Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 18:23:25 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (694) 694 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2639 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Light Treads Light Treads Makeshift Light Armor Plating Scrap Shield Assault Rifle Light Assault Rifle Battle Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Light Assault Rifle Battle Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 1 13 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun . | . . . . Energy Cannon 4 | . . 4 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 7 . Power 3 | . . 3 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 7 | . 5 8 . Power . | . 1 . . Propulsion 3 | . 3 3 . Utility . | . . . . Weapon 3 | . . 4 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 85 85 . Engine 11 | . 14 11 . Treads 27 | . 28 27 . Device 4 | . . 5 . Storage 13 | . 14 13 . Protection 5 | . . 6 . Energy Cannon 17 | . . 19 . Ballistic Gun 3 | . 28 . . Peak Build Rating 24 | 6 7 24 . Average Rating 15 | 4 6 16 . On Entrance 6 | . 6 6 12 Naked Turns . | . . . . Heaviest Build 45 | 13 28 45 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 14 | 6 12 15 . Most Carried 13 | 1 7 13 . Average Carried 8 | . 5 8 . Final Capacity 15 | 8 15 15 15 Final Carried 8 | 1 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 418 | 223 45 150 . Remotely . | . . . . Salvage Created 815 | . 132 683 . Parts 59 | . 12 47 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 25 | . 3 22 . Guns 3 | . 3 . . Cannons 21 | . . 21 . Classes Destroyed 4 | . 1 3 . Swarmer 10 | . . 10 . Grunt 4 | . 3 1 . Sentry 1 | . . 1 . Subdweller 10 | . . 10 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 143 | . 1 142 . Missed 41 | . . 41 . Hits 102 | . 1 101 . Projectile 102 | . 1 101 . Critical Strikes 2 | . . 2 . Damage Taken 1261 | . 11 1250 . Core 208 | . . 208 . Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 76 | . 5 71 . Largest 2 | . 2 2 . Hottest 160 | . 40 160 . Shots Fired 101 | . 10 91 . Gun 11 | . 10 1 . Cannon 90 | . . 90 . Launcher . | . . . . Special . | . . . . Kinetic 12 | . 10 2 . Thermal 89 | . . 89 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 2 8 . Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 6 42 . Core Hits 23 | . 4 19 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1862 | . 76 1786 . Guns 76 | . 76 . . Cannons 1786 | . . 1786 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 76 | . 76 . . Thermal 1786 | . . 1786 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 89 | . . 89 . Projectiles 89 | . . 89 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 6 336 . Average Temperature 72 | . 6 74 . Received Heat Transfer 252 | . 6 246 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 703 | . . 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . 50 . . Initial 41 | . . . 41 Average 6 | . 8 . . Influence Increases 641 | . 86 555 . Destroy 0b10 Robot/C 300 | . 60 240 . Destroy Leader 50 | . 20 30 . Successful Hack 6 | . 6 . . Lose Combat Pursuer 285 | . . 285 . Influence Decreases 600 | . 86 474 40 Entered New Map 40 | . . . 40 Time Decay 490 | . 86 404 . Lost Part 70 | . . 70 . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 3 32 . Peak Tracking Total 5 | . 2 5 . Tactical Retreats 6 | . . 6 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 2 2 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 5 12 . Successful 13 | . 1 12 . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 1 12 . Record 11 | . . 11 . Robot Analysis 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3844 | 64 387 3393 . Spaces Moved 1994 | 32 120 1842 . Core 4 | 4 . . . Treads 1990 | 28 120 1842 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 166 | 146 160 166 . Slowest Speed 240 | 160 160 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 25 87 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 8 . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 17 . Melee . | . . . . Projectile 17 | . . 17 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2430 | 46 306 2078 . Wait 323 | 8 174 141 . Move 1991 | 31 119 1841 . Hop . | . . . . Pick Up 13 | 1 6 6 . Fast Attach 10 | 6 1 3 . Attach 8 | . . 8 . Detach 3 | . . 3 . Swap 3 | . . 3 . Drop 3 | . 1 2 . Fire 76 | . 5 71 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 452 | -10/Materials | Entered Subcaves 467 | -10/Subcaves | Learned Materials interactive machine intel 517 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 538 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 605 | -10/Subcaves | Visited 4L-MR0's lab 625 | -10/Subcaves | Found Powered Cannon 628 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 727 | -10/Subcaves | Disturbed a concealed Subdweller 762 | -10/Subcaves | Learned location of Mines (-10) 780 | -10/Subcaves | Learned location of Zion (-6) 780 | -10/Subcaves | Met a Zionite searching for "candidates" 861 | -10/Subcaves | Discovered new exit (range 13) 1398 | -10/Subcaves | Discovered new exit (range 7) 1538 | -10/Subcaves | Discovered new exit (range 8) 1574 | -10/Subcaves | Visited Clippyterm 1579 | -10/Subcaves | Learned Factory trap positions 1849 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1874 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1994 | -10/Subcaves | Core integrity fell below 50% 2642 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2739 | -10/Subcaves | Core integrity fell below 20% 3114 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3120 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3845 | -10/Subcaves | Entered Materials 3845 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3845 | -8/Materials | Self-destructed Last Messages --------------- 03088_ Acquired Mak. Light Armor Plating. Scrap Shield falls loose from the Twisted Machinery. Sub. Beam Cannon falls loose from the Twisted Machinery. 03134_ Acquired Scrap Shield. 03393_ Subatomizers dissect the Disposable Heat Sink, destroying it. 03762_ Sub. Beam Cannon shoots sparks and powers down. 03765_ Destroyed Lgt. Nuclear Core. 03771_ Destroyed Aluminum Leg. 03771_ G-47 Trooper destroyed. 03776_ Dropped Broken Sub. Beam Cannon. 03778_ Acquired 10 matter. Distant sounds of combat echo through the corridors. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ??????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ????????????????????????#+##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionArmorChainsaw Manual? 0 Play Time 00:17:54 Cumulative 29.5 hours Start 2025.05.10 @ 18:02:40 End 2025.05.10 @ 18:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d1ec3f6-02dc-4cb7-8120-5f15544000a5