Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 17:25:21 Player: Sanctumkeeper Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (227) 1135 Value Destroyed (10372) 10372 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2732) 2732 TOTAL SCORE: 19059 Bonus ------- High Alert Combat Kills 1008 Follower Combat Kills 324 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 30/100 System Corruption 15% Temperature Cool (773) Movement Core (1700) Ox33 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Advanced Salvage Targeting Computer Improved Medium Armor Plating Relay Coupler [NC] (21) > --- WEAPON (2) ------- Compact Ion Cannon Neutron Cannon > --- INVENTORY (26) --- Micro Fission Core Large Storage Unit Energy Well (500) Advanced Sensor Array Advanced Terrain Scanner Relay Coupler [NC] (33) Relay Coupler [NC] (39) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (18) Relay Coupler [Behemoth] (11) Long-range Proton Cannon Compact Ion Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Proton Missile Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Particle Charger Improved Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Medium Treads Improved Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Hardened Heavy Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Long-range Proton Cannon Compact Ion Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Proton Missile Launcher Missile Launcher Remote Datajack Remote Datajack [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . 1 . Utility 7 | . . 1 . 2 . . 2 . . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 264 | 7 13 22 22 30 18 3 11 29 40 52 17 Power 38 | 1 2 4 2 5 4 1 1 6 6 4 2 Engine 15 | 1 2 4 . 4 1 1 . . 2 . . Core 23 | . . . 2 1 3 . 1 6 4 4 2 Reactor . | . . . . . . . . . . . . Propulsion 81 | 3 2 10 10 10 5 2 . 10 13 12 4 Treads 66 | 2 2 4 9 10 5 2 . 10 13 5 4 Leg 14 | . . 6 1 . . . . . . 7 . Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 63 | 1 5 1 . 5 1 . 6 6 11 20 7 Device 20 | . . . . . . . 3 3 4 8 2 Storage 17 | 1 5 1 . 2 . . 1 . 2 5 . Processor 6 | . . . . . . . 1 . 1 2 2 Hackware 3 | . . . . . . . . . 2 1 . Protection 17 | . . . . 3 1 . 1 3 2 4 3 Artifact . | . . . . . . . . . . . . Weapon 82 | 2 4 7 10 10 8 . 4 7 10 16 4 Energy Gun 5 | 2 1 . 1 1 . . . . . . . Energy Cannon 12 | . . . . . . . 2 2 . 5 3 Ballistic Gun 51 | . 3 6 6 8 6 . 1 4 9 8 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . 1 . 1 2 . 1 1 . 1 . Special Weapon 4 | . . . . . . . . . 1 2 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . 1 1 . Parts Lost 107 | . 4 11 4 6 9 1 1 23 15 18 15 Power 15 | . 1 2 1 1 2 1 . 2 1 1 3 Propulsion 44 | . 1 5 3 2 4 . . 10 7 6 6 Utility 22 | . . . . 1 1 . 1 4 3 7 5 Weapon 26 | . 2 4 . 2 2 . . 7 4 4 1 Highest Loss Streak 13 | . 3 3 3 2 4 1 1 13 7 13 12 Average Slot Usage (%) 97 | . 95 98 100 99 99 100 99 90 98 91 93 Engine 3 | . 14 11 1 3 . 3 4 . 2 1 . Core 5 | . . . 9 5 8 5 2 5 3 3 10 Treads 22 | . 28 17 26 26 26 27 23 22 22 8 17 Leg 3 | . . 13 6 . . . . . . 15 3 Device 3 | . . . . . . . 7 6 7 8 14 Storage 30 | . 24 33 33 35 36 36 30 30 32 22 17 Processor 1 | . . . . . . . 7 3 4 4 2 Hackware 1 | . . . . . . . . . 2 6 5 Protection 4 | . . . . 8 9 9 6 5 4 4 5 Energy Gun 1 | . 14 . 1 1 . . . . . . . Energy Cannon 2 | . . . . . . . . 9 . 6 10 Ballistic Gun 13 | . 13 21 19 15 17 18 14 4 14 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 126 | 11 71 91 93 116 116 117 121 118 120 120 126 Greatest Support 97 | 20 40 60 60 60 60 60 60 60 60 80 97 Greatest Overweight (x) 37 | . 1 4 2 2 2 1 2 5 2 37 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 32 | 6 20 26 26 32 32 32 32 32 32 32 26 Average Capacity 28 | 5 9 25 26 31 32 32 32 32 32 27 26 Most Carried 32 | 4 12 26 26 32 32 32 32 32 32 32 26 Average Carried 26 | 2 6 18 25 31 31 31 31 30 30 26 25 Final Capacity 32 | 6 20 26 26 32 32 32 32 32 32 26 26 Final Carried 32 | 4 12 26 26 32 32 32 32 30 28 26 20 Class Distribution -------------------- 49% | Hauler-Mutant 40% | Bothacker-Mutant 6% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Matter Collected 6203 | 175 223 446 850 720 655 74 47 528 1340 1021 124 Remotely . | . . . . . . . . . . . . Salvage Created 10127 | . 422 1029 1545 1236 843 267 155 1270 1600 1277 483 Parts 499 | . 25 56 99 68 38 10 11 49 66 53 24 Haulers Intercepted 7 | . 1 . . 2 . . . . 1 3 . Recyclers Shooed 7 | . . 1 . 2 . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Combat Hostiles Destroyed 205 | . 11 26 36 27 23 3 5 22 27 19 6 Guns 151 | . 11 23 36 22 16 3 2 3 27 8 . Cannons 31 | . . . . . . . . 17 . 8 6 AOE 22 | . . 3 . 5 7 . 3 1 . 3 . Classes Destroyed 17 | . 4 4 2 2 2 . 1 . 1 1 . Worker 1 | . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . . 1 1 Tunneler 2 | . . . . . . . . . 1 . 1 Hauler 7 | . 1 . . 2 . . . . 1 3 . Recycler 4 | . . 1 . . . 1 . . 2 . . Mechanic 1 | . . 1 . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 Watcher 3 | . 1 . . 1 . . . . . 1 . Swarmer 41 | . 5 7 4 9 7 . 3 . 3 3 . Grunt 87 | . 6 13 19 9 6 1 . 11 12 7 3 Brawler 7 | . . . . 1 1 1 . 2 1 1 . Duelist 3 | . . 1 . . . . . . 2 . . Protector 1 | . . . 1 . . . . . . . . Sentry 46 | . . 5 12 8 4 1 1 5 5 2 3 Specialist 2 | . . . . . 1 . . 1 . . . Hunter 11 | . . . . . 4 . . 3 . 4 . Programmer 7 | . . . . . . . 1 . 4 2 . Best Kill Streak 6 | . 3 6 6 4 5 2 3 3 5 4 5 Combat Bots Only 6 | . 3 6 6 4 5 2 3 3 5 4 3 Max Kills in Single Turn 3 | . 2 3 2 2 3 1 2 1 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 3 . 2 3 . 2 1 . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Damage Taken 20763 | . 830 1537 1582 1355 1826 399 234 2966 2801 3888 3345 Core 3065 | . 119 192 144 210 220 74 59 251 362 423 1011 Absorbed by Shields 60 | . . . . . 60 . . . . . . Core Remaining (%) 38 | 100 52 . 16 . . 8 . . 4 50 . Volleys Fired 801 | . 51 109 124 75 76 21 11 88 109 102 35 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | . 100 43 86 68 51 46 51 143 56 180 180 Shots Fired 1531 | . 99 217 236 145 136 42 20 169 213 193 61 Gun 1234 | . 99 216 236 144 131 42 18 36 211 101 . Cannon 268 | . . . . . . . . 126 . 83 59 Launcher 20 | . . 1 . 1 5 . 2 7 . 4 . Special 9 | . . . . . . . . . 2 5 2 Kinetic 1134 | . 56 216 204 119 131 42 18 36 211 101 . Thermal 343 | . 43 . 32 . . . . 126 . 83 59 Explosive 13 | . . 1 . 1 5 . 2 . . 4 . Electromagnetic 32 | . . . . 25 . . . 7 . . . Robot Hit Streak 38 | . 12 36 28 14 17 26 13 25 38 23 9 Robot Miss Streak 6 | . 2 5 3 6 2 1 1 2 4 4 5 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 16 | . 2 4 2 3 . . . 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 1 . Shots Hit Robots 1105 | . 71 170 171 108 91 38 18 108 163 132 35 Core Hits 495 | . 27 64 62 55 42 10 8 47 88 75 17 Critical Hits 14 | . . 3 2 . 1 . 1 2 3 2 . Critical Kills 4 | . . . 1 . . . . 1 1 1 . Critical Parts Destroyed 10 | . . 3 1 . 1 . 1 1 2 1 . Melee Attacks 5 | . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . 5 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20471 | . 689 1451 2496 2147 1955 577 575 2449 3472 3535 1125 Guns 14105 | . 686 1359 2469 1789 1474 570 335 378 3455 1590 . Cannons 4433 | . . . . . . . . 1787 . 1521 1125 Explosions 1853 | . . 92 . 355 481 . 240 275 . 410 . Melee . | . . . . . . . . . . . . Ramming 80 | . 3 . 27 3 . 7 . 9 17 14 . Kinetic 12851 | . 307 1359 2047 1336 1474 570 335 378 3455 1590 . Thermal 5534 | . 379 . 422 300 . . . 1787 . 1521 1125 Explosive 1278 | . . 92 . 55 481 . 240 . . 410 . Electromagnetic 728 | . . . . 453 . . . 275 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 2 . . . 1 13 16 8 15 Average Corruption 8 | . . . 1 . . . 1 6 14 7 9 Corruption Purged . | . . . . . . . . . . . . Effects 236 | . . . 6 . . . 2 43 129 54 2 Message Errors 40 | . . . 3 . . . . 6 21 10 . Matter Fused 32 | . . . . . . . . 4 17 10 1 Heat Flow Errors 14 | . . . . . . . . 3 8 3 . Energy Discharges 22 | . . . 2 . . . . 5 8 7 . Parts Rejected 4 | . . . . . . . . . 3 1 . Data Loss (minor) 23 | . . . 1 . . . . 5 12 5 . Data Loss (major) 8 | . . . . . . . . 1 5 2 . Misfires 8 | . . . . . . . . 2 4 2 . Alerts 5 | . . . . . . . . . 5 . . Misdirections 21 | . . . . . . . . 3 18 . . Targeting Errors 52 | . . . . . . . 2 13 26 10 1 Weapon Failures 7 | . . . . . . . . 1 2 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 141 | . . . . 27 2 . . 37 . 58 17 Projectiles 62 | . . . . . . . . 17 . 28 17 Explosions 79 | . . . . 27 2 . . 20 . 30 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 383 | . . . . 173 66 . . 144 . . . Shots 14 | . . . . 5 2 . . 7 . . . Rammed 12 | . 1 . 3 2 . 1 . 1 1 3 . Targets Rammed 13 | . 1 . 3 2 . 1 . 1 1 4 . Kicked 1 | . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 773 | . 148 15 470 67 104 11 9 209 238 236 773 Average Temperature 76 | . 49 4 75 15 22 4 5 66 64 45 275 Received Heat Transfer 5466 | . 312 585 597 450 513 198 48 1065 624 525 549 Effects 39 | . . . 6 . . . . . . . 33 Shutdowns 12 | . . . 2 . . . . . . . 10 Energy Bleed 6 | . . . . . . . . . . . 6 Interference 7 | . . . 1 . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 2 | . . . 1 . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . Damage (major) 4 | . . . 1 . . . . . . . 3 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 21 | . 1 . 2 . . . . 7 . 4 7 Heat Transferred 8787 | . 1110 . 831 400 . . . 2960 . 2203 1283 Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 6 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Peak Influence 991 | . 225 363 873 609 991 610 445 675 609 401 274 Initial 473 | . . 31 151 269 70 473 277 171 354 298 107 Average 376 | . 99 228 528 287 696 535 344 484 411 244 128 Maximum Alert Level 3 | . 1 1 3 2 3 2 2 2 2 2 1 Low Security (%) 23 | 100 80 21 13 29 2 . . 7 . 33 78 Level 1 38 | . 19 78 19 49 14 . 57 30 55 56 21 Level 2 27 | . . . 40 21 23 100 42 62 44 9 . Level 3 10 | . . . 25 . 59 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 3 2 6 1 . 1 1 . 7 4 2 Investigation 2 | . . 1 . . . . . . . . 1 Extermination 8 | . . . . . . . 1 . 4 2 1 Reinforcement 12 | . 3 1 3 1 . 1 . . 2 1 . Assault 5 | . . . 3 . . . . . 1 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Distress Signals 8 | . . 1 1 4 . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 309 | . 22 34 53 51 31 11 3 25 42 25 12 Peak Tracking Total 8 | . 4 7 8 5 6 3 1 5 6 6 6 Tactical Retreats 19 | . 1 1 4 3 1 1 . 2 4 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Traps Triggered 19 | . . . 3 . 10 . . 4 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Machines Disabled 26 | . . . 4 4 7 . . 4 2 2 3 Max in Single Turn 2 | . . . 1 2 2 . . 2 2 1 1 Garrison Access 1 | . . . 1 . . . . . . . . Garrison Relay 7 | . . . . . 5 . . 2 . . . Phase Generator 2 | . . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Machines Accessed 36 | . 4 7 5 12 . . 2 . 1 1 4 Terminals 27 | . 4 6 4 10 . . . . 1 . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 . . 1 . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 Garrison Access 3 | . . . 1 1 . . 1 . . . . Total Hacks 95 | . 9 21 11 38 . . 3 . 2 2 9 Successful 55 | . 3 14 6 25 . . 3 . 1 . 3 Failed 40 | . 6 7 5 13 . . . . 1 2 6 Catastrophic 3 | . . . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 7 17 8 22 . . . . . . 2 Terminals 79 | . 9 19 10 35 . . . . 2 . 4 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 4 | . . . . . . . 2 . . 2 . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers 5 | . . . . 2 . . . . . . 3 Garrison Access 3 | . . . 1 1 . . 1 . . . . Terminal Hacks 17 | . . 4 2 10 . . . . 1 . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . Unreport Threat 5 | . . . 1 4 . . . . . . . Locate Traps 3 | . . 1 . 2 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 4 | . . 1 . 2 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Retrieve Components 2 | . . 2 . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . . . 2 Insert Component 4 | . . . . 2 . . . . . . 2 Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . . Unlock Access 3 | . . . 1 1 . . 1 . . . . Unauthorized Hacks 26 | . 3 8 3 12 . . . . . . . Terminals 26 | . 3 8 3 12 . . . . . . . Track 2 | . . 1 . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Botnet 21 | . 3 5 3 10 . . . . . . . Operators 2 | . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 30 | . 4 6 3 11 . . 1 . . 1 4 Full Trace Events 4 | . . 1 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter 234 | . . . . . . . . . . . 234 Time 117 | . . . . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 44 | . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Used RIF Installer 2 | . . . . . 1 . . 1 . . . Structural Interface 1 | . . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . . . 1 2 1 Non-combat 4 | . . . . . . . . . 1 2 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 2 3 1 map_route 4 | . . . . . . . . . 1 2 1 relay_feed 1 | . . . . . . . . . . 1 . link_fov 1 | . . . . . . . . . 1 . . Relay Couplers Released 30 | . . . 1 . 22 . . 7 . . . Machine Destruction 30 | . . . 1 . 22 . . 7 . . . Attached 3 | . . . . . . . . . 2 1 . Robots Rewired 12 | . . . . 1 11 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Total Allies 15 | . . 1 2 1 11 . . . . . . Largest Group 8 | . . 1 3 1 8 . . . . . . Highest-Rated Group 132 | . . 10 68 29 132 . . . . . . Highest-Rated Ally 38 | . . 10 31 29 38 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 54 | . . . 17 3 34 . . . . . . Total Damage 1297 | . . . 312 19 966 . . . . . . Kills 11 | . . . 4 . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Turns Passed 14581 | 87 907 1120 1664 2215 1882 381 406 1306 1911 1820 882 Spaces Moved 6280 | 48 441 422 626 1027 784 157 181 538 813 825 418 Core 5 | 4 . . . . . . . . . 1 . Treads 5347 | 44 441 224 511 1027 784 157 181 538 813 267 360 Legs 928 | . . 198 115 . . . . . . 557 58 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 180 180 180 180 180 180 180 150 150 Average Speed 176 | 150 161 172 180 180 180 180 180 180 180 166 179 Slowest Speed 1900 | 160 180 240 180 200 200 180 200 260 200 1900 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 87 44 89 86 94 19 5 75 25 19 13 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 23 | . . . . . 1 . . 1 . 14 7 Terrain Destroyed 282 | . . 4 . 30 121 . 16 57 1 35 18 Melee . | . . . . . . . . . . . . Projectile 48 | . . . . . 5 . . 1 1 23 18 AOE 234 | . . 4 . 30 116 . 16 56 . 12 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Fac Fac Total 8387 | 60 550 643 949 1287 1119 214 237 701 1055 1080 492 Wait 529 | . 21 61 119 74 78 28 27 21 48 45 7 Move 6267 | 47 440 421 625 1026 782 156 180 536 812 824 418 Hop . | . . . . . . . . . . . . Pick Up 202 | 4 14 24 24 37 12 2 5 18 25 29 8 Fast Attach 48 | 7 2 3 . 3 3 . 1 4 8 13 4 Attach 95 | . 4 11 4 7 8 1 3 18 16 14 9 Detach 4 | 1 . 1 . . . . 1 . . 1 . Swap 121 | . 7 8 18 20 7 2 7 7 16 25 4 Drop 154 | 1 10 5 27 41 9 3 2 6 20 23 7 Fire 801 | . 51 109 124 75 76 21 11 88 109 102 35 Melee 5 | . . . 5 . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . Crush 12 | . 1 . 3 2 . 1 . 1 1 3 . Escape Stasis 17 | . . . . . 15 . . 2 . . . Rewire 131 | . . . . 2 129 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Lost 3 parts (1p2w) 783 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Discovered new exit (range 8) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -9/Materials | Build established: Hauler-Mutant 1493 | -9/Materials | Identified exit to Mines 1493 | -9/Materials | Identified exit to Storage 1559 | -9/Materials | Lost 3 parts (1p1n1w) 1750 | -9/Materials | Discovered new exit (range 6) 2115 | -9/Materials | Entered Storage 2115 | -9/Storage | Accompanied by 1 ally 2277 | -9/Storage | Met a pair of Derelict thieves 2329 | -9/Storage | Core integrity fell below 50% 2456 | -9/Storage | Lost 3 parts (1p2n) 2839 | -9/Storage | Discovered new exit (range 16) 3400 | -9/Storage | Identified exit to Garrison 3507 | -9/Storage | Core integrity fell below 20% 3779 | -9/Storage | Entered Materials 3779 | -8/Materials | Evolved 2 slots: Utility x2 3976 | -8/Materials | Discovered new exit (range 5) 4768 | -8/Materials | Discovered new exit (range 9) 5375 | -8/Materials | Discovered new exit (range 10) 5992 | -8/Materials | Identified exit to Garrison 5994 | -8/Materials | Entered Garrison 6030 | -8/Garrison | Triggered checkpoint 6121 | -8/Garrison | Discovered new exit (range 15) 6159 | -8/Garrison | Installed Relay Interface Framework 6198 | -8/Garrison | Triggered checkpoint 6224 | -8/Garrison | Garrison Relay disabled 6456 | -8/Garrison | Triggered checkpoint 6458 | -8/Garrison | Triggered checkpoint 6493 | -8/Garrison | Core integrity fell below 50% 6581 | -8/Garrison | Lost 3 parts (2n1w) 6680 | -8/Garrison | Garrison Relay disabled 6757 | -8/Garrison | Phase Generator disabled 7030 | -8/Garrison | Triggered checkpoint 7090 | -8/Garrison | Discovered new exit (range 5) 7132 | -8/Garrison | Triggered checkpoint 7208 | -8/Garrison | Garrison Relay disabled 7236 | -8/Garrison | Build established: Commander-Mutant 7292 | -8/Garrison | Triggered checkpoint 7426 | -8/Garrison | Triggered checkpoint 7437 | -8/Garrison | Garrison Relay disabled 7507 | -8/Garrison | Discovered new exit (range 12) 7671 | -8/Garrison | Build established: Hauler-Mutant 7730 | -8/Garrison | Lost 4 parts (1p2n1w) 7876 | -8/Garrison | Entered Materials 8101 | -8/Materials | Core integrity fell below 20% 8183 | -8/Materials | Discovered new exit (range 16) 8257 | -8/Materials | Entered Factory 8257 | -7/Factory | Evolved 2 slots: Utility x2 8565 | -7/Factory | Repaired Remote Datajack? 8658 | -7/Factory | Identified exit to Garrison 8663 | -7/Factory | Entered Garrison 8744 | -7/Garrison | Triggered checkpoint 8903 | -7/Garrison | Build established: Bothacker-Mutant 8920 | -7/Garrison | Discovered new exit (range 12) 8988 | -7/Garrison | Triggered checkpoint 9158 | -7/Garrison | Garrison Relay disabled 9184 | -7/Garrison | Phase Generator disabled 9204 | -7/Garrison | Identified exit to Factory 9375 | -7/Garrison | System corruption reached 10% 9405 | -7/Garrison | Lost 3 parts (1n2u) 9476 | -7/Garrison | Triggered checkpoint 9653 | -7/Garrison | Lost 13 parts (2p5n2u4w) 9684 | -7/Garrison | Triggered checkpoint 9706 | -7/Garrison | Garrison Relay disabled 9868 | -7/Garrison | Discovered exit to Factory (range 15) 9904 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9969 | -7/Garrison | Entered Factory 10806 | -7/Factory | Core integrity fell below 50% 10935 | -7/Factory | Lost 3 parts (2n1w) 11309 | -7/Factory | Discovered new exit (range 145) 11569 | -7/Factory | First assault squad dispatched 11623 | -7/Factory | Core integrity fell below 20% 11712 | -7/Factory | Lost 7 parts (1p3n1u2w) 11860 | -7/Factory | Discovered new exit (range 4) 11880 | -7/Factory | Entered another Factory area 11880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12230 | -6/Factory | First assault squad dispatched 12431 | -6/Factory | Discovered new exit (range 11) 12511 | -6/Factory | Lost 13 parts (1p4n5u3w) 12715 | -6/Factory | Lost 4 parts (1n2u1w) 13700 | -6/Factory | Entered another Factory area 13700 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13983 | -5/Factory | Discovered new exit (range 29) 14180 | -5/Factory | Discovered new exit (range 6) 14368 | -5/Factory | Discovered new exit (range 16) 14562 | -5/Factory | System corruption reached 10% 14578 | -5/Factory | Core integrity fell below 50% 14581 | -5/Factory | Core integrity fell below 20% 14583 | -5/Factory | Core destroyed Last Messages --------------- 14561_ Com. Ion Cannon temporarily disabled. 14563_ Power failure, Lgt. Fission Core shutdown. 14564_ Overheating: Core damaged (-100). 14568_ Overheating: Core damaged (-130). 14569_ Power failure, Fission Core shutdown. 14569_ System corrupted: Matter fused (-6). 14571_ T-07 Excavator destroyed. 14572_ Lgt. Fission Core destroyed. 14575_ Overheating: Matter decay (-28). 14575_ Hrd. Heavy Armor Plating destroyed. 14577_ Overheating: Energy bleed (-69). 14578_ Power failure, Fission Core shutdown. 14578_ Overheating: Core damaged (-130). 14578_ Com. Ion Cannon destroyed. 14578_ Fission Core destroyed. 14579_ Overheating: Core damaged (-170). 14580_ Overheating: Energy bleed (-11). 14581_ Overheating: Core damaged (-110). 14581_ U-05 Engineer destroyed. 14583_ Overheating: Core damaged (-130). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????####????????#?????????????????????????? | | ??????????? #???????? ?????????????????????????? | | ????????? #???????? ????????????????????????? | | ######### #???????? ????????????????????????? | | + + #?#?????? ?????#########??????????? | | ####### # #?? ###+##;????? ! ??????????? | | ??????# # #??? #??? ??????????? | | ######?# #?####???? #??? ???????????? | | ### #?#######?? ##? ????????????? | | "" ##" ### / +??? +? """????????????? | | "" # # #????# %#^ """????????????? | | "" # ] # """ #????#gpp# """????????????? | | + < + """ #????#!%*#% """????????????? | | "" # % # """ #????#*!=g%= """????????????? | | "" # # #????# !@#%= !!/ """???????????? | | "" ## ## """ #????# =#! !!/ """????????????? | | ## ## """ ###### #? !// ??????????? | | ####### ## """ # #######"######?????????? | | ??????# ## # #???????????????????? | | ?????## ## + #???????????????????? | | ?????# #! # ########????????????? | | ?????# ####### """ """ ?????? | | ?????# ##? """ """ ###???????????? | | ?????# "## """ """ #?????????????? | | ###### ### #?????????????? | | ## #?# #?????????????? | | " " ## ### ##+####### #?????????????? | | " " # ## ########????????? #?????????????? | | " " # !=* #????????????????? #?????????????? | | " " # "" / #?????????????????? #?????????????? | | " " + "T ! #?????????????????? ?????????????? | | " " # ####??????????????????? ????????????? | | " " # #??????????????????????? "???????????? | | " " #! #????????????????????????"???????????? | | " " ### ###????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #####?# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ?????## ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 3 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobilePointMinigun Manual? 0 Play Time 01:49:53 Cumulative 120.3 hours Start 2021.06.11 @ 20:03:01 End 2021.06.12 @ 17:25:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8147ed31-751c-4873-87f1-3c5a1968d3ee