Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 23:00:11 Player: Findu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (4815) 4815 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 10575 Bonus ------- High Alert Combat Kills 210 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 8/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Triangulator Advanced Targeting Computer Improved Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Improved EM Pulse Cannon Long-range Proton Cannon Disruptor Cannon Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Armored Treads Medium Treads Improved Heat Sink Advanced Heat Sink Large Battery Matter Compressor Improved Terrain Scanner Advanced Terrain Scanner Precision Shock Rifle Gatling Laser Long-range Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 5 | . . . 2 . . 1 2 . . Weapon 2 | . . . . . 1 . . . 1 Parts Attached 177 | 5 16 . 4 7 43 39 4 8 51 Power 24 | 1 4 . . 3 4 5 . 2 5 Engine 16 | 1 3 . . 3 2 3 . 2 2 Core 8 | . 1 . . . 2 2 . . 3 Reactor . | . . . . . . . . . . Propulsion 38 | 2 5 . . 1 16 8 . 1 5 Treads 28 | . 1 . . 1 12 8 . 1 5 Leg 3 | . . . . . 3 . . . . Wheel 7 | 2 4 . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 53 | . 3 . 2 2 6 13 4 2 21 Device 26 | . . . 2 1 2 4 . 1 16 Storage 9 | . 2 . . . 2 . 1 1 3 Processor 4 | . 1 . . 1 1 1 . . . Hackware . | . . . . . . . . . . Protection 14 | . . . . . 1 8 3 . 2 Artifact . | . . . . . . . . . . Weapon 62 | 2 4 . 2 1 17 13 . 3 20 Energy Gun 26 | . . . . . 8 9 . 1 8 Energy Cannon 16 | . . . . . 2 1 . 1 12 Ballistic Gun 14 | 2 3 . 2 . 6 1 . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . Launcher 3 | . 1 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 . . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 10 | . . . . . . 10 . . . Parts Lost 76 | . 3 . 3 6 14 14 . 4 32 Power 13 | . 2 . 1 2 2 2 . 1 3 Propulsion 17 | . 1 . 1 1 3 4 . 1 6 Utility 21 | . . . . 2 3 3 . 1 12 Weapon 25 | . . . 1 1 6 5 . 1 11 Highest Loss Streak 19 | . 3 . 2 3 11 4 . 3 19 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 90 | . 80 100 85 83 93 87 93 91 93 Engine 6 | . 9 . . 10 . 11 6 9 4 Core 4 | . 4 14 10 . 7 2 6 2 6 Treads 18 | . 3 14 11 14 19 17 20 19 22 Wheel 1 | . 22 14 2 . . . . . . Device 9 | . . . 18 20 5 7 6 6 12 Storage 8 | . 12 14 11 11 9 7 6 6 9 Processor 10 | . 2 14 11 11 18 9 6 6 5 Protection 5 | . . . . . . 9 20 18 7 Energy Gun 10 | . . . . . 20 11 20 13 5 Energy Cannon 4 | . . . . . 1 2 . 1 15 Ballistic Gun 3 | . 22 14 18 13 3 . . . . Ballistic Cannon 1 | . . . . . . 2 . 3 . Launcher 1 | . 4 14 2 2 . 2 . . . Naked Turns 1 | . 1 . . . . . . . . Heaviest Build 105 | 5 24 19 20 20 34 57 64 80 105 Greatest Support 88 | 20 20 10 20 40 60 78 76 76 88 Greatest Overweight (x) 6 | . 2 1 1 . 6 1 . 1 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 15 15 15 Average Capacity 13 | 5 7 10 10 10 11 15 15 15 14 Most Carried 15 | 1 6 6 6 7 10 15 14 14 15 Average Carried 8 | . 2 6 5 3 8 8 12 11 11 Final Capacity 15 | 5 10 10 10 10 15 15 15 15 5 Final Carried 15 | 1 6 6 5 6 9 15 12 11 . Class Distribution -------------------- 27% | Scavenger-Gunner 24% | Gunner 17% | Scavenger-Mutant 11% | Tank 10% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Matter Collected 2782 | 256 178 13 44 200 645 542 150 243 511 Remotely . | . . . . . . . . . . Salvage Created 5773 | 37 279 28 44 191 1456 939 . 530 2269 Parts 303 | 4 14 5 2 13 75 53 . 27 110 Haulers Intercepted 4 | . 1 . . . 3 . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 101 | 1 4 3 1 7 24 19 . 10 32 Melee 4 | . . . . . 4 . . . . Guns 44 | 1 2 1 1 4 13 9 . 5 8 Cannons 29 | . . . . . 3 3 . 5 18 AOE 16 | . 2 2 . 3 . 6 . . 3 Classes Destroyed 15 | 1 3 1 1 3 3 1 . 1 1 Worker 4 | . . . . 1 . 1 . . 2 Builder 7 | . . . . . 1 2 . . 4 Tunneler 2 | . . . . 1 1 . . . . Hauler 4 | . 1 . . . 3 . . . . Recycler 7 | . 1 . . . 3 1 . . 2 Watcher 5 | . 1 . . . 2 1 . . 1 Swarmer 30 | . . 3 . 3 5 7 . 4 8 Grunt 27 | 1 4 . . 3 10 4 . . 5 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . 1 1 . . . . Sentry 15 | . . . 1 . 6 4 . . 4 Specialist 4 | . . . . . . . . 4 . Hunter 12 | . . . . . 1 2 . 1 8 Programmer 8 | . . . . . . 2 . . 6 Heavy 2 | . . . . . 1 . . 1 . Best Kill Streak 10 | 1 6 3 1 4 10 6 . 5 6 Combat Bots Only 10 | 1 4 3 1 3 10 4 . 5 4 Max Kills in Single Turn 3 | 1 3 3 1 2 2 2 . 1 2 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . 1 2 . 2 . 2 . . 2 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 937 | 4 27 5 15 36 157 193 . 83 417 Missed 256 | 2 7 3 4 10 38 68 . 29 95 Damage Taken 11503 | 22 284 44 186 460 2193 1762 . 1058 5494 Core 1939 | 11 31 . 38 99 470 156 . 120 1014 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 164 | . . . . . . . . . 164 Core Remaining (%) 69 | 95 . 83 . 65 14 77 . 85 . Volleys Fired 229 | 3 16 1 10 23 46 38 . 26 66 Largest 4 | 2 2 2 2 2 3 3 . 3 4 Hottest 342 | 40 50 50 50 53 189 190 . 218 342 Shots Fired 636 | 6 28 2 20 33 115 107 . 77 248 Gun 376 | 6 25 1 19 23 103 79 . 58 62 Cannon 234 | . . . . . 12 17 . 19 186 Launcher 26 | . 3 1 1 10 . 11 . . . Special . | . . . . . . . . . . Kinetic 137 | 6 25 1 19 23 39 8 . 16 . Thermal 276 | . . . . . 59 62 . 24 131 Explosive 15 | . 3 1 1 10 . . . . . Electromagnetic 208 | . . . . . 17 37 . 37 117 Robot Hit Streak 34 | 2 6 5 6 9 16 14 . 34 20 Robot Miss Streak 4 | 1 2 . 2 4 2 3 . 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 459 | 3 18 1 13 17 98 80 . 62 167 Core Hits 247 | 2 14 3 4 15 50 41 . 28 90 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . Critical Strikes 9 | . . . . . 5 2 . 1 1 Burn 2 | . . . . . . 2 . . . Corrupt 2 | . . . . . . . . 1 1 Smash 5 | . . . . . 5 . . . . Melee Attacks 20 | . . . . . 20 . . . . Impact 20 | . . . . . 20 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11528 | 27 333 96 114 381 2018 1982 . 1395 5182 Guns 4892 | 27 135 8 107 116 1206 975 . 993 1325 Cannons 4451 | . . . . . 210 340 . 402 3499 Explosions 1774 | . 198 88 7 265 194 667 . . 355 Melee 408 | . . . . . 408 . . . . Ramming 3 | . . . . . . . . . 3 Kinetic 1183 | 27 135 8 107 116 331 152 . 307 . Thermal 5412 | . . . . . 845 1057 . 593 2917 Explosive 658 | . 198 88 7 265 100 . . . . Electromagnetic 3864 | . . . . . 334 773 . 495 2262 Impact 408 | . . . . . 408 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 1 1 . 12 . . 16 Average Corruption 8 | . . . 1 1 . 10 . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . . . . 5 . 62 . . 26 Message Errors 24 | . . . . . . 21 . . 3 Matter Fused 32 | . . . . 4 . 17 . . 11 Heat Flow Errors 5 | . . . . . . 4 . . 1 Energy Discharges 11 | . . . . 1 . 6 . . 4 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . 7 . . 3 Data Loss (major) 4 | . . . . . . 3 . . 1 Misfires 4 | . . . . . . 2 . . 2 Alerts 1 | . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 384 | . . . 24 . 124 120 . 6 110 Projectiles 103 | . . . . . 5 . . 6 92 Explosions 161 | . . . 24 . . 120 . . 17 Melee 120 | . . . . . 119 . . . 1 Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 845 | . 28 30 37 141 165 421 . . 23 Shots 24 | . 2 1 1 4 2 13 . . 1 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 716 | 12 23 14 32 21 327 716 . 475 448 Average Temperature 125 | 9 10 10 11 9 81 160 . 128 142 Received Heat Transfer 1494 | 12 144 . 63 105 540 207 . 18 405 Effects 30 | . . . . . 1 16 . 6 7 Shutdowns 12 | . . . . . . 3 . 4 5 Energy Bleed 3 | . . . . . 1 2 . . . Interference 2 | . . . . . . 2 . . . Short Circuit 3 | . . . . . . 1 . . 2 Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 8 | . . . . . . 8 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . 1 . . 2 Parts Fried 29 | . . . . . 2 2 . 5 20 Impact Corruptions 6 | . . . . . 5 . . . 1 Robots Melted 2 | . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Parts Melted 19 | . . . . . 4 2 . 2 11 Heat Transferred 9283 | . . . . . 1765 2090 . 1300 4128 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 4 . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Peak Influence 590 | 20 174 148 112 165 537 350 71 254 590 Initial 133 | . 13 67 57 43 23 100 66 49 133 Average 218 | 1 68 124 89 64 357 148 66 146 313 Maximum Alert Level 2 | . . . . . 2 1 . 1 2 Low Security (%) 56 | 100 100 100 100 100 14 77 100 60 33 Level 1 24 | . . . . . 35 22 . 39 31 Level 2 19 | . . . . . 49 . . . 34 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 17 | . . . . . 4 6 . 2 5 Investigation . | . . . . . . . . . . Extermination 6 | . . . . . . 3 . . 3 Reinforcement 8 | . . . . . 1 3 . 2 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Distress Signals 11 | . 1 . 2 . 5 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | 1 6 9 8 7 37 24 . 12 53 Peak Tracking Total 12 | 1 6 6 11 3 10 5 . 4 12 Tactical Retreats 9 | . . . 1 . 3 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Traps Triggered 18 | . 5 . 1 . 7 3 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Machines Disabled 11 | . 1 . . . 2 5 . 1 2 Max in Single Turn 4 | . 1 . . . 1 4 . 1 2 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Machines Accessed 18 | . . . 2 1 8 3 1 . 3 Terminals 14 | . . . 1 1 7 1 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 34 | . . . 5 4 12 5 1 . 7 Successful 16 | . . . 2 2 7 3 1 . 1 Failed 18 | . . . 3 2 5 2 . . 6 Catastrophic 5 | . . . 1 . 2 . . . 2 Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . 3 1 . . . 1 Terminals 25 | . . . 1 4 10 2 1 . 7 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 5 | . . . 4 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 11 | . . . . 2 6 1 1 . 1 Record 2 | . . . . 2 . . . . . Open DSF 2 | . . . . . . 1 1 . . Alert Level 2 | . . . . . 2 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 2 . . 1 . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 2 | . . . 1 . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . . 2 1 3 2 . . 3 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Turns Passed 7280 | 62 284 93 173 637 1624 2270 128 318 1691 Spaces Moved 3547 | 64 248 86 106 347 809 1093 75 108 611 Core 29 | 16 2 . . . 3 . . . 8 Treads 2919 | . 2 . 58 347 633 1093 75 108 603 Legs 151 | . . . . . 151 . . . . Wheels 448 | 48 244 86 48 . 22 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 95 95 160 115 152 163 163 50 Average Speed 167 | 72 85 95 130 160 160 185 163 189 208 Slowest Speed 350 | 80 240 95 160 160 350 250 163 246 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 6 48 24 17 81 74 27 4 68 25 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 209 | . 26 11 10 76 30 36 . . 20 Melee . | . . . . . . . . . . Projectile 19 | . . . . . 2 2 . . 15 AOE 190 | . 26 11 10 76 28 34 . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Total 4349 | 72 290 95 124 400 1011 1253 82 161 861 Wait 246 | . 4 9 4 16 55 48 . 7 103 Move 3538 | 63 247 85 105 346 808 1092 74 107 611 Hop . | . . . . . . . . . . Pick Up 63 | 1 6 . 1 5 20 14 1 6 9 Fast Attach 78 | 5 13 . 1 4 26 18 1 1 9 Attach 66 | . 2 . 2 3 13 15 3 3 25 Detach 33 | . 1 . . 1 5 14 1 . 11 Swap 33 | . 1 . 1 . 4 6 . 4 17 Drop 41 | . . . . 2 14 8 2 6 9 Fire 229 | 3 16 1 10 23 46 38 . 26 66 Melee 20 | . . . . . 20 . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 63 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | Lost 3 parts (2p1n) 336 | -10/Materials | Discovered new exit (range 6) 346 | -10/Materials | Identified exit to Mines 347 | -10/Materials | Entered Mines 416 | -10/Mines | Assembled infested the area 427 | -10/Mines | Discovered new exit (range 13) 439 | -10/Mines | Identified exit to Materials 440 | -10/Mines | Entered Materials 440 | -9/Materials | Evolved 2 slots: Utility x2 525 | -9/Materials | Build established: Scavenger-Mutant 581 | -9/Materials | Discovered new exit (range 6) 588 | -9/Materials | Identified exit to Mines 613 | -9/Materials | Entered Mines 748 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 902 | -9/Mines | Lost 3 parts (1p1u1w) 1184 | -9/Mines | Learned location of 1 exit from Materials 1185 | -9/Mines | Discovered new exit (range 8) 1229 | -9/Mines | Identified exit to Materials 1250 | -9/Mines | Entered Materials 1250 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1251 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Core integrity fell below 50% 1493 | -8/Materials | Lost 11 parts (2p3n1u5w) 1496 | -8/Materials | Destroyed 10 combat bots 1736 | -8/Materials | Garrison activated, responded to threat 1833 | -8/Materials | Build established: Scavenger-Gunner 1961 | -8/Materials | Discovered exit to Factory (range 4) 2734 | -8/Materials | Discovered exit to Factory (range 16) 2745 | -8/Materials | Core integrity fell below 20% 2874 | -8/Materials | Entered Factory 2874 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2999 | -7/Factory | Discovered new exit (range 16) 3103 | -7/Factory | Build established: Gunner 3117 | -7/Factory | Identified exit to Factory 3175 | -7/Factory | Lost 3 parts (1n1u1w) 3442 | -7/Factory | Lost 4 parts (1n1u2w) 3565 | -7/Factory | System corruption reached 10% 3680 | -7/Factory | Build established: Mutant 3811 | -7/Factory | Lost 3 parts (1p1n1w) 4339 | -7/Factory | Build established: Gunner 4656 | -7/Factory | Discovered exit to Factory (range 15) 5144 | -7/Factory | Entered another Factory area 5144 | -6/Factory | Evolved 2 slots: Utility x2 5270 | -6/Factory | Identified exit to DSF 5272 | -6/Factory | Entered DSF 5352 | -6/DSF | Additional patrols routed to DSF 5458 | -6/DSF | Build established: Tank 5464 | -6/DSF | Lost 3 parts (1p1u1w) 5465 | -6/DSF | Sterilization system engaged 5485 | -6/DSF | Ambient heat levels rising (+10) 5500 | -6/DSF | Ambient heat levels rising (+10) 5515 | -6/DSF | Ambient heat levels rising (+10) 5530 | -6/DSF | Ambient heat levels rising (+10) 5545 | -6/DSF | Ambient heat levels rising (+10) 5548 | -6/DSF | Discovered new exit (range 16) 5560 | -6/DSF | Ambient heat levels rising (+10) 5575 | -6/DSF | Ambient heat levels rising (+10) 5590 | -6/DSF | Ambient heat levels rising (+10) 5590 | -6/DSF | Entered Factory 5590 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6004 | -5/Factory | Build established: Scavenger-Tank 6490 | -5/Factory | System corruption reached 10% 6528 | -5/Factory | Lost 4 parts (1p1n1u1w) 6868 | -5/Factory | Lost 3 parts (1n2w) 7252 | -5/Factory | Build established: Scavenger-Gunner 7252 | -5/Factory | Cargo convoy interrupted 7269 | -5/Factory | Core integrity fell below 50% 7276 | -5/Factory | Core integrity fell below 20% 7281 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07268_ Penetrated by Slug. 07268_ Adv. Heat Sink destroyed. 07268_ Penetrated by Slug. 07271_ Nuclear Reactor explodes. 07271_ K-01 Serf destroyed. 07271_ Penetrated by Slug. 07271_ Adv. Heat Sink destroyed. 07271_ Penetrated by Slug. 07272_ Slammed into I-47 Archangel. 07272_ Destroyed Com. Wheel. 07272_ I-47 Archangel system corrupted by crushing effect. 07275_ Penetrated by Slug. 07277_ M-28 Smith repairs X-72 Disruptor. 07278_ Imp. Cooling System destroyed. 07278_ Slug penetrates Wall. 07278_ Penetrated by Slug. 07278_ Imp. Terrain Scanner destroyed. 07279_ M-28 Smith repairs Insulated Plating. 07280_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 07281_ Penetrated by Slug. 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""" """ """ """ """ #??? | | ????????????????????# """ """ """ """ """ #??? | | ????????????????????# @ #??? | | ????????????????????# #??? | | ????????????????????# p h #??? | | ????????????????????# =h% #??? | | ????????????????????# %x* ;; #??? | | ????????????????????# !%m ; #??? | | ????????????????????# h=* ; #??? | | ????????????????????# ; #??? | | ????????????????????# % #??? | | ????????????????????# +??? | | ????????????????????# #??? | | ????????????????????# #??? | | ????????????????????# #??? | | ????????????????????# #??? | | ????????????????????# ##?? | | ???????????????????? ?? | | ?????????????????????? ??? | | ????????????????????????? ???? | | ??????????????????????????? ??????? | | ????????????????????????????# ?? | | ????????????????????????????# % # ?? | | ????????????????????????????#########+# ?? | | ??????????????????????????########### #??????????? | | ??????????????????????????# # #??????????? | | ??????????????????????????# # #########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 32 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeMiniGun Manual? 0 Play Time 01:34:07 Cumulative 38.1 hours Start 2024.06.06 @ 03:13:06 End 2024.06.07 @ 23:00:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 16 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f867b277-a64e-4a6c-8fdb-cca050e84dbc