Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 23:14:45 Player: Ice_Kraken505 Result: Destroyed by X1-A09(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (830) 830 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 2913 Bonus ------- Follower Combat Kills 50 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 159/160 System Corruption 1% Temperature Cool (26) Movement Hovering (56) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (2) ------ Small Storage Unit Machine Analyzer > --- WEAPON (2) ------- Bolt Gun Gauss Rifle > --- INVENTORY (8) ---- Improved Hover Unit Improved Hover Unit Scrap Suit Makeshift Microdissipator Network Makeshift Salvage Targeting Computer Makeshift Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Small Storage Unit Machine Analyzer > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Overtuned Medium Treads Overtuned Medium Treads Scrap Suit Targeting Computer Overtuned Barrage Gun Datajack DRS Beacon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Overtuned Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Machine Analyzer Weapon Datajack Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 58 | 11 8 6 7 26 Power 8 | 1 2 . 1 4 Engine 6 | 1 1 . 1 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 22 | 5 4 1 2 10 Treads 8 | 2 . . . 6 Leg 2 | 1 . . . 1 Wheel 8 | 2 2 1 2 1 Hover 2 | . . . . 2 Flight 2 | . 2 . . . Utility 5 | 2 . . 1 2 Device 3 | 1 . . 1 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 3 2 5 3 10 Energy Gun 6 | 2 1 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 1 2 5 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon 3 | . . 1 1 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 8 | . 2 . 5 1 Power 2 | . . . 1 1 Propulsion 2 | . 1 . 1 . Utility 1 | . 1 . . . Weapon 3 | . . . 3 . Highest Loss Streak 3 | . 1 . 3 1 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 7 6 6 Power . | . 1 1 . . Propulsion 2 | 2 2 3 3 2 Utility 1 | . . . 1 1 Weapon 1 | . 2 1 1 1 Tool/Special . | . . . . . Unused Backups 23 | . 1 3 5 14 Power 4 | . . 2 2 . Propulsion 4 | . 1 . . 3 Utility 11 | . . 1 3 7 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 82 | . 89 84 83 79 Engine 6 | . 8 14 10 2 Core 1 | . 5 . . 1 Treads 7 | . . . . 13 Wheel 13 | . 19 28 22 5 Hover 1 | . . . . 2 Device 1 | . 6 . 7 . Storage 13 | . 14 14 14 13 Processor 6 | . . . . 10 Energy Gun 2 | . 12 . . 2 Ballistic Gun 13 | . 14 17 18 10 Special Weapon 6 | . . 9 8 6 Special Melee Weapon 4 | . . . . 8 Peak Build Rating 24 | 7 8 11 13 24 Average Rating 12 | 5 7 8 10 16 On Entrance 6 | . 7 6 9 8 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 17 | 13 14 14 17 16 Greatest Support 60 | 40 26 32 36 60 Greatest Overweight (x) 5 | 1 1 . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 7 8 8 8 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1366 | 310 97 130 338 491 Remotely . | . . . . . Salvage Created 888 | 69 206 110 230 273 Parts 59 | 3 17 7 22 10 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 24 | . 8 3 8 5 Guns 16 | . 6 . 5 5 AOE 8 | . 2 3 3 . Classes Destroyed 9 | 2 2 . 1 4 Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Swarmer 6 | . 6 . . . Grunt 5 | . 2 3 . . Subdweller 8 | . . . 8 . Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Ranger 1 | . . . . 1 Scrapper 2 | . . . . 2 Best Kill Streak 4 | 1 4 2 3 1 Combat Bots Only 4 | . 4 2 3 1 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 114 | . 27 4 26 57 Missed 28 | . 5 1 3 19 Hits 86 | . 22 3 23 38 Projectile 86 | . 22 3 23 38 Critical Strikes 1 | . . . 1 . Damage Taken 1287 | . 234 92 499 462 Core 265 | . 46 36 103 80 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 106 | 8 33 10 31 24 Largest 2 | 2 2 2 2 2 Hottest 125 | 90 70 100 125 48 Shots Fired 187 | 16 65 15 43 48 Gun 162 | 16 64 6 28 48 Cannon 1 | . . 1 . . Launcher 11 | . 1 4 6 . Special 13 | . . 4 9 . Kinetic 115 | . 33 6 28 48 Thermal 61 | 16 31 5 9 . Explosive 11 | . 1 4 6 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 5 6 5 10 Robot Miss Streak 4 | 1 4 3 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | 14 35 4 23 42 Core Hits 49 | 3 15 8 13 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | 2 1 . . 1 Burn 3 | 2 1 . . . Destroy 1 | . . . . 1 Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2200 | 168 574 309 799 350 Guns 1379 | 168 442 27 392 350 Cannons . | . . . . . Explosions 817 | . 132 278 407 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 1021 | . 252 27 392 350 Thermal 358 | 168 190 . . . Explosive 817 | . 132 278 407 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 105 | . 13 61 31 . Shots 4 | . 1 2 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | 240 126 21 . 44 Average Temperature 42 | 122 35 11 . 12 Received Heat Transfer 231 | . 69 18 42 102 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 1 . . 1 Heat Transferred 1223 | 594 629 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 186 | 5 186 176 . . Initial 1 | . . 1 . . Average 42 | . 52 46 . . Influence Increases 553 | 10 289 209 45 . Destroy 0b10 Robot/C 260 | . 160 100 . . Destroy 0b10 Robot/NC 15 | 10 5 . . . Destroy Leader 50 | . 30 20 . . Allied During Kill 19 | . . 19 . . Successful Hack 40 | . 40 . . . Disable Machine 30 | . . 30 . . Destroy Structure 49 | . 9 40 . . Lose Combat Pursuer 90 | . 45 . 45 . Influence Decreases 553 | 10 284 214 45 . Entered New Map 4 | . . 4 . . Time Decay 379 | 10 114 210 45 . Lost Part 20 | . 20 . . . Purge Threat 150 | . 150 . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 5 18 20 Peak Tracking Total 8 | . 4 3 8 4 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 4 | . . 3 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 11 | . 4 1 . 6 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 13 1 . 38 Successful 45 | . 6 1 . 38 Failed 7 | . 7 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 7 | . 5 . . 2 Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 44 | . 5 1 . 38 Record 37 | . . . . 37 Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked 6 | . . . . 6 Non-combat 1 | . . . . 1 Combat 5 | . . . . 5 Robot Hacks Applied 7 | . . . . 7 parse_system 7 | . . . . 7 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 17 | . . 6 11 . Total Damage 181 | . . 95 86 . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted 8 | . . . 1 7 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 2297 | 109 160 . 173 1855 Optics 173 | . . . 173 . Seismic 269 | 109 160 . . . Machine Analysis 1855 | . . . . 1855 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 4384 | 170 358 813 626 2417 Spaces Moved 3278 | 73 220 742 440 1803 Core 99 | 13 . . . 86 Treads 742 | 29 . . . 713 Legs . | . . . . . Wheels 2175 | 31 163 742 440 799 Hover 205 | . . . . 205 Flight 57 | . 57 . . . Fastest Speed 50 | 50 80 90 100 56 Average Speed 110 | 111 94 92 103 121 Slowest Speed 300 | 160 117 100 115 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 32 95 24 64 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 Spaces Dug 3 | . . 3 . . Terrain Destroyed 85 | . 8 41 36 . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 82 | . 8 38 36 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 3834 | 140 307 850 557 1980 Wait 226 | 42 24 72 50 38 Move 3274 | 72 219 741 439 1803 Hop . | . . . . . Pick Up 62 | 6 9 8 12 27 Fast Attach 33 | 7 2 2 4 18 Attach 12 | . 3 1 2 6 Detach 6 | . 4 . . 2 Swap 29 | 4 5 5 6 9 Drop 71 | 1 8 10 13 39 Fire 106 | 8 33 10 31 24 Melee 14 | . . . . 14 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 366 | -10/Materials | Identified exit to Materials 529 | -10/Materials | Entered Mines 543 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 570 | -10/Mines | Discovered exit to Materials (range 14) 579 | -10/Mines | Learned Materials emergency access door positions 603 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 638 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 726 | -10/Mines | Discovered exit to Materials (range 3) 734 | -10/Mines | Met a Derelict shopkeep closing up shop 1075 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1077 | -10/Mines | Found Scrap Suit 1176 | -10/Mines | Discovered new exit (range 6) 1342 | -10/Mines | Entered Subcaves 1342 | -10/Subcaves | Accompanied by 3 allies 1343 | -10/Subcaves | Approached by a straggling Scientist 1432 | -10/Subcaves | Ambushed by swarm of Subdwellers 1511 | -10/Subcaves | Lost 7 allies 1803 | -10/Subcaves | Core integrity fell below 50% 1818 | -10/Subcaves | Build established: Scavenger-Mutant 1841 | -10/Subcaves | Lost 3 parts (1p2w) 1968 | -10/Subcaves | Entered Scraptown 2024 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2126 | -9/Scraptown | Visited UFD Registry 2126 | -9/Scraptown | Registered with UFD as "Datahead" 2134 | -9/Scraptown | Visited Artisan Demo Area 2183 | -9/Scraptown | Visited Cave Peace 2218 | -9/Scraptown | Visited Fellowship of the Rings 2262 | -9/Scraptown | Visited Assassins FH 2273 | -9/Scraptown | Build established: Mutant 2341 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2344 | -9/Scraptown | Learned Research security intel 2356 | -9/Scraptown | Discovered new exit (range 13) 2502 | -9/Scraptown | Visited Infowarlord's Domain 2552 | -9/Scraptown | Visited Junk Repository 2710 | -9/Scraptown | Visited Chapter 10 2884 | -9/Scraptown | Visited Curators Association 2961 | -9/Scraptown | Visited Junk Repository 3390 | -9/Scraptown | Visited Science Guys 3459 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3535 | -9/Scraptown | Found DCF Scrap (30 items) 3642 | -9/Scraptown | Visited Derelict Rescue Squad 3663 | -9/Scraptown | Found DRS Beacon 3705 | -9/Scraptown | Visited Modified Component R&D 3900 | -9/Scraptown | Met Optimus 3900 | -9/Scraptown | Accepted into 0bPrime 4054 | -9/Scraptown | Civil war broke out across Scraptown 4077 | -9/Scraptown | Core integrity fell below 20% 4128 | -9/Scraptown | Identified exit to Factory 4321 | -9/Scraptown | Optimus destroyed in the chaos of civil war 4341 | -9/Scraptown | Lost 13 allies 4385 | -9/Scraptown | Destroyed by X1-A09(j) with Overtuned Pulse Rifle Last Messages --------------- Bolt penetrates Wall. Slug penetrates 0W-O0J(h). Acquired 5 matter. Penetrated by Bolt. [Achievement: Plot Armor] Bolt penetrates ME-NEY(j). Lgt. Deuterium Engine melted. ME-NEY(j) destroyed. E7-1KJ(g) destroyed. HL-3OV(j) cannibalizes Corrupted Beamcaster to repair Ovr. Pulse Rifle. 2K-IPV(g) destroyed. BT-3WH(j): "Can we win this? Even if we take Scraptown, they'll hit us from Junction 34." HL-3OV(j) suffers critical hit (Burn). BT-3WH(j) destroyed. Acquired Imp. Hover Unit. Slug penetrates Wall. Acquired 5 matter. Acquired Imp. Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????#""[=!!=&#????????????????????? | | ???????????????????#"%j*!!*!#??####??????????????? | | ???????????????????#""j%!*!##??""""""?"??????????? | | ???????????????????#####%@=#??? 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[*! #??# #??#[ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Civilization 2243 Link The Feds Plot Armor Spot Them First Challenges ------------ None Game ------ Seed DataSuperdenseDrillbomb Manual? 0 Play Time 01:28:58 Cumulative 22.5 hours Start 2026.07.15 @ 21:41:57 End 2026.07.15 @ 23:14:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3cc946b-da1b-4599-a13d-069600a8d193