Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.07 @ 02:02:04 Player: MudToeberg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (446) 446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2171 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 47/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle Light Cannon Improved Light Cannon > --- INVENTORY (18) --- Light Ion Engine Improved Aluminum Leg Compact Wheel Large Storage Unit Large Storage Unit Advanced Weight Redist. System Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Compact Wheel Large Storage Unit Large Storage Unit Advanced Weight Redist. System Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 26 | 6 10 7 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 1 | . . 1 . Storage 4 | 1 2 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 6 4 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 5 | . 2 2 1 Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 98 97 100 Engine 12 | . 14 11 9 Treads 25 | . 28 22 18 Device 3 | . . 8 9 Storage 17 | . 14 22 18 Processor 12 | . 12 11 9 Energy Gun 2 | . 4 . . Ballistic Gun 6 | . 7 3 18 Ballistic Cannon 13 | . 10 16 18 Launcher 3 | . 5 . . Naked Turns . | . . . . Heaviest Build 65 | 11 41 61 65 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 18 | 6 12 18 18 Average Capacity 12 | 5 9 18 18 Most Carried 8 | 4 6 8 7 Average Carried 4 | 2 5 4 6 Final Capacity 18 | 6 12 18 18 Final Carried 8 | 4 5 8 7 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 528 | 156 221 151 . Remotely . | . . . . Salvage Created 466 | . 276 190 . Parts 40 | . 26 14 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 10 8 . Guns 9 | . 6 3 . Cannons 7 | . 3 4 . AOE 2 | . 1 1 . Classes Destroyed 7 | . 5 2 . Builder 3 | . 3 . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 12 | . 6 6 . Grunt 5 | . 4 1 . Sentry 1 | . . 1 . Best Kill Streak 6 | . 6 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 404 | . 217 187 . Core 21 | . 12 9 . Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 97 . Volleys Fired 41 | . 22 19 . Largest 2 | . 2 2 . Hottest 75 | . 75 74 . Shots Fired 82 | . 44 38 . Gun 31 | . 21 10 . Cannon 44 | . 17 27 . Launcher 7 | . 6 1 . Special . | . . . . Kinetic 69 | . 32 37 . Thermal . | . . . . Explosive 7 | . 6 1 . Electromagnetic 6 | . 6 . . Robot Hit Streak 22 | . 22 8 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 31 26 . Core Hits 32 | . 22 10 . Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1437 | . 889 548 . Guns 315 | . 190 125 . Cannons 513 | . 226 287 . Explosions 609 | . 473 136 . Melee . | . . . . Ramming . | . . . . Kinetic 778 | . 366 412 . Thermal 59 | . 59 . . Explosive 550 | . 414 136 . Electromagnetic 50 | . 50 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . 48 4 . Projectiles 20 | . 16 4 . Explosions 32 | . 32 . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact . | . . . . Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 48 9 . Average Temperature 11 | . 17 4 . Received Heat Transfer 132 | . 90 42 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 251 | . 187 251 70 Average Influence 75 | . 51 125 66 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 90 100 Level 1 3 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 16 14 1 Peak Tracking Total 4 | . 4 4 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 6 | . 6 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1367 | 82 751 483 51 Spaces Moved 682 | 45 385 227 25 Core 7 | 7 . . . Treads 675 | 38 385 227 25 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 170 | 148 167 180 180 Slowest Speed 180 | 160 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 74 21 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . 33 4 . Melee . | . . . . Projectile . | . . . . AOE 37 | . 33 4 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 800 | 60 446 263 31 Wait 19 | . 19 . . Move 679 | 44 384 226 25 Hop . | . . . . Pick Up 27 | 10 7 8 2 Fast Attach . | . . . . Attach 12 | 6 1 2 3 Detach . | . . . . Swap 14 | . 9 5 . Drop 8 | . 4 3 1 Fire 41 | . 22 19 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 6) 805 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Entered another Materials area 834 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Discovered new exit (range 15) 1312 | -9/Materials | Discovered new exit (range 3) 1317 | -9/Materials | Entered another Materials area 1317 | -8/Materials | Evolved 2 slots: Weapon x2 1368 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf cleans the Atomic Centrifuge. Atomic Centrifuge disabled. K-01 Serf collects debris. Acquired 19 matter. Acquired Lgt. Assault Rifle. Acquired 8 matter. Y-45 Defender destroyed. Acquired 43 matter. Acquired 15 matter. EXIT=FOUND PARAMETERS=WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. O-16 Technician locks terminal. Acquired Adv. Targeting Computer. Discarded Targeting Computer. Acquired Adv. Weight Redist. System. 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