Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 10:35:25 Player: quak Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4016) 4016 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1182) 1182 TOTAL SCORE: 10973 Bonus ------- Follower Combat Kills 354 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -172 Cogmind --------- Core Integrity 357/850 Matter 8/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array 0b10 Alert Chip Layered Medium Armor Plating > --- WEAPON (2) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Advanced Visual Processing Unit Seismic Detector Transport Network Coupler Heavy Laser Heavy Laser Heavy Assault Rifle Autogun Autogun Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Mini Grenade Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Reactive Plating Shield Generator > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Heat Sink Seismic Detector Transport Network Coupler 0b10 Alert Chip Light Armor Plating Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Axe [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Cannon Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 2 . . Utility 5 | . . . 2 . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 88 | 7 2 . 13 10 . 2 7 6 2 3 3 26 7 Power 9 | 1 . . 2 2 . . 1 . . . . 3 . Engine 8 | 1 . . 2 2 . . 1 . . . . 2 . Core 1 | . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . . 5 3 . . 1 . . 1 2 7 1 Treads 22 | 2 . . 5 3 . . 1 . . 1 2 7 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 2 2 . 4 3 . . 4 2 1 2 1 11 3 Device 12 | 1 . . 3 1 . . 2 1 . . . 4 . Storage 3 | 1 2 . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 17 | . . . 1 2 . . 2 1 1 2 1 6 1 Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 . . 2 2 . 2 1 4 1 . . 5 3 Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . . 1 1 . 2 . 1 . . . 4 3 Ballistic Cannon 2 | . . . . . . . . . 1 . . 1 . Launcher 4 | . . . . 1 . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 48 | . . . 2 6 . . 2 1 1 . . 25 11 Power 6 | . . . 1 1 . . 1 . . . . 2 1 Propulsion 14 | . . . . 2 . . . . . . . 5 7 Utility 22 | . . . 1 2 . . 1 . 1 . . 15 2 Weapon 6 | . . . . 1 . . . 1 . . . 3 1 Highest Loss Streak 10 | . . . 2 5 . . 1 1 1 . . 10 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 20 | 2 6 9 21 23 21 23 24 24 23 23 20 16 17 Power 1 | . 1 1 1 1 1 1 . 1 1 1 1 1 4 Propulsion 5 | . 2 5 8 8 6 6 5 5 5 5 3 2 . Utility 8 | . 2 2 5 9 8 10 10 11 10 10 9 6 3 Weapon 6 | . 1 1 6 4 5 6 7 7 7 7 7 6 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . . . 9 1 . . 5 3 1 . . . 12 Power 5 | . . . 1 . . . . . . . . . 4 Propulsion 7 | . . . 3 . . . 2 2 . . . . . Utility 9 | . . . 1 1 . . 3 1 . . . . 3 Weapon 9 | . . . 4 . . . . . 1 . . . 4 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 99 99 77 98 99 100 90 90 91 85 74 Engine 9 | . 14 14 10 11 11 11 9 9 9 9 6 4 4 Treads 25 | . 28 28 22 22 22 22 27 27 27 27 32 30 25 Device 13 | . 14 14 29 18 11 11 13 9 9 9 6 6 4 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 Protection 17 | . . . 2 14 22 22 22 27 27 27 32 23 4 Energy Gun 3 | . . . 8 10 . 10 8 1 . . . . . Ballistic Gun 8 | . 28 28 13 11 . 10 8 15 . . . 6 11 Ballistic Cannon 2 | . . . . . . . . . 8 9 6 2 . Peak Build Rating 48 | 7 8 8 22 25 22 26 30 31 31 33 44 48 46 Average Rating 26 | 5 7 8 18 23 20 25 28 28 30 31 43 38 37 On Entrance 22 | . 7 8 8 22 25 21 26 29 28 31 33 44 32 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 135 | 14 89 89 106 115 109 115 116 116 118 122 135 135 107 Greatest Support 116 | 40 40 40 46 46 40 40 63 63 63 63 103 116 113 Greatest Overweight (x) 32 | . 2 2 2 2 2 2 1 1 1 2 1 1 32 Average Overweight (x) 1 | . . 2 2 2 2 2 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 10 25 25 23 25 25 25 25 25 24 21 20 Average Carried 21 | 2 6 9 21 23 21 23 24 24 24 24 21 16 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 9 10 24 19 23 24 25 25 24 25 21 14 20 Class Distribution -------------------- 49% | Mutant 32% | Commander-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Commander-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Matter Collected 3084 | 286 113 39 332 233 . 183 239 221 198 10 11 956 263 Remotely . | . . . . . . . . . . . . . . Salvage Created 5081 | 94 204 16 1105 516 . 215 541 886 207 . . 724 573 Parts 266 | 11 17 1 65 27 . 14 40 31 9 . . 30 21 Haulers Intercepted 5 | . 1 . 3 . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 120 | . 5 1 19 24 . 2 19 15 4 . . 19 12 Guns 82 | . 5 1 19 14 . 2 16 4 . . . 11 10 Cannons 10 | . . . . . . . . . 4 . . 6 . AOE 28 | . . . . 10 . . 3 11 . . . 2 2 Classes Destroyed 19 | 2 4 . 4 4 . . 1 1 1 . . 2 . Worker 6 | . . . 3 1 . . . 2 . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 5 | 2 . . . 2 . 1 . . . . . . . Hauler 5 | . 1 . 3 . . . . 1 . . . . . Recycler 6 | 1 . . . . . 2 . 2 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . Swarmer 35 | . 3 1 3 5 . 2 13 . 1 . . 7 . Grunt 40 | . 2 . 9 1 . . 4 8 1 . . 7 8 Brawler 3 | . . . . 1 . . . 2 . . . . . Duelist 2 | . . . . . . . . 2 . . . . . Protector 2 | . . . . 1 . . . 1 . . . . . Sentry 16 | . . . 7 . . . 2 2 1 . . 2 2 Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 4 | . . . . . . . . . . . . 2 2 Behemoth 1 | . . . . . . . . . . . . 1 . Assembled 14 | . . . . 14 . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 15 | 2 6 1 5 10 . 2 5 15 2 . . 5 4 Combat Bots Only 11 | . 4 1 4 9 . 2 5 11 2 . . 5 4 Max Kills in Single Turn 7 | 1 1 1 2 2 . 1 3 7 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . 2 5 . . . 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Hostile Shots Fired 857 | . 19 . 66 94 . 14 75 29 15 . . 343 202 Missed 260 | . 8 . 26 31 . 5 18 9 7 . . 96 60 Hits 597 | . 11 . 40 63 . 9 57 20 8 . . 247 142 Melee 9 | . . . . 9 . . . . . . . . . Projectile 588 | . 11 . 40 54 . 9 57 20 8 . . 247 142 AOE 17 | . . . . 12 . . . . 5 . . . . Critical Strikes 14 | . . . . 1 . . . 2 . . . 10 1 Damage Taken 8300 | . 100 . 515 1282 . 58 495 313 260 . . 3645 1632 Core 855 | . 22 . 103 137 . . 54 19 27 . . 247 246 Absorbed by Shields 139 | . . . . . . . . . . . . 139 . Ignored by Resistances 410 | . . . 10 97 . 18 95 . 2 . . 188 . Regen/Repaired (Parts) 318 | . . . . . . . 59 . . . . . 259 Core Remaining (%) 78 | 100 . 91 . . . 40 . . . 81 . . . Volleys Fired 384 | 4 30 3 74 40 . 6 34 19 14 . . 117 43 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . . 2 2 Hottest 79 | 40 40 40 79 79 . 79 79 79 50 . . 50 60 Shots Fired 663 | 8 60 6 148 62 . 13 65 36 14 . . 168 83 Gun 564 | 8 60 6 148 49 . 13 62 25 . . . 113 80 Cannon 68 | . . . . . . . . . 14 . . 54 . Launcher 31 | . . . . 13 . . 3 11 . . . 1 3 Special . | . . . . . . . . . . . . . . Kinetic 505 | 8 60 6 84 26 . 6 31 23 14 . . 167 80 Thermal 127 | . . . 64 23 . 7 31 2 . . . . . Explosive 10 | . . . . . . . . 6 . . . 1 3 Electromagnetic 21 | . . . . 13 . . 3 5 . . . . . Robot Hit Streak 26 | 3 7 4 14 6 . 3 18 8 9 . . 9 26 Robot Miss Streak 7 | 1 5 1 2 7 . 3 5 2 3 . . 4 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 1 . . . . . . . 3 . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 . Shots Hit Robots 425 | 5 31 4 101 34 . 7 40 24 8 . . 107 64 Core Hits 265 | 4 12 3 45 46 . 5 26 45 5 . . 44 30 Critical Kills 2 | . 1 . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . Critical Strikes 19 | . 1 . 6 2 . . 3 1 . . . 6 . Burn 8 | . . . 4 1 . . 3 . . . . . . Destroy 5 | . 1 . 2 1 . . . 1 . . . . . Blast 6 | . . . . . . . . . . . . 6 . Melee Attacks 9 | . . . . . . . . 5 . . . 2 2 Impact . | . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . 5 . . . 2 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11164 | 57 324 39 1512 1173 . 113 783 2036 480 . . 3176 1471 Guns 5772 | 57 324 39 1512 438 . 113 659 254 . . . 1149 1227 Cannons 2341 | . . . . . . . . . 480 . . 1861 . Explosions 2998 | . . . . 735 . . 124 1782 . . . 166 191 Melee . | . . . . . . . . . . . . . . Ramming 53 | . . . . . . . . . . . . . 53 Kinetic 6649 | 57 324 39 677 235 . 63 301 236 480 . . 3010 1227 Thermal 1464 | . . . 835 203 . 50 358 18 . . . . . Explosive 1399 | . . . . . . . . 1042 . . . 166 191 Electromagnetic 1599 | . . . . 735 . . 124 740 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 . . . . . 2 4 Average Corruption 5 | . . . . 4 7 7 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . 12 15 30 . . . . . 2 14 Message Errors 12 | . . . . . 3 6 . . . . . . 3 Matter Fused 17 | . . . . 4 5 5 . . . . . . 3 Heat Flow Errors 13 | . . . . 2 3 5 . . . . . . 3 Energy Discharges 13 | . . . . 2 4 5 . . . . . . 2 Parts Fused 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 8 | . . . . 2 . 4 . . . . . 1 1 Data Loss (major) 2 | . . . . . . 2 . . . . . . . Misfires 2 | . . . . . . 1 . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 205 | . . . . 7 . . . 89 73 . . 36 . Projectiles 81 | . . . . . . . . . 73 . . 8 . Explosions 124 | . . . . 7 . . . 89 . . . 28 . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 3 . . 5 . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 2 . . 5 . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 137 | . . . . 89 . . 11 8 . . . 29 . Shots 11 | . . . . 7 . . 1 2 . . . 1 . Rammed 11 | . . . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 263 | . 9 . 6 139 225 263 192 117 30 . . 128 243 Average Temperature 53 | . 7 . 2 69 89 103 57 34 8 . . 47 51 Received Heat Transfer 2041 | . 21 . 156 67 . . 117 216 45 . . 870 549 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . 1 1 . . . . . Heat Transferred 3774 | . . . 2109 518 . 111 999 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . 1 . Low Security (%) 87 | 100 100 100 76 100 . 100 56 78 100 . 100 72 100 Level 1 12 | . . . 23 . . . 43 21 . . . 27 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 331 | 5 84 64 310 115 . 44 269 331 139 . 153 303 158 Initial 158 | . . . . 115 . . 12 103 115 . . 88 158 Average 77 | . 24 12 106 26 . 1 145 100 56 . 79 171 58 Influence Increases 3627 | 15 134 74 636 272 . 65 489 455 372 . 167 635 313 Destroy 0b10 Robot/C 2308 | . 100 60 380 220 . 40 380 280 140 . 80 436 192 Destroy 0b10 Robot/NC 155 | 15 10 . 50 20 . 15 5 30 5 . . 5 . Destroy Leader 412 | . 24 10 130 30 . 10 70 42 . . 10 30 56 Allied During Kill 81 | . . 4 . 2 . . . 1 32 . 36 6 . Successful Hack 124 | . . . 10 . . . 2 18 28 . 4 14 48 Select Force Hacks 150 | . . . . . . . . . 150 . . . . Disable Machine 45 | . . . . . . . . 45 . . . . . Anti-Garrison Action 80 | . . . . . . . . . . . . 80 . Destroy Structure 137 | . . . 6 . . . 2 39 17 . 7 49 17 Lose Combat Pursuer 135 | . . . 60 . . . 30 . . . 30 15 . Influence Decreases 3566 | 15 134 74 338 554 16 33 276 404 597 71 40 459 555 Entered New Map 797 | . . . . 183 16 . 20 142 181 71 . 39 145 Time Decay 2174 | 15 134 74 318 316 . 33 236 252 406 . 40 . 350 Lost Part 405 | . . . 20 35 . . 20 10 10 . . 250 60 Lost Ally 190 | . . . . 20 . . . . . . . 170 . Squads Dispatched 20 | . . . 3 2 . . 1 5 . . 1 . 8 Investigation 4 | . . . . . . . . . . . 1 . 3 Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 7 | . . . 3 1 . . 1 1 . . . . 1 Assault 3 | . . . . 1 . . . 2 . . . . . Garrison 4 | . . . . . . . . 2 . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Distress Signals 11 | . 4 . 4 1 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 12 2 37 31 . 3 23 17 6 . 4 25 13 Peak Tracking Total 10 | . 2 3 6 10 . 2 6 7 2 . 2 6 3 Tactical Retreats 7 | . . . 2 2 . . 1 . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Machines Disabled 3 | . . . . . . . . 3 . . . . . Max in Single Turn 3 | . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Machines Accessed 38 | . 3 . 5 1 1 . 2 5 11 3 1 1 5 Terminals 21 | . 2 . 4 . . . 1 5 6 . . 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . 2 Recycling Units 7 | . 1 . . . . . . . 5 . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 121 | . 6 . 18 1 1 . 5 8 36 23 3 2 18 Successful 65 | . 1 . 8 1 1 . 2 4 17 23 1 1 6 Failed 55 | . 5 . 10 . . . 3 4 18 . 2 1 12 Catastrophic 11 | . 4 . 2 . . . . . 4 . . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 47 | . 3 . 10 . 1 . . 2 25 . . . 6 Terminals 61 | . 3 . 12 . . . 3 8 27 . . 2 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . 2 . . . . . 8 Recycling Units 16 | . 3 . . . . . . . 9 . . . 4 Scanalyzers 6 | . . . 6 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . Terminal Hacks 40 | . . . 3 1 1 . . 4 7 23 . 1 . Record 24 | . . . . . . . . . 1 23 . . . Part Schematic 2 | . . . . . . . . . 2 . . . . Open Door 3 | . . . . 1 . . . 2 . . . . . Branch Access Points 3 | . . . 1 . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . Maintenance Status 2 | . . . . . . . . . 2 . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . 5 Scan Component 4 | . . . . . . . 1 . . . . . 3 Repair 3 | . . . . . . . 1 . . . . . 2 Recycling Unit Hacks 4 | . 1 . . . . . . . 3 . . . . Report Inventory 3 | . . . . . . . . . 3 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 7 | . . . . . . . . . 6 . . . 1 Terminals 2 | . . . . . . . . . 1 . . . 1 Botnet 2 | . . . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . Tunnel 5 | . . . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 4 . . . 2 3 7 . 1 . 5 Full Trace Events 10 | . . . . . . . . . 6 . 1 . 3 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . 2 Time 58 | . . . . . . . 32 . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 18 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Total Allies 22 | . . 1 . 1 . . . 2 18 . . . . Largest Group 18 | . . 1 . 1 . . . 2 18 12 12 12 . Highest-Rated Group 295 | . . 31 . 31 . . . 62 295 170 170 170 . Highest-Rated Ally 34 | . . 31 . 31 . . . 31 34 34 34 34 . Total Orders 1 | . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . 1 . . . . Ally Attacks 54 | . . 7 . 8 . . . 14 8 . 4 13 . Total Damage 1271 | . . 84 . 126 . . . 189 135 . 158 579 . Kills 14 | . . 2 . 2 . . . . 3 . 4 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Active Infowar (turns) 5019 | 62 530 400 2368 787 . . 333 . . . . 32 507 Optics 507 | . . . . . . . . . . . . . 507 Terrain 1819 | . . . 1787 . . . . . . . . 32 . Seismic 4480 | 62 530 400 2368 787 . . 333 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Turns Passed 14055 | 112 530 400 2368 1138 766 1102 652 550 1786 2218 132 1377 924 Spaces Moved 4959 | 50 222 122 802 389 232 305 191 189 671 941 53 486 306 Core 6 | 2 . . . . . . . . . . . . 4 Treads 4953 | 48 222 122 802 389 232 305 191 189 671 941 53 486 302 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 330 330 232 232 232 232 240 160 160 Average Speed 243 | 155 198 320 246 258 330 330 232 232 232 233 240 206 211 Slowest Speed 1650 | 160 320 320 320 330 330 330 232 232 232 330 240 246 1650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 44 27 63 82 61 52 20 34 92 58 2 66 8 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . 5 . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . . . Scrap Searched 4 | . . . . . . 1 . . . 3 . . . Spaces Dug 3 | . . . . . . . . 1 . . . . 2 Terrain Destroyed 81 | . . . . . . . . 48 5 . . 14 14 Melee 3 | . . . . . . . . 1 . . . . 2 Projectile 17 | . . . . . . . . . 5 . . 12 . AOE 61 | . . . . . . . . 47 . . . 2 12 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Total 6265 | 74 260 128 1056 461 235 391 343 259 882 959 59 669 489 Wait 517 | 8 1 3 117 11 . 73 91 21 49 13 3 25 102 Move 4945 | 49 221 121 801 388 231 304 190 188 670 940 52 484 306 Hop . | . . . . . . . . . . . . . . Pick Up 89 | 6 4 1 31 4 2 3 12 6 2 . . 9 9 Fast Attach 17 | 6 . . 1 . . . . . 1 . . 4 5 Attach 45 | 1 . . 3 6 . 2 4 1 1 . 4 20 3 Detach 3 | . . . . . 2 . . . . . . 1 . Swap 58 | . 2 . 9 8 . 2 6 12 . 4 . 7 8 Drop 47 | . 2 . 20 4 . 1 6 7 5 2 . . . Fire 384 | 4 30 3 74 40 . 6 34 19 14 . . 117 43 Melee 9 | . . . . . . . . 5 . . . 2 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . 11 Escape Stasis . | . . . . . . . . . . . . . . Rewire 140 | . . . . . . . . . 140 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 5) 602 | -10/Materials | Discovered new exit (range 13) 643 | -10/Materials | Entered Mines 646 | -10/Mines | Received a Mining Laser from a helpful Derelict 880 | -10/Mines | Discovered new exit (range 7) 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Evolved 2 slots: Utility x2 1469 | -9/Materials | Build established: Scavenger-Mutant 2175 | -9/Materials | Discovered new exit (range 16) 2585 | -9/Materials | Build established: Mutant 2908 | -9/Materials | Discovered new exit (range 8) 3010 | -9/Materials | Identified exit to Mines 3411 | -9/Materials | Entered Mines 3432 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3803 | -9/Mines | Met a Derelict testing a Signal Generator 4159 | -9/Mines | Assembled infested the area 4164 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4226 | -9/Mines | Destroyed 9 combat bots 4252 | -9/Mines | Core integrity fell below 50% 4292 | -9/Mines | Destroyed 7 combat bots 4298 | -9/Mines | Lost 5 parts (1p2n1u1w) 4533 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4536 | -9/Mines | Discovered new exit (range 5) 4549 | -9/Mines | Entered Exiles 4633 | -9/Exiles | Met 8R-AWN 4686 | -9/Exiles | Met EX-HEX 4775 | -9/Exiles | Met EX-BIN 4814 | -9/Exiles | Aligned with FarCom system 4818 | -9/Exiles | Given EX-Vault access code 4894 | -9/Exiles | Opened EX-Vault 4920 | -9/Exiles | Found 0b10 Alert Chip 4987 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5079 | -9/Exiles | Met EX-DEC 5288 | -9/Exiles | Discovered new exit (range 10) 5315 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5315 | -9/Exiles | Entered Mines 6394 | -8/Mines | Discovered new exit (range 7) 6417 | -8/Mines | Entered Materials 6417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6418 | -8/Materials | Identified exit to Storage 6930 | -8/Materials | Repaired EMP Blaster 7069 | -8/Materials | Entered Storage 7442 | -8/Storage | Met a pair of Derelict thieves 7468 | -8/Storage | Identified exit to Recycling 7486 | -8/Storage | Garrison activated, responded to threat 7521 | -8/Storage | Destroyed 11 combat bots 7611 | -8/Storage | Used back door to open Recycling access 7619 | -8/Storage | Entered Recycling 7620 | -8/Recycling | Met a Zionite searching for Scraptown 8030 | -8/Recycling | Scanned before Scraplab entrance 8178 | -8/Recycling | Build established: Commander-Mutant 8916 | -8/Recycling | Discovered new exit (range 12) 9325 | -8/Recycling | Entered Scraplab 9344 | -8/Recycling | Discovered new exit (range 3) 9405 | -8/Recycling | Entered Scraptown 9405 | -8/Scraptown | Accompanied by 12 allies 9503 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9979 | -8/Scraptown | Visited The Evicted 10097 | -8/Scraptown | Visited TADAMA 10148 | -8/Scraptown | Visited Comm Corps 10716 | -8/Scraptown | Discovered new exit (range 3) 10876 | -8/Scraptown | Visited Symbiants 10930 | -8/Scraptown | Visited Spacefarers 11032 | -8/Scraptown | Visited Cyclists 11488 | -8/Scraptown | Visited Shadow of the Wyrm 11623 | -8/Scraptown | Entered Factory 11623 | -6/Factory | Accompanied by 12 allies 11623 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 11750 | -6/Factory | Identified exit to Garrison 11755 | -6/Factory | Entered Garrison 11755 | -6/Garrison | Accompanied by 12 allies 11785 | -6/Garrison | Triggered checkpoint 11839 | -6/Garrison | Lost 7 allies 12049 | -6/Garrison | Triggered checkpoint 12104 | -6/Garrison | Lost 3 parts (1n1u1w) 12144 | -6/Garrison | Spotted B-75 Beast 12153 | -6/Garrison | Triggered checkpoint 12199 | -6/Garrison | Destroyed B-75 Beast 12297 | -6/Garrison | Triggered checkpoint 12362 | -6/Garrison | Lost 6 parts (1p1n3u1w) 12439 | -6/Garrison | Lost 3 allies 12535 | -6/Garrison | Discovered new exit (range 12) 12687 | -6/Garrison | Triggered checkpoint 12695 | -6/Garrison | Build established: Mutant 12761 | -6/Garrison | Lost 10 parts (1p2n6u1w) 12822 | -6/Garrison | Discovered new exit (range 10) 12869 | -6/Garrison | Triggered checkpoint 12947 | -6/Garrison | P-70 Sage assimilated allied Excavator 3a 12972 | -6/Garrison | Installed Relay Interface Framework 12980 | -6/Garrison | Lost 4 parts (1n3u) 13000 | -6/Garrison | Build established: Scavenger-Mutant 13132 | -6/Garrison | Entered Factory 13229 | -6/Factory | Repaired Lgt. Treads+ 13244 | -6/Factory | Repaired Lgt. Treads+ 13777 | -6/Factory | Core integrity fell below 50% 13807 | -6/Factory | Lost 5 parts (1p4n) 13916 | -6/Factory | Garrison activated, responded to threat 14056 | -6/Factory | Self-destructed Last Messages --------------- 13988_ U-05 Engineer builds a Door. 14005_ R-10 Processor collects Shock Rifle. 14020_ R-10 Processor inserts Hvy. Laser into recycling unit. 14023_ R-10 Processor inserts Carbon-fiber Leg into recycling unit. 14026_ R-10 Processor inserts Gravmag System into recycling unit. 14029_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 14032_ R-10 Processor inserts Shock Rifle into recycling unit. 14042_ R-10 Processor collects Carbon-fiber Leg. 14047_ R-10 Processor collects Lgt. Angular Momentum Engine. 14049_ System corrupted: Matter fused (-8). 14055_ R-10 Processor collects Carbon-fiber Leg. 14056_ Connecting with Recycling Unit... 14056_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ???????????! ????????????????????????????????????? | | ??????????###+#?????###+###??????????????????????? | | ??????????# ##### #??????????????????????? | | ??????????? #???????????############ | | ??????????? " ?? " #???????????# | | ???????????? ???? ]#???????????# ! | | ???????????? g?????? ????????????# | | ????????????# #???????#*#?????????????# | | ##+#????????# #?#######+#####?????????# | | ! ?????### ### % #?????????# | | ##### # #?????????# | | # #?????????# """ | | T +%R""" """#?????????# "R | | # """ @Y"#?????????# """ ] | | ##### # """ """#?????????# """ | | ??????????## ## #?????????# | | ???????????# ##############?????????#######+#### | | ############ # ################ | | # # """"""""" # # | | # # # """"""""" # """"" | | #[= # """"""""" #= + """"" | | # #[ """"""""" # """"" | | /* """"""""" #[ # """"" | | # # # | | #####+### ## ####+##################### """"" | | ????# #?### # #???????????# """"" | | ### ##### T # #???????????# """"" | | "" ## #???????????# """"" | | ######### ## "" "" #???????????# | | ??????????# ## "" "" ! #???????????# | | ??????????### #### """ """ #????????##?# | | ????????????# #??# """ """ #???????? "" "" | | ????????????# #??# """ """ % #??????? ""F"" | | ????????????# #??# #?????? """" | | ????????????# #??# #????? | | ????????????# #??# "T" #?????? | | ????????????# #??# """ #??????? ?######### | | ????????????# #??#######+######???????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Sml. Storage Unit | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EMP Blaster | 15% | -8/Materials Lgt. Treads | 7% | -6/Factory Lgt. Treads | 7% | -6/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Network Effect Challenges ------------ None Game ------ Seed SuperdenseNovaClaymores Manual? 0 Play Time 01:12:28 Cumulative 40.0 hours Start 2026.02.04 @ 01:21:59 End 2026.02.04 @ 10:35:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06fe8d80-09ec-45f5-ad44-e5f47cb3f33a