Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 23:07:40 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (291) 1455 Value Destroyed (14085) 14085 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (6420) 6420 TOTAL SCORE: 30680 Bonus ------- High Alert Combat Kills 2230 Follower Combat Kills 390 Entered Garrisons 800 Used RIF Installer 3000 Cogmind --------- Core Integrity 996/1450 Matter 23/300 Energy 170/170 System Corruption 9% Temperature Cool (0) Movement Treading (270) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Heavy Siege Treads > --- UTILITY (12) ----- Huge Storage Unit Improved Targeting Computer Core Analyzer Graphene Brace (fused) Advanced Force Field Relay Coupler [NC] (3) Relay Coupler [Swarmer] (21) Relay Coupler [Swarmer] (53) > --- WEAPON (3) ------- Cooled Phase Gun Compact Mass Driver > --- INVENTORY (25) --- Phase Armor Improved Force Field Subatomic Replicator Cooled Phase Gun Cooled Phase Gun Disruptor Cannon Improved Matter Neutralizer Railgun Railgun Improved Proton Missile Launcher Fusion Bomb Launcher Core Stripper Katana Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Seismic Detector Core Analyzer Phase Armor Graphene Brace Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Disruptor Cannon Advanced Remote Datajack Katana > --- INVENTORY -------- Medium Treads Heavy Treads Heavy Siege Treads Improved Heavy Siege Treads High-capacity Storage Unit Improved Force Field Relay Coupler [Swarmer] Subatomic Replicator Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun Improved Matter Neutralizer Coil Gun Railgun Railgun Linear Accelerator Compact Mass Driver Improved Proton Missile Launcher Fusion Bomb Launcher Improved Datajack Sigix Broadsword [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Slots Evolved 16 | . . 2 2 . 2 2 . . . 2 2 . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . 2 . . . . . . Utility 10 | . . 1 1 . 1 1 . . . 2 . . . . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 285 | 6 4 22 27 10 25 33 13 10 17 12 4 3 6 12 46 24 11 Power 36 | 1 1 1 3 3 1 3 1 1 2 1 1 . 1 1 7 5 3 Engine 8 | 1 1 1 1 1 . . . . . . 1 . . . . 2 . Core 15 | . . . 2 2 1 3 1 1 2 1 . . 1 . 1 . . Reactor 13 | . . . . . . . . . . . . . . 1 6 3 3 Propulsion 58 | 2 . 10 9 . 4 2 3 . 3 3 . 3 3 2 8 4 2 Treads 31 | . . . 5 . 4 2 3 . 3 . . 3 . . 5 4 2 Leg 11 | . . . . . . . . . . 3 . . 3 2 3 . . Wheel 16 | 2 . 10 4 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 72 | 1 3 5 6 3 8 8 2 4 7 2 1 . . 2 11 7 2 Device 27 | . 1 3 2 1 2 2 . 1 1 1 . . . 1 6 5 1 Storage 6 | 1 1 1 2 . . . . . . . 1 . . . . . . Processor 6 | . . . . . . 3 . 1 . 1 . . . . . 1 . Hackware 17 | . . . . 1 4 1 1 2 4 . . . . . 3 . 1 Protection 15 | . 1 1 2 1 2 2 1 . 2 . . . . 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 119 | 2 . 6 9 4 12 20 7 5 5 6 2 . 2 7 20 8 4 Energy Gun 16 | 1 . . 2 1 3 2 1 2 . 1 . . . . 1 2 . Energy Cannon 16 | . . 2 1 . . 3 . . . 2 . . . 1 4 2 1 Ballistic Gun 31 | 1 . 4 5 2 3 1 1 1 2 2 . . 1 3 5 . . Ballistic Cannon 11 | . . . . . . 3 3 . 1 . 1 . . . 1 . 2 Launcher 11 | . . . 1 1 1 4 1 . 1 1 . . . 1 . . . Special Weapon 8 | . . . . . . . . . . . 1 . 1 1 4 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 1 1 . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 19 | . . . . . 5 5 . 1 1 . . . . . 4 2 1 Unidentified Prototypes 10 | . . . 4 . . 1 . . . . . . . . 2 1 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . Parts Lost 98 | . 1 12 3 5 5 8 4 1 9 5 . 1 1 3 20 7 13 Power 20 | . . 1 . 2 . 2 1 . 1 2 . . 1 1 3 3 3 Propulsion 27 | . 1 4 1 . 2 . 1 . 3 2 . 1 . . 6 1 5 Utility 30 | . . 3 1 1 3 3 1 1 4 . . . . . 9 1 3 Weapon 21 | . . 4 1 2 . 3 1 . 1 1 . . . 2 2 2 2 Highest Loss Streak 6 | . 1 6 2 1 2 3 1 1 2 2 . 1 1 2 5 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 84 98 91 97 94 94 98 87 77 88 88 94 95 86 78 72 Engine 2 | . 14 10 3 5 . . . . . . 4 5 1 . . 1 5 Core 5 | . . . 6 3 7 9 13 13 12 7 5 5 6 5 1 . . Reactor 1 | . . . . . . . . . . . . . . 4 6 5 1 Treads 16 | . . . 6 27 28 26 25 26 23 9 5 4 6 . 3 17 13 Leg 4 | . . . . . . . . . . 7 15 15 21 31 18 . . Wheel 3 | . 23 26 20 . . . . . . . . . . . . . . Device 11 | . . 10 17 9 9 13 6 12 9 6 10 10 10 6 10 19 12 Storage 6 | . 14 11 9 9 7 6 6 6 6 5 5 5 5 5 4 4 4 Processor 4 | . . . . . . 6 6 9 6 6 10 10 10 10 7 5 8 Hackware 7 | . . . . 1 13 4 8 5 1 17 15 15 15 11 13 11 13 Protection 4 | . 10 3 8 8 5 4 6 1 5 . . . . 3 2 . . Energy Gun 7 | . 14 2 7 10 18 13 3 5 12 4 5 5 5 5 1 2 4 Energy Cannon 1 | . . 8 2 . . 2 . . . 2 5 5 5 . 4 . . Ballistic Gun 6 | . 14 11 16 16 1 . 4 7 3 4 . . 3 7 3 . . Ballistic Cannon 1 | . . . . . . 1 10 4 2 . 1 5 1 . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 12 28 38 62 64 75 73 74 75 93 87 125 125 128 142 156 164 140 Greatest Support 215 | 26 26 48 60 60 80 98 106 106 111 80 48 75 108 108 196 215 168 Greatest Overweight (x) 4 | . 2 2 3 1 1 . . . 1 4 2 2 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 9 15 17 20 20 20 20 20 20 20 23 25 25 25 25 25 25 Most Carried 25 | 4 10 13 20 18 20 20 20 20 20 19 19 21 24 25 25 25 24 Average Carried 18 | 2 7 9 15 16 16 19 18 19 17 17 18 19 21 22 23 23 18 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 10 12 15 17 20 20 20 20 19 16 19 21 23 25 19 25 17 Class Distribution -------------------- 21% | Tank 20% | Gunner 15% | Bothacker-Gunner 11% | Mutant 9% | Bothacker-Mutant 7% | Scavenger-Mutant 4% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Waste Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Botlord-Gunner | -3/Research Bothacker-Mutant | -3/Quarantine Gunner | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Matter Collected 6966 | 213 163 464 812 663 374 525 507 291 371 163 137 35 43 321 944 450 490 Remotely 115 | . . 115 . . . . . . . . . . . . . . . Salvage Created 13680 | . 307 1854 1416 999 1423 836 686 516 740 838 67 71 49 455 1566 1081 776 Parts 651 | . 27 106 96 53 54 37 33 29 36 20 6 3 2 22 68 40 19 Haulers Intercepted 10 | . 1 4 4 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . 3 . . 2 1 . 1 . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Combat Hostiles Destroyed 238 | . 7 24 29 22 22 14 19 9 20 12 1 1 1 6 23 10 18 Melee 3 | . . . . . . . . . . . . . . . 1 2 . Guns 150 | . 7 12 26 22 19 9 7 8 13 4 . 1 1 4 9 8 . Cannons 61 | . . 12 3 . . 3 6 1 4 1 1 . . 1 11 . 18 AOE 16 | . . . . . . 1 6 . 3 5 . . . 1 . . . Classes Destroyed 17 | . 5 5 . 2 1 2 1 . . . . . . . . . 1 Worker 11 | . 1 1 2 . 3 . . . . . . . . . 1 3 . Builder 7 | . . 2 3 . . 1 . . . . . . . . . 1 . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . Hauler 10 | . 1 4 4 . . . . 1 . . . . . . . . . Recycler 15 | . . 7 2 . 3 1 . . . . . . . . . 2 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . Watcher 5 | . 1 1 . . . . . 1 . . . . . . . 1 1 Swarmer 58 | . 3 4 16 3 4 . 8 3 10 . . . . . 1 . 6 Grunt 99 | . 4 12 6 10 14 6 6 4 6 9 1 . 1 3 6 5 6 Brawler 4 | . . . . 1 . 1 . . 1 . . . . . 1 . . Duelist 6 | . . 1 1 2 1 1 . . . . . . . . . . . Sentry 32 | . . 7 6 5 2 2 3 1 1 . . 1 . 1 2 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 13 | . . . . . . 2 . . 1 2 . . . . 6 2 . Programmer 19 | . . . . 1 1 2 . 1 . 1 . . . 1 6 3 3 Behemoth 5 | . . . . . . . 2 . 1 . . . . 1 1 . . Best Kill Streak 9 | . 3 9 8 5 6 5 6 3 5 7 1 1 1 3 4 3 5 Combat Bots Only 8 | . 3 7 8 5 5 4 6 3 5 7 1 1 1 3 4 2 5 Max Kills in Single Turn 4 | . 2 2 3 2 2 2 4 2 3 2 1 1 1 2 2 1 2 Gunslinging 1 | . 1 . 1 1 . . . 1 1 . . . . 1 . . . Exploded 4 | . . . . . . 1 4 . 3 2 . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Hostile Shots Fired 1769 | . 20 121 123 89 139 192 107 70 165 68 6 11 12 61 330 127 128 Missed 526 | . 4 30 24 22 46 52 39 23 65 18 2 3 4 27 111 31 25 Damage Taken 20456 | . 165 1289 1425 1016 1350 1969 962 547 1538 769 64 145 111 578 4420 1721 2387 Core 2299 | . 29 211 230 55 127 267 134 5 126 97 . . 32 32 521 145 288 Absorbed by Shields 456 | . . . . . . . . . . 45 24 52 42 52 204 . 37 Reduced by Siege Mode 154 | . . . . . . . . . . . . . . . 45 . 109 Redirected to Core 11 | . . . . . . . . . . . . . . . . 11 . Redirected to Shielding 116 | . 6 2 . . . . . . . . . . . . 108 . . Ignored by Resistances 124 | . . . . . 55 69 . . . . . . . . . . . Core Remaining (%) 70 | 100 88 47 . 48 81 . . . 37 90 . . . 94 . 48 . Volleys Fired 793 | . 27 102 78 59 68 60 31 30 54 24 5 5 5 23 102 73 47 Largest 3 | . 2 2 3 3 3 3 3 3 3 2 3 3 3 3 3 1 2 Hottest 279 | . 70 91 138 150 192 213 181 204 224 178 226 226 213 213 279 105 132 Shots Fired 1816 | . 54 203 232 170 200 145 86 76 134 42 11 15 7 58 225 75 83 Gun 1318 | . 54 130 208 168 199 99 38 62 115 23 4 5 2 48 107 56 . Cannon 453 | . . 73 23 . . 39 45 14 18 13 5 10 1 7 106 16 83 Launcher 24 | . . . 1 2 1 7 3 . 1 6 . . . 3 . . . Special 21 | . . . . . . . . . . . 2 . 4 . 12 3 . Kinetic 815 | . 27 106 144 105 36 23 62 44 47 14 3 5 1 31 84 . 83 Thermal 917 | . 27 97 76 63 163 108 21 32 86 18 6 10 2 24 123 61 . Explosive 14 | . . . 1 2 1 7 3 . . . . . . . . . . Electromagnetic 49 | . . . 11 . . 7 . . 1 10 . . . 3 6 11 . Robot Hit Streak 34 | . 7 16 13 12 21 9 12 9 7 5 2 2 3 18 10 17 34 Robot Miss Streak 6 | . 3 3 6 6 5 3 3 2 3 3 2 5 1 3 4 2 3 Penetration Max 2 | . . . 1 1 1 . . 1 . . . . . 1 2 . 1 Secondary Targets 21 | . 1 . 5 8 3 . . 1 2 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 1 . . . . 1 . . . Capacitor 66 | . . . . . . . . . . . . . . . . 66 . Shots Hit Robots 1144 | . 34 132 117 94 149 89 54 50 69 21 5 3 4 36 146 74 67 Core Hits 532 | . 16 62 55 50 58 47 36 17 31 21 3 1 1 18 56 28 32 Critical Kills 14 | . . . 1 1 . . 1 2 3 . . 1 . 2 2 1 . Critical Parts Destroyed 10 | . . . 1 2 1 . . . 4 . . . . 1 1 . . Critical Strikes 66 | . 2 3 5 6 10 7 4 4 7 . 1 2 . 3 3 5 4 Burn 32 | . 2 3 3 3 9 7 1 . . . . . . . . 4 . Meltdown 2 | . . . . . . . . . . . . . . . 1 1 . Destroy 22 | . . . 2 3 1 . 1 2 7 . . 1 . 3 2 . . Blast 10 | . . . . . . . 2 2 . . 1 1 . . . . 4 Melee Attacks 92 | . . . . . 9 7 1 3 1 . . . . 1 12 53 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . 2 1 1 . . . . . 1 3 48 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 3 2 . . . . . . . . 5 6 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29221 | . 414 1999 2509 2180 3208 2531 1758 1245 1822 1292 114 79 27 1007 4091 2309 2636 Guns 17243 | . 414 1132 2243 1815 2933 1348 591 937 1297 292 27 54 27 742 1898 1493 . Cannons 8269 | . . 867 205 . . 491 711 308 236 251 87 25 . 102 2041 309 2636 Explosions 3050 | . . . 61 365 275 692 456 . 289 749 . . . 163 . . . Melee 657 | . . . . . . . . . . . . . . . 150 507 . Ramming 2 | . . . . . . . . . . . . . . . 2 . . Kinetic 11601 | . 177 968 1407 1130 576 272 987 666 572 176 56 25 . 472 1481 . 2636 Thermal 14076 | . 237 1031 946 685 2632 1658 315 579 1147 366 58 54 27 372 2328 1641 . Explosive 1381 | . . . . 365 . 513 456 . . 47 . . . . . . . Electromagnetic 1504 | . . . 156 . . 88 . . 103 703 . . . 163 130 161 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 657 | . . . . . . . . . . . . . . . 150 507 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 5 7 . . . 1 6 1 . . . . 24 32 9 Average Corruption 11 | . . . 5 6 . . . 1 2 1 . . . . 17 27 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 232 | . . . 19 68 . . . 1 16 . . . . . 32 85 11 Message Errors 52 | . . . 3 17 . . . . 4 . . . . . 7 18 3 Matter Fused 56 | . . . 3 14 . . . 1 3 . . . . . 11 21 3 Heat Flow Errors 20 | . . . 1 8 . . . . 1 . . . . . 1 9 . Energy Discharges 27 | . . . 4 9 . . . . 1 . . . . . 3 9 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . 3 1 Parts Fused 3 | . . . . 1 . . . . . . . . . . 1 1 . Data Loss (minor) 24 | . . . 1 10 . . . . 3 . . . . . 1 9 . Data Loss (major) 11 | . . . 2 1 . . . . . . . . . . 4 4 . Misfires 15 | . . . 2 5 . . . . 1 . . . . . 1 5 1 Alerts 7 | . . . 1 2 . . . . 1 . . . . . 2 1 . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 11 | . . . 2 1 . . . . 2 . . . . . 1 3 2 Overload Shots 16 | . . . . . . . . . . . . . . . . 16 . Effects 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . Overflow Damage 249 | . . 2 . 8 99 54 . 14 . 1 . . . . . 31 40 Projectiles 76 | . . 2 . . . 13 . 14 . 1 . . . . . 6 40 Explosions 148 | . . . . 8 99 41 . . . . . . . . . . . Melee 25 | . . . . . . . . . . . . . . . . 25 . Knockbacks 45 | . . . . . . 7 3 3 . . . . . . 2 . 30 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . 7 3 3 . . . . . . 2 . 26 Secondary 4 | . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 280 | . . . 34 6 . 240 . . . . . . . . . . . Shots 6 | . . . 1 1 . 4 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 60 194 149 316 158 368 324 48 418 96 125 353 51 256 367 183 144 Average Temperature 64 | . 24 52 23 61 37 120 61 20 106 32 61 169 27 63 75 70 58 Received Heat Transfer 4384 | . 66 531 459 306 483 567 246 177 703 153 26 12 33 111 236 87 188 Effects 7 | . . . . . . 1 2 . 4 . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . . . Interference 3 | . . . . . . . 1 . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . 1 . 4 Total Turns 77 | . . . . . . . . . . . . . . . 17 . 60 Longest Duration 27 | . . . . . . . . . . . . . . . 17 . 27 Robots Corrupted 3 | . . . . . . . . . . 2 . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . Parts Fried 12 | . . . . . . . . . . 8 . . . 1 . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 3 1 . . . . . . . . 2 1 . Combat Hostiles 6 | . . . . . 3 1 . . . . . . . . 2 . . Parts Melted 48 | . 3 2 2 2 12 8 2 . 2 3 . . . 1 6 5 . Heat Transferred 23508 | . 851 2442 1793 1405 4703 3323 629 777 1445 435 87 74 37 520 2772 2215 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . 1 . . 1 1 . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Peak Influence 1675 | . 316 409 814 1675 1117 554 900 472 843 982 457 198 20 195 229 291 688 Initial 879 | . . 48 113 520 879 418 300 472 156 442 378 159 . 14 109 108 82 Average 488 | . 175 211 516 1162 964 404 719 223 474 804 416 123 11 100 115 152 407 Maximum Alert Level 5 | . 1 2 3 5 4 2 3 2 3 3 2 . . . 1 1 2 Low Security (%) 32 | 100 51 37 9 . . . . 45 15 . . 100 100 100 96 67 18 Level 1 18 | . 48 59 22 . . 35 11 38 24 . 3 . . . 3 32 28 Level 2 18 | . . 3 31 14 . 64 17 15 31 18 96 . . . . . 53 Level 3 22 | . . . 36 29 93 . 71 . 28 81 . . . . . . . Level 4 6 | . . . . 44 6 . . . . . . . . . . . . Level 5 1 | . . . . 12 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 4 2 . 7 4 . 3 . 3 1 . 1 . 8 3 5 Investigation 6 | . 2 3 . . . . . . . . . . 1 . . . . Extermination 7 | . . . . . 1 1 . 1 . . . . . . 2 1 1 Reinforcement 17 | . . 1 1 . 3 1 . 1 . 3 . . . . 3 2 2 Assault 8 | . . . 1 . 3 1 . . . . 1 . . . . . 2 Garrison 5 | . . . . . . 1 . 1 . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 . . . . 1 . 1 Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Distress Signals 18 | . 1 1 3 . 2 1 . . . 3 . . . . 3 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 15 36 42 31 40 19 25 17 24 23 7 1 5 7 43 17 55 Peak Tracking Total 10 | . 4 7 9 5 9 4 6 5 6 7 3 1 5 3 7 4 10 Tactical Retreats 33 | . 3 2 2 8 4 . 1 3 3 . . . . . 2 . 5 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Traps Triggered 20 | . . 1 . 7 . . 2 . 4 1 1 . . 2 . 2 . Indirectly 1 | . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Machines Disabled 51 | . . . 5 7 2 6 . . 10 14 . . . 1 . 5 1 Max in Single Turn 9 | . . . 1 2 2 2 . . 1 9 . . . 1 . 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . 1 . Garrison Relay 8 | . . . . 4 . . . . 3 . . . . 1 . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Machines Accessed 43 | . 4 5 6 3 4 5 2 4 . 1 1 . 2 . 2 4 . Terminals 31 | . 2 4 5 3 3 2 2 3 . . 1 . 1 . 2 3 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 2 . 1 . . . . 1 . . 1 . Total Hacks 100 | . 8 15 13 10 11 15 4 7 . 3 1 . 4 . 4 5 . Successful 40 | . 4 5 5 2 4 7 1 4 . 2 1 . 2 . 1 2 . Failed 60 | . 4 10 8 8 7 8 3 3 . 1 . . 2 . 3 3 . Catastrophic 11 | . 1 2 1 . 1 1 . . . 1 . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 51 | . 4 15 8 . 5 8 . 2 . 2 . . . . 4 3 . Terminals 80 | . 6 13 12 10 9 10 4 5 . . 1 . 2 . 4 4 . Fabricators 5 | . . . . . . 2 . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 2 3 . 2 . . . . 2 . . 1 . Terminal Hacks 24 | . 2 4 4 2 2 4 1 2 . . 1 . . . 1 1 . Record 1 | . . . . . . . . . . . . . . . . 1 . Part Schematic 2 | . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . 1 . . . . . . . . . Unreport Threat 6 | . . 2 . . 2 1 . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . 3 . . 1 . . . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . 2 3 . 2 . . . . 2 . . 1 . Unlock Access 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 . Coupler Status 5 | . . . . . 1 2 . 1 . . . . 1 . . . . Unauthorized Hacks 4 | . 2 1 . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 3 5 3 3 4 1 3 . 1 . . 1 . 2 3 . Full Trace Events 3 | . . 1 . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Used RIF Installer 6 | . . . . 1 . . 2 . 1 . . . . 2 . . . Coupler Efficiency 2 | . . . . . . . . . . . . . . 2 . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 39 | . . . . . 7 3 . 1 1 . 2 . 2 . 13 7 3 Non-combat 15 | . . . . . 5 3 . 1 . . . . . . 3 3 . Combat 24 | . . . . . 2 . . . 1 . 2 . 2 . 10 4 3 Robot Hacks Applied 46 | . . . . . 9 5 . 2 1 . 1 . 2 . 16 7 3 parse_system 4 | . . . . . 1 2 . . . . . . . . 1 . . no_distress 3 | . . . . . 1 . . . . . . . . . 2 . . ignore_repairs 1 | . . . . . . . . . . . . . . . 1 . . drop_inventory 4 | . . . . . 1 1 . . . . . . . . . 2 . ignore_parts 1 | . . . . . . 1 . . . . . . . . . . . purge_threat 2 | . . . . . . . . 2 . . . . . . . . . map_route 5 | . . . . . 3 1 . . . . . . . . 1 . . locate_prototypes 1 | . . . . . . . . . . . . . . . . 1 . report_prototypes 2 | . . . . . . . . . . . . . . . . 2 . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . 1 . . . . . . . . . . . . amplify_resonance 5 | . . . . . . . . . . . . . 1 . 3 1 . disable_weapons 1 | . . . . . 1 . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . 2 . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . overwrite_iff 10 | . . . . . . . . . . . 1 . . . 5 1 3 formatsys_high 2 | . . . . . 1 . . . 1 . . . . . . . . Relay Couplers Released 40 | . . . . 22 . 3 . . 11 . . . . 4 . . . Machine Destruction 37 | . . . . 19 . 3 . . 11 . . . . 4 . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . Attached 14 | . . . . . 3 1 . 2 4 . . . . . 3 . 1 Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 1 1 . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . . Robots Rewired 5 | . . . . 4 . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Total Allies 20 | . . . . 4 1 . 2 . 1 . 2 . . . 5 2 3 Largest Group 4 | . . . . 4 1 . 2 . 1 . 1 . . . 1 1 1 Highest-Rated Group 106 | . . . . 106 32 . 89 . 41 . 47 . . . 64 49 30 Highest-Rated Ally 64 | . . . . 31 32 . 51 . 41 . 47 . . . 64 49 30 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . 15 . . 16 . . . 6 . . . 8 5 11 Total Damage 1548 | . . . . 335 . . 506 . . . 169 . . . 216 205 117 Kills 10 | . . . . 3 . . 5 . . . 1 . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . 1 . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Turns Passed 15729 | 57 429 897 1138 2048 1305 1517 876 609 1159 481 344 545 144 541 1584 1649 406 Spaces Moved 7122 | 50 282 498 630 791 573 739 462 277 517 199 137 202 55 221 605 800 84 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 4585 | . . . 86 791 573 739 462 277 517 103 . 5 29 . 119 800 84 Legs 1163 | . . . . . . . . . . 96 137 197 26 221 486 . . Wheels 1371 | 47 282 498 544 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 86 170 167 165 160 160 160 160 190 260 190 190 155 152 152 Average Speed 168 | 88 94 94 121 229 176 166 160 160 176 198 237 260 227 190 185 152 163 Slowest Speed 410 | 100 110 130 410 250 250 167 165 160 240 400 260 270 270 190 260 155 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 35 | 4 44 54 54 83 20 19 49 8 52 8 4 84 3 39 23 85 9 Regions Visited 17 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . 1 . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 57 | . . . . . 8 34 . 1 . . . . . . 3 11 . Terrain Destroyed 309 | . . . 22 78 8 64 6 4 11 20 3 8 . 8 46 14 17 Melee 13 | . . . . . . 2 . 1 . . . . . . . 10 . Projectile 102 | . . . 7 7 . 1 . 3 3 1 3 8 . 2 46 4 17 AOE 194 | . . . 15 71 8 61 6 . 8 19 . . . 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Fac Was Fac Gar Res Qua Res Total 9354 | 59 390 721 864 916 712 901 529 379 654 237 148 210 68 293 874 1133 266 Wait 773 | . 68 85 68 20 25 33 7 50 39 3 . . . 24 80 155 116 Move 7110 | 49 281 497 630 790 572 739 461 277 516 198 137 201 55 220 604 799 84 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 122 | 4 6 6 24 5 10 14 8 5 8 . 2 . . 4 11 15 . Fast Attach 94 | 6 2 11 9 4 3 6 2 2 8 5 1 3 3 1 12 12 4 Attach 72 | . . 6 3 3 9 9 4 1 3 3 . . 1 3 14 6 7 Detach 28 | . 1 3 1 1 2 5 2 . 2 . . 1 2 2 5 1 . Swap 124 | . 2 5 15 4 13 19 7 7 6 4 3 . 2 8 20 6 3 Drop 100 | . 3 6 36 1 1 9 6 4 8 . . . . 2 13 11 . Fire 793 | . 27 102 78 59 68 60 31 30 54 24 5 5 5 23 102 73 47 Melee 92 | . . . . . 9 7 1 3 1 . . . . 1 12 53 5 Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . Escape Stasis 27 | . . . . 16 . . . . 6 . . . . 5 . . . Rewire 14 | . . . . 13 . . . . . . . . . . . 1 . Trap 3 | . . . . . . . . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 189 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Destroyed 7 combat bots 781 | -9/Materials | Lost 6 parts (1p1n2u2w) 849 | -9/Materials | Discovered new exit (range 9) 1207 | -9/Materials | Discovered new exit (range 15) 1291 | -9/Materials | Core integrity fell below 50% 1311 | -9/Materials | Lost 3 parts (2n1u) 1384 | -9/Materials | Entered another Materials area 1384 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1785 | -8/Materials | Build established: Tank 2028 | -8/Materials | Discovered new exit (range 11) 2101 | -8/Materials | Destroyed 8 combat bots 2184 | -8/Materials | First assault squad dispatched 2522 | -8/Materials | Identified exit to Garrison 2522 | -8/Materials | Entered Garrison 2664 | -8/Garrison | Triggered checkpoint 2700 | -8/Garrison | Garrison Relay disabled 2834 | -8/Garrison | Triggered checkpoint 2876 | -8/Garrison | Lost 3 allies 2968 | -8/Garrison | Discovered new exit (range 12) 3178 | -8/Garrison | Triggered checkpoint 3209 | -8/Garrison | Garrison Relay disabled 3414 | -8/Garrison | Phase Generator disabled 3468 | -8/Garrison | Garrison Relay disabled 3701 | -8/Garrison | Discovered new exit (range 12) 3752 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Learned Factory security intel 3832 | -8/Garrison | Garrison Relay disabled 4126 | -8/Garrison | Triggered checkpoint 4302 | -8/Garrison | Triggered checkpoint 4322 | -8/Garrison | Core integrity fell below 50% 4346 | -8/Garrison | Installed Relay Interface Framework 4570 | -8/Garrison | Entered Factory 4570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4970 | -7/Factory | First assault squad dispatched 5049 | -7/Factory | Build established: Bothacker-Mutant 5842 | -7/Factory | Discovered new exit (range 15) 5875 | -7/Factory | Entered another Factory area 5875 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6153 | -6/Factory | Discovered new exit (range 8) 6311 | -6/Factory | Lost 3 parts (1p2w) 6710 | -6/Factory | Discovered new exit (range 12) 6782 | -6/Factory | Identified exit to Lower Caves 7058 | -6/Factory | Discovered exit to Lower Caves (range 16) 7062 | -6/Factory | Build established: Gunner 7392 | -6/Factory | Identified exit to Garrison 7392 | -6/Factory | Entered Garrison 7482 | -6/Garrison | Triggered checkpoint 7542 | -6/Garrison | Rescued a captive Derelict 7547 | -6/Garrison | Rescued a captive Derelict 7624 | -6/Garrison | Triggered checkpoint 7669 | -6/Garrison | Spotted B-75 Beast 7670 | -6/Garrison | Spotted B-75 Beast 7689 | -6/Garrison | Destroyed B-75 Beast 7713 | -6/Garrison | Destroyed B-75 Beast 7818 | -6/Garrison | Discovered new exit (range 15) 7864 | -6/Garrison | Expanded RIF knowledge: Program Shield 7992 | -6/Garrison | Triggered checkpoint 8087 | -6/Garrison | Discovered new exit (range 12) 8148 | -6/Garrison | Triggered checkpoint 8196 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 8268 | -6/Garrison | Entered Factory 8820 | -6/Factory | Garrison activated, responded to threat 8877 | -6/Factory | Identified exit to Garrison 8877 | -6/Factory | Entered Garrison 8992 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9023 | -6/Garrison | Spotted B-75 Beast 9025 | -6/Garrison | Triggered checkpoint 9053 | -6/Garrison | Triggered checkpoint 9081 | -6/Garrison | Garrison Relay disabled 9306 | -6/Garrison | Core integrity fell below 50% 9307 | -6/Garrison | Destroyed B-75 Beast 9401 | -6/Garrison | Discovered new exit (range 12) 9444 | -6/Garrison | Triggered checkpoint 9481 | -6/Garrison | Garrison Relay disabled 9601 | -6/Garrison | Triggered checkpoint 9689 | -6/Garrison | Triggered checkpoint 9863 | -6/Garrison | Discovered new exit (range 11) 9905 | -6/Garrison | Triggered checkpoint 9963 | -6/Garrison | Garrison Relay disabled 10036 | -6/Garrison | Entered Factory 10036 | -5/Factory | Evolved 2 slots: Utility x2 10148 | -5/Factory | Destroyed 7 combat bots 10476 | -5/Factory | Build established: Bothacker-Gunner 10509 | -5/Factory | Discovered new exit (range 6) 10517 | -5/Factory | Entered another Factory area 10517 | -4/Factory | Evolved 2 slots: Propulsion x2 10767 | -4/Factory | First assault squad dispatched 10861 | -4/Factory | Sucked down chute 10861 | -4/Factory | Entered Waste 10861 | -4/Waste | The area was eerily silent 11331 | -4/Waste | Discovered new exit (range 22) 11406 | -4/Waste | Entered Factory 11550 | -4/Factory | Identified exit to Garrison 11550 | -4/Factory | Entered Garrison 11684 | -4/Garrison | Triggered checkpoint 11686 | -4/Garrison | Spotted B-86 Titan 11725 | -4/Garrison | Destroyed B-86 Titan 11835 | -4/Garrison | Discovered new exit (range 11) 11874 | -4/Garrison | Triggered checkpoint 11939 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 11982 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 12043 | -4/Garrison | Garrison Relay disabled 12091 | -4/Garrison | Entered Research 12091 | -3/Research | Evolved 2 slots: Utility x2 12311 | -3/Research | Build established: Botlord-Gunner 12347 | -3/Research | Spotted B-86 Titan 12407 | -3/Research | Destroyed B-86 Titan 12819 | -3/Research | Found Fusion Bomb Launcher 13000 | -3/Research | Lost 3 parts (2n1u) 13116 | -3/Research | System corruption reached 10% 13152 | -3/Research | Lost 5 parts (1n3u1w) 13241 | -3/Research | Identified exit to Quarantine 13412 | -3/Research | Discovered new exit (range 9) 13438 | -3/Research | Garrison activated, responded to threat 13489 | -3/Research | Identified exit to Research 13518 | -3/Research | Lost 3 parts (1n2u) 13607 | -3/Research | Lost 4 parts (2p1n1w) 13675 | -3/Research | Entered Quarantine 13769 | -3/Quarantine | Found Quantum Capacitor 13852 | -3/Quarantine | Build established: Bothacker-Mutant 14107 | -3/Quarantine | Found Alien Artifact 14194 | -3/Quarantine | Found Sigix Broadsword 14344 | -3/Quarantine | Discovered exit to Research (range 12) 14569 | -3/Quarantine | Found Alien Artifact 14569 | -3/Quarantine | Identified Phase Armor 14630 | -3/Quarantine | Build established: Scavenger-Mutant 14753 | -3/Quarantine | Core integrity fell below 50% 14756 | -3/Quarantine | System corruption reached 30% 14798 | -3/Quarantine | Lost 5 parts (2p1n1u1w) 15049 | -3/Quarantine | Build established: Mutant 15082 | -3/Quarantine | Found Alien Impact Weapon 15294 | -3/Quarantine | Found Alien Artifact 15298 | -3/Quarantine | Found Alien Artifact 15324 | -3/Quarantine | Entered Research 15324 | -2/Research | Evolved 2 slots: Utility x2 15325 | -2/Research | Identified Subatomic Replicator 15325 | -2/Research | Identified Hpw. Transdimensional Reconstructor (x2) 15325 | -2/Research | Warped through subspace 15326 | -2/Research | Warped through subspace 15543 | -2/Research | Lost 5 parts (1p2n2u) 15574 | -2/Research | First assault squad dispatched 15730 | -2/Research | Self-destructed Last Messages --------------- jammed. 15694_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 15698_ System corrupted: Matter fused (-7). 15699_ Med. Treads destroyed. 15701_ Slug penetrates Wall. 15704_ G-73 Enforcer destroyed. 15707_ U-05 Engineer builds a Wall. 15718_ Hvy. Treads destroyed. 15718_ Scanalyzer disabled. 15719_ System corrupted: Matter fused (-7). 15719_ Slug penetrates P-80 Master. 15721_ U-05 Engineer builds a Wall. 15722_ Destroyed Gamma Rifle. 15722_ P-80 Master knocked back. 15722_ Quantum Capacitor destroyed. 15724_ U-05 Engineer builds a Wall. 15725_ Slug penetrates Wall. 15727_ Linear Accelerator destroyed. 15730_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? | | ???????????????????? | | ?????????????????????????????##############+## | | ????????????????????????????????????????? # | | ???????????????????????????????????????? ### | | ??????????????????????????????????????? #?# | | ??????????????????????????????????????# ]]] #?# | | ??????????????????????????????????????# ]] #?# | | ??????????????????????????????????????# ]] #?# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# !%[ | | ????????????????????????????????????###??????# % | | ???????????????????????????????##################+ | | ???????????????????????????????#%*# #???#% | | ???????????????????????#########%%+% #???#! | | ???????????????????????#"""S ""#!%#g! %%#####= | | ??????????????????????##" " #+##u! %[##%% [ | | ??????????????????????# p # h m %=+==[%= | | ??????????????????????# p #u !%##% #% | | ??????????????????????# @ p # R%%% # ## | | ??????????????????????# """ # u w #####? | | ??????????????????????# """ ####+########### | | ??????????????????????# """ H# R | | ??????????????????????# + | | ??????????????????????# # | | ??????????????????????# """ #w | | ??????????????????????# """ #/####### ##### | | ??????????????????????# """ # # #???? | | ??????????????????????# # # #???? | | ??????????????????????# # + #???? | | ??????????????????????############# # #???? | | ??????????????????????????????????# ## #???? | | ??????????????????????????????????# ## ##??? | | ??????????????????????????????????# ## +??? | | ??????????????????????????????????# ## ##??? | | ??????????????????????????????????# ## #???? | | ??????????????????????????????????# ## ##??? | | ??????????????????????????????????# [ # #??? | | ??????????????????????????????????#########! +??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????## ##??? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 50 Energy Generation 49 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 141 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed AutogunActuatorFlightbrick Manual? 0 Play Time 01:59:57 Cumulative 438.9 hours Start 2024.06.07 @ 22:50:40 End 2024.06.08 @ 23:07:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 491 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a72bc092-afcd-4460-990d-760e8f0616e2