Caves | Spotted AS-24412 28296 | -6/Deep Caves | Spotted AS-61211 28303 | -6/Deep Caves | Destroyed AS-61211 28322 | -6/Deep Caves | Destroyed AS-24412 28341 | -6/Deep Caves | Lost 3 parts (1n2u) 28349 | -6/Deep Caves | Destroyed 35 combat bots 28613 | -6/Deep Caves | Build established: Golem 28695 | -6/Deep Caves | Found Surveybot 24 Chip 28699 | -6/Deep Caves | Found Surveybot 24 Scanner 29140 | -6/Deep Caves | Found Prototype Flight Unit 29140 | -6/Deep Caves | Identified Flying Fortress v7 29421 | -6/Deep Caves | Exposed GOLEM chamber 29425 | -6/Deep Caves | Found GOLEM Unit 29430 | -6/Deep Caves | Found GOLEM Unit 30155 | -6/Deep Caves | Build established: Mutant 31028 | -6/Deep Caves | Entered Proximity Caves 31256 | -5/Proximity Caves | Spotted B-75 Beast 31658 | -5/Proximity Caves | Discovered new exit (range 4) 31670 | -5/Proximity Caves | Entered Factory 31670 | -5/Factory | Evolved 2 slots: Propulsion x2 31671 | -5/Factory | Identified exit to Extension 31724 | -5/Factory | Identified Flightbrick (x2) 31725 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 31911 | -5/Factory | Spotted B-75 Beast 31960 | -5/Factory | Found Exp. Targeting Computer 31979 | -5/Factory | Discovered new exit (range 5) 31981 | -5/Factory | Fabricated H-66 Slayer (x2) 31982 | -5/Factory | Identified exit to Upper Caves 31991 | -5/Factory | Entered Upper Caves 31992 | -5/Upper Caves | Encountered a Warlord checkpoint 32195 | -5/Upper Caves | Discovered new exit (range 15) 32281 | -5/Upper Caves | Build established: Hacker-Mutant 32482 | -5/Upper Caves | Entered another Upper Caves area 32537 | -5/Upper Caves | Spotted B-75 Beast 32546 | -5/Upper Caves | Learned Factory emergency access door positions 32958 | -5/Upper Caves | Encountered a Warlord checkpoint 33055 | -5/Upper Caves | Discovered new exit (range 7) 33059 | -5/Upper Caves | Entered Warlord 33083 | -5/Warlord | Discovered new exit (range 15) 33200 | -5/Warlord | Found Prototype Device 33200 | -5/Warlord | Identified Minesniffer Drone Bay 33300 | -5/Warlord | Learned location of Quarantine (-2) 33300 | -5/Warlord | Learned 4 Testing zone layouts 33300 | -5/Warlord | Learned 4 Command zone layouts 33300 | -5/Warlord | Learned 4 Command zone layouts 33302 | -5/Warlord | Warlord's base attacked by MAIN.C 33320 | -5/Warlord | Met Warlord 33325 | -5/Warlord | Opened Warlord's prototype stash 33330 | -5/Warlord | Found Prototype Device 33330 | -5/Warlord | Identified Exp. Cloaking Device 33334 | -5/Warlord | Found Prototype Device 33334 | -5/Warlord | Identified System Purifier 33346 | -5/Warlord | Found Prototype Processor 33401 | -5/Warlord | Found Prototype Launcher 33576 | -5/Warlord | Lost 3 allies 33652 | -5/Warlord | Warlord forces counterattacked 33655 | -5/Warlord | Spotted Striker 33657 | -5/Warlord | Spotted Striker 33702 | -5/Warlord | Spotted Striker 33702 | -5/Warlord | Entered Proximity Caves 33710 | -4/Proximity Caves | Lost 7 allies 33793 | -4/Proximity Caves | Discovered new exit (range 10) 33797 | -4/Proximity Caves | Entered Factory 33797 | -4/Factory | Evolved 2 slots: Utility x2 33819 | -4/Factory | Identified exit to Upper Caves 33822 | -4/Factory | Spotted B-86 Titan 33873 | -4/Factory | Identified Vortex Catalyst Activator 33933 | -4/Factory | Identified Spectral Analyzer 34004 | -4/Factory | Discovered new exit (range 10) 34009 | -4/Factory | Local machine network offline 34055 | -4/Factory | Fabricated Adv. Hacking Suite? 34119 | -4/Factory | Entered Upper Caves 34127 | -4/Upper Caves | Spotted B-86 Titan 34163 | -4/Upper Caves | Attracted the attention of an 0b10 base 34169 | -4/Upper Caves | Learned Factory terminal intel 34169 | -4/Upper Caves | Learned Armory emergency access door positions 34169 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 34229 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34437 | -4/Upper Caves | Learned Research terminal intel 34471 | -4/Upper Caves | Discovered new exit (range 14) 34480 | -4/Upper Caves | Entered another Upper Caves area 34491 | -4/Upper Caves | Learned Research security intel 34550 | -4/Upper Caves | Spotted B-86 Titan 34866 | -4/Upper Caves | Discovered new exit (range 7) 34868 | -4/Upper Caves | Entered Zhirov 34868 | -4/Zhirov | Discovered new exit (range 3) 34876 | -4/Zhirov | Met Zhirov 34900 | -4/Zhirov | Found Alien Artifact 34900 | -4/Zhirov | Identified Integrated Dissipator 34900 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35104 | -4/Zhirov | Learned location of Testing (-3) 35104 | -4/Zhirov | Learned location of Command (-1) 35108 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35116 | -4/Zhirov | Found Alien Artifact 35133 | -4/Zhirov | Entered Proximity Caves 35226 | -3/Proximity Caves | Discovered new exit (range 5) 35228 | -3/Proximity Caves | Entered Research 35228 | -3/Research | Evolved 2 slots: Power x1, Utility x1 35230 | -3/Research | Loaded intel: 23 terminal locations 35233 | -3/Research | Identified exit to Armory 35233 | -3/Research | Identified exit to Testing 35240 | -3/Research | Identified Transdimensional Reconstructor 35379 | -3/Research | Entered Testing 35383 | -3/Testing | Found Prototype Device 35385 | -3/Testing | Identified Adv. EM Disruption Field 35456 | -3/Testing | Found Prototype Ballistic Cannon 35456 | -3/Testing | Identified Omega Cannon 35489 | -3/Testing | Found Prototype Energy Gun 35489 | -3/Testing | Identified Warp Gun 35669 | -3/Testing | Found Prototype Hackware 35669 | -3/Testing | Identified Ghost Barrier 35706 | -3/Testing | Found Prototype Energy Cannon 35706 | -3/Testing | Identified Imp. Potential Cannon 35736 | -3/Testing | Found Prototype Ballistic Gun 35743 | -3/Testing | Discovered new exit (range 14) 35746 | -3/Testing | Entered Research 35746 | -2/Research | Warlord forces began assault on 0b10 35746 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35793 | -2/Research | Identified exit to Quarantine 35800 | -2/Research | Spotted B-90 Cyclops 35855 | -2/Research | Fabricated Exp. Utility Shielding? 35856 | -2/Research | Research machine network offline 35864 | -2/Research | Entered Quarantine 35868 | -2/Quarantine | Cryocooling Duct disabled 35883 | -2/Quarantine | Ambient heat levels rising (+20) 35883 | -2/Quarantine | Non-combat units ordered to evacuate 36010 | -2/Quarantine | Found Alien Impact Weapon 36016 | -2/Quarantine | Found Alien Artifact 36019 | -2/Quarantine | Discovered new exit (range 16) 36041 | -2/Quarantine | Found Alien Slashing Weapon 36041 | -2/Quarantine | Identified Sigix Broadsword 36048 | -2/Quarantine | Found Alien Artifact 36048 | -2/Quarantine | Identified Core Reset Matrix 36048 | -2/Quarantine | Identified Subatomic Replicator 36048 | -2/Quarantine | Identified Core Stripper 36048 | -2/Quarantine | Used Core Reset Matrix 36052 | -2/Quarantine | Detected hypermatrix surge 36052 | -2/Quarantine | Sensed 11 artifacts in vicinity 36054 | -2/Quarantine | Discovered new exit (range 9) 36094 | -2/Quarantine | Spotted Fortress 36109 | -2/Quarantine | Discovered new exit (range 6) 36246 | -2/Quarantine | Build established: Hacker-Sprinter 36288 | -2/Quarantine | Entered Section 7 36289 | -2/Section 7 | Sensed 20 artifacts in vicinity 36295 | -2/Section 7 | Identified Hyp. Multirail 36353 | -2/Section 7 | Discovered new exit (range 6) 36378 | -2/Section 7 | Found Integrity Redistributor 36386 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-215) 36430 | -2/Section 7 | Spotted S7 Guard 36442 | -2/Section 7 | Found Navigation Efficiency Matrix 36460 | -2/Section 7 | Spotted Alpha 7 36461 | -2/Section 7 | Spotted Alpha 7 36474 | -2/Section 7 | Spotted B-99 Colossus 36487 | -2/Section 7 | Found Integrated Reactor 36487 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36488 | -2/Section 7 | Found Integrated Reactor 36488 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36490 | -2/Section 7 | Found Integrated Reactor 36490 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36501 | -2/Section 7 | Found LRC Armor 36501 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 36504 | -2/Section 7 | Found LRC Matter Compressor 36504 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36630 | -2/Section 7 | Found Transdimensional Reconstructor 36676 | -2/Section 7 | Found Integrity Redistributor 36727 | -2/Section 7 | Found Integrated Dissipator 36727 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36739 | -2/Section 7 | Spotted S7 Guard 36744 | -2/Section 7 | Found Core Regenerator 36755 | -2/Section 7 | Spotted S7 Guard 36761 | -2/Section 7 | Found Core Membrane 36761 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 36771 | -2/Section 7 | Found Microwarp Drive 36821 | -2/Section 7 | Entered Access 37034 | -1/Access | Discovered new exit (range 7) 37039 | -1/Access | Entered Command 37096 | -1/Command | Build established: Alien-Sprinter 37322 | -1/Command | First assault squad dispatched 37368 | -1/Command | Disengaged cave seal 37371 | -1/Command | Spotted B-99 Colossus 37422 | -1/Command | Welcomed Warlord to Command 37483 | -1/Command | Lost 3 allies 37502 | -1/Command | Spotted M Guard 37504 | -1/Command | Spotted Combat Programmer 37521 | -1/Command | Spotted M Guard 37543 | -1/Command | Destroyed M Guard 37546 | -1/Command | Found Prototype Device 37546 | -1/Command | Identified AEGIS Remote Shield 37549 | -1/Command | Found Prototype Reactor 37550 | -1/Command | Destroyed M Guard 37590 | -1/Command | Found Prototype Reactor 37590 | -1/Command | Identified Zero-point Reactor (x2) 37624 | -1/Command | Lost 3 allies 37694 | -1/Command | Warlord commented on Warlord statues 37735 | -1/Command | Found Zero-point Reactor 37737 | -1/Command | Found AEGIS Remote Shield 37743 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-211) 37745 | -1/Command | Used Subatomic Replicator to replicate Flying Fortress v7 37774 | -1/Command | Spotted Combat Programmer 37787 | -1/Command | All MAIN.C guards destroyed 37796 | -1/Command | Used Core Regenerator, restored core integrity (+318) 37812 | -1/Command | Met MAIN.C 37814 | -1/Command | 0b10 Conduit disabled 37823 | -1/Command | Destroyed MAIN.C Shell 37825 | -1/Command | MAIN.C activated Command garrisons 37871 | -1/Command | Destroyed 10 combat bots 37872 | -1/Command | Warlord destroyed during the assault 37918 | -1/Command | Identified exit to Surface 37927 | -1/Command | Found Prototype Ballistic Cannon 37927 | -1/Command | Identified Omega Cannon 37952 | *** | Heading to fleet! Last Messages --------------- 37931_ Core Membrane filtered system corruption (1). 37933_ P-80 Master destroyed. 37933_ Knocked back. 37935_ P-80 Master resets P-80 Master, system corruption cleaned. 37936_ Zero-point Reactor blasted off. 37936_ Knocked back. 37937_ P-80 Master destroyed. 37937_ Destroyed Unknown Hover Unit. 37937_ P-80 Master suffers critical hit (Blast). 37937_ Destroyed Unknown Energy Gun. 37937_ P-80 Master destroyed. 37940_ Acquired 61 matter. 37941_ Slug penetrates H-88 Terminator. 37942_ Slug penetrates Wall. 37944_ Penetrated by Slug. 37944_ Microwarped (distance 3). 37945_ Slug penetrates Wall. 37945_ Microwarped (distance 7). 37946_ Slug penetrates Wall. 37951_ Microwarped (distance 12). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????+#??? | | ????????????????????????????????????????????? #??? | | ?????????????????????????????????????????#### #??? | | ????????????????????????????????????????? #??? | | ?????????????????????????????????????????? #??? | | ?????????????????????????????????????????? #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ???????????????????????###############??### #??? | | ???????????????????????# ## +??? #??? | | ???????????????????????# @ ## #????# #??# | | ???????????????????????# ;; #????# #??# | | ???????????????????????### ## ###### #### | | ?????????????????????????? ## M # | | ?????????????????????????? ## """ pp b | | ?????????????????????????? ## "R #h | | ??????????????????????????? ## """ " "" ### | | ??????????????????????????? ## "" # """ #?? | | ??????????????????????????? ## # T" #?? | | ??????????????????????????? ## # """ #?? | | ????????????????????????????#####+#### "" #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????" #?? | | ?o???????????????????????????????????# H #?? | | ??????????????????????????????### #### #?? | | ?????????????????????????? ##? | | ?????????????????????????? "#? | | ???????????????????????????? ############# "## | | ????????????????????????????????????## ### | | ?????????????????????????????? T" | | ?????????????????????????? "" | | ??????????????????????????####### ### ######## | | ????????????????????????????????#????######????### | | ???????????????????????????????????????????????#[] | | ???????????????????????????????????????????????#[] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 50 Energy Generation 119 Energy Capacity 1890 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 28 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Integrity Redistributor Integrated Reactor LRC Armor LRC Matter Compressor Core Membrane Microwarp Drive Core Stripper Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideHardenedPlatform Manual? 0 Play Time 07:12:16 Cumulative 388.8 hours Start 2024.04.29 @ 17:20:29 End 2024.05.09 @ 20:53:27 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type 2 Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 88 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 482b7ecf-2c7e-411a-9a6e-2f1d8e70607e