Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.20 @ 00:25:19 Player: alice_fexa Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (315) 1575 Value Destroyed (12525) 12525 Prototype IDs (150) 3000 Alien Tech Used (10) 2000 Bonus (41085) 41085 TOTAL SCORE: 72485 Bonus ------- High Alert Combat Kills 685 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 1000 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Win 3000 Cogmind --------- Core Integrity 1591/1850 Matter 179/300 Energy 477/1130 System Corruption 0% Temperature Cool (0) Movement Flying (24) Location Subspace Parts ------- > --- POWER (2) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Improved Q-thruster Experimental Q-thruster > --- UTILITY (19) ----- Improved Fusion Compressor Large Storage Unit Large Storage Unit Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Advanced Powered Armor Experimental Force Field > --- WEAPON (3) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (16) --- Light Particle Reactor Zero-point Reactor Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Energy Well (992) Experimental Matter Compressor (500) Dimensional Manipulator ST Field Compressor Advanced Reaction Control System Experimental Phase Shifter Advanced Powered Armor Experimental Powered Armor Advanced Force Field Integrity Redistributor Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Advanced Powered Armor Experimental Force Field > --- WEAPON ----------- Gatling Beam Plasma Lance Plasma Lance > --- INVENTORY -------- Light Particle Reactor Zero-point Reactor Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster Experimental Energy Well Experimental Matter Compressor Dimensional Manipulator ST Field Compressor Advanced Reaction Control System Experimental Phase Shifter Advanced Powered Armor Experimental Powered Armor Advanced Force Field Integrity Redistributor Ionic Axe [Rating: 238] Favorites ----------- Power Mini Fusion Reactor Engine Light Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 382 | 7 17 38 37 15 . 2 2 . 3 . 28 . 2 2 . 8 . 10 1 15 2 . 5 . 6 2 3 . . 6 1 9 14 22 28 14 18 32 33 Power 36 | 1 4 6 7 2 . 1 . . . . 2 . . . . . . 2 . 3 . . 1 . . . . . . . . 1 1 . . 2 1 2 . Engine 11 | 1 4 1 . 1 . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Core 16 | . . 5 7 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 1 . . 2 1 2 . Propulsion 55 | 2 6 12 11 3 . 1 . . . . 2 . . . . . . 2 . 3 . . . . 1 . . . . 1 . . 1 . . 1 2 3 4 Treads 14 | 1 1 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 1 5 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . 1 2 3 . 1 . . . . 2 . . . . . . 2 . 3 . . . . 1 . . . . 1 . . 1 . . 1 2 3 4 Utility 199 | 2 2 8 11 8 . . 1 . 1 . 18 . 2 . . 4 . 5 1 6 2 . 4 . 5 2 1 . . 5 . 8 8 7 26 2 10 27 23 Device 114 | . . 3 4 3 . . 1 . 1 . 7 . . . . 1 . 2 1 2 1 . 1 . . 1 1 . . 3 . 6 4 6 22 . 7 16 21 Storage 20 | 2 2 2 . 1 . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . 1 3 . 2 . . 3 . Processor 12 | . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 2 2 . Hackware 26 | . . . 2 4 . . . . . . 8 . 1 . . 2 . 2 . 1 . . . . 4 . . . . . . 1 . . . 1 . . . Protection 27 | . . 3 3 . . . . . . . . . . . . 1 . 1 . 2 . . 3 . . 1 . . . 1 . . 1 1 1 . 1 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 5 12 8 2 . . 1 . 2 . 6 . . 2 . 4 . 1 . 3 . . . . . . 2 . . . 1 . 4 15 2 9 5 . 6 Energy Gun 6 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 14 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Ballistic Gun 12 | 2 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 2 2 . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 26 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . 2 . . . . . . . . . . . . 1 7 1 4 3 . 4 Special Melee Weapon 16 | . . . . 1 . . . . 1 . 3 . . 1 . 1 . . . 1 . . . . . . 1 . . . 1 . 3 1 1 1 . . . Unidentified Prototypes 35 | . . 2 2 . . . 1 . . . 1 . . . . . . . . . 1 . 4 . . . . . . 4 . . 2 . . 2 1 5 10 Parts Lost 19 | . . 2 8 . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 4 Power 6 | . . . 3 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Weapon 5 | . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 2 . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 97 | . 99 99 98 99 100 99 93 92 92 92 93 100 100 100 100 98 93 94 100 97 93 94 93 94 93 95 95 95 95 94 95 98 99 99 99 99 98 99 99 Core 4 | . . 10 8 5 7 7 7 7 7 7 9 12 12 12 12 11 6 8 11 7 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 7 8 9 8 7 6 7 6 Treads 2 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . 14 15 14 14 14 14 14 11 12 12 12 12 12 12 10 11 11 11 11 11 11 9 10 10 10 10 10 10 9 9 9 8 8 6 7 7 Device 14 | . . 11 9 15 15 15 14 14 14 14 14 12 12 12 12 8 12 11 16 13 10 11 11 11 10 10 10 10 10 10 10 15 18 17 24 24 23 26 32 Storage 11 | . 28 22 18 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 11 11 11 11 10 10 10 10 10 10 10 9 9 9 8 8 7 10 11 Processor 8 | . . . 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 7 10 10 10 10 10 10 9 9 9 8 12 16 21 23 Hackware 22 | . . . 3 29 30 30 28 28 28 28 31 37 37 37 37 37 37 38 38 36 33 33 33 33 35 35 35 35 35 35 35 33 31 31 28 25 21 5 . Protection 4 | . . 10 12 . . . . . . . . . . . . 3 . 5 . 2 5 5 4 5 5 4 5 5 5 4 5 4 3 3 4 4 2 7 4 Energy Gun 1 | . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 27 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 7 7 7 7 7 7 7 5 6 6 6 6 6 6 5 5 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . 1 5 3 5 5 5 5 5 5 5 5 5 5 5 4 3 3 4 3 9 11 11 Special Melee Weapon 2 | . . . . 6 7 7 3 . 4 . 5 6 6 4 6 3 . . . 2 5 5 5 5 5 5 5 . . . . 4 4 4 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 15 41 69 74 18 18 18 16 16 17 17 21 20 20 21 20 24 22 23 24 29 29 29 29 29 29 32 32 32 32 32 32 38 47 55 56 66 74 95 99 Greatest Support 102 | 10 16 23 20 18 18 18 18 18 18 18 24 24 24 24 24 24 24 26 26 29 29 29 29 29 29 29 33 33 33 36 36 45 47 47 63 63 74 102 99 Greatest Overweight (x) 7 | 1 4 6 7 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 Average Overweight (x) . | . 3 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 18 18 22 8 8 8 8 8 8 12 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 18 14 16 16 16 16 16 Average Capacity 12 | 5 14 17 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 13 14 14 16 16 16 16 Most Carried 18 | 4 16 18 18 17 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 11 10 12 12 12 12 12 12 12 12 12 12 14 14 16 16 16 16 16 Average Carried 12 | 2 13 17 17 7 8 7 8 8 8 8 7 8 8 8 8 7 7 7 8 8 9 10 11 12 11 12 11 12 12 12 12 11 13 13 14 15 15 15 15 Final Capacity 18 | 8 16 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 14 14 16 16 16 16 16 Final Carried 18 | 4 16 18 18 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 9 10 10 12 12 12 12 12 12 12 12 12 12 14 14 15 16 16 16 16 Class Distribution -------------------- 50% | Wizard-Sprinter 23% | Mutant 16% | Hacker-Sprinter 6% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 6872 | 244 601 835 392 159 . 25 30 . 20 40 230 50 20 20 . . 50 110 . 218 10 . 296 35 109 . 40 10 20 . 140 120 147 365 305 140 240 922 929 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17984 | 84 511 2088 2138 159 . 228 46 . . 19 334 . 197 44 . 23 . 637 . 856 . . 296 . 201 . 127 89 29 . 65 508 286 566 670 437 1363 3165 2818 Parts 886 | 1 33 145 121 9 . 6 . . . 4 13 . 17 7 . 5 . 33 . 30 . . 4 . 10 . 10 . . . 5 17 13 32 30 16 59 97 169 Haulers Intercepted 39 | . 2 6 5 . . 2 . . . . 2 . 1 . . . . 4 . 4 . . . . 1 . . . . . . 4 1 . 2 2 3 . . Recyclers Shooed 9 | . . 3 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 1 . . 3 . . . 7 . . . . . . . . 4 . . . . . . . 5 . . . . . . . . Prevented 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 172 | . 12 38 33 1 . 1 . . . 3 1 . . 1 . . . 1 . . . . . . . . . . 2 . 4 . . 5 1 . 11 28 30 Melee 71 | . . . . 1 . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 1 . 5 28 30 Guns 43 | . 7 18 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 31 | . . 16 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . 5 4 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . 3 . . 4 . . 6 . . Classes Destroyed 18 | 1 6 4 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Worker 9 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Builder 7 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Hauler 39 | . 2 6 5 . . 2 . . . . 2 . 1 . . . . 4 . 4 . . . . 1 . . . . . . 4 1 . 2 2 3 . . Recycler 16 | 1 1 3 2 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 2 . 2 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 19 | . 1 2 2 . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . 2 3 . 2 1 . . Watcher 47 | . 2 5 3 . . 1 . . . . 1 . 2 . . . . 6 . 1 . . . . . . 3 . . . . 2 3 5 2 3 6 2 . Swarmer 50 | . 9 13 9 . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . 4 . . 4 . . 6 . . Grunt 41 | . 3 14 13 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 8 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Programmer 8 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 3 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 4 4 4 1 . 1 . . . 3 1 . 1 1 . 1 . 2 . 1 . . . . 1 . 2 . 2 . 4 2 1 4 1 3 7 5 8 Combat Bots Only 8 | . 3 4 4 1 . 1 . . . 3 1 . . 1 . . . 1 . . . . . . . . . . 2 . 4 . . 4 1 . 6 5 8 Max Kills in Single Turn 5 | 1 2 3 1 1 . 1 . . . 2 1 . 1 1 . 1 . 1 . 1 . . . . 1 . 1 . 2 . 3 1 1 2 1 1 5 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 3 . . 2 . . 4 . . Melee 2 | . . . . 1 . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 1 . 1 2 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 6 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 7593 | . 331 1290 1659 . . 79 . . . 85 57 . . 103 . 231 42 134 . . 82 . . . . . . . . . 71 137 82 162 27 80 85 1382 1474 Core 1421 | . 51 201 283 . . 12 . . . 29 18 . . 43 . . 22 19 . . 20 . . . . . . . . . 51 67 . 53 27 . 9 207 309 Absorbed by Shields 2909 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 1288 1529 Core Remaining (%) 84 | 100 79 49 48 . . . . . . 94 . . . . . . 90 . . . . . . 96 . . . . . . 95 . . 92 . 97 . . 86 Volleys Fired 393 | 4 63 138 131 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 . . 42 . 4 3 . . Largest 2 | 2 2 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . Hottest 120 | 40 40 95 113 . . . . . . 30 . . . . . . . . . . . . . . . . . . 80 . 80 . . 113 . 120 80 . . Shots Fired 707 | 8 119 271 252 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 . . 42 . 4 3 . . Gun 448 | 8 112 206 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 237 | . . 63 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 4 . . . Launcher 22 | . 7 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 274 | 8 112 140 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 303 | . . 129 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 4 . . . Explosive 22 | . 7 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 . . 3 . . Electromagnetic 108 | . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 10 16 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . Robot Miss Streak 6 | 2 3 4 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 945 | 4 68 172 183 8 . 27 1 . 1 . 13 . 8 5 . 2 . 25 . 19 . . 12 . 12 . 7 1 . . 3 12 6 22 9 15 32 77 201 Core Hits 531 | 2 30 82 90 2 . 5 . . . 5 7 . 5 2 . 1 . 13 . 11 . . 4 . 5 . 3 1 2 . 6 8 6 17 8 7 26 50 133 Critical Hits 36 | . 1 9 8 . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 2 4 7 Critical Kills 17 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 3 Critical Parts Destroyed 14 | . 1 4 3 . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 Melee Attacks 1053 | . . . 2 24 . 91 2 . 1 11 46 . 35 10 2 6 1 60 . 40 4 . 12 2 32 . 26 1 18 9 17 41 29 63 27 32 93 95 221 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . 2 22 . 90 2 . . 11 36 . 35 1 2 4 1 52 . 18 . . . . . . . . . . . . . . . . . . . Piercing 762 | . . . . . . . . . . . 8 . . 9 . 1 . 8 . 21 4 . 9 2 32 . 25 1 18 9 17 41 28 61 27 32 93 95 221 Sneak Attacks 78 | . . . . 4 . 6 . . 1 . 5 . 1 . . 2 . 8 . 7 . . 3 . 3 . 1 . . . . 6 2 6 7 4 7 5 . Combat Hostiles 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 4 . Follow-up Attacks 91 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 13 75 Damage Inflicted 46912 | 58 1329 3051 3251 331 . 1209 111 . . 282 657 . 334 156 . 79 . 1671 . 1360 . . 1126 . 983 . 442 157 168 . 558 1246 568 2024 1313 1270 3865 6558 12755 Guns 4461 | 58 820 1935 1648 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2402 | . . 907 1376 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 . . . . . Explosions 3064 | . 507 209 227 . . . . . . 282 . . . . . . . . . . . . . . . . . . 168 . 501 . . 488 . . 682 . . Melee 36983 | . . . . 331 . 1209 111 . . . 657 . 334 156 . 79 . 1671 . 1360 . . 1126 . 983 . 442 157 . . 57 1246 568 1417 1313 1270 3183 6558 12755 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2149 | 58 820 1142 129 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3422 | . . 1700 1603 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 . . . . . Explosive 2837 | . 507 209 . . . . . . . 282 . . . . . . . . . . . . . . . . . . 168 . 501 . . 488 . . 682 . . Electromagnetic 1519 | . . . 1519 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4117 | . . . . 331 . 1209 111 . . . 368 . 334 . . . . 1297 . 467 . . . . . . . . . . . . . . . . . . . Piercing 32866 | . . . . . . . . . . . 289 . . 156 . 79 . 374 . 893 . . 1126 . 983 . 442 157 . . 57 1246 568 1417 1313 1270 3183 6558 12755 Highest Corruption 8 | . . 3 . . . 2 2 2 2 . . . . . . . . . 8 8 . . . . . . . . . 2 1 3 3 . . . . . . Average Corruption 2 | . . 2 . . . 1 2 2 2 . . . . . . . . . 8 4 . . . . . . . . . 1 1 2 3 . . . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Effects 59 | . . 24 . . . 5 . 2 . . . . . . . . . . 1 17 . . . . . . . . . . 2 4 4 . . . . . . Message Errors 10 | . . 4 . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Matter Fused 15 | . . 4 . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . 3 2 . . . . . . Heat Flow Errors 12 | . . 7 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Energy Discharges 12 | . . 5 . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 7 | . . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2916 | . 39 38 53 67 . 197 95 . . . 87 . 32 . . . . 51 . . . . 215 . 58 . 6 . 20 . 34 210 . 216 80 245 582 173 418 Projectiles 69 | . . 38 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Explosions 184 | . 39 . 41 . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 34 . . 10 . . 40 . . Melee 2663 | . . . . 67 . 197 95 . . . 87 . 32 . . . . 51 . . . . 215 . 58 . 6 . . . . 210 . 187 80 245 542 173 418 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . 3 48 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 9 235 100 . . 139 . . . . . . . . . . . . . 270 . . . . . . . . . . . . . 40 . . . . . Average Temperature 50 | . 3 75 28 . . 77 . . . . . . . . . . . . . 104 . . . . . . . . . . . . . 17 . . . . . Received Heat Transfer 1315 | . 84 339 594 . . . . . . . 27 . . . . 30 . 63 . . . . . . . . . . . . . . 9 9 . . 4 56 100 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6231 | . . 3441 2679 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 557 | 5 262 499 557 551 35 423 . . . . 400 140 402 . . . . 432 34 400 . . . . 422 44 427 . . . . 423 111 232 443 118 452 366 . Average Influence 108 | 2 92 225 224 174 3 73 . . . . 51 140 96 . . . . 40 30 36 . . . . 26 30 54 . . . . 85 29 61 39 48 111 231 . Maximum Alert Level 3 | . 1 2 2 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 1 2 . 2 3 . Low Security (%) 77 | 100 96 47 47 84 100 84 . . . . 93 100 87 . . . . 97 100 96 . . . . 95 100 92 . . . . 86 100 97 99 100 78 6 . Level 1 14 | . 3 47 42 4 . 13 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 2 . . 18 19 . Level 2 5 | . . 5 9 11 . 1 . . . . 6 . 6 . . . . 2 . 3 . . . . 4 . 7 . . . . 13 . . . . 2 18 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 3 4 4 . 5 . . . . 5 . 1 . . . . 5 . 2 . . . . 3 . . . . . . 5 3 4 1 1 2 . . Investigation 9 | . . 2 . 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extermination 23 | . . . . 2 . 1 . . . . 2 . 1 . . . . 3 . 1 . . . . 1 . . . . . . 2 2 4 1 1 2 . . Reinforcement 13 | . 1 1 1 . . . . . . . 2 . . . . . . 2 . 1 . . . . 2 . . . . . . 2 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 32 | . . 2 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 24 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 . . . . Times Spotted 389 | . 23 62 70 2 5 9 . . . 6 8 . 4 1 . 4 1 12 5 7 3 . . . 7 7 5 . . . 2 4 7 14 4 10 19 35 53 Peak Tracking Total 8 | . 4 8 7 1 5 2 . . . 3 5 . 1 1 . 4 1 2 5 5 2 . . . 4 6 1 . 1 . 1 1 2 3 3 2 4 8 8 Tactical Retreats 61 | . 2 10 11 . . 1 . . . 3 4 . . . . . 1 4 . 2 2 . . . 2 1 1 . 1 . 1 . . 2 2 1 4 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 13 | . 1 2 . 2 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 10 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Reprogrammed 45 | . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . . . 6 12 12 9 . . . Reused 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 9 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . 1 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 9 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 28 | . . 4 4 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 5 . 4 2 1 4 Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 1 . 1 1 1 1 Garrison Access 18 | . . . 1 2 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 1 . 1 1 3 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 11 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 222 | . 7 14 17 13 . 18 . . . . 16 . 12 . . 2 . 14 . 11 . . 3 . 11 . 12 . . 2 . 8 14 8 8 12 18 1 1 Terminals 139 | . 6 11 12 8 . 12 . . . . 8 . 7 . . . . 8 . 8 . . . . 4 . 6 . . . . 6 11 7 5 9 10 1 . Fabricators 22 | . . . . 2 . 2 . . . . 3 . 2 . . . . 1 . 1 . . . . 4 . 2 . . . . 1 . . 1 . 3 . . Repair Stations 20 | . 1 2 2 . . 3 . . . . 3 . . . . . . 2 . . . . . . 1 . 1 . . . . . 1 1 . 1 2 . . Recycling Units 9 | . . . 1 1 . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Scanalyzers 6 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Garrison Access 18 | . . . 1 2 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 1 . 1 1 3 . . Total Hacks 947 | . 23 40 54 60 . 67 . . . . 73 . 47 . . 4 . 62 . 50 . . 13 . 54 . 50 . . 6 . 53 71 39 40 48 85 1 7 Successful 809 | . 13 28 38 41 . 40 . . . . 53 . 45 . . 4 . 57 . 49 . . 13 . 53 . 50 . . 6 . 51 65 39 39 48 69 1 7 Failed 137 | . 10 12 16 18 . 27 . . . . 20 . 2 . . . . 5 . 1 . . . . 1 . . . . . . 2 6 . 1 . 16 . . Catastrophic 11 | . . . 4 1 . 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 553 | . 14 22 35 29 . 40 . . . . 45 . 25 . . . . 41 . 29 . . . . 31 . 29 . . 1 . 34 50 27 23 24 54 . . Terminals 667 | . 18 30 42 38 . 50 . . . . 41 . 32 . . . . 44 . 40 . . . . 31 . 30 . . . . 44 63 37 26 44 56 1 . Fabricators 141 | . . . . 16 . 7 . . . . 18 . 12 . . . . 6 . 8 . . . . 19 . 15 . . . . 8 . . 12 . 20 . . Repair Stations 63 | . 5 5 4 . . 9 . . . . 11 . . . . . . 9 . . . . . . 2 . 2 . . . . . 6 2 . 2 6 . . Recycling Units 10 | . . . 1 2 . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Scanalyzers 14 | . . 5 4 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Garrison Access 22 | . . . 3 4 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 1 . 1 1 3 . . Terminal Hacks 469 | . 5 15 16 19 . 23 . . . . 17 . 24 . . 4 . 30 . 27 . . 13 . 25 . 22 . . 6 . 39 48 32 21 38 37 1 7 Record 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . 1 . . . . . Part Schematic 36 | . . . 1 3 . 1 . . . . 4 . 3 . . . . 4 . 1 . . . . . . . . . . . 7 7 2 . 1 2 . . Robot Analysis 18 | . . 1 . 2 . . . . . . . . 1 . . . . 1 . . . . 4 . . . 1 . . . . 2 2 2 . 2 . . . Prototype ID Bank 58 | . 3 6 1 1 . 1 . . . . . . 5 . . 3 . 1 . 5 . . 4 . 2 . 3 . . 5 . 3 3 3 2 4 3 . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Branch Access Points 10 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Machine Index 13 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 2 1 1 1 1 . . Terminal Index 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 28 | . . 2 1 2 . 3 . . . . 1 . 1 . . . . 1 . . . . . . 2 . 2 . . . . 3 2 1 1 1 5 . . Unreport Threat 65 | . . 3 4 3 . 4 . . . . . . 3 . . . . 7 . 4 . . . . 7 . 5 . . . . 6 2 3 4 4 6 . . Locate Traps 79 | . 2 3 4 . . 5 . . . . 4 . 4 . . . . 5 . 6 . . . . 5 . 4 . . . . 3 10 5 4 9 6 . . Disarm Traps 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Reprogram Traps 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 2 . . . Recall Investigation 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recall Extermination 22 | . . . . 2 . . . . . . 2 . 1 . . . . 3 . 1 . . . . 1 . . . . . . 2 2 4 1 1 2 . . Recall Reinforcements 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . 1 1 . . . 1 . . Hauler Manifests 20 | . . . 2 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 2 3 1 1 1 . . Registered Prototypes 13 | . . . . 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 1 . 1 1 1 . . Zone Layout 52 | . . . 2 1 . 2 . . . . 2 . 2 . . . . 1 . 3 . . . . 2 . 3 . . . . 3 10 3 2 9 7 . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 87 | . . . . 9 . 4 . . . . 11 . 8 . . . . 2 . 6 . . . . 11 . 9 . . . . 6 . . 8 . 13 . . Network Status 12 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 3 . 2 . . . . 1 . . 1 . 2 . . Load Schematic 34 | . . . . 3 . 2 . . . . 4 . 4 . . . . 1 . 2 . . . . 4 . 3 . . . . 2 . . 3 . 6 . . Build 41 | . . . . 4 . 2 . . . . 6 . 4 . . . . 1 . 4 . . . . 4 . 4 . . . . 3 . . 4 . 5 . . Repair Station Hacks 53 | . 4 4 4 . . 4 . . . . 8 . . . . . . 9 . . . . . . 2 . 2 . . . . . 6 2 . 2 6 . . Scan Component 24 | . 2 2 2 . . 1 . . . . 4 . . . . . . 3 . . . . . . 1 . 1 . . . . . 3 1 . 1 3 . . Repair 24 | . 2 2 2 . . 1 . . . . 4 . . . . . . 3 . . . . . . 1 . 1 . . . . . 3 1 . 1 3 . . Refit 5 | . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 1 2 . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . . . 1 1 . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Scanalyzer 14 | . . 5 4 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Insert Component 7 | . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Analyze 7 | . . 4 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . 1 2 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 1 . 1 1 3 . . Seal Access 18 | . . . 1 2 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 1 . 1 1 3 . . Unauthorized Hacks 158 | . 4 4 12 9 . 8 . . . . 14 . 10 . . . . 13 . 14 . . . . 13 . 14 . . . . 5 9 5 8 6 10 . . Terminals 108 | . 4 4 12 5 . 6 . . . . 7 . 6 . . . . 9 . 12 . . . . 5 . 8 . . . . 3 9 5 4 6 3 . . Track 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Assimilate 14 | . . . . 1 . 3 . . . . 1 . 1 . . . . 1 . 4 . . . . 1 . 1 . . . . . . . . . 1 . . Botnet 79 | . 3 3 6 4 . 3 . . . . 6 . 5 . . . . 7 . 6 . . . . 3 . 6 . . . . 3 8 5 4 5 2 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Operators 6 | . 1 1 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators 50 | . . . . 4 . 2 . . . . 7 . 4 . . . . 4 . 2 . . . . 8 . 6 . . . . 2 . . 4 . 7 . . Report 7 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 . . Prioritize 19 | . . . . 1 . 1 . . . . 3 . 2 . . . . 1 . 1 . . . . 3 . 2 . . . . 1 . . 1 . 3 . . Siphon 19 | . . . . 1 . 1 . . . . 3 . 2 . . . . 1 . 1 . . . . 3 . 2 . . . . 1 . . 1 . 3 . . Haulers 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 12 | . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 3 . 2 1 . . Used 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . Hacking Detections 137 | . 6 14 15 11 . 15 . . . . 11 . 8 . . . . 6 . 3 . . . . 6 . 4 . . . . 6 7 5 2 5 13 . . Full Trace Events 7 | . . 2 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . 1 3 3 . 1 . . . . 5 . 3 . . . . 4 . 1 . . . . . . . . . . . 7 7 2 . 1 2 . . Parts Built 39 | . . . . 4 . 3 . . . . 5 . 3 . . . . 1 . 3 . . . . 4 . 4 . . . . 3 . . 4 . 5 . . Matter 9192 | . . . . 601 . 357 . . . . 1081 . 689 . . . . 238 . 789 . . . . 948 . 1002 . . . . 936 . . 1008 . 1543 . . Time 2077 | . . . . 246 . 95 . . . . 379 . 132 . . . . 84 . 138 . . . . 196 . 261 . . . . 165 . . 174 . 207 . . Total Part Build Rating 250 | . . . . 12 . 12 . . . . 28 . 17 . . . . 6 . 21 . . . . 27 . 26 . . . . 27 . . 34 . 40 . . Parts Repaired 24 | . 2 2 2 . . 1 . . . . 4 . . . . . . 3 . . . . . . 1 . 1 . . . . . 3 1 . 1 3 . . Time 882 | . 64 70 83 . . 30 . . . . 66 . . . . . . 178 . . . . . . 89 . 56 . . . . . 92 26 . 33 95 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . . . 9 3 . . . . . . . . 2 . . . . 10 . . . . . . 2 . . . . . . . . . 10 . . . . Parts Scanalyzed 4 | . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . 2 . 1 . . 1 . 1 . . . . 1 . . . 1 . . 3 . . . . . . . . . . 1 . . . . . Non-combat 6 | . . . . 2 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Combat 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . 2 . 1 . . 1 . 1 . . . . 1 . . . 1 . . 3 . . . . . . . . . . 1 . . . . . parse_system 6 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . find_chute 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 26 | . . . . 1 19 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Largest Group 20 | . . . . 1 20 1 . . . . 1 1 2 . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 503 | . . . . 26 503 26 . . . . 26 26 36 . . . . 10 10 . . . . . 26 26 . . . . . . . . . . . . . Highest-Rated Ally 35 | . . . . 26 35 26 . . . . 26 26 26 . . . . 10 10 . . . . . 26 26 . . . . . . . . . . . . . Total Orders 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 2193 | . . . . . 2193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 18 | . . 1 . 2 . . . . . . . . 1 . . . . 1 . . . . 4 . . . 1 . . . . 2 2 2 . 2 . . . Derelict Logs Recovered 14 | . . . . . . . 3 1 1 1 . . . 1 3 . . . . . 2 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 31037 | 60 1477 3058 3089 886 77 1561 110 132 210 789 1708 74 984 108 419 72 291 1596 52 1025 215 205 98 195 663 109 661 70 291 281 1093 933 1205 2245 832 742 1359 1336 726 Spaces Moved 37871 | 40 992 1669 1426 1099 177 2000 304 280 575 815 1954 165 1177 191 600 116 351 2208 114 1403 426 241 177 297 1003 203 1029 173 651 745 951 1510 1936 2379 1157 1078 2074 2401 1784 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11 | . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4114 | 38 992 1668 1416 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33744 | . . . . 1099 177 2000 304 280 575 815 1954 165 1177 191 600 116 351 2208 114 1403 426 241 177 297 1003 203 1029 173 651 745 951 1510 1936 2379 1157 1078 2074 2401 1784 Fastest Speed 10 | 50 90 120 140 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 24 24 24 10 Average Speed 42 | 84 112 134 144 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 34 32 32 32 32 32 32 32 32 32 31 24 31 24 Slowest Speed 230 | 90 120 200 230 32 32 32 32 32 32 32 32 32 32 32 32 32 32 35 32 32 32 32 32 32 32 99 32 32 32 32 32 32 32 102 32 102 24 32 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . . 1 . . . . . . 18 . 6 . 2 1 . 8 . 12 . . . . 8 . 5 . . . . 6 3 3 2 4 7 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 96 98 88 36 79 46 62 44 81 74 45 86 26 39 66 77 56 49 83 27 48 43 60 55 18 77 21 38 59 87 83 28 90 76 27 93 47 85 75 Regions Visited 39 Branch Regions 21 Pre-discovered Areas 7 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . . . . . . 4 2 2 1 . . . . 1 . 3 . . . 1 . . 2 . . . . 3 . 2 . . . . . . . . Spaces Dug 420 | . . . 2 15 . 57 1 . . 11 29 . 25 . 2 . 1 24 . 18 2 . . 2 17 . 15 . 18 2 15 28 20 42 17 13 40 3 1 Terrain Destroyed 685 | . 45 9 10 15 . 57 1 . . 38 29 . 25 . 2 . 1 24 . 18 2 . . 2 17 . 15 . 31 2 72 28 20 92 17 15 94 3 1 Melee 413 | . . . 2 15 . 57 1 . . 11 29 . 25 . 2 . 1 24 . 18 2 . . 2 17 . 15 . 18 2 15 28 20 36 17 12 40 3 1 Projectile 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 3 . . . AOE 243 | . 45 9 8 . . . . . . 27 . . . . . . . . . . . . . . . . . . 13 . 57 . . 30 . . 54 . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 51373 | 54 1243 2226 2215 1605 196 2789 312 321 598 1323 2947 185 1724 222 821 139 527 3002 128 1909 497 368 203 393 1289 239 1321 185 706 775 1708 1917 2509 3793 1611 1463 2902 2967 2041 Wait 11394 | . 129 315 569 441 20 669 3 42 18 495 918 21 513 21 222 7 175 708 14 450 64 128 . 93 246 35 258 12 35 6 736 353 521 1261 372 324 724 428 48 Move 37663 | 39 991 1668 1425 1097 176 1999 303 279 574 814 1922 164 1165 190 595 113 350 2193 113 1378 425 240 176 296 987 202 1018 172 650 744 950 1497 1929 2372 1152 1068 2059 2394 1784 Hop 82 | . . . . 1 . . . . . . 14 . 5 . 2 1 . 7 . 12 . . . . 8 . 5 . . . . 6 3 3 2 4 7 2 . Pick Up 179 | 4 23 23 18 7 . 6 . . 1 . 5 . 1 . . 2 1 11 . 4 . . 3 1 5 . 5 . 1 2 . 4 3 6 5 5 6 14 13 Fast Attach 176 | 7 3 10 14 5 . 2 2 . . . 14 . . . . . . 4 . 9 1 . 5 . 3 . . . . 6 . 2 9 9 21 8 5 12 25 Attach 68 | . . 4 8 8 . . . . . . 2 . . . . 2 . 2 . 1 1 . 1 . 2 . . . . . . 5 . 3 5 2 8 10 4 Detach 25 | . . 1 2 1 . . . . . . 2 . . . . . . 1 . 2 1 . 1 . . . . . . . . 2 . . 2 1 4 5 . Swap 151 | . 14 24 15 2 . . 1 . 3 . 12 . 2 2 . 6 . 4 1 5 1 . . . 1 2 3 . . . 1 2 6 15 3 4 5 12 5 Drop 298 | . 19 43 31 19 . 9 1 . 1 . 12 . 1 . . 2 . 12 . 9 . . 5 1 5 . 6 . 1 8 . 5 9 9 22 10 6 21 31 Fire 393 | 4 63 138 131 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 . . 42 . 4 3 . . Melee 916 | . . . 2 24 . 91 2 . 1 11 46 . 35 9 2 6 1 60 . 38 4 . 12 2 32 . 26 1 18 9 17 41 29 63 27 32 75 69 131 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 13 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 10 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Repaired Assault Rifle 276 | -10/Materials | Repaired Lgt. Nuclear Core 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 672 | -10/Materials | Discovered new exit (range 11) 1021 | -10/Materials | Discovered new exit (range 16) 1269 | -10/Materials | Discovered new exit (range 8) 1538 | -10/Materials | Entered another Materials area 1538 | -9/Materials | Evolved 2 slots: Utility x2 1835 | -9/Materials | Discovered new exit (range 15) 2062 | -9/Materials | Discovered new exit (range 15) 2587 | -9/Materials | Discovered new exit (range 16) 2686 | -9/Materials | Discovered new exit (range 13) 3019 | -9/Materials | Repaired Hrd. Light Armor Plating 3059 | -9/Materials | Repaired Nuclear Core 3284 | -9/Materials | Discovered new exit (range 5) 3691 | -9/Materials | Discovered new exit (range 4) 3973 | -9/Materials | Core integrity fell below 50% 3995 | -9/Materials | Discovered new exit (range 15) 4596 | -9/Materials | Entered another Materials area 4596 | -8/Materials | Evolved 2 slots: Utility x2 4974 | -8/Materials | Discovered new exit (range 10) 4988 | -8/Materials | Identified exit to Factory 5829 | -8/Materials | Discovered exit to Factory (range 16) 6038 | -8/Materials | Repaired Hrd. Light Armor Plating 6152 | -8/Materials | Garrison activated, responded to threat 6451 | -8/Materials | Garrison activated, responded to threat 6736 | -8/Materials | Discovered exit to Factory (range 4) 7044 | -8/Materials | Repaired Adv. Beam Cannon 7353 | -8/Materials | Core integrity fell below 50% 7685 | -8/Materials | Entered Factory 7685 | -7/Factory | Evolved 2 slots: Utility x2 7789 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7826 | -7/Factory | Fabricated Hacking Suite (x1) 7864 | -7/Factory | Fabricated Hacking Suite (x1) 7924 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7983 | -7/Factory | Build established: Hacker-Sprinter 7983 | -7/Factory | Local fabrication network quarantined 8121 | -7/Factory | Discovered new exit (range 15) 8121 | -7/Factory | Identified exit to Lower Caves 8539 | -7/Factory | Central database locked down 8566 | -7/Factory | Discovered new exit (range 9) 8571 | -7/Factory | Manually triggered Chute Trap 8571 | -7/Factory | Sucked down chute 8571 | -7/Factory | Entered Waste 8575 | -7/Waste | 1 allies followed down the chute 8583 | -7/Waste | Warlord forces began an assault 8588 | -7/Waste | Spotted C-40 Crusher 8603 | -7/Waste | Spotted C-40 Crusher 8604 | -7/Waste | Spotted C-40 Crusher 8607 | -7/Waste | Spotted C-40 Crusher 8608 | -7/Waste | Spotted C-40 Crusher 8619 | -7/Waste | Discovered new exit (range 16) 8635 | -7/Waste | Identified exit to Factory 8648 | -7/Waste | Entered Factory 9087 | -7/Factory | Discovered new exit (range 16) 9091 | -7/Factory | Identified exit to Factory 9236 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9506 | -7/Factory | Garrison activated, responded to threat 9728 | -7/Factory | Repaired Imp. VTOL Module 9843 | -7/Factory | Local fabrication network quarantined 9850 | -7/Factory | Fabricated Spear (x2) 10209 | -7/Factory | Entered Lower Caves 10217 | -7/Lower Caves | Learned location of Zion (-7) 10222 | -7/Lower Caves | Found Alien Artifact 10222 | -7/Lower Caves | Identified Core Expander 10222 | -7/Lower Caves | Installed Core Expander, added new Power slot 10239 | -7/Lower Caves | Learned Factory terminal intel 10252 | -7/Lower Caves | Learned Factory garrison access intel 10260 | -7/Lower Caves | Encountered a Warlord checkpoint 10315 | -7/Lower Caves | Discovered new exit (range 16) 10319 | -7/Lower Caves | Identified exit to Lower Caves 10319 | -7/Lower Caves | Entered another Lower Caves area 10419 | -7/Lower Caves | Learned location of 1 exit from Factory 10420 | -7/Lower Caves | Spotted B-75 Beast 10434 | -7/Lower Caves | Discovered new exit (range 12) 10438 | -7/Lower Caves | Identified exit to Zion 10442 | -7/Lower Caves | Encountered a Warlord checkpoint 10451 | -7/Lower Caves | Entered Zion 10457 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10476 | -7/Zion | System corruption cleaned by Quarantine Array 10489 | -7/Zion | Learned 4 Factory zone layouts 10518 | -7/Zion | Found Prototype Hackware 10534 | -7/Zion | Given A8's code to call for help 10570 | -7/Zion | Given the Hacking Drone Bay 10571 | -7/Zion | Learned Factory garrison access intel 10608 | -7/Zion | Identified exit to Proximity Caves 10661 | -7/Zion | Entered Proximity Caves 10897 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11446 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11450 | -6/Proximity Caves | Entered Factory 11450 | -6/Factory | Evolved 2 slots: Utility x2 11451 | -6/Factory | Identified exit to Factory 11453 | -6/Factory | Loaded intel: 22 terminal locations 11454 | -6/Factory | Loaded intel: 4 garrison access locations 11473 | -6/Factory | Repaired Imp. VTOL Module 11659 | -6/Factory | System Shield fried by hacking feedback 11785 | -6/Factory | Identified Exp. System Shield 12457 | -6/Factory | Repaired Katana 12473 | -6/Factory | Repaired Lrn. Sensor Array 12509 | -6/Factory | Repaired Imp. VTOL Module 12691 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12730 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12875 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13028 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13051 | -6/Factory | Local fabrication network quarantined 13083 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13123 | -6/Factory | Build established: Wizard-Sprinter 13158 | -6/Factory | Sucked down chute 13158 | -6/Factory | Entered Waste 13158 | -6/Waste | The area was eerily silent 13170 | -6/Waste | 2 allies followed down the chute 13211 | -6/Waste | Discovered new exit (range 15) 13228 | -6/Waste | Identified exit to Factory 13232 | -6/Waste | Entered Factory 13232 | -6/Factory | Accompanied by 1 ally 13233 | -6/Factory | Loaded intel: 4 garrison access locations 13253 | -6/Factory | Identified exit to Lower Caves 13253 | -6/Factory | Identified exit to Extension 13334 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 13366 | -6/Factory | Fabricated Exp. System Shield (x1) 13494 | -6/Factory | Fabricated Exp. Utility Shielding? 13626 | -6/Factory | Discovered exit to Factory (range 3) 13728 | -6/Factory | Local fabrication network quarantined 14216 | -6/Factory | Entered Lower Caves 14276 | -6/Lower Caves | Identified exit to Lower Caves 14323 | -6/Lower Caves | Encountered a Warlord checkpoint 14324 | -6/Lower Caves | Entered another Lower Caves area 14324 | -6/Lower Caves | Discovered exit to Factory (range 11) 14381 | -6/Lower Caves | Learned Factory garrison access intel 14625 | -6/Lower Caves | Identified exit to Data Miner 14743 | -6/Lower Caves | Entered Data Miner 14743 | -6/Data Miner | Discovered new exit (range 6) 14750 | -6/Data Miner | Met Data Miner 14760 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14766 | -6/Data Miner | Received God Mode back door access code from Data Miner 14784 | -6/Data Miner | Destroyed Data Miner 14788 | -6/Data Miner | Found Deep Network Scanner 14790 | -6/Data Miner | Found Quantum Router 14791 | -6/Data Miner | Found System Mapper 14793 | -6/Data Miner | Found Ghost Barrier 14796 | -6/Data Miner | Data Conduit disabled 14812 | -6/Data Miner | Identified exit to Proximity Caves 14815 | -6/Data Miner | Entered Proximity Caves 14817 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14985 | -5/Proximity Caves | Discovered exit to Factory (range 3) 15106 | -5/Proximity Caves | Entered Factory 15106 | -5/Factory | Evolved 2 slots: Utility x2 15107 | -5/Factory | Loaded intel: 4 garrison access locations 15144 | -5/Factory | Identified exit to Upper Caves 15203 | -5/Factory | Local fabrication network quarantined 15233 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 15494 | -5/Factory | Repaired Gravity Neutralizing Apparatus? 15608 | -5/Factory | Repaired Imp. VTOL Module 15647 | -5/Factory | Repaired Lgt. Deuterium Engine 15759 | -5/Factory | Discovered new exit (range 14) 16702 | -5/Factory | Manually triggered Chute Trap 16702 | -5/Factory | Sucked down chute 16702 | -5/Factory | Entered Waste 16705 | -5/Waste | 3 allies followed down the chute 16705 | -5/Waste | Spotted C-40 Crusher 16714 | -5/Waste | Spotted C-40 Crusher 16716 | -5/Waste | Spotted C-40 Crusher 16717 | -5/Waste | EMP discharged 16717 | -5/Waste | Spotted C-40 Crusher 16742 | -5/Waste | Spotted C-40 Crusher 16749 | -5/Waste | Discovered new exit (range 16) 16749 | -5/Waste | Spotted C-40 Crusher 16754 | -5/Waste | Identified exit to Factory 16754 | -5/Waste | Entered Factory 17383 | -5/Factory | Fabricated Plasma Lance? 17442 | -5/Factory | Fabricated Plasma Lance (x1) 17490 | -5/Factory | Fabricated Mni. Fusion Reactor? 17563 | -5/Factory | Local fabrication network quarantined 17779 | -5/Factory | Entered Upper Caves 17835 | -5/Upper Caves | Learned Factory machine intel 17837 | -5/Upper Caves | Learned location of 2 exits from Factory 17843 | -5/Upper Caves | Encountered a Warlord checkpoint 17848 | -5/Upper Caves | Found Alien Artifact 17848 | -5/Upper Caves | Identified Dimensional Node Initializer 17848 | -5/Upper Caves | Initialized slip node 17990 | -5/Upper Caves | Discovered new exit (range 14) 17994 | -5/Upper Caves | Identified exit to Upper Caves 17994 | -5/Upper Caves | Entered another Upper Caves area 18027 | -5/Upper Caves | Learned 8 Factory zone layouts 18195 | -5/Upper Caves | Discovered new exit (range 14) 18199 | -5/Upper Caves | Identified exit to Zhirov 18199 | -5/Upper Caves | Entered Zhirov 18199 | -5/Zhirov | Discovered new exit (range 3) 18205 | -5/Zhirov | Met Zhirov 18220 | -5/Zhirov | Learned location of Quarantine (-3) 18220 | -5/Zhirov | Learned location of Testing (-2) 18220 | -5/Zhirov | Learned location of Command (-1) 18222 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18228 | -5/Zhirov | Found Alien Artifact 18228 | -5/Zhirov | Identified Integrated Dissipator 18228 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18233 | -5/Zhirov | Found Alien Artifact 18297 | -5/Zhirov | Identified exit to Proximity Caves 18297 | -5/Zhirov | Entered Proximity Caves 18489 | -4/Proximity Caves | Discovered new exit (range 6) 18490 | -4/Proximity Caves | Identified exit to Factory 18492 | -4/Proximity Caves | Entered Factory 18492 | -4/Factory | Evolved 2 slots: Utility x2 18493 | -4/Factory | Identified exit to Armory 18494 | -4/Factory | Identified exit to Research 18494 | -4/Factory | Identified exit to Upper Caves 18496 | -4/Factory | Loaded intel: 230 machine locations 18597 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 18701 | -4/Factory | Fabricated Adv. Hacking Suite? 18759 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 18773 | -4/Factory | Fabricated Plasma Lance? 18792 | -4/Factory | Local fabrication network quarantined 18798 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 19003 | -4/Factory | Identified Transdimensional Reconstructor 19155 | -4/Factory | Manually triggered Chute Trap 19155 | -4/Factory | Sucked down chute 19155 | -4/Factory | Entered Waste 19160 | -4/Waste | 4 allies followed down the chute 19170 | -4/Waste | EMP discharged 19172 | -4/Waste | Spotted C-40 Crusher 19175 | -4/Waste | Spotted C-40 Crusher 19183 | -4/Waste | Spotted C-40 Crusher 19184 | -4/Waste | Spotted C-40 Crusher 19184 | -4/Waste | Spotted C-40 Crusher 19184 | -4/Waste | Spotted C-40 Crusher 19254 | -4/Waste | Discovered new exit (range 16) 19263 | -4/Waste | Identified exit to Factory 19264 | -4/Waste | Entered Factory 19372 | -4/Factory | Repaired System Restoration Module 19421 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 19514 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 19688 | -4/Factory | Fabricated Inertial Stasis Machine? 19783 | -4/Factory | Local fabrication network quarantined 19812 | -4/Factory | Fabricated Inertial Stasis Machine (x1) 19925 | -4/Factory | Entered Upper Caves 19992 | -4/Upper Caves | Discovered new exit (range 12) 19995 | -4/Upper Caves | Identified exit to Upper Caves 19995 | -4/Upper Caves | Entered another Upper Caves area 20283 | -4/Upper Caves | Discovered new exit (range 12) 20286 | -4/Upper Caves | Identified exit to Warlord 20286 | -4/Upper Caves | Entered Warlord 20297 | -4/Warlord | System corruption cleaned by Quarantine Array 20471 | -4/Warlord | Opened Warlord's prototype stash 20473 | -4/Warlord | Found Prototype Device 20473 | -4/Warlord | Identified Thermal Barrier 20477 | -4/Warlord | Found Prototype Device 20477 | -4/Warlord | Identified Exp. Phase Shifter 20490 | -4/Warlord | Found Prototype Processor 20490 | -4/Warlord | Identified Exp. Core Analyzer 20558 | -4/Warlord | Opened side exit 20565 | -4/Warlord | Discovered new exit (range 9) 20567 | -4/Warlord | Identified exit to Proximity Caves 20567 | -4/Warlord | Entered Proximity Caves 21204 | -3/Proximity Caves | Spotted B-86 Titan 21652 | -3/Proximity Caves | Discovered exit to Research (range 7) 21660 | -3/Proximity Caves | Entered Research 21660 | -3/Research | Evolved 2 slots: Utility x2 21689 | -3/Research | Spotted B-86 Titan 21865 | -3/Research | Fabricated Femtoactuators (x1) 21896 | -3/Research | Identified exit to Quarantine 21921 | -3/Research | Fabricated Dimensional Manipulator (x1) 21976 | -3/Research | Fabricated Dimensional Manipulator? 22157 | -3/Research | Local fabrication network quarantined 22439 | -3/Research | Discovered new exit (range 10) 22593 | -3/Research | Entered Quarantine 22617 | -3/Quarantine | Identified exit to Research 22757 | -3/Quarantine | Repaired Exp. Utility Shielding 22792 | -3/Quarantine | Repaired Mni. Fusion Reactor 22826 | -3/Quarantine | Repaired Plasma Lance 22885 | -3/Quarantine | Found Alien Artifact 22885 | -3/Quarantine | Identified Core Reset Matrix 22885 | -3/Quarantine | Used Core Reset Matrix 22889 | -3/Quarantine | Detected hypermatrix surge 22889 | -3/Quarantine | Sensed 13 artifacts in vicinity 22980 | -3/Quarantine | Discovered exit to Research (range 5) 23028 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 23195 | -3/Quarantine | Cryocooling Duct disabled 23210 | -3/Quarantine | Ambient heat levels rising (+20) 23210 | -3/Quarantine | Non-combat units ordered to evacuate 23767 | -3/Quarantine | Spotted Fortress 23789 | -3/Quarantine | Discovered new exit (range 5) 23790 | -3/Quarantine | Identified exit to Section 7 23798 | -3/Quarantine | Entered Section 7 23799 | -3/Section 7 | Sensed 19 artifacts in vicinity 23972 | -3/Section 7 | Found Integrated Dissipator 23972 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24115 | -3/Section 7 | Repaired Exp. Utility Shielding 24222 | -3/Section 7 | Spotted S7 Guard 24335 | -3/Section 7 | Found Integrated Singularity Reactor 24338 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24412 | -3/Section 7 | Found Integrated Dissipator 24412 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24845 | -3/Section 7 | Spotted B-99 Colossus 24868 | -3/Section 7 | Found LRC Armor 24868 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 25028 | -3/Section 7 | Found Integrity Redistributor 25283 | -3/Section 7 | Spotted S7 Guard 25902 | -3/Section 7 | Spotted Alpha 7 25904 | -3/Section 7 | Spotted S7 Guard 25906 | -3/Section 7 | Found Core Membrane 25914 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 26039 | -3/Section 7 | Found Integrity Redistributor 26043 | -3/Section 7 | Entered Research 26043 | -2/Research | Evolved 2 slots: Utility x2 26065 | -2/Research | Identified exit to Testing 26277 | -2/Research | Found Exp. Force Field 26637 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 26693 | -2/Research | Fabricated Adv. Powered Armor (x1) 26726 | -2/Research | Fabricated Adv. Powered Armor? 26729 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-23) 26748 | -2/Research | Local fabrication network quarantined 26784 | -2/Research | Fabricated Cld. Q-thruster (x1) 26875 | -2/Research | Discovered new exit (range 14) 26875 | -2/Research | Entered Testing 26894 | -2/Testing | Identified exit to Access 27054 | -2/Testing | Found Prototype Launcher 27054 | -2/Testing | Identified Z-bomb Delivery System 27326 | -2/Testing | Repaired Mni. Fusion Reactor 27357 | -2/Testing | Found System Mapper 27559 | -2/Testing | Spotted Alpha 7 27560 | -2/Testing | Spotted 6W-UA1(K) 27609 | -2/Testing | Found Exp. Melee Analysis Suite 27617 | -2/Testing | Entered Access 27617 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27655 | -1/Access | Identified exit to Command 27814 | -1/Access | Fabricated Exp. Energy Well (x1) 27852 | -1/Access | Fabricated Exp. Actuator Array? 27916 | -1/Access | Energy Cycler disabled 27985 | -1/Access | Repaired Cld. Impulse Thruster 28013 | -1/Access | Repaired Exp. Utility Shielding 28150 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 28183 | -1/Access | Fabricated Exp. Melee Analysis Suite? 28612 | -1/Access | Repaired Mni. Fusion Reactor 28898 | -1/Access | Fabricated Exp. Q-thruster (x1) 28926 | -1/Access | Local fabrication network quarantined 28976 | -1/Access | Entered Command 28994 | -1/Command | Spotted B-99 Colossus 29108 | -1/Command | Spotted M Guard 29109 | -1/Command | Spotted M Guard 29109 | -1/Command | Spotted Combat Programmer 29130 | -1/Command | Spotted Combat Programmer 29131 | -1/Command | Destroyed Combat Programmer 29143 | -1/Command | Destroyed Combat Programmer 29189 | -1/Command | Met MAIN.C 29206 | -1/Command | 0b10 Conduit disabled 29212 | -1/Command | Destroyed MAIN.C Shell 29213 | -1/Command | MAIN.C activated Command garrisons 29216 | -1/Command | Found Prototype Protection 29232 | -1/Command | Destroyed MAIN.C 29234 | -1/Command | Build established: Machinist-Sprinter 29236 | -1/Command | Found Prototype Reactor 29244 | -1/Command | Identified Zero-point Reactor 29247 | -1/Command | Found Prototype Protection 29442 | -1/Command | Destroyed all MAIN.C guards 29455 | -1/Command | Discovered new exit (range 7) 29469 | -1/Command | Spotted Alpha 7 29493 | -1/Command | Destroyed Alpha 7 29517 | -1/Command | Identified Centrium Heavy Armor Plating 29575 | -1/Command | Identified Exp. Powered Armor 29623 | -1/Command | Found Exp. Core Analyzer 29626 | -1/Command | Found Prototype Processor 29626 | -1/Command | Identified Exp. Targeting Computer 29647 | -1/Command | Spotted B-99 Colossus 29894 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-100) 30201 | -1/Command | Spotted B-99 Colossus 30242 | -1/Command | Warped through subspace to slip node 30242 | -1/Command | Discovered new exit (range 4) 30312 | -1/Command | Entered Access_0 30313 | -1/Access_0 | Sensed 4 artifacts in vicinity 30313 | -1/Access_0 | Met Architect 30345 | -1/Access_0 | Architect warped through subspace 30352 | -1/Access_0 | Destroyed A8 30361 | -1/Access_0 | Found Exp. Phase Shifter 30406 | -1/Access_0 | Architect warped through subspace 30412 | -1/Access_0 | Found Exp. Phase Shifter 30443 | -1/Access_0 | Found Exp. Phase Shifter 30451 | -1/Access_0 | Architect warped through subspace 30461 | -1/Access_0 | Destroyed 8 combat bots 30472 | -1/Access_0 | Subspace Access Node disabled 30480 | -1/Access_0 | A6 warped into view 30499 | -1/Access_0 | Architect warped through subspace 30511 | -1/Access_0 | Destroyed A6 30536 | -1/Access_0 | Architect warped through subspace 30554 | -1/Access_0 | Found Exp. Phase Shifter 30572 | -1/Access_0 | Architect warped through subspace 30588 | -1/Access_0 | Subspace Access Node disabled 30593 | -1/Access_0 | Architect warped through subspace 30601 | -1/Access_0 | Found Integrity Redistributor 30616 | -1/Access_0 | A5 warped into view 30619 | -1/Access_0 | Destroyed A5 30635 | -1/Access_0 | Architect warped through subspace 30656 | -1/Access_0 | Found Prototype Device 30656 | -1/Access_0 | Identified Desublimator 30671 | -1/Access_0 | Architect warped through subspace 30702 | -1/Access_0 | Architect warped through subspace 30745 | -1/Access_0 | Architect warped through subspace 30752 | -1/Access_0 | A4 warped into view 30769 | -1/Access_0 | Destroyed A4 30791 | -1/Access_0 | Architect warped through subspace 30837 | -1/Access_0 | Architect warped through subspace 30859 | -1/Access_0 | Architect warped through subspace 30885 | -1/Access_0 | Architect warped through subspace 30891 | -1/Access_0 | Destroyed A2 30892 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 30895 | -1/Access_0 | Found Prototype Device 30895 | -1/Access_0 | Identified ST Field Compressor 30907 | -1/Access_0 | Architect warped through subspace 30915 | -1/Access_0 | Found Exp. Phase Shifter 30930 | -1/Access_0 | Architect warped through subspace 30954 | -1/Access_0 | Found Core Regenerator 30954 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 30977 | -1/Access_0 | Architect warped through subspace 31002 | -1/Access_0 | Architect warped through subspace 31010 | -1/Access_0 | A3 warped into view 31017 | -1/Access_0 | Destroyed A3 31029 | -1/Access_0 | Architect warped through subspace 31033 | -1/Access_0 | Found Prototype Ballistic Gun 31033 | -1/Access_0 | Identified A3's Sniper Rifle 31038 | -1/Access_0 | Started Test 138-B, establishing a local singularity 31038 | -1/Access_0 | Started Test 138-B, establishing a local singularity 31038 | -1/Access_0 | Started Test 138-C, cascade imminent 31038 | *** | Destroyed Tau Ceti IV! Last Messages --------------- Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-END Connecting to Singularity Gate... Test 138 successfully terminated. 31038_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# #???????????????????????? | | ?????????????????""" """"????????????????????? | | ???????????????#"""" """"????????????????????? | | ???????????????#" "#???????????????????? | | ???????????????"" ""#??????????????????? | | ???????????????"" 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A""#???????????????????? | | ??????????????#"""""!* """""#??????????????????? | | ??????????????###### [! ######??????????????????? | | ???????????????????#!*! #???????????????????????? | | ?????????????????###! #???????????????????????? | | ?????????????????# # #???????????????????????? | | ?????????????????# ; #???????????????????????? | | ?????????????????#;; #???? #?????????????????? | | ?????????????#####; ### #?????????????????? | | ????????????##" "# #?????????????????? | | ????????????# ##?????????????????? | | ????????????# """" #??????????????????? | | ????????????# "& ####"" ##?##???????????????? | | ????????????# """" ##??#"###?# ???????????????? | | ????????????# ###? #???# #???????????????? | | ????????????######" #?##???# #???????###???### | | ?????????????????##" ######## #?????###"#####"# | | ?????????????????? "# #?????#"" """"" " | | ??????????????????# ## ######## ####### [= | | ??????????????????# ### #??????# !! | | ??????????????????# #?# #??????# *! | | ??????????????????# #?# ######## #######" *!! | | ??????????????????##??# #?????#"" """ " " | | ??????????????????????########## #?????###"#####"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 69 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 91 EM Shielding 4 Armor Coverage 400 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Melee Accuracy 48 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 97 Defensive Hacking 57 Item Schematics ----------------- Cld. Q-thruster | -3/Quarantine | Hacked Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked Exp. Actuator Array | -3/Quarantine | Hacked Exp. Force Field | -3/Quarantine | Hacked Dimensional Manipulator | -3/Quarantine | Hacked Exp. Q-thruster | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Hacked Exp. Melee Analysis Suite | -3/Section 7 | Hacked Adv. Powered Armor | -3/Section 7 | Hacked Imp. Q-thruster | -2/Testing | Hacked Exp. Energy Well | -1/Access | Hacked Exp. Utility Shielding | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Spear | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Exp. System Shield | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Femtoactuators | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Cld. Q-thruster | x1 | -2/Research Exp. Energy Well | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Core Reset Matrix Integrated Singularity Reactor LRC Armor Core Membrane Integrity Redistributor High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed GhostStorageNanovents Manual? 0 Play Time 05:36:03 Cumulative 890.1 hours Start 2020.06.18 @ 13:44:27 End 2020.06.20 @ 00:25:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 733 Rogue 693 Adventurer 40 Explorer 0 Win Type 5 Total 93 Types 56/2/22/2/1/4/6 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b2ec766-3de6-484d-98e8-66ec29b3c1f1