Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 11:38:42 Player: Thesoulkiller104 Result: Destroyed by H0-USX(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (839) 839 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3079 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Advanced Targeting Computer Medium Armor Plating Field Recycling Unit (0) Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heat Sink Structural Scanner ECM Suite Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Rifle Mining Laser [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 23 | 4 9 10 . . . Power 2 | 1 1 . . . . Engine 1 | 1 . . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 2 . . . Treads . | . . . . . . Leg 6 | 2 2 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 4 6 . . . Device 2 | . 1 1 . . . Storage 1 | . 1 . . . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 4 | . 2 2 . . . Artifact . | . . . . . . Weapon 5 | 1 2 2 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 3 . . 7 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . 2 . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 7 8 7 7 Power . | . 1 . . . . Propulsion . | . . . 1 1 . Utility 5 | . 3 5 6 5 5 Weapon . | . 1 . 1 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . 2 1 . 1 4 Power 2 | . 2 . . . . Propulsion . | . . . . . . Utility 5 | . . 1 . 1 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 97 100 100 97 Engine 3 | . 12 . . . . Core 8 | . 1 10 11 11 10 Leg 23 | . 28 22 22 22 21 Device 3 | . 10 1 . . . Storage 11 | . 14 11 11 11 11 Processor 15 | . . 19 22 22 22 Protection 8 | . 2 10 11 11 10 Ballistic Gun 23 | . 27 21 22 22 20 Peak Build Rating 17 | 4 11 17 16 17 16 Average Rating 13 | 3 8 15 16 16 15 On Entrance 10 | . 4 11 16 16 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 22 | 6 20 22 22 22 22 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 7 | 2 6 7 8 7 7 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 5 Class Distribution -------------------- 52% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 852 | 190 299 363 . . . Remotely . | . . . . . . Salvage Created 990 | . 496 494 . . . Parts 71 | . 32 39 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 13 12 . . . Guns 25 | . 13 12 . . . Classes Destroyed 5 | . 3 2 . . . Builder 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 6 | . 3 3 . . . Grunt 15 | . 10 5 . . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 3 4 . . . Combat Bots Only 4 | . 3 4 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 185 | . 55 71 . . 59 Missed 66 | . 20 25 . . 21 Hits 119 | . 35 46 . . 38 Projectile 119 | . 35 46 . . 38 Critical Strikes 2 | . . 2 . . . Damage Taken 2094 | . 389 598 . . 1107 Core 530 | . 104 72 . . 354 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 209 | . 20 189 . . . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 96 | . 49 42 . . 5 Largest 2 | . 2 2 . . 2 Hottest 120 | . 120 43 . . 43 Shots Fired 191 | . 97 84 . . 10 Gun 189 | . 95 84 . . 10 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . 2 . . . . Kinetic 189 | . 95 84 . . 10 Thermal 2 | . 2 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 14 19 . . 2 Robot Miss Streak 4 | . 4 4 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 123 | . 55 64 . . 4 Core Hits 55 | . 26 28 . . 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1333 | . 595 682 . . 56 Guns 1333 | . 595 682 . . 56 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1333 | . 595 682 . . 56 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 52 | . 20 52 . . 11 Average Temperature 10 | . 6 14 . . 6 Received Heat Transfer 780 | . 177 261 . . 342 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | . 90 130 9 . . Initial 10 | . . 10 9 . . Average 30 | . 35 27 9 . . Influence Increases 776 | . 405 371 . . . Destroy 0b10 Robot/C 500 | . 260 240 . . . Destroy 0b10 Robot/NC 15 | . 5 10 . . . Destroy Leader 144 | . 72 72 . . . Successful Hack 40 | . 21 19 . . . Destroy Structure 2 | . 2 . . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 60 | . 45 15 . . . Influence Decreases 776 | . 380 370 17 9 . Entered New Map 41 | . . 15 17 9 . Time Decay 705 | . 380 325 . . . Lost Part 30 | . . 30 . . . Squads Dispatched 5 | . 5 . . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 7 | . 3 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 23 23 . . 9 Peak Tracking Total 9 | . 3 5 . . 9 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 14 | . 10 4 . . . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 27 17 . . . Successful 19 | . 10 9 . . . Failed 25 | . 17 8 . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 34 | . 23 6 . 5 . Terminals 28 | . 22 6 . . . Fabricators . | . . . . . . Repair Stations 13 | . 2 11 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Branch Access Points 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 8 . . . Scan Component 5 | . 1 4 . . . Repair 5 | . 1 4 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 7 . . . . Terminals 5 | . 5 . . . . Botnet 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . 1 4 . . . Time 160 | . 38 122 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 5 Highest-Rated Group 347 | . . . . 347 307 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 497 | . . . . . 497 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 965 | . 885 80 . . . Structural 965 | . 885 80 . . . ECM 66 | . . 66 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4302 | 71 1223 1337 3 1393 275 Spaces Moved 2315 | 53 774 641 2 709 136 Core 10 | 6 . . . . 4 Treads . | . . . . . . Legs 2305 | 47 774 641 2 709 132 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 50 Average Speed 152 | 113 120 149 190 190 180 Slowest Speed 190 | 120 120 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 96 32 4 85 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2902 | 63 977 947 2 757 156 Wait 406 | . 124 228 1 43 10 Move 2310 | 52 773 640 1 708 136 Hop . | . . . . . . Pick Up 39 | 7 14 15 . 3 . Fast Attach . | . . . . . . Attach 18 | 4 4 8 . . 2 Detach 3 | . 1 2 . . . Swap 13 | . 7 6 . . . Drop 17 | . 5 6 . 3 3 Fire 96 | . 49 42 . . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Discovered new exit (range 8) 908 | -10/Materials | Discovered new exit (range 13) 995 | -10/Materials | Identified exit to Mines 1189 | -10/Materials | Repaired Lgt. Nuclear Core 1295 | -10/Materials | Entered another Materials area 1295 | -9/Materials | Evolved 2 slots: Utility x2 1667 | -9/Materials | Discovered new exit (range 10) 1790 | -9/Materials | Repaired Med. Armor Plating 1817 | -9/Materials | Repaired Aluminum Leg 1845 | -9/Materials | Repaired Aluminum Leg 1927 | -9/Materials | Discovered new exit (range 8) 2063 | -9/Materials | Identified exit to Mines 2063 | -9/Materials | Identified exit to Storage 2288 | -9/Materials | Build established: Scavenger-Mutant 2481 | -9/Materials | Repaired Lgt. Nuclear Core 2632 | -9/Materials | Entered Mines 2633 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2635 | -9/Mines | Entered Zion 2681 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2704 | -7/Zion | Given A8's code to call for help 2837 | -7/Zion | Learned Factory terminal intel 2977 | -7/Zion | Found Prototype Device 3252 | -7/Zion | Met Imprinter 3285 | -7/Zion | Imprinted 3287 | -7/Zion | Declared Zion's savior 3494 | -7/Zion | Identified exit to Deep Caves 3754 | -7/Zion | Received a visual enhancement algorithm 3760 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3763 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3978 | -7/Zion | Opened final containment barrier to the Deep Caves 4006 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4028 | -7/Zion | Entered Deep Caves 4028 | -7/Deep Caves | Accompanied by 6 allies 4222 | -7/Deep Caves | Z-Facility disabled 4227 | -7/Deep Caves | Attacked by Z-Imprinter 4301 | -7/Deep Caves | Core integrity fell below 50% 4302 | -7/Deep Caves | Core integrity fell below 20% 4303 | -7/Deep Caves | Destroyed by H0-USX(z) with Zionite Laser-S Last Messages --------------- 04032_ AT-CPO(M) slips into the shadows. 04217_ NEW_ZION: Z-Facility proximity alert. 04222_ Chain reaction triggered in Lgt. Ion Engine. 04222_ DD-34Q(o) destroyed. 04222_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04242_ Enhanced Grunt overheating. 04243_ Enhanced Grunt critical meltdown. 04251_ Enhanced Grunt destroyed. 04263_ Aluminum Leg destroyed. 04280_ Med. Armor Plating destroyed. 04286_ Assault Rifle destroyed. 04292_ Med. Armor Plating destroyed. 04298_ Aluminum Leg destroyed. 04298_ Hvy. Assault Rifle destroyed. 04299_ Lgt. Nuclear Core destroyed. 04299_ Dropped Structural Scanner. 04300_ Dropped Sml. Storage Unit. 04300_ Dropped Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????###############?? | | ?????????????????????????# ???#### ##? | | ?????????????????????????# ??## #? | | ?????????????????######??# ?## ## | | ????????????????## # #?# ## | | ???????????????# ## | | ?????????????? zzz | | ?????????????? | | ????????????? z | | ????????????? zI | | ???????????? z""" """" | | ???????????? """"""""""""" | | ???????????? """""""""""" | | ??????????? """""""""""""" | | ??????????? ! """"""""""" | | ?????????? ! """""""""""""" | | ?????????? = """"""""""""" | | ?????????? """""???"""""" | | ?????????? """""???"""""" | | ?????????? @ """""?????" " | | ?????????? """"????" | | ?????????? """"???? | | ??????????? """"???"" | | ??????????? """????"" | | ???????????? """????"""" / | | ???????????? """????"""" % | | ???????????? """??????? = | | ????????????? """???????"" | | ????????????? ""??????????" | | ?????????????? ""???????????? | | ?????????????? "??????????????? | | ???????????????? ?????????????????? | | ?????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 60% | -10/Materials Med. Armor Plating | 33% | -9/Materials Aluminum Leg | 72% | -9/Materials Aluminum Leg | 55% | -9/Materials Lgt. Nuclear Core | 12% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places Signs Are For Wimps Challenges ------------ None Game ------ Seed RefineryVariableSheargun Manual? 0 Play Time 00:40:50 Cumulative 40.9 hours Start 2025.11.16 @ 05:19:48 End 2025.11.16 @ 11:38:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 14 Adventurer 18 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d2b6095-6abf-4fef-81b8-2e6695e8aa6e