Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 23:53:11 Player: Finestep Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (286) 1430 Value Destroyed (10431) 10431 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (8571) 8571 TOTAL SCORE: 30452 Bonus ------- High Alert Combat Kills 1027 Follower Combat Kills 45 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1298 Met Warlord at Research 2000 Win 3000 Friendly Fire -899 Cogmind --------- Core Integrity 879/1600 Matter 159/300 Energy 244/600 System Corruption 10% Temperature Cool (22) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Energy Well Transport Network Coupler Advanced Melee Analysis Suite Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Machine Analyzer Enhanced Optical Array Transport Network Coupler Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Power Maul Particle Cleaver Particle Cleaver > --- INVENTORY -------- Advanced Energy Well Advanced ECM Suite Improved Weapon Shielding Advanced System Restoration Module HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Hypervelocity Mass Driver Compact Linear Accelerator Tiamat Missile Launcher Fusion Bomb Launcher Plasma Lance [Rating: 178] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Particle Cleaver Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . 2 . . . . . . . . 1 1 Utility 10 | . . . . . 2 1 . . . . . . 1 . . . . 2 2 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 400 | 8 12 2 1 2 68 20 12 2 5 22 10 9 31 15 15 33 9 14 24 48 38 Power 23 | 1 . 1 . . 4 1 . . . 2 1 . 2 2 1 1 . 1 2 3 1 Engine 10 | 1 . 1 . . 4 . . . . 1 1 . . 1 1 . . . . . . Core 6 | . . . . . . 1 . . . 1 . . 2 1 . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . 2 3 1 Propulsion 64 | 2 3 . . . 14 1 . . . 3 2 7 9 2 3 7 1 3 1 5 1 Treads 26 | . 2 . . . 11 . . . . 3 . . 3 . 3 4 . . . . . Leg 20 | 2 1 . . . 3 . . . . . . 6 2 2 . 3 1 . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . . . . . . . . Flight 13 | . . . . . . . . . . . 2 1 . . . . . 3 1 5 1 Utility 162 | 2 2 . 1 . 16 10 6 2 2 4 5 1 12 9 6 15 4 7 16 24 18 Device 83 | 1 . . . . 11 5 6 2 1 4 2 . 5 6 3 9 3 3 7 8 7 Storage 11 | 1 1 . 1 . . . . . . . . . 2 1 . . . . 1 3 1 Processor 24 | . 1 . . . 1 . . . . . 3 . 3 1 2 1 . 2 3 4 3 Hackware 10 | . . . . . . 3 . . . . . . 2 . . . . 1 1 1 2 Protection 34 | . . . . . 4 2 . . 1 . . 1 . 1 1 5 1 1 4 8 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 3 7 1 . 2 34 8 6 . 3 13 2 1 8 2 5 10 4 3 5 16 18 Energy Gun 11 | 1 1 . . . 7 . . . . 1 . . 1 . . . . . . . . Energy Cannon 19 | . . . . . . 1 . . . 1 . . 1 . . 1 . . 2 4 9 Ballistic Gun 36 | 2 2 . . . 13 5 2 . 3 6 1 . 1 . . . . . . 1 . Ballistic Cannon 35 | . 3 1 . 1 9 . . . . 1 . 1 1 2 3 6 2 1 1 2 1 Launcher 22 | . 1 . . 1 2 . 1 . . 1 . . 1 . 2 1 2 . 1 4 5 Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Impact Weapon 17 | . . . . . 3 2 2 . . 3 1 . 1 . . 2 . 1 . 1 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 1 2 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 32 | . . . . . 5 1 . . . . . . 4 . . 8 . 3 . 7 4 Corrupted Parts 19 | . . . . . 6 . . . . 3 . . . 2 1 1 . 1 . 4 1 System Corruption 105 | . . . . . 37 . . . . 26 . . . 7 7 3 . 7 . 16 2 Parts Lost 76 | . . . . . 7 . . . . 10 . 3 12 2 . . 3 . 5 7 27 Power 9 | . . . . . . . . . . 3 . . 1 1 . . . . . 1 3 Propulsion 21 | . . . . . 2 . . . . 4 . 2 6 . . . 1 . . 2 4 Utility 33 | . . . . . 4 . . . . 1 . 1 3 1 . . 2 . 5 4 12 Weapon 13 | . . . . . 1 . . . . 2 . . 2 . . . . . . . 8 Highest Loss Streak 9 | . . . . . 3 . . . . 8 . 1 6 2 . . 3 . 2 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 98 88 92 92 90 90 38 62 67 84 87 83 74 63 84 80 71 Engine 4 | . 14 14 14 14 8 2 . . . 2 . . . 3 5 2 . . . . . Core 2 | . . . . . . 4 7 7 7 4 . . 8 3 5 2 . . 1 2 . Reactor 1 | . . . . . . . . . . . . . . . . 2 4 . 6 5 6 Treads 15 | . 22 28 28 28 25 15 15 15 15 15 3 . 3 11 16 21 22 2 . . . Leg 1 | . 5 . . . . . . . . . . 22 6 5 5 1 4 . . . . Wheel 1 | . . . . . . 6 7 7 7 6 . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 8 5 . . . . . 12 14 14 13 Device 9 | . . . . . 9 5 15 15 15 14 6 4 2 11 9 13 10 8 19 9 3 Storage 5 | . 14 14 14 14 9 7 7 7 7 6 . . 2 . . . . . . 3 3 Processor 12 | . 13 14 14 14 9 14 7 7 7 6 12 20 13 15 17 15 11 17 18 22 21 Hackware 1 | . . . . . . 6 . . . . . . 8 1 . . . 3 2 6 6 Protection 4 | . . . . . 7 3 7 7 6 6 . 1 . 3 5 3 5 5 5 3 7 Ballistic Gun 7 | . 2 . . . 8 14 22 23 21 21 1 . . 3 . . . . . 1 . Ballistic Cannon 8 | . 23 28 28 27 16 2 . . . . . 1 1 12 17 12 10 . . . . Impact Weapon 1 | . . . . . . 2 . . . . 4 6 4 . . 2 . 4 4 3 2 Naked Turns 1 | . . . . . . . . . . 1 . . . . . . . . . . . Heaviest Build 106 | 15 33 33 50 50 65 82 82 78 77 87 6 35 70 59 66 106 106 37 52 70 75 Greatest Support 194 | 20 40 40 40 40 64 62 28 28 28 86 12 100 140 140 188 194 151 39 55 71 79 Greatest Overweight (x) 3 | 2 1 . 1 1 2 2 2 2 2 3 . 1 2 . . . . 1 . 1 1 Average Overweight (x) . | . . . . 1 . 1 2 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 5 5 25 5 5 5 5 5 15 15 15 Average Capacity 14 | 6 13 15 19 20 20 20 20 20 20 19 5 5 13 5 5 5 5 5 5 10 11 Most Carried 20 | 6 15 15 17 20 20 20 20 20 20 20 5 5 12 5 5 5 5 5 5 15 15 Average Carried 13 | 3 12 14 15 16 19 19 20 19 19 19 4 4 7 4 4 4 4 4 4 8 10 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 20 | 6 15 15 16 20 20 20 20 20 20 5 5 3 5 5 5 5 4 5 5 15 . Class Distribution -------------------- 20% | Mutant 17% | Gunner 11% | Tank 8% | Hacker-Mutant 7% | Skirmisher 6% | Scavenger-Mutant 5% | Derelict-Gunner 4% | Scavenger-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scout | -6/Factory Scout | -6/DSF Hacker-Mutant | -5/Factory Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Ninja | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 9673 | 193 629 122 20 74 2389 405 193 83 27 487 139 93 581 551 602 790 341 405 318 510 721 Remotely 256 | . . . . . . 63 57 . . 136 . . . . . . . . . . . Salvage Created 11878 | 21 569 72 . 146 2574 372 79 120 . 550 139 92 1269 327 614 389 289 231 1207 1130 1688 Parts 450 | 4 42 13 . 7 130 18 . 7 . 35 2 1 23 10 30 6 11 7 33 23 48 Haulers Intercepted 19 | . 1 . . . 5 . . . . . . . . . . . . 1 5 2 5 Recyclers Shooed 10 | . 1 . . . 2 1 . . . . 1 . 3 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 212 | . . . . . . . 7 5 . 32 . . . 8 29 122 9 . . . . Prevented 51 | . . . . . . . 3 . . 3 . . . 4 3 38 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 178 | . 11 2 . 3 48 4 2 3 . 16 . 1 9 5 18 10 13 . 4 8 21 Melee 11 | . . . . . . . . . . . . . 7 . . . . . 2 2 . Guns 41 | . 1 . . . 19 2 1 3 . 13 . . . 2 . . . . . . . Cannons 68 | . 8 2 . . 25 2 . . . . . 1 1 3 10 5 6 . . . 5 AOE 47 | . 2 . . 3 3 . . . . 2 . . . . 8 5 7 . . 3 14 Classes Destroyed 23 | 1 7 1 . . 6 1 1 . . . . . . 2 . 3 . . 1 . . Worker 17 | . 1 1 . 1 5 1 . . . . . . 1 . . . . 1 . 1 5 Builder 16 | . . 1 . . 3 . . . . . . . 5 . . . . . 4 . 3 Tunneler 6 | 1 . . . . 2 1 . . . . . . . . . . . . . 1 1 Hauler 19 | . 1 . . . 5 . . . . . . . . . . . . 1 5 2 5 Recycler 26 | . 4 . . 1 6 2 . . . . 1 . 6 . . . . 1 2 1 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . . Operator 6 | . 1 . . . 1 1 . . . . . . 1 . . . . . 1 . 1 Watcher 22 | . 2 . . . 5 . . . . . . . 1 . . . . . 6 6 2 Swarmer 45 | . 3 . . . 6 . 1 2 . 12 . . . 4 6 . 5 . 1 . 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . Grunt 83 | . 8 2 . 3 30 . . . . 1 . . 2 . 6 5 8 . . 7 11 Brawler 4 | . . . . . 2 . . . . . . . . . 1 1 . . . . . Duelist 5 | . . . . . 1 . . . . . . . . . 2 1 . . . . 1 Sentry 13 | . . . . . 7 . . 1 . 2 . . . . 1 . . . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hunter 6 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . 2 Programmer 14 | . . . . . . 4 . . . . . . 7 . 2 . . . 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 1 . 4 7 1 1 3 . 4 1 1 5 4 7 9 5 2 5 3 9 Combat Bots Only 8 | . 3 1 . 3 6 1 1 3 . 4 . 1 4 4 7 8 5 . 2 2 7 Max Kills in Single Turn 5 | 1 2 1 . 2 2 1 1 1 . 2 1 1 1 2 3 3 2 1 1 2 5 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . 1 . . 2 1 . . . . 1 . . . . 3 3 2 . . 2 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 17293 | . 260 63 . 39 2015 166 57 308 . 1922 . 1287 1815 325 576 418 2572 85 861 748 3776 Core 2323 | . 72 . . . 148 55 11 38 . 246 . 132 332 . 47 52 164 54 154 97 721 Absorbed by Shields 450 | . . . . . 187 28 . 66 . . . . 8 12 24 125 . . . . . Reduced by Siege Mode 55 | . . . . . . . . . . . . . . . 16 19 20 . . . . Redirected to Shielding 279 | . . . . . . . . . . . . . . . . 18 78 10 91 . 82 Regen/Repaired (Parts) 29 | . . . . . 29 . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 71 73 . . . . 50 . 84 . . . . 40 95 88 93 54 Volleys Fired 527 | 1 42 7 . 6 164 21 4 7 . 50 . 10 21 22 20 19 23 2 26 19 63 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 . 1 2 3 3 3 2 1 1 1 3 Hottest 306 | 60 78 78 . 74 117 83 69 69 . 75 . 60 85 138 158 171 147 61 120 120 306 Shots Fired 1084 | 2 82 14 . 9 452 47 12 22 . 114 . 10 22 54 50 31 38 2 26 19 78 Gun 344 | 2 10 . . . 138 37 12 22 . 100 . . 1 22 . . . . . . . Cannon 683 | . 70 14 . 6 307 10 . . . 6 . 10 20 32 46 28 32 2 26 14 60 Launcher 56 | . 2 . . 3 7 . . . . 8 . . . . 4 3 6 . . 5 18 Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 909 | 1 75 14 . 6 421 47 12 22 . 101 . 10 19 54 46 28 32 2 . . 19 Thermal 85 | . . . . . 14 . . . . . . . . . . . . . 26 14 31 Explosive 52 | . 2 . . 3 3 . . . . 8 . . . . 4 3 6 . . 5 18 Electromagnetic 37 | 1 5 . . . 14 . . . . 5 . . 2 . . . . . . . 10 Robot Hit Streak 24 | 1 9 5 . 13 13 24 9 6 . 17 . 1 7 11 19 23 10 . 1 . 9 Robot Miss Streak 6 | . 3 4 . . 4 2 5 1 . 4 . 4 6 3 3 1 2 . 1 3 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 715 | 1 42 8 . 8 253 34 8 16 . 64 2 3 58 25 32 22 26 3 37 25 48 Core Hits 407 | 1 25 5 . 8 122 11 2 6 . 37 1 2 9 15 22 17 20 1 8 22 73 Critical Kills 10 | . . . . . . 1 . . . . 1 . 1 1 1 . . . . 2 3 Critical Parts Destroyed 35 | . . . . . 2 1 2 . . 1 . 1 10 . 1 . . . 5 3 9 Critical Strikes 62 | . 4 1 . . 7 2 2 . . 1 1 1 12 1 2 2 3 . 5 6 12 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 17 | . . . . . 1 1 1 . . 1 . . . 1 2 . . . . . 10 Blast 15 | . 4 1 . . 4 . . . . . . . 1 . . 2 3 . . . . Smash 27 | . . . . . 1 1 1 . . . 1 1 11 . . . . . 5 5 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 305 | . . . . . 11 7 4 . . 4 11 4 70 . . 20 . 29 73 44 28 Impact 237 | . . . . . 11 7 4 . . 4 11 4 68 . . 20 . 22 42 32 12 Slashing 11 | . . . . . . . . . . . . . . . . . . . . . 11 Piercing 55 | . . . . . . . . . . . . . . . . . . 7 31 12 5 Sneak Attacks 49 | . . . . . 1 4 . . . . 1 . 16 . . . . 3 13 5 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . 3 2 5 Damage Inflicted 35833 | 11 1063 167 . 373 5726 1130 235 238 . 1666 112 227 3539 801 2178 2320 2679 253 2815 3037 7263 Guns 3487 | 11 82 . . . 1536 467 71 238 . 857 . . . 225 . . . . . . . Cannons 11006 | . 757 167 . 103 3552 269 . . . 139 . 153 592 576 943 1036 1419 . 45 . 1255 Explosions 10952 | . 224 . . 270 542 . . . . 668 . . . . 1235 1284 1260 . . 1256 4213 Melee 10342 | . . . . . 60 394 164 . . . 112 66 2947 . . . . 253 2770 1781 1795 Ramming 46 | . . . . . 36 . . . . 2 . 8 . . . . . . . . . Kinetic 12925 | 11 796 167 . 103 4740 736 71 238 . 857 . 153 592 801 943 1036 1419 . . . 262 Thermal 1094 | . 24 . . . 192 . . . . 166 . . . . . . . . 45 . 667 Explosive 10374 | . 200 . . 270 189 . . . . 502 . . . . 1235 1284 1260 . . 1221 4213 Electromagnetic 1052 | . 43 . . . 509 . . . . 139 . . . . . . . . . 35 326 Impact 7754 | . . . . . 60 394 164 . . . 112 66 2947 . . . . 253 1531 1399 828 Slashing 763 | . . . . . . . . . . . . . . . . . . . . . 763 Piercing 1825 | . . . . . . . . . . . . . . . . . . . 1239 382 204 Highest Corruption 37 | . . . . . 37 5 2 2 2 26 . . 8 15 30 30 3 . 12 16 10 Average Corruption 8 | . . . . . 24 3 2 2 2 19 . . 6 12 25 6 3 . 10 8 4 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . 24 . Effects 197 | . . . . . 14 23 7 11 1 8 . . 17 17 42 9 13 . 33 . 2 Message Errors 45 | . . . . . 4 6 3 2 . 3 . . 6 2 7 1 3 . 7 . 1 Matter Fused 45 | . . . . . 4 4 . 3 . 3 . . 3 4 10 3 3 . 8 . . Heat Flow Errors 22 | . . . . . 3 4 . 2 . . . . 2 2 4 1 . . 3 . 1 Energy Discharges 30 | . . . . . 2 3 2 1 1 . . . 3 2 6 1 3 . 6 . . Parts Rejected 4 | . . . . . . . . . . . . . . . 2 . 1 . 1 . . Data Loss (minor) 21 | . . . . . 1 2 2 1 . . . . 1 4 5 1 1 . 3 . . Data Loss (major) 14 | . . . . . . 3 . 1 . . . . 2 3 2 . 1 . 2 . . Misfires 5 | . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . Alerts 5 | . . . . . . . . . . 1 . . . . 2 1 . . 1 . . Weapon Failures 6 | . . . . . . . . . . 1 . . . . 3 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4807 | . 22 . . . 100 140 57 . . . . 26 1577 26 78 40 189 49 1341 398 764 Projectiles 405 | . 18 . . . 26 2 . . . . . . 160 26 4 40 113 . . . 16 Explosions 323 | . 4 . . . 14 . . . . . . . . . 74 . 76 . . . 155 Melee 4079 | . . . . . 60 138 57 . . . . 26 1417 . . . . 49 1341 398 593 Knockbacks 100 | . 6 1 . . 37 4 . . . . . 4 14 1 4 2 8 1 5 10 3 Impact 24 | . . . . . 1 2 . . . . . 2 5 . . . . 1 5 8 . Kinetic 70 | . 6 1 . . 34 2 . . . . . 2 8 1 4 2 7 . . . 3 Secondary 6 | . . . . . 2 . . . . . . . 1 . . . 1 . . 2 . Self-Inflicted Damage 117 | . 17 . . . . . . . . 19 . . . . . . . . . . 81 Shots 3 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 Rammed 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . Targets Rammed 8 | . . . . . 5 . . . . 1 . 2 . . . . . . . . . Kicked 2 | . . . . . . . . . . . . 2 . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 504 | . 222 60 . 36 343 233 6 132 . 35 . . 398 264 148 165 399 13 232 360 504 Average Temperature 79 | . 56 21 . 18 82 49 2 54 . 6 . . 69 79 43 29 160 9 51 103 121 Received Heat Transfer 3190 | . 111 33 . 24 861 . . 94 . 342 . 138 185 . 153 125 570 . 95 90 369 Effects 13 | . . . . . 2 . . . . . . . . . . . 3 . . 1 7 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . 1 . . . . . . . . . . . . . . 1 2 Interference 6 | . . . . . . . . . . . . . . . . . 3 . . . 3 Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . 1 4 2 . . . . Total Turns 147 | . . . . . . . . . . . . . . . 24 71 52 . . . . Longest Duration 34 | . . . . . . . . . . . . . . . 24 34 30 . . . . Robots Corrupted 4 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 Parts Fried 63 | . . . . . 6 3 2 . . 1 . . 20 . . . . 3 13 10 5 Impact Corruptions 110 | . . . . . 2 6 2 . . . . 1 50 . . . . 3 25 14 7 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1265 | . 50 . . . 383 . . . . 240 . . . . . . . . 37 . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1087 | 5 209 166 . 176 556 386 . . . . 50 128 165 . . . . 254 750 1080 1087 Initial 587 | . 3 81 . . 68 252 . . . . 11 35 61 . . . . 37 132 416 587 Average 257 | 1 76 71 . 72 238 216 . . . . 25 49 74 . . . . 139 357 776 686 Maximum Alert Level 3 | . 1 . . . 2 1 . . . . . . . . . . . 1 3 3 3 Low Security (%) 57 | 100 98 100 . 100 49 42 . . . . 100 100 100 . . . . 74 22 . . Level 1 16 | . 1 . . . 24 57 . . . . . . . . . . . 25 36 . . Level 2 15 | . . . . . 25 . . . . . . . . . . . . . 28 30 54 Level 3 9 | . . . . . . . . . . . . . . . . . . . 11 69 45 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . . . 9 4 . . . 1 . 2 6 . 1 . . 4 9 5 8 Investigation 17 | . . . . . 3 1 . . . 1 . . . . . . . 1 4 4 3 Extermination 10 | . . . . . . 3 . . . . . . 4 . . . . . 2 . 1 Reinforcement 18 | . 2 . . . 3 . . . . . . 2 2 . . . . 3 2 1 3 Assault 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . . . . . 5 . . . . . . . 1 . . . . . 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 17 3 . 6 70 4 3 3 . 25 . 15 19 5 20 56 28 6 34 43 53 Peak Tracking Total 15 | . 3 2 . 3 4 1 1 3 . 6 . 9 6 4 8 14 15 6 8 9 9 Tactical Retreats 39 | . . 1 . 1 4 . 1 . . 2 . 2 . . . 1 . 2 10 8 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 14 | . 2 . . . 2 2 . . . . . 1 1 . . . . . 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Triggered 22 | . . . . . . . 2 . . 2 . . . 2 2 14 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 2 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 25 | . 3 1 . . 2 2 1 . . 4 . 2 2 . . . . . 2 3 3 Max in Single Turn 2 | . 1 1 . . 1 1 1 . . 2 . 1 1 . . . . . 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . 1 2 4 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 68 | . 3 . 1 . 11 6 1 1 . 1 4 . 3 . . 4 . 8 13 7 5 Terminals 39 | . 3 . . . 8 4 . . . 1 4 . 1 . . . . 5 7 1 5 Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . 2 1 . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . Recycling Units 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . . . . . . . . 1 2 . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . 1 2 4 . Total Hacks 179 | . 9 . 1 . 38 16 2 1 . 3 10 . 4 . . 8 . 29 33 13 12 Successful 92 | . 4 . 1 . 22 8 2 1 . 3 3 . 3 . . 8 . 9 19 5 4 Failed 87 | . 5 . . . 16 8 . . . . 7 . 1 . . . . 20 14 8 8 Catastrophic 21 | . . . . . 2 1 . . . . 2 . . . . . . 5 4 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 4 . 1 . 18 2 . . . . 5 . . . . . . 9 19 1 5 Terminals 117 | . 9 . . . 28 12 . . . 3 10 . 2 . . . . 18 21 2 12 Fabricators 10 | . . . . . . 2 . . . . . . . . . . . . 6 2 . Repair Stations 9 | . . . . . 4 . . . . . . . . . . . . 4 . 1 . Recycling Units 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . Scanalyzers 13 | . . . . . 4 2 . . . . . . . . . . . 5 2 . . Garrison Access 14 | . . . . . . . . . . . . . . . . . . 2 4 8 . Terminal Hacks 47 | . 3 . 1 . 8 4 2 1 . 3 2 . 1 . . 8 . 3 7 . 4 Record 9 | . . . . . . . 2 . . 3 . . . . . 3 . . 1 . . Part Schematic 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . . . . . 3 . . . . . . . . . . . . . . . 2 Locate Traps 5 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . 1 Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . . . . . . . . . 4 2 . Load Schematic 4 | . . . . . . 1 . . . . . . . . . . . . 2 1 . Build 4 | . . . . . . 1 . . . . . . . . . . . . 2 1 . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . . . . 1 . 1 . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 9 | . . . . . 4 2 . . . . . . . . . . . 1 2 . . Insert Component 6 | . . . . . 2 1 . . . . . . . . . . . 1 2 . . Analyze 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 18 | . 1 . . . 6 . . . . . 1 . . . . . . 4 6 . . Terminals 14 | . 1 . . . 5 . . . . . 1 . . . . . . 3 4 . . Track 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 2 . . . . . 1 . . . . . . 2 3 . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 3 . . . 10 6 . . . 1 3 . 2 . . . . 7 13 5 5 Full Trace Events 13 | . . . . . 1 1 . . . 1 . . . . . . . . 3 4 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 2 . . . . . . . . . . . . 1 . . Parts Built 5 | . . . . . . 1 . . . . . . . . . . . . 3 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 244 | . . . . . . 73 . . . . . . . . . . . . 146 25 . Total Part Build Rating 15 | . . . . . . 3 . . . . . . . . . . . . 11 1 . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Time 174 | . . . . . 174 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 1 . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 1 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 1 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Total Allies 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . 1 . . . . . . . . . 2 2 . . . . . Highest-Rated Group 60 | . . . . . 10 . . . . . . . . . 60 60 . . . . . Highest-Rated Ally 30 | . . . . . 10 . . . . . . . . . 30 30 . . . . . Total Orders 15 | . . . . . 3 . . . . . . . . . 3 4 . . . 3 2 STAY 2 | . . . . . 2 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . 3 3 . . . 3 1 RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Ally Attacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . Total Damage 50 | . . . . . . . . . . . . . . . 50 . . . . . . Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 1 1 2 . . . 1 1 . 1 . . . . Drone Launches 16 | . . . . . . . . . . . . . . . 3 3 . . . 4 6 Drone Recoveries 10 | . . . . . . . . . . . . . . . 3 3 . . . 2 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 23385 | 79 1027 784 1077 307 3984 1251 720 928 1575 1618 356 224 1798 741 855 1741 652 560 1199 1312 597 Spaces Moved 17532 | 49 548 452 455 118 1619 676 462 671 1122 963 445 125 1130 384 424 907 370 907 2267 2652 786 Core 226 | 15 . . . . . . . . . 17 13 . . . . . 59 108 . . 14 Treads 5504 | . 417 452 455 118 1563 8 . . . 36 . . 429 384 424 907 311 . . . . Legs 521 | 34 131 . . . 56 . . . . . . 26 274 . . . . . . . . Wheels 3833 | . . . . . . 668 462 671 1122 910 . . . . . . . . . . . Hover 427 | . . . . . . . . . . . . . 427 . . . . . . . . Flight 7021 | . . . . . . . . . . . 432 99 . . . . . 799 2267 2652 772 Fastest Speed 34 | 50 120 160 160 240 150 115 130 130 130 50 37 37 46 160 160 160 50 34 34 34 34 Average Speed 104 | 120 150 160 235 240 191 128 130 130 130 130 47 68 118 160 160 161 148 41 34 34 35 Slowest Speed 330 | 150 190 160 240 240 330 250 130 130 130 166 60 200 270 160 160 167 167 100 37 117 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . 6 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 85 89 87 22 87 9 48 62 86 76 16 83 18 53 62 96 47 19 60 59 25 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . . . . 1 . 1 . 2 . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 . . . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 . . . Scrap Searched 11 | . . 1 . . . . 1 1 1 1 . . . 2 3 . 1 . . . . Spaces Dug 257 | . 5 . . . 34 6 . . . 30 9 1 18 3 . 16 20 18 43 14 40 Terrain Destroyed 758 | . 16 . . 27 71 6 . . . 62 9 8 25 15 62 50 92 19 53 45 198 Melee 116 | . . . . . 9 2 . . . 3 9 1 17 . . 16 . 17 30 9 3 Projectile 130 | . 4 . . . 19 4 . . . 1 . 7 8 15 9 3 13 2 23 10 12 AOE 512 | . 12 . . 27 43 . . . . 58 . . . . 53 31 79 . . 26 183 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Acc Total 21043 | 63 678 501 460 135 2172 1007 560 712 1239 1221 563 238 1418 468 557 1115 431 1045 2539 2938 983 Wait 1825 | . 27 32 . 2 219 243 77 23 104 174 90 72 142 33 77 100 27 81 113 136 53 Move 17489 | 48 547 451 454 117 1618 675 461 670 1121 962 444 124 1129 383 423 906 369 906 2254 2642 785 Hop 10 | . . . . . . . . . . . . . . . . . . . 6 4 . Pick Up 170 | 5 27 4 3 6 35 13 . 5 3 2 3 2 12 5 2 5 . 7 8 18 5 Fast Attach 207 | 8 8 1 . . 22 7 2 . 3 6 8 7 28 8 9 22 1 12 12 34 9 Attach 73 | . 1 1 . . 20 5 . . 1 3 1 2 3 3 . 1 1 2 7 5 17 Detach 23 | 1 . . . . 4 . . . . . . . 3 . . 1 . 2 2 4 6 Swap 120 | . 3 . 1 2 26 8 10 2 1 13 1 . . 4 6 10 7 . 5 9 12 Drop 250 | . 23 5 2 2 48 19 2 5 6 5 5 2 10 10 9 30 3 11 13 29 11 Fire 527 | 1 42 7 . 6 164 21 4 7 . 50 . 10 21 22 20 19 23 2 26 19 63 Melee 276 | . . . . . 11 7 4 . . 4 11 4 70 . . 20 . 22 65 38 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . . . . . . . Crush 6 | . . . . . 5 . . . . 1 . . . . . . . . . . . Escape Stasis 50 | . . . . . . 9 . . . . . 13 . . . . . . 28 . . Rewire 11 | . . . . . . . . . . 1 . . . . 10 . . . . . . Trap 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 15) 1049 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Entered Mines 1233 | -10/Mines | Discovered new exit (range 13) 1311 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1645 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1649 | -10/Mines | Found Prototype Device 1877 | -10/Mines | Learned Materials terminal intel 1885 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1885 | -10/Mines | Discovered new exit (range 5) 1891 | -10/Mines | Entered Exiles 1936 | -10/Exiles | Met 8R-AWN 1974 | -10/Exiles | Met EX-HEX 2044 | -10/Exiles | Met EX-BIN 2231 | -10/Exiles | Met EX-DEC 2283 | -10/Exiles | Visited The Gauntlet 2680 | -10/Exiles | Aligned with FarCom system 2683 | -10/Exiles | Given EX-Vault access code 2738 | -10/Exiles | Opened EX-Vault 2791 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2835 | -10/Exiles | Exiles lab attacked by MAIN.C 2937 | -10/Exiles | Discovered new exit (range 14) 2968 | -10/Exiles | Entered Mines 3105 | -9/Mines | Discovered new exit (range 9) 3182 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3275 | -9/Mines | Entered Materials 3275 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3276 | -8/Materials | Loaded intel: 10 terminal locations 3608 | -8/Materials | Build established: Tank 4355 | -8/Materials | Discovered new exit (range 3) 4718 | -8/Materials | Repaired Lgt. Deuterium Engine? 5086 | -8/Materials | Identified Exp. Sensor Array 5675 | -8/Materials | First assault squad dispatched 5702 | -8/Materials | Build established: Skirmisher 5895 | -8/Materials | Garrison activated, responded to threat 6020 | -8/Materials | Discovered new exit (range 15) 6364 | -8/Materials | Repaired Broken Exp. Sensor Array 6555 | -8/Materials | Garrison activated, responded to threat 6796 | -8/Materials | Discovered new exit (range 5) 6840 | -8/Materials | Lost 3 parts (1n1u1w) 6966 | -8/Materials | System corruption reached 10% 7259 | -8/Materials | System corruption reached 30% 7259 | -8/Materials | Entered Factory 7259 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7331 | -7/Factory | Identified exit to Lower Caves 7845 | -7/Factory | Build established: Scavenger-Skirmisher 7902 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 8510 | -7/Factory | Entered Lower Caves 8918 | -7/Lower Caves | Learned location of Extension (-4) 8996 | -7/Lower Caves | Build established: Gunner 9041 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9091 | -7/Lower Caves | Discovered new exit (range 9) 9230 | -7/Lower Caves | Entered another Lower Caves area 9232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9278 | -7/Lower Caves | Identified exit to Factory 9467 | -7/Lower Caves | Encountered a Warlord checkpoint 9689 | -7/Lower Caves | Discovered new exit (range 15) 10158 | -7/Lower Caves | Entered Zion 10218 | -7/Zion | System corruption cleaned by Quarantine Array 10311 | -7/Zion | Given A8's code to call for help 10354 | -7/Zion | Discovered new exit (range 13) 10834 | -7/Zion | Learned location of Quarantine (-2) 11139 | -7/Zion | Learned 4 Factory zone layouts 11158 | -7/Zion | Received a visual enhancement algorithm 11241 | -7/Zion | Rebuked by Imprinter 11733 | -7/Zion | Entered Proximity Caves 12302 | -6/Proximity Caves | Learned 4 Factory zone layouts 12414 | -6/Proximity Caves | Learned location of 1 exit from Factory 12608 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12793 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13231 | -6/Proximity Caves | System corruption reached 10% 13297 | -6/Proximity Caves | Learned Research security intel 13297 | -6/Proximity Caves | Learned Extension trap positions 13297 | -6/Proximity Caves | Learned Factory trap positions 13342 | -6/Proximity Caves | Released all parts (5) 13351 | -6/Proximity Caves | Entered Factory 13351 | -6/Factory | Evolved 2 slots: Propulsion x2 13352 | -6/Factory | Identified exit to Factory 13354 | -6/Factory | Loaded intel: 107 trap records 13372 | -6/Factory | Lost 8 parts (2p4n2w) 13559 | -6/Factory | Build established: Scout 13627 | -6/Factory | Discovered new exit (range 19) 13687 | -6/Factory | Discovered exit to Factory (range 18) 13701 | -6/Factory | Identified exit to DSF 13707 | -6/Factory | Entered DSF 13754 | -6/DSF | Additional patrols routed to DSF 13852 | -6/DSF | Discovered exit to Factory (range 19) 13931 | -6/DSF | Entered Factory 13931 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14434 | -5/Factory | Lost 4 parts (2n1u1w) 14442 | -5/Factory | Build established: Hacker-Mutant 15352 | -5/Factory | Lost 6 parts (1p4n1u) 15520 | -5/Factory | Build established: Mutant 15712 | -5/Factory | Discovered new exit (range 12) 15729 | -5/Factory | Entered Upper Caves 15895 | -5/Upper Caves | System corruption reached 10% 16435 | -5/Upper Caves | Discovered new exit (range 15) 16470 | -5/Upper Caves | Entered another Upper Caves area 16546 | -5/Upper Caves | Encountered a Warlord checkpoint 16583 | -5/Upper Caves | Learned Factory emergency access door positions 16852 | -5/Upper Caves | Build established: Derelict-Gunner 16913 | -5/Upper Caves | System corruption reached 30% 17044 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17097 | -5/Upper Caves | Destroyed 7 combat bots 17263 | -5/Upper Caves | Discovered new exit (range 8) 17325 | -5/Upper Caves | Entered Warlord 17325 | -5/Warlord | Accompanied by 2 allies 17380 | -5/Warlord | System corruption cleaned by Quarantine Array 17676 | -5/Warlord | Found Prototype Device 17676 | -5/Warlord | Identified Minesniffer Drone Bay 17868 | -5/Warlord | Discovered new exit (range 51) 18013 | -5/Warlord | Build established: Derelict-Mutant 18187 | -5/Warlord | Visited the Vortex Lab 18198 | -5/Warlord | Warlord's base attacked by MAIN.C 18207 | -5/Warlord | Found Prototype Energy Cannon 18207 | -5/Warlord | Identified Vortex Cannon 18313 | -5/Warlord | Met Warlord 18327 | -5/Warlord | Build established: Scavenger-Mutant 18336 | -5/Warlord | Found Prototype Processor 18336 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18352 | -5/Warlord | Found Prototype Reactor 18352 | -5/Warlord | Identified Vortex Chain Reactor 18361 | -5/Warlord | Found Prototype Hackware 18540 | -5/Warlord | Spotted Striker 18548 | -5/Warlord | Warlord forces counterattacked 18564 | -5/Warlord | Spotted Executioner 18578 | -5/Warlord | Found Prototype Ballistic Cannon 18578 | -5/Warlord | Identified Hvy. Autocannon 18637 | -5/Warlord | Build established: Derelict-Gunner 18749 | -5/Warlord | Spotted Executioner 18763 | -5/Warlord | Destroyed Executioner 18787 | -5/Warlord | Destroyed 8 combat bots 18845 | -5/Warlord | Spotted Striker 18873 | -5/Warlord | Warlord base infiltrated, sounded retreat 19066 | -5/Warlord | Entered Proximity Caves 19218 | -4/Proximity Caves | Learned location of 1 exit from Research 19578 | -4/Proximity Caves | Build established: Scavenger-Mutant 19644 | -4/Proximity Caves | Core integrity fell below 50% 19684 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 19685 | -4/Proximity Caves | Spotted B-86 Titan 19710 | -4/Proximity Caves | Discovered new exit (range 16) 19718 | -4/Proximity Caves | Entered Factory 19718 | -4/Factory | Evolved 2 slots: Utility x2 19720 | -4/Factory | Lost 3 parts (1n2u) 19856 | -4/Factory | Identified Ghost Barrier 20040 | -4/Factory | Spotted B-86 Titan 20146 | -4/Factory | Identified exit to Upper Caves 20146 | -4/Factory | Identified exit to Extension 20155 | -4/Factory | Build established: Hacker-Mutant 20275 | -4/Factory | Discovered new exit (range 5) 20278 | -4/Factory | Entered Research 20278 | -3/Research | Evolved 2 slots: Utility x2 20279 | -3/Research | Identified exit to Armory 20378 | -3/Research | Fabricated Imp. Trap Scanner? 20664 | -3/Research | Identified exit to Testing 20691 | -3/Research | Spotted B-86 Titan 20701 | -3/Research | System corruption reached 10% 21127 | -3/Research | Found Prototype Device 21134 | -3/Research | Identified Exp. Thermal Shield 21272 | -3/Research | Fabricated Med. Storage Unit (x1) 21278 | -3/Research | Search patrols dispatched 21370 | -3/Research | Identified exit to Research 21477 | -3/Research | Entered another Research area 21477 | -2/Research | Warlord forces began assault on 0b10 21477 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21511 | -2/Research | Fabricated Med. Storage Unit? 21587 | -2/Research | Research machine network offline 21746 | -2/Research | Found Unknown Launcher 21746 | -2/Research | Identified Fusion Bomb Launcher 21751 | -2/Research | Found Fusion Bomb Launcher 21883 | -2/Research | Borebot progress halted 21897 | -2/Research | Borebot progress halted 21981 | -2/Research | Spotted Striker 22017 | -2/Research | Lost 5 parts (1p2n2u) 22191 | -2/Research | Met up with Warlord 22271 | -2/Research | Spotted Executioner 22273 | -2/Research | Destroyed Executioner 22323 | -2/Research | Found Corrupted Prototype Slashing Weapon 22352 | -2/Research | Found Corrupted Prototype Slashing Weapon 22418 | -2/Research | Discovered new exit (range 8) 22420 | -2/Research | Identified exit to Quarantine 22496 | -2/Research | Warlord destroyed during the assault 22552 | -2/Research | Build established: Scavenger-Scout 22580 | -2/Research | Discovered new exit (range 7) 22582 | -2/Research | Identified exit to Access 22585 | -2/Research | Borebot progress halted 22745 | -2/Research | Spotted Executioner 22777 | -2/Research | Identified Particle Cleaver (x2) 22786 | -2/Research | System corruption reached 10% 22789 | -2/Research | Entered Access 22789 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22911 | -1/Access | Identified exit to Surface 22964 | -1/Access | Imp. System Shield fried by hacking feedback 23005 | -1/Access | Found Prototype Processor 23039 | -1/Access | Search patrols dispatched 23088 | -1/Access | Identified Exp. Terrain Scan Processor 23122 | -1/Access | Energy Cycler disabled 23194 | -1/Access | Destroyed 7 combat bots 23196 | -1/Access | Lost 6 parts (1n3u2w) 23283 | -1/Access | Destroyed 7 combat bots 23312 | -1/Access | Lost 7 parts (2p1n3u1w) 23325 | -1/Access | First assault squad dispatched 23381 | -1/Access | System corruption reached 10% 23386 | *** | Escaped! Last Messages --------------- 23374_ The unstable cave ceiling collapses. 23374_ Adv. Melee Analysis Suite destroyed. 23375_ Overheating: System interference. 23375_ Transport Network Coupler temporarily disabled. 23375_ Adv. Melee Analysis Suite temporarily disabled. 23375_ Hyp. Mass Driver temporarily disabled. 23376_ The unstable cave ceiling collapses. 23376_ R-10 Processor collects Com. Wheel. 23376_ C-30 ARC bursts open, deploying its payload. 23376_ G-73 Enforcer unfolds itself. 23376_ L-61 Swordsman unfolds itself. 23376_ G-73 Enforcer unfolds itself. 23376_ E-15 Imp unfolds itself. 23377_ FI: