Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.08 @ 13:18:11 Player: K.K.Y. Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (5438) 5438 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2074) 2074 TOTAL SCORE: 12627 Bonus ------- Follower Combat Kills 74 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg > --- UTILITY (7) ------ Improved Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (5) ---- Humpback Makeshift Light Armor Plating Improved System Restoration Module PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads Cooled Antigrav System > --- UTILITY ---------- Improved Cooling System Experimental Coolant Injector Huge Storage Unit Machine Analyzer Layered Medium Armor Plating Tech Extrapolator Improved System Restoration Module > --- WEAPON ----------- Plasma Sword Vibroblade > --- INVENTORY -------- Light Nuclear Core High-capacity Storage Unit Humpback Advanced Signal Interpreter Active Sensor Suite IFF Parser Advanced Terrain Scan Processor Powered Armor Makeshift Hacking Suite Improved Hacking Suite Authchip [Device] Authchip [Device] Authchip [Armor] Corruption Screen Coil Gun Improved Datajack Mining Laser Plasma Cutter Multitool Great Maul Powered Hammer Ripper [Rating: 92] Favorites ----------- Power Meta Core Engine Improved Deuterium Engine Power Core Meta Core Propulsion Spiked Treads Treads Spiked Treads Leg Improved VSS Leg Hover Unit Cooled Antigrav System Utility Machine Analyzer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Powered Armor Weapon Heavy Battle Rifle Energy Gun Thermic Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Slots Evolved 9 | . 1 . . . . 8 . . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . . 3 . . . Utility 5 | . 1 . . . . 4 . . . Weapon . | . . . . . . . . . . Parts Attached 120 | 5 14 7 10 6 2 43 . 32 1 Power 19 | 1 1 2 3 1 1 6 . 4 . Engine 12 | 1 1 2 2 . 1 3 . 2 . Core 7 | . . . 1 1 . 3 . 2 . Reactor . | . . . . . . . . . . Propulsion 27 | 2 3 1 2 2 . 7 . 10 . Treads 17 | 2 3 1 2 2 . 6 . 1 . Leg 9 | . . . . . . . . 9 . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 40 | . 6 2 1 3 . 16 . 11 1 Device 16 | . 2 1 . . . 7 . 5 1 Storage 7 | . 3 . 1 1 . . . 2 . Processor 6 | . 1 1 . 2 . . . 2 . Hackware 2 | . . . . . . 2 . . . Protection 9 | . . . . . . 7 . 2 . Artifact . | . . . . . . . . . . Weapon 34 | 2 4 2 4 . 1 14 . 7 . Energy Gun 13 | 2 2 1 1 . 1 3 . 3 . Energy Cannon 5 | . 1 . 1 . . 3 . . . Ballistic Gun 9 | . . 1 . . . 4 . 4 . Ballistic Cannon 3 | . . . 1 . . 2 . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 8 . 1 . Parts Lost 29 | . . 1 2 1 . 8 5 11 1 Power 6 | . . . 1 . . 2 1 2 . Propulsion 9 | . . . . . . 4 1 3 1 Utility 7 | . . 1 . 1 . . 1 4 . Weapon 7 | . . . 1 . . 2 2 2 . Highest Loss Streak 6 | . . 1 2 1 . 2 5 6 1 To Critical Strikes 3 | . . . . . . 1 1 1 . Average Backups 16 | 3 11 14 14 21 23 21 14 10 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . 1 . Utility 11 | 2 8 12 11 11 14 13 9 4 2 Weapon 3 | . 2 2 2 6 5 4 2 3 . Tool/Special . | . . . . . . . . . . Unused Backups 67 | . 2 1 6 8 10 13 14 10 3 Power 3 | . . . 1 . . . . 2 . Propulsion 1 | . . . . . . . . 1 . Utility 33 | . 2 1 5 4 1 5 9 3 3 Weapon 24 | . . . . 4 8 6 2 4 . Tool/Special 6 | . . . . . 1 2 3 . . Average Slot Usage (%) 87 | . 96 95 84 93 100 89 56 81 40 Engine 4 | . 10 12 2 . 10 5 3 5 . Core 5 | . . . 6 9 1 4 . 5 . Treads 20 | . 25 25 19 27 25 23 14 . . Leg 2 | . . . . . . . . 22 12 Device 10 | . 21 16 9 2 . 14 9 14 15 Storage 8 | . 10 12 9 10 12 6 3 3 . Processor 11 | . 2 3 9 16 25 12 9 8 6 Protection 1 | . . . . . . 6 . 2 . Energy Gun 3 | . 21 4 1 . 8 1 . 4 5 Energy Cannon 1 | . 2 10 . . . 4 . . . Ballistic Gun 6 | . . 8 9 10 12 3 3 6 . Ballistic Cannon 4 | . . . 7 10 3 3 3 . . Slashing Weapon 2 | . . . 6 6 . . 1 . . Peak Build Rating 92 | 5 12 17 55 60 35 92 70 78 28 Average Rating 45 | 4 9 14 36 47 34 70 44 62 27 On Entrance 25 | . 5 12 17 55 31 35 70 10 23 Avg Prop Armor Cover (%) 8 | . . . . . . 1 . 16 9 Naked Turns . | . . . . . . . . . . Heaviest Build 235 | 8 52 34 235 216 97 132 107 71 6 Greatest Support 126 | 40 40 40 40 62 42 126 104 95 16 Greatest Overweight (x) 5 | . 1 . 5 5 2 2 1 1 . Average Overweight (x) . | . . . . 2 2 1 . . . Largest Inventory Capacity 35 | 5 20 15 35 35 25 35 25 25 5 Average Capacity 21 | 5 13 15 20 29 25 25 16 17 5 Most Carried 35 | 5 18 15 30 35 25 25 25 25 5 Average Carried 20 | 3 11 14 18 29 24 24 16 12 4 Final Capacity 35 | 5 15 15 35 25 25 25 5 5 5 Final Carried 30 | 5 15 14 30 25 25 25 5 5 5 Class Distribution -------------------- 50% | Hacker-Mutant 17% | Derelict-Mutant 15% | Commander-Mutant 14% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Matter Collected 3410 | 250 148 94 420 181 40 1446 . 811 20 Remotely . | . . . . . . . . . . Salvage Created 6214 | 74 539 398 757 360 . 2940 . 1091 55 Parts 297 | 8 32 26 38 14 . 132 . 47 . Haulers Intercepted 7 | . 2 . . 1 . 3 . 1 . Recyclers Shooed 3 | 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 112 | . 9 12 13 7 . 55 . 16 . Melee 1 | . . . . . . 1 . . . Guns 57 | . 8 8 10 2 . 15 . 14 . Cannons 41 | . . 3 3 5 . 30 . . . AOE 5 | . 1 1 . . . 3 . . . Classes Destroyed 21 | 2 6 1 3 4 . 3 . 1 1 Worker 3 | . 2 . . . . 1 . . . Builder 6 | . 2 3 . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . 2 . . 1 . 3 . 1 . Recycler 6 | 1 . 2 . . . 2 . 1 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . . . . . . 3 . . . Turret 2 | . . . 2 . . . . . . Watcher 7 | . 3 . . . . 4 . . . Swarmer 21 | . 4 6 . . . 6 . 5 . Grunt 28 | . 5 . . 1 . 20 . 2 . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 15 | . . . . 3 . 8 . 4 . Hunter 10 | . . . . 1 . 6 . 3 . Programmer 16 | . . . . 1 . 13 . 2 . Heavy 1 | . . . . . . 1 . . . Artisan 1 | . . . 1 . . . . . . Subdweller 13 | . . . 13 . . . . . . Tinkerer 1 | . . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . . Best Kill Streak 7 | 1 7 4 2 5 . 5 . 3 . Combat Bots Only 4 | . 4 3 2 4 . 4 . 3 . Max Kills in Single Turn 2 | 1 2 1 1 2 . 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 . . . 2 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Hostile Shots Fired 1072 | . 35 33 77 25 . 555 4 329 14 Missed 354 | . 5 11 29 7 . 197 . 103 2 Hits 718 | . 30 22 48 18 . 358 4 226 12 Melee 10 | . . 4 . . . 1 4 1 . Projectile 708 | . 30 18 48 18 . 357 . 225 12 AOE 9 | . . 6 . . . 2 . 1 . Critical Strikes 28 | . 1 . . . . 16 1 10 . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 7266 | . 264 235 533 170 . 3532 103 2285 144 Core 1031 | . 25 33 100 19 . 169 24 609 52 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 4440 | . 166 146 326 103 . 2328 57 1230 84 Regen/Repaired (Parts) 419 | . . . . . . 419 . . . Core Remaining (%) 64 | 100 . . . . 29 . . . . Volleys Fired 424 | 4 34 33 66 12 . 193 . 69 13 Largest 2 | 2 2 2 2 2 . 2 . 2 1 Hottest 170 | 90 150 101 83 66 . 165 . 170 85 Shots Fired 792 | 8 67 51 115 24 . 378 . 136 13 Gun 512 | 8 66 23 93 12 . 161 . 136 13 Cannon 279 | . . 28 22 12 . 217 . . . Launcher . | . . . . . . . . . . Special 1 | . 1 . . . . . . . . Kinetic 421 | . . 8 88 24 . 214 . 87 . Thermal 224 | 8 45 . . . . 109 . 49 13 Explosive . | . . . . . . . . . . Electromagnetic 147 | . 22 43 27 . . 55 . . . Robot Hit Streak 51 | 7 44 13 36 34 . 33 . 51 14 Robot Miss Streak 4 | . 2 2 1 1 . 3 . 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . . . . 2 . 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . Shots Hit Robots 612 | 7 54 39 86 20 . 291 . 103 12 Core Hits 302 | 3 32 23 33 11 . 152 . 42 6 Critical Kills 3 | . . . . . . 2 . 1 . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 25 | . 2 . . . . 11 . 8 4 Burn 14 | . 2 . . . . 3 . 5 4 Meltdown 2 | . . . . . . 2 . . . Destroy 3 | . . . . . . . . 3 . Blast 5 | . . . . . . 5 . . . Corrupt 1 | . . . . . . 1 . . . Melee Attacks 23 | . . . 16 . . . 7 . . Impact . | . . . . . . . . . . Slashing 23 | . . . 16 . . . 7 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15462 | 83 1087 764 2134 421 . 8686 . 2071 216 Guns 8162 | 83 798 296 1261 231 . 3206 . 2071 216 Cannons 5825 | . . 396 244 177 . 5008 . . . Explosions 826 | . 288 72 . . . 466 . . . Melee 629 | . . . 629 . . . . . . Ramming 20 | . 1 . . 13 . 6 . . . Kinetic 7781 | . . 132 1186 408 . 4621 . 1434 . Thermal 4233 | 83 696 72 . . . 2529 . 637 216 Explosive 244 | . . . . . . 244 . . . Electromagnetic 2555 | . 390 560 319 . . 1286 . . . Impact . | . . . . . . . . . . Slashing 629 | . . . 629 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 6 6 . Average Corruption 1 | . . . . . . 1 4 4 . Corruption Purged 18 | . . . . . . 6 4 8 . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . . 36 1 17 . Message Errors 14 | . . . . . . 14 . . . Matter Fused 13 | . . . . . . 7 . 6 . Heat Flow Errors 4 | . . . . . . 2 . 2 . Energy Discharges 9 | . . . . . . 5 . 4 . Data Loss (minor) 6 | . . . . . . 4 1 1 . Data Loss (major) 4 | . . . . . . 2 . 2 . Misfires 1 | . . . . . . . . 1 . Alerts 2 | . . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 379 | . 19 . 14 . . 346 . . . Projectiles 261 | . . . . . . 261 . . . Explosions 104 | . 19 . . . . 85 . . . Melee 14 | . . . 14 . . . . . . Knockbacks 18 | . . . 5 . . 13 . . . Impact . | . . . . . . . . . . Kinetic 17 | . . . 5 . . 12 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 126 | . 38 . . . . 88 . . . Shots 5 | . 2 . . . . 3 . . . Rammed 2 | . 1 . . 1 . . . . . Targets Rammed 3 | . 1 . . 1 . 1 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 872 | 60 348 166 . 57 . 357 . 872 . Average Temperature 106 | 24 77 50 . 19 . 68 . 217 . Received Heat Transfer 2453 | . 195 . 270 72 . 1242 . 674 . Effects 31 | . 1 . . . . 4 . 26 . Shutdowns 12 | . 1 . . . . . . 11 . Energy Bleed 2 | . . . . . . . . 2 . Interference 4 | . . . . . . 3 . 1 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 4 | . . . . . . 1 . 3 . Damage (minor) 6 | . . . . . . . . 6 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 3 | . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . 3 . . . Robots Corrupted 4 | . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . 4 . . . Parts Fried 3 | . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . 2 . 2 . Combat Hostiles 4 | . . . . . . 2 . 2 . Parts Melted 30 | . 2 . 1 . . 15 . 10 2 Heat Transferred 9612 | 223 1548 50 . . . 4691 . 2100 1000 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 3 1 . . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 144 | 5 103 70 . 70 . 144 1 65 . Initial . | . . . . . . . . . . Average 8 | . 8 5 . 1 . 11 . 8 . Influence Increases 3441 | 10 313 179 190 147 . 2010 2 590 . Destroy 0b10 Robot/C 1940 | . 180 120 40 140 . 1140 . 320 . Destroy 0b10 Robot/NC 170 | 10 45 25 . 5 . 65 . 20 . Destroy Leader 556 | . 50 30 . . . 364 . 112 . Allied During Kill 2 | . . . . . . 2 . . . Successful Hack 179 | . 18 . . 2 . 70 . 89 . Disable Machine 76 | . 8 4 . . . 64 . . . Destroy Structure 128 | . 12 . . . . 110 2 4 . Lose Combat Pursuer 390 | . . . 150 . . 195 . 45 . Influence Decreases 3441 | 10 313 179 190 147 . 2010 2 570 20 Entered New Map 11 | . . . . . . . . . 11 Time Decay 3251 | 10 313 179 170 137 . 1931 2 500 9 Lost Part 154 | . . . 20 10 . 59 . 65 . Lost Ally 25 | . . . . . . 20 . 5 . Squads Dispatched 33 | . . . . . . 28 . 5 . Investigation 7 | . . . . . . 6 . 1 . Extermination 16 | . . . . . . 13 . 3 . Reinforcement 9 | . . . . . . 8 . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 3 . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Distress Signals 9 | . . . . . . 6 . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 14 15 20 5 . 88 5 28 1 Peak Tracking Total 9 | . 4 5 2 2 . 5 5 9 1 Tactical Retreats 20 | . . 3 2 . . 12 . 3 . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Traps Triggered 8 | . 3 . . . . 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Machines Disabled 21 | . 2 1 2 . . 16 . . . Max in Single Turn 6 | . 1 1 1 . . 6 . . . Garrison Access 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Machines Accessed 44 | . 8 . 4 9 . 16 . 7 . Terminals 23 | . 8 . . 5 . 7 . 3 . Fabricators 4 | . . . . . . 1 . 3 . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 7 | . . . . 4 . 3 . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 117 | . 26 . 7 19 . 49 . 16 . Successful 98 | . 20 . 7 15 . 40 . 16 . Failed 19 | . 6 . . 4 . 9 . . . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 55 | . 23 . . 12 . 15 . 5 . Terminals 62 | . 26 . . 10 . 19 . 7 . Fabricators 11 | . . . . . . 3 . 8 . Repair Stations 8 | . . . . . . 8 . . . Recycling Units 17 | . . . . 9 . 8 . . . Scanalyzers 10 | . . . . . . 10 . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 27 | . 12 . 7 1 . 4 . 3 . Record 4 | . . . 4 . . . . . . Part Schematic 3 | . . . . 1 . . . 2 . Robot Analysis 3 | . 1 . . . . 2 . . . Prototype ID Bank 11 | . 11 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Machine Index 1 | . . . . . . . . 1 . Locate Traps 2 | . . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . 2 . 8 . Load Schematic 5 | . . . . . . 1 . 4 . Build 5 | . . . . . . 1 . 4 . Repair Station Hacks 8 | . . . . . . 8 . . . Scan Component 4 | . . . . . . 4 . . . Repair 4 | . . . . . . 4 . . . Recycling Unit Hacks 9 | . . . . 5 . 4 . . . Retrieve Matter 2 | . . . . 1 . 1 . . . Retrieve Components 7 | . . . . 4 . 3 . . . Scanalyzer 10 | . . . . . . 10 . . . Insert Component 5 | . . . . . . 5 . . . Analyze 5 | . . . . . . 5 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Seal Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 32 | . 8 . . 9 . 11 . 4 . Terminals 25 | . 8 . . 5 . 8 . 4 . Assimilate 2 | . . . . . . 1 . 1 . Botnet 23 | . 8 . . 5 . 7 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . 4 . 3 . . . Reject 7 | . . . . 4 . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 6 . . 5 . 13 . 6 . Full Trace Events 7 | . . . . . . 6 . 1 . Feedback Events 2 | . . . . . . 2 . . . Corruption 2 | . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 45 | . . . . 6 6 31 . 2 . Parts Built 6 | . . . . . . 2 . 4 . Authchips . | . . . . . . . . . . Time 432 | . . . . . . 31 . 401 . Total Part Build Rating 22 | . . . . . . 10 . 12 . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . Time 176 | . . . . . . 176 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 295 | . . . . . . 295 . . . Retrieved Components 36 | . . . . 14 . 22 . . . Parts Scanalyzed 5 | . . . . . . 5 . . . Part Schematics Acquired 5 | . . . . . . 5 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Total Allies 6 | . . . . 5 . . . 1 . Largest Group 5 | . . . . 5 5 5 . 1 . Highest-Rated Group 86 | . . . . 86 86 86 . 26 . Highest-Rated Ally 34 | . . . . 34 34 34 . 26 . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . 20 . . . Total Damage 580 | . . . . . . 580 . . . Kills 2 | . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Active Infowar (turns) 24943 | . 1522 1191 8065 2965 2201 6576 180 1636 607 Sensors 3153 | . 1522 249 . . . . . 1382 . Terrain 9354 | . . 489 8065 800 . . . . . Structural 2054 | . 1202 852 . . . . . . . Seismic 607 | . . . . . . . . . 607 Machine Analysis 11779 | . . . . 2165 2201 6576 180 657 . Robot Analysis Total 3 | . 1 . . . . 2 . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Turns Passed 25735 | 126 1539 1191 8076 3097 2201 6578 180 1743 1004 Spaces Moved 9252 | 72 777 653 2425 888 675 2115 140 856 651 Core 255 | 13 . . . . . . 97 114 31 Treads 7635 | 59 777 653 2425 888 675 2115 43 . . Legs 1362 | . . . . . . . . 742 620 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 244 317 162 50 50 50 Average Speed 219 | 140 174 160 227 330 317 246 108 123 116 Slowest Speed 660 | 160 240 160 660 660 317 325 243 186 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 5 99 99 96 99 50 62 83 24 63 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 23 | . . 2 10 . 9 . . . 2 Spaces Dug 37 | . . . 3 . . 27 7 . . Terrain Destroyed 130 | . 12 1 4 . . 106 7 . . Melee 10 | . . . 3 . . . 7 . . Projectile 45 | . . . 1 . . 44 . . . AOE 75 | . 12 1 . . . 62 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Total 13972 | 89 898 751 4876 1035 750 3122 157 1411 883 Wait 3803 | . 38 51 2333 74 43 666 1 384 213 Move 9244 | 71 776 652 2424 887 674 2115 139 855 651 Hop . | . . . . . . . . . . Pick Up 149 | 9 21 2 11 19 13 32 3 37 2 Fast Attach 58 | 1 2 1 2 2 1 25 2 21 1 Attach 46 | 4 4 1 3 3 . 19 1 10 1 Detach 26 | . 2 . 1 3 . 9 1 10 . Swap 47 | . 9 5 7 4 3 12 . 7 . Drop 124 | . 11 6 13 10 16 46 3 18 1 Fire 424 | 4 34 33 66 12 . 193 . 69 13 Melee 23 | . . . 16 . . . 7 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 . . 1 . 1 . . . Escape Stasis 4 | . . . . . . 4 . . . Rewire 21 | . . . . 20 . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 14) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 662 | -10/Materials | Identified exit to Materials 662 | -10/Materials | Discovered exit to Materials (range 8) 764 | -10/Materials | Identified exit to Mines 764 | -10/Materials | Discovered exit to Mines (range 8) 1252 | -10/Materials | Discovered exit to Materials (range 16) 1363 | -10/Materials | Discovered exit to Materials (range 13) 1666 | -10/Materials | Entered Mines 1729 | -10/Mines | Discovered exit to Materials (range 5) 1808 | -10/Mines | Assembled infested the area 1921 | -10/Mines | Destroyed YI-UF0 1934 | -10/Mines | Discovered exit to Materials (range 9) 1960 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2484 | -10/Mines | Identified exit to Subcaves 2484 | -10/Mines | Discovered exit to Subcaves (range 7) 2857 | -10/Mines | Entered Subcaves 2858 | -10/Subcaves | Approached by a straggling Scientist 2870 | -10/Subcaves | Learned location of Zion (-7) 2870 | -10/Subcaves | Met a Zionite searching for "candidates" 3155 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3181 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3585 | -10/Subcaves | Identified exit to Recycling 3585 | -10/Subcaves | Discovered exit to Recycling (range 13) 3681 | -10/Subcaves | Core integrity fell below 50% 4388 | -10/Subcaves | Build established: Derelict-Mutant 4717 | -10/Subcaves | Visited 4L-MR0's lab 4737 | -10/Subcaves | Found Meta Core 4738 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4808 | -10/Subcaves | Shifting Twisted Machinery released Ripper 4848 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 7671 | -10/Subcaves | Learned 2 Materials zone layouts 7953 | -10/Subcaves | Identified exit to Materials 7953 | -10/Subcaves | Discovered exit to Materials (range 12) 8100 | -10/Subcaves | Visited Clippyterm 8105 | -10/Subcaves | Learned Factory emergency access door positions 8481 | -10/Subcaves | Discovered exit to Materials (range 15) 8779 | -10/Subcaves | Found SUBCON Basin 9094 | -10/Subcaves | Build established: Hauler-Mutant 9681 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 10933 | -10/Subcaves | Entered Recycling 11713 | -8/Recycling | Identified exit to Factory 11713 | -8/Recycling | Discovered exit to Factory (range 16) 12299 | -8/Recycling | Scanned before Scraplab entrance 12361 | -8/Recycling | Entered Scraplab 12698 | -8/Recycling | Build established: Commander-Mutant 12910 | -8/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 14021 | -8/Recycling | Identified exit to Scraptown 14021 | -8/Recycling | Discovered exit to Scraptown (range 2) 14030 | -8/Recycling | Entered Scraptown 14030 | -8/Scraptown | Accompanied by 5 allies 14415 | -8/Scraptown | Visited Fellowship of the Rings 14481 | -8/Scraptown | Visited The Evicted 14522 | -8/Scraptown | Visited Bundlers 14771 | -8/Scraptown | Visited Symbiants 14844 | -8/Scraptown | Visited Red Mages 14952 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15038 | -8/Scraptown | Discovered exit to Factory (range 13) 15207 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 16231 | -8/Scraptown | Entered Factory 16231 | -6/Factory | Accompanied by 5 allies 16231 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 16703 | -6/Factory | Build established: Hacker-Mutant 16916 | -6/Factory | Lost 3 allies 17020 | -6/Factory | Cargo convoy interrupted 17137 | -6/Factory | Identified exit to Lower Caves 17137 | -6/Factory | Discovered exit to Lower Caves (range 10) 17441 | -6/Factory | Found Powered Armor 17656 | -6/Factory | Found Prototype Device 19237 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 20289 | -6/Factory | Found PL-3XN's Ring of Power 20445 | -6/Factory | Repaired Powered Armor 20491 | -6/Factory | Repaired Imp. Cooling System 20874 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 21448 | -6/Factory | Garrison activated, responded to threat 22247 | -6/Factory | Repaired Med. Treads 22292 | -6/Factory | Repaired Med. Treads 22809 | -6/Factory | Sucked down chute 22809 | -6/Factory | Entered Waste 22824 | -6/Waste | EMP discharged 22870 | -6/Waste | Spotted C-40 Crusher 22885 | -6/Waste | Spotted C-40 Crusher 22887 | -6/Waste | Spotted C-40 Crusher 22901 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22907 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22924 | -6/Waste | EMP discharged 22944 | -6/Waste | Lost 5 parts (1p1n1u2w) 22951 | -6/Waste | Spotted C-40 Crusher 22965 | -6/Waste | Spotted C-40 Crusher 22974 | -6/Waste | Identified exit to Factory 22974 | -6/Waste | Discovered exit to Factory (range 15) 22983 | -6/Waste | Spotted C-40 Crusher 22989 | -6/Waste | Entered Factory 23017 | -6/Factory | Identified exit to Factory 23017 | -6/Factory | Discovered exit to Factory (range 6) 23414 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 23514 | -6/Factory | Fabricated Lgt. Humpback (x1) 23536 | -6/Factory | Build established: Hacker-Skirmisher 23640 | -6/Factory | Core integrity fell below 50% 24039 | -6/Factory | Build established: Hacker-Mutant 24102 | -6/Factory | Discovered exit to Lower Caves (range 12) 24357 | -6/Factory | Discovered exit to Factory (range 15) 24532 | -6/Factory | Fabricated Lgt. Humpback (x1) 24548 | -6/Factory | Lost 3 parts (1p1n1u) 24579 | -6/Factory | Spotted B-75 Beast 24678 | -6/Factory | Core integrity fell below 20% 24732 | -6/Factory | Entered Lower Caves 24738 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 25595 | -6/Lower Caves | Learned Factory terminal intel 25736 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- perfect spot where no one bothers me, for obvious reasons." 25587_ Attempting to rewire as-81186. 25587_ as-81186 cannot be rewired. 25595_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 25616_ B1-7ZO(c) suffers critical hit (Burn). 25618_ Component Analysis Suite melted. 25618_ B1-7ZO(c) destroyed. 25625_ as-59441 destroyed. 25627_ as-81186 suffers critical hit (Burn). 25627_ as-81186 destroyed. 25726_ Penetrated by Slug. 25730_ Imp. VSS Leg destroyed. 25732_ H-66 Slayer suffers critical hit (Burn). 25733_ Penetrated by Slug. 25734_ Melted Gauss Rifle. 25736_ H-66 Slayer heat damages Unknown Device. 25736_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ??????????????????????????????????###### ## | | ??????????????????????????????????# ### # | | ??????????????????????????????????# # ##?#### | | ??????????????????????????????????# #### ####??? | | ??????????????????????????????????# #??## #??? | | ?????????????????????????????###### #???# # #??# | | ????????????????????????????## # #?#### #??# | | ???????????????????????????## # % ## ######??# | | ???????????????????????????#"%##% #??????## | | ???????????????????????????#""### #??????# | | ???????????????????????????####?### ##??????# | | ??????????????????????????????????## ##???????# | | ???????????????????????????????????# ##????????# | | ???????????????????????????????????# #?????????## | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #?????###??? | | ???????????????????????????????????# ##???## ##?? | | ??????????????????????????????????## #???# ##? | | ??????????????????????????????????# ##### #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ?????????????????????????????????## ## | | ???????????????????????####?????## ## | | ???????????????????????# @####### #### # | | ???????????????????????# h #??# # | | ???????????????????????## #?# ## # | | ????????????????????????# ## #### #?# ##### | | ????????????????????????# #####??## #####???# | | ????????????????????????###???????######???????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# %??? | | ????????????????????????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 120 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Utility Shielding 66 Evasion (%) 55 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 32 Authchip Count 3 Item Schematics ----------------- Lgt. Humpback | -8/Recycling | Extrapolated Deep Structural Scanner | -8/Recycling | Extrapolated Surge Thruster | -8/Recycling | Hacked Mak. Light Armor Plating | -8/Recycling | Extrapolated Mak. Coolant Network | -8/Recycling | Extrapolated Mak. Laser | -8/Recycling | Extrapolated Mak. Core Shielding | -8/Scraptown | Extrapolated Tactical Coordination Suite | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Battle Rifle | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Spk. Treads | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Imp. System Restoration Module | -6/Factory | Scanalyzed Mak. System Restoration Module | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Barrage Gun | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Hvy. Battle Rifle | -6/Factory | Extrapolated Ripper | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Humpback | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -6/Factory | Extrapolated Mak. Weapon Shielding | -6/Factory | Extrapolated Mak. Salvage Targeting Computer | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Imp. Hacking Suite | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Cld. Antigrav System | -6/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Factory | Extrapolated Arm. Medium Treads | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Restoration Module | x2 | -6/Factory Imp. System Restoration Module | x2 | -6/Factory Lgt. Humpback | x1 | -6/Factory Lgt. Humpback | x1 | -6/Factory Repaired ---------- Powered Armor | 30% | -6/Factory Imp. Cooling System | 31% | -6/Factory Med. Treads | 30% | -6/Factory Med. Treads | 36% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapMyomerMask Manual? 0 Play Time 01:44:57 Cumulative 267.2 hours Start 2026.01.08 @ 11:33:41 End 2026.01.08 @ 13:18:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 415 Rogue 0 Adventurer 0 Explorer 415 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c0776b-6b78-44fb-bf55-a4b6423bdaae