Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 18:01:55 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (138) 690 Value Destroyed (3580) 3580 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (6099) 6099 TOTAL SCORE: 21589 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 700 Entered DSFs 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1553/1600 Matter 245/300 Energy 216/225 System Corruption 1% Temperature Cool (18) Movement Hovering (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled Gravmag System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (14) ----- Large Storage Unit Structural Scanner Advanced Trap Scanner Machine Analyzer Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Improved Cloaking Device Improved Propulsion Shielding Layered Medium Armor Plating Centrium Light Armor Plating > --- WEAPON (2) ------- Nova Cannon Enhanced Force Lance > --- INVENTORY (15) --- Compact Particle Reactor Antigrav Array Combat Linear Gravjet Improved Matter Compressor (300) Advanced Sensor Array Microactuators Advanced Transmission Jammer Experimental ECM Suite Layered Light Armor Plating Graphene Brace Advanced Focal Shield Advanced EM Disruption Field Enhanced Nova Cannon Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Trap Scanner Machine Analyzer Spectral Analyzer Makeshift Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Propulsion Shielding Layered Medium Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Combat Gravmag System Antigrav Array Combat Linear Gravjet Improved Matter Compressor Long-range Sensor Array Microactuators Advanced Transmission Jammer Experimental ECM Suite Reaction Control System Improved Propulsion Shielding Graphene Brace Advanced EM Disruption Field Nova Cannon [Rating: 174] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Airjet Treads Light Treads Leg Advanced VSS Leg Hover Unit Airjet Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun High-powered Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 Utility 12 | . . 1 . . . 1 2 . . . . 1 . . . . 1 . 1 . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 357 | 8 12 34 . 1 2 50 18 11 5 6 6 27 5 . . 16 4 11 26 . 1 2 2 3 13 45 49 Power 26 | 1 . 3 . . . . 1 . . . . 3 . . . 2 . . 4 . . . . . 3 4 5 Engine 5 | 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . Core 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . Reactor 17 | . . . . . . . . . . . . 1 . . . 2 . . 3 . . . . . 2 4 5 Propulsion 56 | 2 . 6 . . . 10 4 1 . . . 5 . . . 3 . . 8 . 1 . 1 . 3 7 5 Treads 18 | 2 . 6 . . . 10 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . . 4 1 . . . 5 . . . 3 . . 7 . 1 . 1 . 3 7 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 211 | 2 8 13 . 1 2 21 11 6 5 6 4 18 5 . . 9 4 10 13 . . 2 . 2 6 27 36 Device 144 | 1 7 7 . . 1 15 5 3 4 1 4 10 3 . . 5 3 9 12 . . 1 . 2 4 21 26 Storage 10 | 1 1 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . . 1 1 . Processor 15 | . . 1 . . . 1 2 . . . . 2 . . . 2 1 . . . . . . . . 3 3 Hackware 7 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . 1 1 Protection 35 | . . 4 . . 1 5 3 3 1 2 . 3 2 . . 2 . 1 . . . . . . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 3 4 12 . . . 19 2 4 . . 2 1 . . . 2 . 1 1 . . . 1 1 1 7 3 Energy Gun 7 | . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 1 2 Ballistic Gun 18 | 3 2 9 . . . 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 2 . 2 . . 1 . . . . 1 . . . . . . . . . 1 . Special Weapon 6 | . 1 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 2 2 . . 1 . . . . . . . 1 . . . . . 1 . . Piercing Weapon 10 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . 5 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 . . . 1 . . . 1 . 1 . . . . . . . . . 2 . . . 9 3 Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . System Corruption 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Parts Lost 17 | . . . . . . 2 . 1 . . . . 2 . . 6 . . . . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Utility 10 | . . . . . . 1 . 1 . . . . 2 . . 2 . . . . . . . . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . . . . . . 1 . 1 . . . . 1 . . 4 . . . . . . . . 2 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 100 100 99 98 99 100 99 100 99 99 100 100 94 88 88 91 94 94 89 94 95 90 90 87 Engine 4 | . 14 10 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 7 7 7 7 6 6 6 6 4 . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 5 8 10 10 10 10 9 7 8 8 Treads 14 | . 28 33 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 28 30 30 30 30 32 33 33 33 29 23 23 24 26 26 26 26 23 20 17 16 Device 16 | . 13 14 11 11 10 8 15 12 14 15 15 19 17 13 13 9 17 16 21 21 21 16 21 28 24 26 24 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 5 4 4 Processor 12 | . . 6 11 11 11 13 14 15 15 15 15 13 13 13 13 18 23 23 21 21 21 21 21 19 19 17 16 Protection 4 | . . . . . . 4 6 9 7 6 7 6 7 13 13 11 . . . . . . . . . 6 10 Energy Gun 1 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 26 21 22 22 22 7 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 14 14 15 15 15 8 6 6 6 6 5 5 5 5 5 5 5 4 4 3 . Piercing Weapon 2 | . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 4 4 4 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 15 21 35 35 55 57 64 25 30 27 25 30 39 39 39 39 44 42 48 56 56 56 56 63 60 73 75 89 Greatest Support 94 | 40 40 60 60 60 60 82 32 32 31 31 31 43 39 39 39 44 43 43 65 65 67 67 67 67 75 75 94 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 15 17 20 20 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 5 10 15 15 16 17 20 19 10 10 10 10 15 15 14 14 15 12 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 7 10 15 15 16 19 9 9 10 9 10 12 13 14 14 13 10 13 14 15 15 14 14 13 13 14 14 Final Capacity 20 | 8 10 15 15 20 20 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 3 10 15 15 16 17 20 10 10 10 10 10 15 14 14 14 13 10 15 15 15 15 15 15 13 15 15 15 Class Distribution -------------------- 31% | Mutant 23% | Infiltrator-Ninja 20% | Scavenger-Scout 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/DSF Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/DSF Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 6004 | 316 346 1198 . . 47 797 263 62 101 101 136 419 141 . . 200 . . 250 30 178 38 16 . 5 813 547 Remotely 132 | . . . . . . 132 . . . . . . . . . . . . . . . . . . . . . Salvage Created 5542 | 120 475 1470 . . 47 1235 33 60 53 . 69 219 92 36 . 383 . . 27 . 130 . . . . 472 621 Parts 346 | 13 36 81 . . 3 76 5 5 . . 4 8 6 3 . 24 . . 6 . 6 . . . . 23 47 Haulers Intercepted 11 | . 2 3 . . . 2 . . . . . 2 . . . . . . . . . . . . . 1 1 Recyclers Shooed 11 | . 2 7 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 1 . 3 8 . 5 3 . 23 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 85 | . 8 21 . . 3 27 . 3 1 . 4 . 2 . . 8 . . . . . . . . . 2 6 Melee 17 | . . . . . . . . . 1 . 2 . 2 . . 4 . . . . . . . . . 2 6 Guns 46 | . 8 20 . . 3 15 . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . AOE 19 | . . 1 . . . 9 . 3 . . 2 . . . . 4 . . . . . . . . . . . Classes Destroyed 18 | 2 6 3 . . . 4 . 1 . . . . . 1 . . . . . . . . . . . 1 . Worker 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Builder 6 | . 2 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 3 . . . 2 . . . . . 2 . . . . . . . . . . . . . 1 1 Recycler 12 | 1 2 7 . . . . . . . . . . . . . . . . . . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 3 . . . 4 1 . . . . . . . . 2 . . . . . . . . . . 2 Swarmer 43 | . 6 12 . . 3 10 . 3 . . 4 . 1 . . 4 . . . . . . . . . . . Grunt 19 | . 2 5 . . . 10 . . . . . . . . . 1 . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 4 . . . 2 . . . . . . 1 . . 3 . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 9 | 2 3 9 . . 3 9 1 3 1 . 3 1 1 1 . 4 . . 1 . . . . . . 2 2 Combat Bots Only 9 | . 3 8 . . 3 9 . 3 1 . 3 . 1 . . 4 . . . . . . . . . 1 2 Max Kills in Single Turn 4 | 1 2 1 . . 1 4 1 1 1 . 2 1 1 1 . 3 . . 1 . 1 . . . . 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 4 . 1 . . 2 . . . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Damage Taken 5197 | . 202 688 . . 44 1470 . 216 34 . 62 90 286 37 . 679 . 172 69 54 . . 281 . 317 197 299 Core 830 | . 47 130 . . 10 178 . . 23 . . 18 36 23 . 72 . 8 22 . . . 75 . 96 45 47 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 387 | . . . . . . . . 72 . . . 21 87 . . 110 . . . . . . . . . 37 60 Regen/Repaired (Parts) 40 | . . . . . . . . . . . . 21 . . . . . . 19 . . . . . . . . Core Remaining (%) 87 | 100 81 . . . 65 67 . . . . 96 . . . . 82 . 99 . . . . 91 . 92 96 97 Volleys Fired 263 | 8 54 104 . . 4 76 . 5 . . 1 . . . . 4 . . . . . . 1 . . 2 4 Largest 2 | 2 2 2 . . 2 2 . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 1 Hottest 140 | 40 100 100 . . 46 140 . 36 . . 36 . . . . 43 . . . . . . 105 . . 105 113 Shots Fired 492 | 16 107 201 . . 8 143 . 5 . . 1 . . . . 4 . . . . . . 1 . . 2 4 Gun 441 | 16 106 194 . . 8 117 . . . . . . . . . . . . . . . . . . . . . Cannon 27 | . . . . . . 20 . . . . . . . . . . . . . . . . 1 . . 2 4 Launcher 14 | . . . . . . 4 . 5 . . 1 . . . . 4 . . . . . . . . . . . Special 10 | . 1 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 381 | 16 101 194 . . 8 62 . . . . . . . . . . . . . . . . . . . . . Thermal 77 | . 6 7 . . . 57 . . . . . . . . . . . . . . . . 1 . . 2 4 Explosive 14 | . . . . . . 4 . 5 . . 1 . . . . 4 . . . . . . . . . . . Electromagnetic 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 7 8 18 . . 3 17 . 6 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 2 5 4 . . 2 3 . . . . . . . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 385 | 10 60 126 . . 4 98 2 6 1 . 2 12 4 2 . 19 . . 1 . 3 . . . . 14 21 Core Hits 185 | 5 22 50 . . 3 55 1 6 1 . 4 2 3 1 . 14 . . 1 . 1 . . . . 5 11 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 1 . . . 7 . . . . . 1 . . . 1 . . . . 1 . . . . 1 5 Burn 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 5 Melee Attacks 273 | . . . . . . 3 12 8 4 . 4 41 13 6 . 26 5 10 20 . 3 . 3 . 11 38 66 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . . 3 12 8 4 . 4 25 10 4 . 6 4 3 15 . . . 3 . 2 18 . Piercing 152 | . . . . . . . . . . . . 16 3 2 . 20 1 7 5 . 3 . . . 9 20 66 Sneak Attacks 24 | . . . . . . . 1 1 . . 1 4 . 1 . 1 . . 1 . 3 . . . . 5 6 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Follow-up Attacks 14 | . . . . . . . . 1 . . . 3 1 . . 2 . . . . . . . . . 4 3 Damage Inflicted 11761 | 124 787 1980 . . 100 2909 112 630 40 . 201 553 124 132 . 1302 . . 97 . 251 . . . . 865 1554 Guns 4535 | 124 782 1974 . . 100 1555 . . . . . . . . . . . . . . . . . . . . . Cannons 402 | . . . . . . 402 . . . . . . . . . . . . . . . . . . . . . Explosions 2063 | . . . . . . 939 . 433 . . 110 . . . . 581 . . . . . . . . . . . Melee 4737 | . . . . . . . 112 197 40 . 91 553 124 132 . 721 . . 97 . 251 . . . . 865 1554 Ramming 24 | . 5 6 . . . 13 . . . . . . . . . . . . . . . . . . . . . Kinetic 3595 | 124 735 1974 . . 100 662 . . . . . . . . . . . . . . . . . . . . . Thermal 940 | . 47 . . . . 893 . . . . . . . . . . . . . . . . . . . . . Explosive 2063 | . . . . . . 939 . 433 . . 110 . . . . 581 . . . . . . . . . . . Electromagnetic 402 | . . . . . . 402 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 929 | . . . . . . . 112 197 40 . 91 164 64 . . 66 . . . . . . . . . 195 . Piercing 3808 | . . . . . . . . . . . . 389 60 132 . 655 . . 97 . 251 . . . . 670 1554 Highest Corruption 16 | . . 2 2 2 2 16 2 . . . . . . . . . . . . . . . . 1 1 6 1 Average Corruption 2 | . . 2 2 2 2 14 1 . . . . . . . . . . . . . . . . 1 1 5 1 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . 5 . 2 2 3 1 . . . . . . . . . . . . . . . . . 1 11 4 Message Errors 5 | . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Matter Fused 8 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 3 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Energy Discharges 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 840 | . . . . . . 19 . 33 . . . 104 . 40 . 58 . . . . 193 . . . . 55 338 Projectiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Explosions 90 | . . . . . . 17 . 15 . . . . . . . 58 . . . . . . . . . . . Melee 748 | . . . . . . . . 18 . . . 104 . 40 . . . . . . 193 . . . . 55 338 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 3 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 24 36 . . 12 215 . . . . . . 25 . . . . . 4 1 1 1 122 . . 208 264 Average Temperature 49 | . 11 12 . . 6 39 . . . . . . 18 . . . . . 1 1 1 1 45 . . 33 77 Received Heat Transfer 829 | . . 156 . . . 333 . . . . . 18 72 . . 135 . . 9 . . . 88 . . . 18 Effects 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1961 | . 111 . . . . 1850 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Peak Influence 624 | 20 236 407 54 . 70 484 283 . . . . 164 . . . . 159 154 124 . . . . 25 46 596 624 Initial 357 | . 13 10 54 . . 27 219 . . . . 68 . . . . 151 114 80 . . . . 20 18 25 357 Average 209 | 8 95 156 54 . 19 338 253 . . . . 84 . . . . 157 127 85 . . . . 24 23 193 474 Maximum Alert Level 2 | . 1 2 . . . 2 1 . . . . . . . . . . . . . . . . . . 2 2 Low Security (%) 56 | 100 88 67 100 . 100 11 . . . . . 100 . . . . 100 100 100 . . . . 100 100 65 . Level 1 27 | . 11 31 . . . 56 100 . . . . . . . . . . . . . . . . . . 23 27 Level 2 15 | . . . . . . 31 . . . . . . . . . . . . . . . . . . . 10 72 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 2 . . . 3 3 . . . . 1 . . . . . 1 1 . . . . . 2 4 5 Investigation 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Reinforcement 14 | . . 2 . . . 3 . . . . . . . . . . . 1 . . . . . . 2 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 8 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 2 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 Times Spotted 221 | . 16 39 . . 3 38 1 7 1 . 7 10 10 4 . 18 . 5 3 2 . . 7 . 7 13 30 Peak Tracking Total 9 | . 3 9 . . 3 9 1 4 1 . 4 4 5 5 . 7 . 4 2 2 . . 7 . 5 3 4 Tactical Retreats 28 | . 1 5 . . . 1 . 2 . . 1 1 5 . . 2 . 2 2 . . . 1 . 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 9 | . . 1 . . . 1 3 . . . . . . . . . . 1 . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 9 | . . 2 . . . 3 . . . . . . . . . 1 . . . . . . . . . 2 1 Max in Single Turn 2 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 52 | . 8 12 . . . 11 3 . . . . 4 . . 2 1 1 . 2 . . 4 . 1 . 2 1 Terminals 28 | . 7 8 . . . 8 2 . . . . . . . . 1 1 . . . . . . 1 . . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Repair Stations 3 | . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 6 | . 1 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . Scanalyzers 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Total Hacks 159 | . 19 38 . . . 34 8 . . . . 12 . . 17 2 1 . 4 . . 17 . 1 . 5 1 Successful 107 | . 7 24 . . . 21 3 . . . . 9 . . 17 1 1 . 2 . . 17 . 1 . 4 . Failed 51 | . 12 14 . . . 12 5 . . . . 3 . . . 1 . . 2 . . . . . . 1 1 Catastrophic 10 | . 2 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . 1 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 175 | . 17 27 . . . 16 . . . . . 33 . . . . . . 12 . . . . . . 31 39 Terminals 80 | . 17 30 . . . 26 3 . . . . . . . . 2 1 . . . . . . 1 . . . Fabricators 15 | . . . . . . . 5 . . . . 7 . . . . . . . . . . . . . 3 . Repair Stations 5 | . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Recycling Units 10 | . 2 1 . . . 1 . . . . . 2 . . . . . . 2 . . . . . . 2 . Scanalyzers 10 | . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 Terminal Hacks 61 | . 3 11 . . . 9 1 . . . . . . . 17 1 1 . . . . 17 . 1 . . . Record 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 15 | . . 1 . . . . . . . . . . . . 10 . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 10 | . 1 4 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 7 . . . 7 . . . . . 3 . . . . . . . . . . . . . 2 . Terminals 14 | . 3 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . Track 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Recyclers 5 | . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 8 7 . . . 9 2 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 1 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . . 3 . 10 . . 4 . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 99 | . . 4 . . . 2 . . . 15 . 14 . . 10 . . . . . . 4 . . . 27 23 Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Authchips 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Time 129 | . . . . . . . . . . . . 36 . . . . . . . . . . . . . 93 . Total Part Build Rating 10 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 7 . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Time 88 | . . . . . . . . . . . . 38 . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 17 | . . 2 . . . . . . . 4 . . . . . 1 . . 1 . . . . . . 5 4 Largest Group 5 | . . 1 . . . . . . . 4 4 . . . . 1 . . 1 . . . . . . 5 3 Highest-Rated Group 404 | . . 10 . . . . . . . 153 153 . . . . 96 . . 27 . . . . . . 404 230 Highest-Rated Ally 115 | . . 10 . . . . . . . 40 40 . . . . 96 . . 27 . . . . . . 115 115 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 4 STAY 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 DROP 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 Ally Attacks 75 | . . . . . . . . . . . 7 . . . . 23 . . . . . . . . . 37 8 Total Damage 2568 | . . . . . . . . . . . 134 . . . . 611 . . . . . . . . . 1665 158 Kills 21 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 15 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Robot Analysis Total 10 | . 1 4 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . 1 2 . 1 . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . . 7 . . . . . . 2 . . . . . . 6 9 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Component Schematics 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Unaware Schematics 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 10292 | 89 892 1781 68 229 128 1389 293 213 194 565 200 698 190 137 33 320 87 157 450 48 78 61 125 75 125 669 998 Spaces Moved 11544 | 39 432 864 43 142 71 636 420 324 374 900 353 1239 358 275 75 424 78 206 794 114 155 119 235 130 118 1046 1580 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2216 | 28 432 864 43 142 71 636 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9317 | . . . . . . . 420 324 374 900 353 1239 358 275 75 424 78 206 794 114 155 119 235 130 118 1046 1580 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 48 48 48 48 48 44 44 44 44 44 48 48 42 42 42 46 46 48 48 43 40 Average Speed 68 | 128 160 160 160 160 160 163 48 48 48 48 48 44 44 44 44 45 48 51 43 42 42 46 46 48 52 47 44 Slowest Speed 167 | 160 160 160 160 160 160 167 48 48 48 48 48 48 44 44 44 104 48 105 48 42 46 46 48 48 103 98 45 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 67 88 17 52 22 73 15 59 65 89 70 35 48 71 73 56 2 89 23 32 37 62 45 3 97 39 53 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 23 | . . . . . . . . . . 1 . 15 . . . . . . . . 2 3 . . . . 2 Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 1 2 3 2 . . . . 1 . . . 1 2 . 1 . . . . Spaces Dug 142 | . 1 7 . . . 5 7 1 2 . 2 19 4 4 . 1 4 5 14 . . . 4 . 9 21 32 Terrain Destroyed 277 | . 1 7 . . . 37 7 34 2 . 13 19 4 4 . 60 4 5 14 . . . 4 . 9 21 32 Melee 125 | . . . . . . 3 7 1 2 . 2 19 4 4 . 1 4 5 14 . . . 3 . 9 19 28 Projectile 21 | . 1 7 . . . 6 . . . . . . . . . . . . . . . . 1 . . 2 4 AOE 131 | . . . . . . 28 . 33 . . 11 . . . . 59 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Acc Total 13086 | 60 522 1051 42 144 77 837 504 359 381 1033 373 1333 375 280 74 508 120 242 877 113 161 124 245 141 171 1173 1766 Wait 353 | . 1 4 . . . 24 26 12 . 120 10 5 . . . 36 35 1 10 . . . 3 9 7 16 34 Move 11516 | 38 431 863 42 141 70 635 419 323 373 899 352 1238 357 274 74 423 77 205 793 113 154 118 234 129 117 1045 1579 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 5 12 20 . 1 1 21 10 1 . 1 . 14 . . . 3 . 10 13 . 1 . 1 . 9 8 17 Fast Attach 67 | 5 1 3 . . . 3 3 . . 5 . 5 1 . . . . 2 5 . 1 3 . . 5 16 9 Attach 75 | 3 2 6 . . . 6 11 1 . 1 . 6 2 . . 7 3 . 5 . . . 1 2 4 6 9 Detach 33 | 1 2 . . . . 1 2 . . 4 . 5 1 . . 4 . 1 1 . . 1 . . 1 4 5 Swap 217 | . 9 25 . 1 2 41 4 10 5 . 6 16 2 . . 9 1 9 16 . . . 1 1 4 24 31 Drop 180 | . 7 24 . 1 . 25 20 . . 3 . 12 . . . . . 7 19 . 2 2 1 . 15 21 21 Fire 263 | 8 54 104 . . 4 76 . 5 . . 1 . . . . 4 . . . . . . 1 . . 2 4 Melee 227 | . . . . . . 3 9 7 3 . 4 32 12 6 . 22 4 7 15 . 3 . 3 . 9 31 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 3 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 4) 641 | -10/Materials | Discovered new exit (range 5) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -9/Materials | Discovered new exit (range 10) 1737 | -9/Materials | Discovered new exit (range 16) 1996 | -9/Materials | Discovered new exit (range 3) 2189 | -9/Materials | Destroyed 8 combat bots 2324 | -9/Materials | Discovered new exit (range 15) 2485 | -9/Materials | Build established: Scavenger-Mutant 2763 | -9/Materials | Entered Mines 2824 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2824 | -9/Mines | Discovered new exit (range 5) 2831 | -9/Mines | Entered Exiles 2868 | -9/Exiles | Met 8R-AWN 2897 | -9/Exiles | Met EX-HEX 2981 | -9/Exiles | Met EX-DEC 3047 | -9/Exiles | Discovered new exit (range 10) 3060 | -9/Exiles | Entered Mines 3181 | -8/Mines | Discovered new exit (range 5) 3188 | -8/Mines | Entered Materials 3188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3339 | -8/Materials | Destroyed 9 combat bots 3705 | -8/Materials | Central database locked down 3731 | -8/Materials | Discovered new exit (range 15) 4025 | -8/Materials | Build established: Mutant 4071 | -8/Materials | Discovered new exit (range 13) 4414 | -8/Materials | Identified exit to Factory 4514 | -8/Materials | System corruption reached 10% 4577 | -8/Materials | Entered Factory 4577 | -7/Factory | Evolved 2 slots: Utility x2 4615 | -7/Factory | Identified exit to DSF 4717 | -7/Factory | Discovered new exit (range 2) 4717 | -7/Factory | Identified exit to Lower Caves 4870 | -7/Factory | Entered Lower Caves 4872 | -7/Lower Caves | Learned Factory garrison access intel 4876 | -7/Lower Caves | Build established: Scavenger-Scout 4980 | -7/Lower Caves | Encountered a Warlord checkpoint 5033 | -7/Lower Caves | Learned 4 Factory zone layouts 5074 | -7/Lower Caves | Discovered new exit (range 14) 5083 | -7/Lower Caves | Identified exit to Lower Caves 5083 | -7/Lower Caves | Entered another Lower Caves area 5085 | -7/Lower Caves | Discovered new exit (range 11) 5244 | -7/Lower Caves | Discovered new exit (range 14) 5250 | -7/Lower Caves | Identified exit to Zion 5277 | -7/Lower Caves | Entered Zion 5300 | -7/Zion | Given A8's code to call for help 5321 | -7/Zion | Discovered new exit (range 10) 5379 | -7/Zion | Learned location of Data Miner (-6) 5397 | -7/Zion | Learned Factory emergency access door positions 5484 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5498 | -7/Zion | Given the Hacking Drone Bay 5500 | -7/Zion | Found Prototype Device 5500 | -7/Zion | Identified Hacking Drone Bay 5525 | -7/Zion | Received a hallucinogenic algorithm 5594 | -7/Zion | Imprinted 5596 | -7/Zion | Declared Zion's savior 5793 | -7/Zion | Identified exit to Proximity Caves 5842 | -7/Zion | Entered Proximity Caves 5842 | -6/Proximity Caves | Accompanied by 4 allies 5962 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5982 | -6/Proximity Caves | Learned location of 1 exit from Factory 6032 | -6/Proximity Caves | Discovered new exit (range 9) 6036 | -6/Proximity Caves | Identified exit to Factory 6042 | -6/Proximity Caves | Entered Factory 6042 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6043 | -6/Factory | Identified exit to Factory 6046 | -6/Factory | Loaded intel: 228 non-interactive machine locations 6047 | -6/Factory | Loaded intel: 4 garrison access locations 6153 | -6/Factory | Repaired Imp. Sensor Array 6192 | -6/Factory | Retrieved Zion intel report: Component Schematics 6244 | -6/Factory | Retrieved Zion intel report: Guard Positions 6250 | -6/Factory | Discovered new exit (range 21) 6252 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6258 | -6/Factory | Identified exit to Lower Caves 6333 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6420 | -6/Factory | Retrieved Zion intel report: Branch Access 6420 | -6/Factory | Identified exit to Extension 6561 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6659 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6701 | -6/Factory | Fabricated Machine Analyzer (x1) 6740 | -6/Factory | Entered Lower Caves 6742 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6834 | -6/Lower Caves | Identified exit to Lower Caves 6930 | -6/Lower Caves | Entered another Lower Caves area 7028 | -6/Lower Caves | Spotted B-75 Beast 7064 | -6/Lower Caves | Discovered new exit (range 8) 7067 | -6/Lower Caves | Identified exit to Data Miner 7067 | -6/Lower Caves | Entered Data Miner 7067 | -6/Data Miner | Discovered new exit (range 7) 7073 | -6/Data Miner | Met Data Miner 7090 | -6/Data Miner | Received God Mode back door access code from Data Miner 7100 | -6/Data Miner | Identified exit to Proximity Caves 7100 | -6/Data Miner | Entered Proximity Caves 7116 | -5/Proximity Caves | Escorted by Enhanced Grunt 7214 | -5/Proximity Caves | Spotted B-75 Beast 7215 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7363 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 7416 | -5/Proximity Caves | Discovered exit to Factory (range 3) 7420 | -5/Proximity Caves | Entered Factory 7420 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7507 | -5/Factory | Identified exit to DSF 7507 | -5/Factory | Entered DSF 7542 | -5/DSF | Additional patrols routed to DSF 7588 | -5/DSF | Discovered new exit (range 21) 7664 | -5/DSF | Identified exit to Factory 7664 | -5/DSF | Entered Factory 7664 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7824 | -4/Factory | Repaired Imp. Trap Scanner? 7827 | -4/Factory | Spotted B-86 Titan 7834 | -4/Factory | Retrieved Zion intel report: Branch Access 7834 | -4/Factory | Identified exit to Upper Caves 7850 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 7851 | -4/Factory | Zion Hover Resupply teleported in 7876 | -4/Factory | Discovered new exit (range 11) 8039 | -4/Factory | Build established: Infiltrator-Ninja 8114 | -4/Factory | Entered Upper Caves 8154 | -4/Upper Caves | Discovered new exit (range 20) 8162 | -4/Upper Caves | Identified exit to Upper Caves 8162 | -4/Upper Caves | Entered another Upper Caves area 8233 | -4/Upper Caves | Discovered new exit (range 7) 8235 | -4/Upper Caves | Learned location of Armory (-3) 8236 | -4/Upper Caves | Learned location of Testing (-2) 8239 | -4/Upper Caves | Identified exit to Zhirov 8240 | -4/Upper Caves | Entered Zhirov 8240 | -4/Zhirov | Discovered new exit (range 3) 8249 | -4/Zhirov | Met Zhirov 8259 | -4/Zhirov | Found Alien Artifact 8259 | -4/Zhirov | Identified Integrated Reactor 8259 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8285 | -4/Zhirov | Learned location of Quarantine (-3) 8285 | -4/Zhirov | Learned location of Command (-1) 8287 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8300 | -4/Zhirov | Identified exit to Proximity Caves 8301 | -4/Zhirov | Entered Proximity Caves 8411 | -3/Proximity Caves | Discovered new exit (range 16) 8425 | -3/Proximity Caves | Identified exit to Research 8426 | -3/Proximity Caves | Entered Research 8426 | -3/Research | Evolved 2 slots: Utility x2 8437 | -3/Research | Identified exit to DSF 8501 | -3/Research | Entered DSF 8535 | -3/DSF | Additional patrols routed to DSF 8613 | -3/DSF | Discovered new exit (range 8) 8625 | -3/DSF | Identified exit to Research 8626 | -3/DSF | Entered Research 8626 | -2/Research | Evolved 2 slots: Utility x2 8632 | -2/Research | Spotted B-90 Cyclops 8701 | -2/Research | Retrieved Zion intel report: Component Stockpiles 8834 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 8846 | -2/Research | Found Prototype Device 8846 | -2/Research | Identified Adv. EM Disruption Field 8883 | -2/Research | Retrieved Zion intel report: Prototype Schematics 8884 | -2/Research | Zion Light squad teleported in 8980 | -2/Research | Found Prototype Processor 8980 | -2/Research | Identified Exp. Core Analyzer 8991 | -2/Research | Found Prototype Launcher 8991 | -2/Research | Identified Point Singularity Launcher 9072 | -2/Research | Found Enh. Force Lance 9090 | -2/Research | Retrieved Zion intel report: Component Schematics 9098 | -2/Research | Retrieved Zion intel report: Emergency Access 9111 | -2/Research | Retrieved Zion intel report: Main Access 9111 | -2/Research | Identified exit to Access 9112 | -2/Research | Zion Infowar Resupply teleported in 9118 | -2/Research | Found Prototype Device 9118 | -2/Research | Identified Exp. Cloaking Device 9120 | -2/Research | Found Prototype Processor 9120 | -2/Research | Identified Spectral Analyzer 9143 | -2/Research | Zion Defense Resupply teleported in 9238 | -2/Research | Fabricated Exp. ECM Suite (x1) 9295 | -2/Research | Entered Access 9295 | -1/Access | Accompanied by 2 allies 9295 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9371 | -1/Access | Found Prototype Processor 9371 | -1/Access | Identified Exp. Signal Interpreter 9465 | -1/Access | Retrieved Zion intel report: Unaware Analyses 9719 | -1/Access | Retrieved Zion intel report: Emergency Access 9733 | -1/Access | Spotted B-99 Colossus 9746 | -1/Access | Retrieved Zion intel report: Component Schematics 9785 | -1/Access | Spotted B-99 Colossus 9803 | -1/Access | Retrieved Zion intel report: Branch Access 9803 | -1/Access | Identified exit to Command 9816 | -1/Access | Retrieved Zion intel report: Unaware Schematics 9859 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 9908 | -1/Access | Retrieved Zion intel report: Component Stockpiles 9909 | -1/Access | Zion Infowar Resupply teleported in 10155 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 10218 | -1/Access | Retrieved Zion intel report: Prototype Schematics 10221 | -1/Access | Enhanced Grunt warped into view, answering call for help 10223 | -1/Access | Enhanced Grunt warped into view, answering call for help 10229 | -1/Access | Zion Defense Resupply teleported in 10290 | -1/Access | Discovered new exit (range 4) 10293 | -1/Access | Identified exit to Surface 10293 | *** | Escaped! Last Messages --------------- [ Target locked, reinforcements inbound... ] 10232_ Dropped Stasis Canceller. 10233_ Acquired Adv. Focal Shield. 10235_ Dropped Lyr. Medium Armor Plating. 10236_ Discarded Adv. Hacking Suite. 10238_ Acquired Lyr. Light Armor Plating. 10247_ Detecting system override signal. 10250_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Thermal Resupply ] [ 2 : Explosive Resupply ] [ 3 : JM-2S3(d)/Demo(1) ] [ 4 : Explosive Resupply ] 10277_ System corrupted: Component data lost. 10290_ Main Access Shell breached. 10290_ EXIT=FOUND 10293_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | "" # ##????????????"??? # # | | ? T" # ##???????????"""?? + "T ##+###### | | # ? # !! ##????????????"""??? 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Storage Unit | -9/Materials | Hacked Machine Analyzer | -9/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Mak. Flight Unit | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive System Guard | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Fission Core | -7/Zion | Archive Arc Projector | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Force Field | -7/Zion | Archive Seismic Detector | -6/Factory | Z-intel Gravmag System | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Cesium-ion Thruster | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Energy Mantle | -2/Research | Z-intel Adv. Kinecellerator | -2/Research | Z-intel Vibroblade | -2/Research | Z-intel Exp. ECM Suite | -2/Research | Z-intel Mni. Smartbomb Launcher | -2/Research | Z-intel Centrium Heavy Treads | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Plasma Sword | -2/Research | Z-intel Stealth Drone Bay | -2/Research | Z-intel Hdn. Centrium Wheel | -2/Research | Z-intel Diametric Drive | -2/Research | Z-intel Hvy. Gauss Cannon | -2/Research | Z-intel Enh. Force Lance | -2/Research | Z-intel Adv. Signal Interpreter | -2/Research | Z-intel Tesla Rifle | -2/Research | Z-intel Adv. Launcher Guidance Computer | -2/Research | Z-intel Com. Wheel | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel Imp. Gyrokinetic Inverter | -2/Research | Z-intel Adv. Thermal Shield | -2/Research | Z-intel Enh. Quantum Rifle | -2/Research | Z-intel Micro-nuke Launcher | -2/Research | Z-intel Centrium Leg | -2/Research | Z-intel Adv. Target Analyzer | -2/Research | Z-intel Imp. Heavy Treads | -2/Research | Z-intel Adv. Datajack | -2/Research | Z-intel Antigrav System | -2/Research | Z-intel Adv. Powered Armor | -1/Access | Z-intel Lance | -1/Access | Z-intel Adv. Component Analysis Suite | -1/Access | Z-intel Mic. Antimatter Reactor | -1/Access | Z-intel Enh. Nova Cannon | -1/Access | Z-intel Quantum Capacitor | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Arm. Heavy Treads | -1/Access | Z-intel Com. Matter Pod | -1/Access | Z-intel Hardcell Cannon | -1/Access | Z-intel Imp. Force Field | -1/Access | Z-intel Adv. Recalibrator | -1/Access | Z-intel Lrn. Sensor Array | -1/Access | Z-intel Biometal Medium Treads | -1/Access | Z-intel Adv. Micro-nuke Launcher | -1/Access | Z-intel Neutron Missile Launcher | -1/Access | Z-intel Enh. Coil Gun | -1/Access | Z-intel Exp. Biometal Leg | -1/Access | Z-intel Exp. Q-thruster | -1/Access | Z-intel Coolant Network | -1/Access | Z-intel Exp. Focal Shield | -1/Access | Z-intel Gui. Micro-nuke Launcher | -1/Access | Z-intel Gravity Neutralizer | -1/Access | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -6/Factory | Z-intel H-55 Commando | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel O-24 Administrator | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel X-67 Chaingunner | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-73 Enforcer | -1/Access | Z-intel Y-72 Warden | -1/Access | Z-intel S-43 Plague | -1/Access | Z-intel D-83 Annihilator | -1/Access | Z-intel T-07 Excavator | -1/Access | Z-intel Fabricated ------------ Machine Analyzer | x1 | -6/Factory | Authchip Exp. ECM Suite | x1 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderTrackerFirepult Manual? 0 Play Time 04:50:24 Cumulative 553.4 hours Start 2022.03.28 @ 01:48:29 End 2022.03.28 @ 18:01:55 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 138 Adventurer 125 Explorer 2 Win Type 0 Total 48 Types 41/3/2/0/1/0/0/0/1 Lore% 67 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a410553-7679-49f8-a2ba-ac16be11ff07