Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 14:04:26 Player: Rentaro Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (322) 322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1322 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 16/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Rolling (85) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Structural Scanner Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Grenade Launcher > --- INVENTORY (5) ---- Signal Interpreter Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Signal Interpreter Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Visual Processing Unit Device Structural Scanner Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 5 3 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 3 | 1 3 3 Power . | . 1 . Propulsion . | . . . Utility . | . . 1 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 84 82 Engine 13 | . 14 11 Wheel 26 | . 28 22 Device 4 | . 1 16 Processor 12 | . 12 17 Energy Gun 13 | . 13 11 Ballistic Gun 2 | . 2 . Launcher 9 | . 10 4 Peak Build Rating 11 | 5 8 11 Average Rating 7 | 4 6 9 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 12 | 7 10 12 Greatest Support 26 | 26 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 3 | 1 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 3 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 287 | 253 34 . Remotely . | . . . Salvage Created 376 | 77 299 . Parts 37 | 2 35 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 1 | . 1 . AOE 7 | . 7 . Classes Destroyed 7 | 1 6 . Worker 2 | . 2 . Builder 7 | . 7 . Tunneler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 20 | . 18 2 Missed 7 | . 7 . Hits 13 | . 11 2 Projectile 13 | . 11 2 Damage Taken 264 | . 228 36 Core 80 | . 65 15 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 42 | 3 35 4 Largest 2 | 2 2 2 Hottest 80 | 60 70 80 Shots Fired 68 | 6 55 7 Gun 48 | 6 38 4 Cannon . | . . . Launcher 20 | . 17 3 Special . | . . . Kinetic 13 | 3 10 . Thermal 35 | 3 28 4 Explosive 20 | . 17 3 Electromagnetic . | . . . Robot Hit Streak 6 | 3 6 1 Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 4 29 1 Core Hits 35 | 2 30 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1036 | 38 965 33 Guns 269 | 38 218 13 Cannons . | . . . Explosions 760 | . 747 13 Melee . | . . . Ramming 7 | . . 7 Kinetic 61 | 28 33 . Thermal 208 | 10 185 13 Explosive 760 | . 747 13 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 29 3 Shots 3 | . 3 . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 63 | 20 63 18 Average Temperature 18 | 15 20 7 Received Heat Transfer 72 | . 63 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 487 | 25 425 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 176 | 5 176 44 Initial 37 | . 3 37 Average 95 | . 116 26 Influence Increases 472 | 5 402 65 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 60 | 5 55 . Destroy Leader 32 | . 32 . Successful Hack 15 | . 7 8 Disable Machine 45 | . 15 30 Destroy Structure 115 | . 88 27 Partial Spotted 15 | . 15 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 450 | . 319 131 Entered New Map 53 | . 2 51 Time Decay 387 | . 317 70 Lost Part 10 | . . 10 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 9 1 Successful 4 | . 3 1 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 10 | . 9 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Level Access Points 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 805 | . 656 149 Optics 805 | . 656 149 Sensors 81 | . . 81 Structural 247 | . 98 149 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 959 | 55 755 149 Spaces Moved 478 | 42 324 112 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 477 | 41 324 112 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 85 Average Speed 88 | 88 90 85 Slowest Speed 90 | 90 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 63 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | . 7 6 Terrain Destroyed 120 | . 94 26 Melee . | . . . Projectile . | . . . AOE 120 | . 94 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 941 | 51 732 158 Wait 393 | . 366 27 Move 476 | 41 323 112 Hop . | . . . Pick Up 6 | 2 2 2 Fast Attach 8 | 5 2 1 Attach 3 | . . 3 Detach 2 | . 1 1 Swap 6 | . 3 3 Drop 3 | . . 3 Fire 42 | 3 35 4 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 18) 248 | -10/Materials | Discovered new exit (range 18) 317 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 17) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Identified exit to Materials 960 | -9/Materials | Self-destructed Last Messages --------------- Map updated. 00938_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00942_ Repair Station disabled. 00942_ Backup Propulsion I tumbles out of repair station. 00942_ Backup Plating I tumbles out of repair station. 00943_ U-05 Engineer lays Concrete. 00952_ U-05 Engineer builds a Wall. 00952_ U-05 Engineer lays Concrete. 00953_ Slammed into U-05 Engineer. 00953_ U-05 Engineer lays Concrete. 00954_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00954_ U-05 Engineer lays Concrete. 00956_ W-16 Scout sends out distress signal. 00958_ Slammed into U-05 Engineer. 00958_ Sensor Array destroyed. 00958_ System corrupted by crushing effect (+5). 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