Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.24 @ 00:14:03 Player: CombatleaderZ Result: Destroyed by as-09185 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1879) 1879 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 3542 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- Improved Ion Engine Heavy Ion Engine Light Treads Large Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Transmission Jammer Particle Cannon Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Large Storage Unit Compact Battery High-capacity Matter Pod Transmission Jammer Particle Cannon Heavy Assault Rifle Improved Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 55 | 7 11 35 2 Power 10 | 2 1 7 . Engine 9 | 2 1 6 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 18 | 2 4 12 . Treads 18 | 2 4 12 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 6 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 7 | . 3 4 . Artifact . | . . . . Weapon 16 | 2 2 10 2 Energy Gun 3 | 1 1 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 10 | 1 1 7 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 9 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 4 | . . 4 . Highest Loss Streak 3 | . . 3 . Average Slot Usage (%) 97 | . 99 96 100 Engine 9 | . 14 8 . Core 1 | . . 2 11 Treads 30 | . 27 32 33 Storage 11 | . 14 10 11 Protection 11 | . 13 9 11 Energy Gun 5 | . 14 1 . Energy Cannon 5 | . . 8 1 Ballistic Gun 18 | . 14 21 22 Naked Turns . | . . . . Heaviest Build 39 | 11 28 39 36 Greatest Support 69 | 40 46 69 66 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 7 | 5 6 9 10 Most Carried 10 | 4 9 10 10 Average Carried 4 | 2 5 9 10 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 9 10 10 Class Distribution -------------------- 71% | Mutant 26% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 2009 | 217 673 969 150 Remotely . | . . . . Salvage Created 2277 | . 489 1615 173 Parts 151 | . 29 107 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 56 | . 14 36 6 Guns 42 | . 14 22 6 Cannons 14 | . . 14 . Classes Destroyed 7 | . 4 3 . Recycler 1 | . . 1 . Operator 2 | . 1 1 . Watcher 7 | . 2 5 . Swarmer 15 | . 6 6 3 Grunt 30 | . 8 19 3 Duelist 1 | . . 1 . Sentry 10 | . . 10 . Best Kill Streak 5 | . 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2593 | . 355 1881 357 Core 494 | . 81 286 127 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 67 . . Volleys Fired 189 | . 40 132 17 Largest 3 | . 2 3 3 Hottest 120 | . 70 120 114 Shots Fired 418 | . 77 294 47 Gun 347 | . 77 236 34 Cannon 71 | . . 58 13 Launcher . | . . . . Special . | . . . . Kinetic 286 | . 40 205 41 Thermal 132 | . 37 89 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 9 26 9 Robot Miss Streak 5 | . 5 4 4 Penetration Max . | . . . . Secondary Targets 5 | . 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 257 | . 42 196 19 Core Hits 96 | . 28 61 7 Critical Hits 7 | . . 7 . Critical Kills 5 | . . 5 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3594 | . 531 2705 358 Guns 2552 | . 531 1770 251 Cannons 1041 | . . 934 107 Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 2073 | . 244 1533 296 Thermal 1520 | . 287 1171 62 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Effects 13 | . . 10 3 Message Errors 5 | . . 5 . Heat Flow Errors 3 | . . 2 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . 2 . Targeting Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 478 | . 246 478 418 Average Temperature 138 | . 64 145 169 Received Heat Transfer 990 | . 126 795 69 Effects 23 | . . 20 3 Shutdowns 3 | . . 1 2 Energy Bleed 7 | . . 7 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 4 | . . 3 1 Damage (minor) 1 | . . 1 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 5 . Heat Transferred 3174 | . 769 2294 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 608 | . 266 608 405 Initial 235 | . . . 235 Average 81 | . 68 216 355 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 85 | 100 87 64 . Level 1 8 | . 12 14 97 Level 2 6 | . . 20 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 6 . Investigation 7 | . 2 5 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 19 54 10 Peak Tracking Total 14 | . 3 5 14 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 7 | . 2 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 27 | . 10 17 . Terminals 18 | . 7 11 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 102 | . 38 64 . Successful 70 | . 21 49 . Failed 31 | . 16 15 . Catastrophic 3 | . 1 2 . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 64 | . 29 35 . Fabricators . | . . . . Repair Stations 8 | . 4 4 . Recycling Units 9 | . 5 4 . Scanalyzers 21 | . . 21 . Garrison Access . | . . . . Terminal Hacks 36 | . 14 22 . Record 14 | . 7 7 . Robot Analysis 3 | . 2 1 . Prototype ID Bank 6 | . 1 5 . Alert Level 3 | . 1 2 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 4 . Scan Component 4 | . 2 2 . Repair 4 | . 2 2 . Recycling Unit Hacks 5 | . 3 2 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 3 | . 2 1 . Scanalyzer 21 | . . 21 . Insert Component 10 | . . 10 . Analyze 11 | . . 11 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used 1 | . 1 . . Hacking Detections 23 | . 9 14 . Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 10 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 122 | . 52 70 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . 12 3 . Parts Scanalyzed 10 | . . 10 . Part Schematics Acquired 10 | . . 10 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 12400 | 6739 1705 3679 277 Spaces Moved 6573 | 3749 889 1808 127 Core 14 | 14 . . . Treads 6559 | 3735 889 1808 127 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 159 160 160 160 Slowest Speed 180 | 160 160 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 87 | 115 99 100 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 8124 | 4505 1099 2358 162 Wait 1217 | 742 130 329 16 Move 6570 | 3748 888 1807 127 Hop . | . . . . Pick Up 55 | 7 17 31 . Fast Attach 7 | 1 4 2 . Attach 19 | 5 2 12 . Detach . | . . . . Swap 29 | 1 5 21 2 Drop 37 | 1 13 23 . Fire 189 | . 40 132 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / [*Sto x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 6740 | -11/Scrapyard | Entered Materials 6741 | -10/Materials | Build established: Mutant 6915 | -10/Materials | Discovered new exit (range 15) 7123 | -10/Materials | Repaired Lgt. Treads 7151 | -10/Materials | Repaired Lgt. Treads 7422 | -10/Materials | Central database locked down 7588 | -10/Materials | Discovered new exit (range 13) 7763 | -10/Materials | Discovered new exit (range 14) 8001 | -10/Materials | Discovered new exit (range 16) 8306 | -10/Materials | Discovered new exit (range 16) 8445 | -10/Materials | Entered another Materials area 8445 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8785 | -9/Materials | Lost 3 parts (1u2w) 9109 | -9/Materials | Core integrity fell below 50% 9343 | -9/Materials | Discovered new exit (range 16) 9411 | -9/Materials | Build established: Scavenger-Tank 9878 | -9/Materials | Repaired Broken Imp. Treads 10091 | -9/Materials | Discovered new exit (range 15) 10572 | -9/Materials | Discovered new exit (range 3) 10619 | -9/Materials | Repaired Lrg. Storage Unit 11210 | -9/Materials | Discovered new exit (range 8) 11266 | -9/Materials | Discovered new exit (range 16) 11444 | -9/Materials | Discovered new exit (range 8) 12045 | -9/Materials | First assault squad dispatched 12124 | -9/Materials | Entered Mines 12137 | -9/Mines | Core integrity fell below 20% 12386 | -9/Mines | Assembled infested the area 12401 | -9/Mines | Destroyed by as-09185 with Assembled Blade Last Messages --------------- 12166_ Overheating: Short circuit. 12167_ Acquired 17 matter. 12211_ K-01 Serf collects debris. 12223_ G-34 Mercenary destroyed. 12227_ Acquired 50 matter. 12232_ Acquired 11 matter. 12232_ R-06 Scavenger collects Heat Sink. 12236_ R-06 Scavenger collects Sml. Laser. 12239_ R-06 Scavenger collects Ion Engine. 12243_ R-06 Scavenger collects Heat Sink. 12254_ U-05 Engineer builds a Wall. 12258_ System corrupted: Energy discharge (-36). 12262_ System corrupted: Hvy. Assault Rifle targeting data glitched. 12265_ Destroyed Lgt. Nuclear Core. 12265_ G-47 Trooper destroyed. 12268_ Acquired 40 matter. 12289_ U-05 Engineer builds a Wall. 12302_ K-01 Serf collects debris. 12386_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 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""" | | ??????????????????????? ### | | ???????????????????????????# ## | | ??????????????????????????# #?## ## | | ????????????????????????? ???####? | | ???????????????????????? #???????? | | ??????????????????????? ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Transmission Jammer | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed NeutronIntegratedLauncher Manual? 0 Play Time 01:07:32 Cumulative 4.8 hours Start 2021.11.23 @ 23:04:35 End 2021.11.24 @ 00:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b018cd0-31bd-4b5b-be6c-6317ba4ca2fb