Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 20:10:16

Player: Qirby

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (87)      435
Value Destroyed (1881)     1881
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (116)                116
              TOTAL SCORE: 3632

 Bonus
-------
High Alert Combat Kills    116

 Cogmind 
---------
Core Integrity             0/400
Matter                     46/300
Energy                     80/100
System Corruption          1%
Temperature                Cool (54)
Movement                   Walking (260) Ox2
Location                   -9/Storage

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
     Light Treads
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
           Huge Storage Unit
     Light Armor Plating
>          --- WEAPON (2) -------
           Autogun
           Autogun
>          --- INVENTORY (25) ---
    Cooled Ion Engine
           Aluminum Leg
           Aluminum Leg
           Wheel
           Wheel
           Wheel
           Wheel
           Cooling System
     Large Storage Unit
     Large Matter Pod (150)
           Weight Redist. System
           Structural Scanner
           Sensor Array
           Signal Interpreter
           Signal Interpreter
           Transport Network Coupler
           Relay Coupler [Grunt] (16)
           Recalibrator
  Advanced Beam Cannon
           Autogun
           Rocket Launcher
           Shock Maul

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
     Light Treads
           Wheel
           Wheel
           Wheel
>          --- UTILITY ----------
           Huge Storage Unit
           Hacking Suite
>          --- WEAPON -----------
  Advanced Beam Cannon
           Shock Maul
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Wheel
           Cooling System
     Large Storage Unit
     Large Matter Pod
           Weight Redist. System
           Structural Scanner
           Sensor Array
           Signal Interpreter
           Signal Interpreter
           Transport Network Coupler
     Light Armor Plating
           Recalibrator
           Autogun
           Autogun
           Autogun
           Rocket Launcher
[Rating: 22]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Improved Heat Sink
  Storage                  Huge Storage Unit
  Processor                Visual Processing Unit
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Autogun
  Launcher                 Rocket Launcher
  Impact Weapon            Shock Maul

 Build                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   2   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             167  | 6   33  38  90  
  Power                    10   | 1   3   2   4   
    Engine                 8    | 1   1   2   4   
    Core                   2    | .   2   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               100  | 2   10  27  61  
    Treads                 31   | 1   2   10  18  
    Leg                    14   | .   .   4   10  
    Wheel                  55   | 1   8   13  33  
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  23   | 1   8   3   11  
    Device                 9    | .   2   1   6   
    Storage                6    | 1   3   1   1   
    Processor              4    | .   2   1   1   
    Hackware               2    | .   1   .   1   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   34   | 2   12  6   14  
    Energy Gun             22   | .   12  6   4   
    Energy Cannon          3    | .   .   .   3   
    Ballistic Gun          5    | 2   .   .   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               3    | .   .   .   3   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          1    | .   .   .   1   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  5    | .   .   .   5   
Parts Lost                 8    | .   1   3   4   
  Power                    2    | .   1   .   1   
  Propulsion               2    | .   .   .   2   
  Utility                  1    | .   .   1   .   
  Weapon                   3    | .   .   2   1   
  Highest Loss Streak      2    | .   1   1   2   
  To Critical Strikes      1    | .   .   .   1   
Average Slot Usage (%)     98   | .   96  97  99  
  Engine                   9    | .   5   11  10  
  Core                     1    | .   6   .   .   
  Treads                   14   | .   5   20  16  
  Wheel                    24   | .   22  22  26  
  Device                   4    | .   2   6   4   
  Storage                  13   | .   18  14  11  
  Processor                1    | .   2   1   .   
  Hackware                 2    | .   3   .   2   
  Protection               1    | .   .   .   2   
  Energy Gun               16   | .   20  20  12  
  Energy Cannon            2    | .   .   .   3   
  Ballistic Gun            3    | .   6   .   3   
Naked Turns                .    | .   .   .   .   
Heaviest Build             98   | 13  92  93  98  
  Greatest Support         60   | 20  26  60  60  
  Greatest Overweight (x)  9    | 1   9   3   9   
  Average Overweight (x)   2    | .   2   2   2   
Largest Inventory Capacity 25   | 8   25  25  25  
  Average Capacity         22   | 7   19  25  25  
  Most Carried             25   | 6   25  25  25  
  Average Carried          20   | 4   15  22  23  
  Final Capacity           25   | 8   25  25  25  
  Final Carried            24   | 6   24  22  22  

 Class Distribution 
--------------------
 65% | Mutant
 34% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
           Mutant | -9/Storage

 Resources                      | -11  -10  -9   -9   
-----------                Run  | Scr  Mat  Mat  Sto  
Matter Collected           2430 | 321  428  321  1360 
  Remotely                 .    | .    .    .    .    
Salvage Created            2873 | 112  979  492  1290 
  Parts                    200  | 4    69   32   95   
Haulers Intercepted        5    | .    2    .    3    
Recyclers Shooed           2    | .    .    .    2    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Combat Hostiles Destroyed  38   | .   6   10  22  
  Guns                     29   | .   5   10  14  
  Cannons                  6    | .   .   .   6   
  AOE                      2    | .   .   .   2   
Classes Destroyed          12   | 3   5   3   1   
  Worker                   13   | 1   8   1   3   
  Builder                  12   | .   4   1   7   
  Tunneler                 3    | 1   2   .   .   
  Hauler                   5    | .   2   .   3   
  Recycler                 4    | 1   3   .   .   
  Mechanic                 1    | .   .   1   .   
  Operator                 5    | .   2   1   2   
  Watcher                  6    | .   3   1   2   
  Swarmer                  3    | .   .   3   .   
  Grunt                    29   | .   6   4   19  
  Protector                1    | .   .   .   1   
  Sentry                   5    | .   .   3   2   
Best Kill Streak           7    | 2   5   3   7   
  Combat Bots Only         4    | .   1   3   4   
Max Kills in Single Turn   2    | 1   2   2   2   
  Gunslinging              1    | .   .   1   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Scr  Mat  Mat  Sto  
Damage Taken               2770 | .    456  581  1733 
  Core                     573  | .    168  117  288  
  Absorbed by Shields      .    | .    .    .    .    
  Regen/Repaired (Parts)   161  | .    .    45   116  
Core Remaining (%)         66   | 100  32   .    .    
Volleys Fired              255  | 16   65   28   146  
  Largest                  2    | 2    2    2    2    
  Hottest                  133  | 40   112  121  133  
Shots Fired                452  | 29   120  52   251  
  Gun                      402  | 29   120  52   201  
  Cannon                   39   | .    .    .    39   
  Launcher                 11   | .    .    .    11   
  Special                  .    | .    .    .    .    
  Kinetic                  178  | 29   43   .    106  
  Thermal                  195  | .    64   26   105  
  Explosive                11   | .    .    .    11   
  Electromagnetic          68   | .    13   26   29   
  Robot Hit Streak         26   | 8    8    11   26   
  Robot Miss Streak        5    | 3    5    4    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        4    | .    1    2    1    
    Max Gunslinging Chain  1    | .    1    1    1    
Shots Hit Robots           272  | 18   63   38   153  
  Core Hits                135  | 5    39   23   68   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         7    | .    4    2    1    
    Burn                   7    | .    4    2    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           4763 | 179  1093 510  2981 
  Guns                     3632 | 179  940  503  2010 
  Cannons                  498  | .    .    .    498  
  Explosions               626  | .    153  .    473  
  Melee                    .    | .    .    .    .    
  Ramming                  7    | .    .    7    .    
  Kinetic                  1433 | 179  230  .    1024 
  Thermal                  2036 | .    597  287  1152 
  Explosive                579  | .    153  .    426  
  Electromagnetic          708  | .    113  216  379  
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         1    | .    .    .    1    
  Average Corruption       1    | .    .    .    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      264  | .    91   3    170  
  Shots                    8    | .    1    .    7    
  Rammed                   1    | .    .    1    .    
Targets Rammed             1    | .    .    1    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        372  | .    197  301  372  
  Average Temperature      75   | .    43   95   87   
  Received Heat Transfer   1161 | .    204  177  780  
  Effects                  8    | .    .    1    7    
    Shutdowns              1    | .    .    .    1    
    Energy Bleed           2    | .    .    .    2    
    Interference           4    | .    .    1    3    
    Damage (minor)         1    | .    .    .    1    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           1    | .    1    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              4    | .    2    .    2    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    1    .    .    
  Combat Hostiles          1    | .    1    .    .    
  Parts Melted             12   | .    5    3    4    
  Heat Transferred         5082 | .    1776 851  2455 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      2    | .    .    .    2    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Peak Influence             787  | 15  205 328 787 
  Initial                  88   | .   9   53  88  
  Average                  263  | 2   105 148 383 
Maximum Alert Level        3    | .   1   1   3   
  Low Security (%)         40   | 100 85  59  11  
  Level 1                  40   | .   14  40  55  
  Level 2                  15   | .   .   .   28  
  Level 3                  2    | .   .   .   4   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          9    | .   1   2   6   
  Investigation            2    | .   .   1   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   1   1   2   
  Assault                  3    | .   .   .   3   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Sto 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              73   | .   12  18  43  
  Peak Tracking Total      9    | .   4   6   9   
  Tactical Retreats        4    | .   .   2   2   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Traps Triggered            2    | .   .   2   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 4    | .   .   .   4   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Scr Mat Mat Sto 
Machines Disabled          13   | .   3   .   10  
  Max in Single Turn       2    | .   2   .   2   
  Garrison Access          1    | .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Sto 
Machines Accessed          16   | .   5   1   10  
  Terminals                12   | .   4   .   8   
  Fabricators              .    | .   .   .   .   
  Repair Stations          2    | .   .   1   1   
  Recycling Units          2    | .   1   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                58   | .   12  4   42  
  Successful               30   | .   6   4   20  
  Failed                   28   | .   6   .   22  
    Catastrophic           7    | .   1   .   6   
  Database Lockouts        .    | .   .   .   .   
  Manual                   37   | .   14  1   22  
  Terminals                44   | .   10  .   34  
  Fabricators              .    | .   .   .   .   
  Repair Stations          9    | .   .   4   5   
  Recycling Units          5    | .   2   .   3   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             16   | .   3   .   13  
  Record                   1    | .   .   .   1   
  Part Schematic           1    | .   .   .   1   
  Robot Analysis           2    | .   1   .   1   
  Open Door                2    | .   .   .   2   
  Branch Access Points     2    | .   1   .   1   
  Emergency Access Points  1    | .   .   .   1   
  Terminal Index           1    | .   .   .   1   
  Disarm Traps             2    | .   .   .   2   
  Patrol Status            1    | .   .   .   1   
  Recall Reinforcements    1    | .   1   .   .   
  Zone Layout              2    | .   .   .   2   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       7    | .   .   4   3   
  Scan Component           4    | .   .   2   2   
  Repair                   3    | .   .   2   1   
Recycling Unit Hacks       4    | .   2   .   2   
  Report Inventory         2    | .   1   .   1   
  Retrieve Components      2    | .   1   .   1   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         3    | .   1   .   2   
  Terminals                3    | .   1   .   2   
    Botnet                 3    | .   1   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         15   | .   6   .   9   
  Full Trace Events        5    | .   1   .   4   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   .   .   1   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             3    | .   .   2   1   
  Time                     77   | .   .   64  13  
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     13   | .   10  .   3   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Scr Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    4    | .   .   .   4   
  Machine Destruction      4    | .   .   .   4   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Scr Mat Mat Sto 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Robot Analysis Total       2    | .   1   .   1   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -9   
-------------              Run  | Scr  Mat  Mat  Sto  
Turns Passed               3685 | 147  899  579  2060 
Spaces Moved               1540 | 110  481  230  719  
  Core                     30   | 30   .    .    .    
  Treads                   77   | 4    .    38   35   
  Legs                     .    | .    .    .    .    
  Wheels                   1433 | 76   481  192  684  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   95   110  125  
  Average Speed            126  | 81   121  143  131  
  Slowest Speed            320  | 160  215  240  320  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       41   | 5    68   23   70   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 29   | .    .    .    29   
Terrain Destroyed          107  | .    8    .    99   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      107  | .    8    .    99   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -9   -9   
---------                  Run  | Scr  Mat  Mat  Sto  
Total                      2807 | 138  674  414  1581 
  Wait                     727  | .    52   105  570  
  Move                     1537 | 109  480  229  719  
  Hop                      .    | .    .    .    .    
  Pick Up                  64   | 7    26   8    23   
  Fast Attach              22   | 5    6    1    10   
  Attach                   17   | 1    3    7    6    
  Detach                   8    | .    2    2    4    
  Swap                     128  | .    24   30   74   
  Drop                     48   | .    16   3    29   
  Fire                     255  | 16   65   28   146  
  Melee                    .    | .    .    .    .    
  Ram                      1    | .    .    1    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Materials
-9/Storage (discovered 1 exit: Rec)

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
  148 | -11/Scrapyard | Entered Materials
  255 | -10/Materials | Discovered new exit (range 7)
  334 | -10/Materials | Build established: Mutant
  360 | -10/Materials | Identified exit to Mines
  668 | -10/Materials | Discovered new exit (range 12)
  810 | -10/Materials | Discovered new exit (range 5)
  993 | -10/Materials | Core integrity fell below 50%
 1046 | -10/Materials | Identified exit to Materials
 1047 | -10/Materials | Entered another Materials area
 1047 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1156 | -9/Materials  | Repaired Imp. Heat Sink
 1183 | -9/Materials  | Repaired Wheel
 1375 | -9/Materials  | Discovered new exit (range 16)
 1544 | -9/Materials  | Build established: Scavenger-Mutant
 1625 | -9/Materials  | Identified exit to Storage
 1626 | -9/Materials  | Entered Storage
 1993 | -9/Storage    | Build established: Mutant
 2117 | -9/Storage    | Core integrity fell below 50%
 2761 | -9/Storage    | Identified exit to Recycling
 2819 | -9/Storage    | Build established: Scavenger-Mutant
 2934 | -9/Storage    | Repaired Lgt. Treads
 3626 | -9/Storage    | First assault squad dispatched
 3667 | -9/Storage    | Build established: Mutant
 3673 | -9/Storage    | Core integrity fell below 20%
 3686 | -9/Storage    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
03659_ C-30 ARC bursts open, deploying its payload.
03659_ G-47 Trooper unfolds itself.
03659_ G-34 Mercenary unfolds itself. <x3>
03659_ I-25 Savior unfolds itself.
03660_ C-30 ARC bursts open, deploying its payload.
03660_ G-47 Trooper unfolds itself.
03660_ G-34 Mercenary unfolds itself. <x2>
03660_ B-36 Bruiser unfolds itself.
03660_ M-13 Machinist unfolds itself.
03670_ Critical hit (Burn: +37).
03671_ G-34 Mercenary destroyed.
03674_ Transfer Shaft disabled.
03675_ The unstable cave ceiling collapses.
03680_ U-05 Engineer builds a Wall.
03683_ Lgt. Treads destroyed.
03684_ Critical hit (Smash).
03684_ Cld. Ion Engine destroyed.
03684_ System corrupted by crushing effect (+1).
03684_ Knocked back.
03685_ U-05 Engineer builds a Wall.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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|         ?????????????????#####??#########????????? |
|         ????????????????##   ##?#       #????????? |
|         ??????????????###########       #????????? |
|         ??????????????#         #       #????????? |
|         ??????????????# " *     #       ########## |
|         ??????????????# "=*"    #       ##         |
|         ??????????????# "]["    #       ##         |
|         ???????????##?# "[="    #         =!       |
|         ??????????## ## " *"    #    *= ##"####### |
|         ??????????#     """"    #   !   ##*#?????? |
|         ??????????###    @   u  #       ##"####### |
|         ???????????" #    g ###+##/#######  ![[    |
|         ???????????" ! b gg%*   "%"%*[ [==*%^[^*   |
|         ?????????>?"! =    =% !  "="  =     ^  [   |
|         ???????????"#=# i  # +##########= """ ^    |
|         ???????????####      [""" #????#  "G"!^    |
|         ?????????????###      """ #??###  "! ^  =[ |
|         ???????????????       """ ####=# % !    =[ |
|         ??????????????? # [[[     ##=[ +           |
|         ??????????????? # ]       ######           |
|         ??????????????? # ![a     ######           |
|         ??????????????###   =     #????#   #####+# |
|         ????????????????#         #????#   #       |
|         ????????????????##+########????#   #       |
|         ???????????????????????????????#   #   """ |
|         ???????????????????????????????#   #  ""   |
|         ???????????????????????????????#   # """   |
|         ???????????????????????#########   # "  "" |
|         ???????????????????????            # "  "" |
|         ???????????????????????            # """"  |
|         ???????????????????????            #       |
|         ???????????????????????#########   ####### |
|         ???????????????????????????????#   ##"T"## |
|         ???????????????????????????????#   #     ! |
|         ???????????????????????????????#   #       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           50
Energy Generation          14
Energy Capacity            400
Matter Stores              300
Matter Capacity            450
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           3
Offensive Hacking          10

 Item Schematics 
-----------------
 Arm. Wheel | -9/Storage | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Significant Disruption
True Hacker
root@

 Challenges 
------------
None

 Game 
------
Seed              MiningInsulationProcessor
  Manual?         0
Play Time         01:11:54
  Cumulative      15.8 hours
  Start           2022.03.30 @ 15:50:40
  End             2022.03.30 @ 20:10:16
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          21
  Rogue           21
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             18
Gallery%          17
Achievement%      16
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              14/Terminus
Map View          84x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 946f41d1-67c9-4689-bd28-1688ac9929ec