Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 23:49:24 Player: Olafz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (141) 705 Value Destroyed (5567) 5567 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1894) 1894 TOTAL SCORE: 13146 Bonus ------- Pacifist 200 High Alert Combat Kills 805 Follower Combat Kills 220 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 98/100 System Corruption 22% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Fusion Compressor Large Storage Unit Matter Compressor (0) Matter Compressor (0) Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Mount Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved System Restoration Module > --- WEAPON ----------- Antimatter Cannon Heavy Linear Accelerator > --- INVENTORY -------- Heavy Treads Improved Heavy Treads Large Storage Unit Matter Compressor Matter Compressor Armor Integrity Analyzer Hardened Heavy Armor Plating Gauss Rifle Gauss Rifle Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Heavy Rocket Launcher Power Maul [Rating: 92] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Linear Accelerator Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 7 | . . 2 2 1 . . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 111 | 6 3 12 7 5 25 2 4 16 3 . 26 2 Power 11 | 1 . 2 1 . 2 . 1 1 1 . 2 . Engine 9 | 1 . 2 . . 1 . 1 1 1 . 2 . Core 2 | . . . 1 . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . 5 1 . 5 1 . 1 . . 6 . Treads 11 | . . 3 . . 1 1 . 1 . . 5 . Leg 7 | 2 . . . . 4 . . . . . 1 . Wheel 3 | . . 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | 1 1 2 4 4 9 1 1 11 1 . 5 . Device 24 | . . 2 2 3 5 1 1 8 . . 2 . Storage 3 | 1 1 . 1 . . . . . . . . . Processor 3 | . . . 1 . . . . 1 1 . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 9 | . . . . 1 4 . . 2 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 2 3 1 1 9 . 2 3 1 . 13 2 Energy Gun 7 | 1 2 1 . 1 2 . . . . . . . Energy Cannon 5 | . . 2 1 . 2 . . . . . . . Ballistic Gun 12 | 1 . . . . 2 . 2 1 1 . 5 . Ballistic Cannon 8 | . . . . . 2 . . 2 . . 4 . Launcher 4 | . . . . . . . . . . . 4 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . 1 . . 1 . Corrupted Parts 2 | . . . . . 1 . . . . . 1 . System Corruption 7 | . . . . . 5 . . . . . 2 . Parts Lost 56 | . . 4 1 2 13 . 2 1 4 . 28 1 Power 4 | . . 1 . . . . . . 1 . 2 . Propulsion 14 | . . 2 1 . 3 . . . . . 8 . Utility 20 | . . . . 2 6 . . 1 2 . 8 1 Weapon 18 | . . 1 . . 4 . 2 . 1 . 10 . Highest Loss Streak 19 | . . 3 1 2 5 . 1 1 3 . 19 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 85 65 79 84 80 66 61 67 68 66 62 6 Engine 6 | . 14 11 8 . 5 6 5 6 5 6 4 . Treads 7 | . . 5 . . 2 13 13 12 13 13 10 . Leg 4 | . 28 10 . . 9 . . . . . . . Wheel 1 | . . 2 14 15 . . . . . . . . Device 16 | . . 3 27 30 20 13 12 15 15 13 14 . Storage 6 | . 14 11 9 7 7 6 6 6 6 6 4 . Processor 2 | . . . . 2 . . . 3 8 13 10 2 Protection 7 | . . . . 3 12 13 13 8 4 . 1 . Energy Gun 2 | . 21 14 . 1 4 . . . . . . . Energy Cannon 3 | . . 7 18 15 4 . . . . . . . Ballistic Gun 3 | . 6 . . . 4 6 2 4 6 6 4 . Ballistic Cannon 4 | . . . . . 4 6 6 6 6 6 4 . Peak Build Rating 92 | 6 9 20 28 36 73 89 90 92 87 78 92 9 Average Rating 62 | 4 7 10 24 30 57 88 86 87 83 77 79 5 On Entrance 45 | . 6 8 20 28 36 73 89 86 87 77 78 6 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 131 | 12 34 38 64 70 128 131 131 131 106 86 98 3 Greatest Support 150 | 20 20 40 28 28 75 150 150 150 145 145 145 3 Greatest Overweight (x) 10 | . 1 10 5 2 5 . . 1 . . 2 . Average Overweight (x) . | . . 1 2 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 9 15 19 20 20 20 20 20 20 20 19 5 Most Carried 20 | 1 7 15 20 20 20 20 20 20 20 18 20 5 Average Carried 17 | . 3 9 19 19 19 19 19 19 19 17 17 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 6 15 20 20 19 20 20 20 17 18 5 5 Class Distribution -------------------- 36% | Scavenger-Tank 30% | Scavenger-Gunner 24% | Mutant 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Matter Collected 5478 | 164 . 130 89 127 1063 91 1179 1139 577 57 746 116 Remotely 266 | . . . . . . . . 76 190 . . . Salvage Created 6590 | . . 349 270 443 1739 131 1287 670 300 . 1322 79 Parts 239 | . . 29 13 20 62 7 1 30 11 . 64 2 Haulers Intercepted 5 | . . 2 1 . . . . 2 . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 10 . . 1 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 122 | . . 12 6 8 29 4 6 22 9 . 24 2 Melee 1 | . . . . . . . . . . . . 1 Guns 32 | . . 8 . . 8 2 . 3 3 . 8 . Cannons 78 | . . 3 6 8 17 2 6 19 6 . 11 . AOE 6 | . . . . . 1 . . . . . 5 . Classes Destroyed 17 | . . 4 1 2 . . 1 3 . . 6 . Worker 4 | . . 1 . . . . . 1 . . 2 . Builder 5 | . . . . . . . . 2 . . 3 . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 5 | . . 2 1 . . . . 2 . . . . Recycler 3 | . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . 1 . . . . Swarmer 35 | . . 11 3 . 7 2 . 6 3 . 2 1 Grunt 47 | . . . . 6 14 . . 12 3 . 12 . Brawler 4 | . . . . 1 1 . . . 1 . 1 . Duelist 1 | . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . 1 . Sentry 17 | . . 1 2 1 6 2 . 2 2 . 1 . Hunter 6 | . . . 1 . 1 . . . . . 3 1 Programmer 3 | . . . . . . . . 2 . . 1 . Heavy 1 | . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . 6 . . . . . Best Kill Streak 11 | . . 9 4 5 7 2 4 5 5 . 11 1 Combat Bots Only 8 | . . 8 4 5 7 2 4 4 5 . 5 1 Max Kills in Single Turn 5 | . . 2 1 1 1 1 1 2 1 . 5 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . 3 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Hostile Shots Fired 1162 | . 1 79 34 63 254 51 18 153 90 . 390 29 Missed 377 | . . 25 6 33 91 20 . 50 26 . 117 9 Damage Taken 13265 | . 11 474 314 397 1902 396 830 1366 1061 . 6193 321 Core 1748 | . . 71 73 127 228 10 . 199 38 . 702 300 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 437 | . . . . . . . 73 5 51 . 308 . Core Remaining (%) 81 | 100 100 82 86 . 49 . . . . 70 . . Volleys Fired 354 | . . 29 21 21 102 9 39 54 22 . 57 . Largest 3 | . . 2 2 2 3 2 2 2 2 . 3 . Hottest 223 | . . 136 143 143 223 111 116 111 111 . 129 . Shots Fired 737 | . . 58 42 42 272 18 53 97 44 . 111 . Gun 315 | . . 44 . . 128 9 14 41 21 . 58 . Cannon 413 | . . 14 42 42 144 9 39 56 23 . 44 . Launcher 9 | . . . . . . . . . . . 9 . Special . | . . . . . . . . . . . . . Kinetic 418 | . . . . . 104 18 53 97 44 . 102 . Thermal 235 | . . 28 42 42 123 . . . . . . . Explosive 5 | . . . . . . . . . . . 5 . Electromagnetic 79 | . . 30 . . 45 . . . . . 4 . Robot Hit Streak 30 | . . 9 10 4 26 9 24 29 19 . 30 . Robot Miss Streak 5 | . . 5 3 3 4 1 1 1 1 . 3 . Penetration Max 1 | . . . . . . . . 1 1 . 1 . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 523 | . . 34 26 24 185 13 42 76 37 . 84 2 Core Hits 261 | . . 17 7 15 92 5 11 28 11 . 75 . Critical Kills 9 | . . . . . 6 1 . 1 . . 1 . Critical Parts Destroyed 12 | . . . . . 7 . . 3 . . 1 1 Critical Strikes 51 | . . 2 . . 17 2 3 14 4 . 8 1 Burn 2 | . . 2 . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . Destroy 23 | . . . . . 13 1 1 5 1 . 2 . Blast 23 | . . . . . 2 1 2 9 3 . 6 . Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 12 | . . . . . 2 . . . . . . 10 Impact 12 | . . . . . 2 . . . . . . 10 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23020 | . . 453 717 677 5801 520 2731 4265 1796 . 5935 125 Guns 4957 | . . 331 . . 1890 136 253 687 380 . 1280 . Cannons 15893 | . . 122 717 677 3747 384 2478 3563 1416 . 2789 . Explosions 2013 | . . . . . 164 . . . . . 1849 . Melee 125 | . . . . . . . . . . . . 125 Ramming 32 | . . . . . . . . 15 . . 17 . Kinetic 16661 | . . . . . 3295 520 2731 4250 1796 . 4069 . Thermal 4189 | . . 223 717 677 2065 . . . . . 507 . Explosive 926 | . . . . . . . . . . . 926 . Electromagnetic 1087 | . . 230 . . 441 . . . . . 416 . Impact 125 | . . . . . . . . . . . . 125 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 31 | . . . 1 5 10 . 31 31 3 3 22 22 Average Corruption 6 | . . . 1 5 5 . 16 6 3 3 6 22 Corruption Purged 28 | . . . . . . . . 28 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 138 | . . . 1 6 51 . 16 40 12 1 6 5 Message Errors 32 | . . . . 1 13 . 2 13 2 . . 1 Matter Fused 35 | . . . . 2 10 . 5 11 4 . 1 2 Heat Flow Errors 12 | . . . 1 1 4 . 2 . 1 1 2 . Energy Discharges 15 | . . . . . 7 . 2 3 2 . 1 . Parts Rejected 3 | . . . . . . . 1 . . . 1 1 Parts Fused 2 | . . . . 1 1 . . . . . . . Data Loss (minor) 16 | . . . . 1 8 . 1 6 . . . . Data Loss (major) 12 | . . . . . 6 . 1 3 1 . 1 . Misfires 6 | . . . . . 2 . . 3 1 . . . Alerts 1 | . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1065 | . . . 35 . 47 34 2 693 50 . 104 100 Projectiles 951 | . . . 35 . 47 34 2 693 50 . 90 . Explosions 14 | . . . . . . . . . . . 14 . Melee 100 | . . . . . . . . . . . . 100 Knockbacks 38 | . . . . . 6 1 . 11 5 . 14 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 34 | . . . . . 6 1 . 11 5 . 11 . Secondary 3 | . . . . . . . . . . . 3 . Self-Inflicted Damage 245 | . . . . . . . . . . . 245 . Shots 5 | . . . . . . . . . . . 5 . Rammed 5 | . . . . . . . . 2 . . 3 . Targets Rammed 6 | . . . . . . . . 2 . . 4 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 624 | . . 241 197 198 230 113 368 624 120 171 240 . Average Temperature 119 | . . 95 99 83 42 55 129 191 20 105 70 . Received Heat Transfer 2241 | . 6 18 54 186 684 42 . 423 291 . 510 27 Effects 21 | . . . . . . . . 21 . . . . Shutdowns 5 | . . . . . . . . 5 . . . . Energy Bleed 4 | . . . . . . . . 4 . . . . Interference 6 | . . . . . . . . 6 . . . . Matter Decay 3 | . . . . . . . . 3 . . . . Short Circuit 2 | . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations 9 | . . . . . . . 2 2 1 . 4 . Total Turns 253 | . . . . . . . 78 34 52 . 89 . Longest Duration 72 | . . . . . . . 72 27 52 . 55 . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 4 | . . 1 . . . . . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 4 | . . 1 . . 3 . . . . . . . Combat Hostiles 4 | . . 1 . . 3 . . . . . . . Parts Melted 15 | . . 2 4 2 7 . . . . . . . Heat Transferred 6549 | . . 629 1036 962 3519 . . . . . 403 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . 3 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Peak Influence 1608 | . . 212 282 249 1608 935 284 377 . . 634 . Initial 844 | . . . 56 37 174 844 282 48 . . 132 . Average 497 | . . 85 156 140 1015 849 258 190 . . 241 . Maximum Alert Level 5 | . . 1 1 1 5 3 1 1 . . 2 . Low Security (%) 36 | 100 100 84 62 84 2 . 6 48 . . 65 . Level 1 24 | . . 15 37 15 8 . 93 51 . . 9 . Level 2 6 | . . . . . 9 . . . . . 25 . Level 3 17 | . . . . . 30 100 . . . . . . Level 4 14 | . . . . . 45 . . . . . . . Level 5 . | . . . . . 2 . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . . 1 . . . 6 . . 9 . Investigation 3 | . . . . 1 . . . 1 . . 1 . Extermination 4 | . . . . . . . . 2 . . 2 . Reinforcement 7 | . . . . . . . . 3 . . 4 . Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Distress Signals 6 | . 1 1 . . . 1 . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 3 16 7 9 35 7 6 30 13 . 46 8 Peak Tracking Total 15 | . 3 9 4 4 6 3 4 5 7 . 15 4 Tactical Retreats 15 | . . 1 . 1 2 2 . 2 4 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Traps Triggered 15 | . . . 1 1 10 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Machines Disabled 11 | . . . . . 5 . . . . . 6 . Max in Single Turn 4 | . . . . . 2 . . . . . 4 . Garrison Access 2 | . . . . . . . . . . . 2 . Phase Generator 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Machines Accessed 7 | . . . . 1 2 1 . 1 . . 2 . Terminals 3 | . . . . . 2 1 . . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . Total Hacks 13 | . . . . 2 5 2 . 1 . . 3 . Successful 4 | . . . . 1 . 1 . 1 . . 1 . Failed 9 | . . . . 1 5 1 . . . . 2 . Catastrophic 2 | . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . Terminals 7 | . . . . . 5 2 . . . . . . Fabricators 3 | . . . . . . . . 1 . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 . Terminal Hacks . | . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Botnet 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 2 1 . 1 . . 1 . Full Trace Events 3 | . . . . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Total Allies 3 | . . . . . 1 . . . 2 . . . Largest Group 2 | . . . . . 1 . . . 2 2 2 . Highest-Rated Group 50 | . . . . . 39 . . . 50 50 50 . Highest-Rated Ally 39 | . . . . . 39 . . . 30 30 30 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . . . . 18 . . . . . 9 . Total Damage 472 | . . . . . 268 . . . . . 204 . Kills 7 | . . . . . 5 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Turns Passed 7814 | 51 172 574 405 278 2300 503 428 1502 505 67 873 156 Spaces Moved 3666 | 38 124 251 246 162 877 291 185 581 250 40 390 231 Core 257 | 6 . 5 . . . . . . . . 15 231 Treads 2044 | . . 64 . . 258 291 185 581 250 40 375 . Legs 809 | 32 124 118 . . 535 . . . . . . . Wheels 556 | . . 64 246 162 84 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 125 125 160 160 160 160 160 50 50 Average Speed 161 | 108 132 179 133 125 211 160 160 162 160 160 156 50 Slowest Speed 550 | 120 190 550 165 125 330 160 160 240 160 160 160 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 26 29 34 6 93 12 91 15 43 5 16 33 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 12 | . . . . . . . . . 10 1 . 1 Spaces Dug 14 | . . . . . 1 . 6 . . . . 7 Terrain Destroyed 245 | . . . 9 7 96 5 8 15 4 . 94 7 Melee 7 | . . . . . . . . . . . . 7 Projectile 66 | . . . 9 7 8 5 8 15 4 . 10 . AOE 172 | . . . . . 88 . . . . . 84 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Low Low Fac Upp Total 4738 | 44 132 315 282 194 1083 309 244 1018 302 43 521 251 Wait 407 | . . 12 1 3 3 . 11 336 4 3 27 7 Move 3654 | 37 123 250 245 161 875 291 184 580 249 39 389 231 Hop . | . . . . . . . . . . . . . Pick Up 66 | 1 3 6 5 1 16 4 4 13 1 1 10 1 Fast Attach 58 | 6 2 9 5 5 12 1 1 9 . . 7 1 Attach 38 | . . 2 . . 6 1 3 6 3 . 16 1 Detach 16 | . 2 5 1 . 2 1 . 4 . . 1 . Swap 16 | . 1 1 2 . 7 . . 1 . . 4 . Drop 57 | . 1 1 2 3 26 2 2 13 1 . 6 . Fire 354 | . . 29 21 21 102 9 39 54 22 . 57 . Melee 12 | . . . . . 2 . . . . . . 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . . . . . . 2 . . 4 . Escape Stasis 31 | . . . . . 31 . . . . . . . Rewire 23 | . . . . . 1 . . . 22 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 483 | -9/Materials | Destroyed 8 combat bots 483 | -9/Materials | Lost 3 parts (1p1n1w) 561 | -9/Materials | Discovered new exit (range 9) 798 | -9/Materials | Entered another Materials area 798 | -8/Materials | Evolved 2 slots: Utility x2 1118 | -8/Materials | Discovered new exit (range 16) 1203 | -8/Materials | Entered Factory 1203 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1479 | -7/Factory | Identified exit to Garrison 1481 | -7/Factory | Entered Garrison 1547 | -7/Garrison | Triggered checkpoint 1606 | -7/Garrison | Destroyed 7 combat bots 1762 | -7/Garrison | Rescued a captive Derelict 1874 | -7/Garrison | Build established: Scavenger-Tank 1891 | -7/Garrison | Triggered checkpoint 2084 | -7/Garrison | Discovered new exit (range 10) 2351 | -7/Garrison | Triggered checkpoint 2433 | -7/Garrison | Triggered checkpoint 2480 | -7/Garrison | Lost 5 parts (1n1u3w) 2503 | -7/Garrison | Phase Generator disabled 2792 | -7/Garrison | Discovered new exit (range 8) 2889 | -7/Garrison | Triggered checkpoint 3019 | -7/Garrison | Triggered checkpoint 3028 | -7/Garrison | Core integrity fell below 50% 3267 | -7/Garrison | Discovered new exit (range 7) 3614 | -7/Garrison | Installed Relay Interface Framework 3780 | -7/Garrison | System corruption reached 10% 3781 | -7/Garrison | Entered Factory 3781 | -6/Factory | Evolved 2 slots: Propulsion x2 4284 | -6/Factory | Sucked down chute 4284 | -6/Factory | Entered Waste 4296 | -6/Waste | Spotted C-40 Crusher 4299 | -6/Waste | EMP discharged 4313 | -6/Waste | Destroyed C-40 Crusher 4399 | -6/Waste | EMP discharged 4399 | -6/Waste | System corruption reached 10% 4402 | -6/Waste | Spotted C-40 Crusher 4402 | -6/Waste | Spotted C-40 Crusher 4432 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4436 | -6/Waste | Spotted C-40 Crusher 4441 | -6/Waste | Destroyed C-40 Crusher 4444 | -6/Waste | Spotted C-40 Crusher 4451 | -6/Waste | Crushed by Compactor (1 part destroyed) 4456 | -6/Waste | Destroyed C-40 Crusher 4461 | -6/Waste | Destroyed C-40 Crusher 4471 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4478 | -6/Waste | Destroyed C-40 Crusher 4499 | -6/Waste | EMP discharged 4542 | -6/Waste | Spotted C-40 Crusher 4551 | -6/Waste | Destroyed C-40 Crusher 4599 | -6/Waste | EMP discharged 4696 | -6/Waste | Discovered new exit (range 11) 4699 | -6/Waste | EMP discharged 4699 | -6/Waste | System corruption reached 30% 4712 | -6/Waste | Entered Factory 5307 | -6/Factory | Build established: Tank 5650 | -6/Factory | Build established: Scavenger-Gunner 6096 | -6/Factory | Fabricated Hvy. Siege Treads (x1) 6129 | -6/Factory | Discovered new exit (range 16) 6214 | -6/Factory | Entered Lower Caves 6473 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6541 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6615 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6694 | -6/Lower Caves | Discovered new exit (range 15) 6719 | -6/Lower Caves | Entered another Lower Caves area 6719 | -6/Lower Caves | Accompanied by 2 allies 6720 | -6/Lower Caves | Encountered a Warlord checkpoint 6752 | -6/Lower Caves | Discovered new exit (range 4) 6786 | -6/Lower Caves | Entered Factory 6786 | -5/Factory | Accompanied by 2 allies 6786 | -5/Factory | Evolved 2 slots: Utility x2 7267 | -5/Factory | Spotted B-75 Beast 7275 | -5/Factory | Destroyed B-75 Beast 7472 | -5/Factory | Garrison activated, responded to threat 7546 | -5/Factory | Lost 7 parts (2n3u2w) 7571 | -5/Factory | Cargo convoy interrupted 7618 | -5/Factory | System corruption reached 10% 7638 | -5/Factory | Core integrity fell below 50% 7645 | -5/Factory | Discovered new exit (range 16) 7659 | -5/Factory | Entered Upper Caves 7664 | -5/Upper Caves | Core integrity fell below 20% 7685 | -5/Upper Caves | Lost 19 parts (2p6n4u7w) 7815 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- S-27 Virus destroyed. Acquired Corrupted Autogun. System corrupted: Matter fused (-5). Slug penetrates Earth. Penetrated by Slug. System corrupted: Power Maul rejected. Slug penetrates Wall. Penetrated by Slug. Armor Integrity Analyzer destroyed. Acquired Power Maul. H-66 Slayer suffers critical hit (Smash). Destroyed Gauss Rifle. H-66 Slayer system corrupted by crushing effect. H-66 Slayer knocked back. H-66 Slayer system terminally corrupted. Flexi-carbon Leg fried. Targeting Computer fried. Acquired 62 matter. Corrupted Hvy. Assault Rifle self-destruct mechanism malfunctions. 5V7PB0Q|PBG,JJF:HOL0 8DMGIJNG%