Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 16:06:49 Player: P9H Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (3059) 3059 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 6329 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 10/100 System Corruption 4% Temperature Warm (115) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Recalibrator > --- WEAPON (5) ------- Heavy Ion Cannon > --- INVENTORY (25) --- Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Advanced Targeting Computer Particle Charger High-powered Tractor Beam Arc Projector Arc Projector Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Arc Projector Spread Laser Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Wheel Armored Huge Wheel Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Advanced Targeting Computer Particle Charger High-powered Tractor Beam Recalibrator Arc Projector Arc Projector Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 3 | . . . 1 . 1 1 Parts Attached 91 | 5 8 12 5 15 9 37 Power 20 | . 2 3 1 1 4 9 Engine 18 | . 2 3 1 1 3 8 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 6 . 2 . 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 14 | 2 1 6 . 2 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 . 2 2 2 6 Device 10 | . 1 . 1 2 . 6 Storage 2 | 1 . . . . 1 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 43 | 2 4 3 2 10 3 19 Energy Gun 22 | 1 1 . 2 9 1 8 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 7 | 1 1 1 . . 2 2 Ballistic Cannon 5 | . . 1 . . . 4 Launcher 6 | . 2 1 . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 41 | . 3 3 . 4 2 29 Power 10 | . . 1 . . . 9 Propulsion 6 | . 2 . . . . 4 Utility 5 | . . . . 1 1 3 Weapon 20 | . 1 2 . 3 1 13 Highest Loss Streak 12 | . 1 3 . 2 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 79 94 96 91 91 87 Engine 13 | . 11 12 11 11 12 15 Core 2 | . . . . . . 5 Wheel 15 | . 15 23 22 22 18 10 Device 11 | . 11 14 12 14 16 9 Storage 9 | . 14 14 11 11 9 7 Processor 2 | . . . 7 1 . 4 Energy Gun 17 | . 9 . 18 29 26 21 Ballistic Gun 7 | . 14 14 2 . 8 4 Ballistic Cannon 4 | . . 5 11 1 . 5 Launcher 1 | . 2 8 . . . . Naked Turns . | . . . . . . . Heaviest Build 140 | 7 16 16 22 23 109 140 Greatest Support 28 | 26 26 20 20 20 20 28 Greatest Overweight (x) 12 | . 5 1 1 1 5 12 Average Overweight (x) 2 | . . . . . 4 5 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 Average Capacity 17 | 7 8 8 8 8 23 25 Most Carried 25 | 7 8 8 8 8 20 25 Average Carried 14 | 3 7 7 7 7 12 21 Final Capacity 25 | 8 8 8 8 8 25 25 Final Carried 19 | 5 7 8 8 6 19 15 Class Distribution -------------------- 40% | Gunner 23% | Mutant 21% | Scavenger-Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1574 | 189 189 320 40 154 143 539 Remotely . | . . . . . . . Salvage Created 3199 | . 309 413 40 538 311 1588 Parts 193 | . 24 31 1 27 18 92 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 4 | . . . . . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 67 | . 10 12 1 8 9 27 Guns 40 | . 7 2 1 7 9 14 Cannons 13 | . . 3 . . . 10 AOE 14 | . 3 7 . 1 . 3 Classes Destroyed 16 | . 5 2 . 2 1 6 Worker 9 | . 1 1 . . . 7 Builder 4 | . 1 1 . . . 2 Tunneler 5 | . . 4 . . . 1 Hauler 1 | . . . . . . 1 Recycler 3 | . . . . 1 . 2 Mechanic 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 10 | . 5 . . . 3 2 Grunt 28 | . 5 11 1 4 4 3 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 9 | . . . . 4 1 4 Specialist 2 | . . . . . . 2 Hunter 6 | . . . . . 1 5 Programmer 8 | . . . . . . 8 Assembled 1 | . . 1 . . . . Best Kill Streak 12 | . 4 8 1 3 3 12 Combat Bots Only 7 | . 3 4 1 3 3 7 Max Kills in Single Turn 7 | . 3 2 1 2 2 7 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 484 | . 62 41 . 44 36 301 Missed 142 | . 16 14 . 10 9 93 Damage Taken 5330 | . 479 406 . 514 419 3512 Core 1113 | . 79 108 . 141 85 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 25 . 64 84 . Volleys Fired 167 | 1 30 34 1 23 16 62 Largest 5 | 2 2 2 3 3 4 5 Hottest 305 | 60 60 55 125 135 198 305 Shots Fired 445 | 2 59 52 3 52 61 216 Gun 344 | 2 56 33 2 52 61 138 Cannon 81 | . . 11 1 . . 69 Launcher 20 | . 3 8 . . . 9 Special . | . . . . . . . Kinetic 171 | 1 30 44 1 . 15 80 Thermal 149 | 1 26 . . . 27 95 Explosive 10 | . 2 8 . . . . Electromagnetic 115 | . 1 . 2 52 19 41 Robot Hit Streak 15 | . 8 6 3 15 8 13 Robot Miss Streak 10 | . 6 4 1 3 6 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 2 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 290 | . 31 33 2 46 36 142 Core Hits 247 | . 21 29 2 22 29 144 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 10 | . . 1 . . 1 8 Burn 2 | . . . . . 1 1 Destroy 2 | . . . . . . 2 Blast 6 | . . 1 . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7177 | 12 515 1034 21 669 610 4316 Guns 3327 | 12 305 261 21 600 507 1621 Cannons 1166 | . . 157 . . . 1009 Explosions 2670 | . 210 616 . 55 103 1686 Melee . | . . . . . . . Ramming 14 | . . . . 14 . . Kinetic 1761 | . 124 418 . . 154 1065 Thermal 2351 | 12 181 . . 55 290 1813 Explosive 927 | . 192 616 . . . 119 Electromagnetic 2124 | . 18 . 21 600 166 1319 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 3 . . . 4 Average Corruption 2 | . . 3 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . 9 . . . 13 Message Errors 4 | . . 3 . . . 1 Matter Fused 3 | . . 2 . . . 1 Heat Flow Errors 4 | . . 1 . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . 2 . . . 1 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . 1 . . . . Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . . . 38 Projectiles 3 | . . . . . . 3 Explosions 35 | . . . . . . 35 Melee . | . . . . . . . Knockbacks 10 | . . 1 . . . 9 Impact . | . . . . . . . Kinetic 10 | . . 1 . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 230 | . . 23 . 32 44 131 Shots 8 | . . 1 . 1 1 5 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 700 | 10 59 109 12 194 378 700 Average Temperature 173 | 7 29 39 8 89 99 223 Received Heat Transfer 1191 | . 198 120 . 201 180 492 Effects 46 | . . . . . 1 45 Shutdowns 18 | . . . . . . 18 Energy Bleed 6 | . . . . . 1 5 Interference 11 | . . . . . . 11 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 5 | . . . . . . 5 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 2 . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 2 . . . 2 3 Heat Transferred 3608 | 25 425 . . . 643 2515 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 1 1 4 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 690 | . 276 215 115 272 376 690 Initial 114 | . . 107 70 48 114 79 Average 149 | . 112 136 102 154 210 153 Maximum Alert Level 2 | . 1 1 . 1 1 2 Low Security (%) 78 | 100 92 73 100 74 53 83 Level 1 17 | . 7 26 . 25 46 9 Level 2 3 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 1 1 1 8 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 9 | . 2 . 1 1 1 4 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 7 | . 1 1 . 3 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 17 14 2 9 14 45 Peak Tracking Total 10 | . 5 4 1 5 6 10 Tactical Retreats 5 | . . 1 . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 7 | . . . . 4 . 3 Indirectly 3 | . . . . . . 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 12 | . . . . . . 12 Max in Single Turn 7 | . . . . . . 7 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 3792 | 56 335 731 101 364 410 1795 Spaces Moved 2255 | 43 197 626 96 271 194 828 Core 34 | 4 30 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2221 | 39 167 626 96 271 194 828 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 80 80 80 95 145 Average Speed 123 | 86 117 82 88 94 147 166 Slowest Speed 300 | 90 300 95 95 95 155 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 37 84 9 44 19 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . 9 44 . 3 3 13 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 62 | . 9 44 . 3 3 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2926 | 60 248 794 111 332 277 1104 Wait 291 | . . 105 3 6 34 143 Move 2249 | 42 196 625 95 270 193 828 Hop . | . . . . . . . Pick Up 81 | 11 8 8 3 5 21 25 Fast Attach 12 | . 2 1 2 7 . . Attach 54 | 5 3 3 2 6 4 31 Detach 4 | . . . . 1 . 3 Swap 25 | . 3 8 1 2 5 6 Drop 34 | 1 6 10 4 3 4 6 Fire 167 | 1 30 34 1 23 16 62 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Entered Mines 481 | -10/Mines | Excavation squad dispatched 481 | -10/Mines | A large section of the Mines collapsed 596 | -10/Mines | Build established: Mutant 700 | -10/Mines | Learned location of Storage (-9) 731 | -10/Mines | Excavation squad dispatched 779 | -10/Mines | Core integrity fell below 50% 820 | -10/Mines | Lost 3 parts (1p2w) 981 | -10/Mines | Excavation squad dispatched 1117 | -10/Mines | Discovered new exit (range 6) 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1123 | -9/Materials | Discovered new exit (range 7) 1124 | -9/Materials | Identified exit to Storage 1224 | -9/Materials | Entered Storage 1581 | -9/Storage | Discovered new exit (range 9) 1588 | -9/Storage | Entered Materials 1588 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1844 | -8/Materials | Build established: Scavenger-Gunner 1916 | -8/Materials | Discovered new exit (range 12) 1998 | -8/Materials | Entered Factory 1998 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2267 | -7/Factory | Build established: Gunner 2917 | -7/Factory | Lost 5 parts (2n3w) 3075 | -7/Factory | Cargo convoy interrupted 3114 | -7/Factory | Destroyed 7 combat bots 3166 | -7/Factory | Lost 3 parts (2p1w) 3227 | -7/Factory | Lost 3 parts (1u2w) 3388 | -7/Factory | Lost 3 parts (2p1w) 3695 | -7/Factory | Core integrity fell below 50% 3769 | -7/Factory | Core integrity fell below 20% 3793 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03783_ Spread Laser destroyed. 03784_ Core Shielding fried. 03784_ Axe fried. 03784_ L-41 Fighter destroyed. 03784_ Heat Sink destroyed. 03786_ Gauss Cannon destroyed. 03786_ K-01 Serf collects debris. 03787_ Slug penetrates Wall. 03788_ U-05 Engineer lays Concrete. 03789_ U-05 Engineer builds a Wall. 03789_ K-01 Serf collects debris. 03790_ Slug penetrates I-36 Angel. 03790_ I-36 Angel destroyed. 03790_ U-05 Engineer lays Concrete. 03790_ R-06 Scavenger collects Sml. Storage Unit. 03791_ U-05 Engineer lays Concrete. 03792_ K-01 Serf collects debris. 03792_ U-05 Engineer lays Concrete. 03793_ Critical hit (Burn: +37). 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