Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 06:36:38 Player: ldi (hl). (hl) Result: Destroyed by 4F-UHQ(g) via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3754) 3754 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 9164 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 704 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 67/290 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Flak Gun > --- INVENTORY (25) --- Backup Power I Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel Huge Storage Unit Improved Light Armor Plating Improved Hardlight Generator Backup Laser I Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Backup Power I Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel Huge Storage Unit Improved Light Armor Plating Improved Hardlight Generator Backup Laser I Gauss Rifle [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 6 | . . 2 . 2 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 149 | 6 6 8 2 21 23 5 2 51 3 22 Power 14 | 1 . 1 . 3 2 . . 4 . 3 Engine 11 | 1 . 1 . 3 . . . 3 . 3 Core 3 | . . . . . 2 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 41 | 2 1 1 1 3 6 1 1 17 2 6 Treads 19 | . . . . . 5 1 1 11 1 . Leg 7 | . . . . . . . . 3 . 4 Wheel 13 | 2 1 1 1 3 1 . . 2 . 2 Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 1 1 . Utility 47 | 1 3 4 1 4 8 1 1 13 . 11 Device 19 | . . 1 1 . 2 1 1 9 . 4 Storage 6 | 1 2 2 . . . . . . . 1 Processor 5 | . . . . 2 2 . . . . 1 Hackware 3 | . . 1 . 1 . . . . . 1 Protection 14 | . 1 . . 1 4 . . 4 . 4 Artifact . | . . . . . . . . . . . Weapon 47 | 2 2 2 . 11 7 3 . 17 1 2 Energy Gun 10 | 2 . . . 3 . . . 5 . . Energy Cannon 22 | . 2 1 . 7 7 . . 5 . . Ballistic Gun 7 | . . 1 . . . . . 3 1 2 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 6 | . . . . 1 . 3 . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 5 . . . 1 . . Parts Lost 55 | . 1 2 . 3 12 2 . 33 2 . Power 6 | . . 1 . 1 1 . . 3 . . Propulsion 21 | . 1 1 . . 3 1 . 13 2 . Utility 17 | . . . . 2 4 1 . 10 . . Weapon 11 | . . . . . 4 . . 7 . . Highest Loss Streak 18 | . 1 2 . 2 2 2 . 18 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 91 90 92 97 89 92 80 8 74 Engine 4 | . 14 10 11 9 4 . . 3 . 4 Core 1 | . . . . . 2 7 7 1 . . Treads 9 | . . . . . 9 13 15 21 1 . Wheel 6 | . 27 18 13 17 5 . . . . 10 Device 9 | . . 7 11 9 14 5 7 10 1 2 Storage 7 | . 14 11 11 9 7 7 7 5 . 5 Processor 11 | . . . . 6 14 23 23 12 . 4 Hackware 7 | . . 10 11 11 15 7 7 . . 5 Protection 8 | . 8 11 11 11 6 7 7 8 . 16 Energy Gun 1 | . 18 . . . . . . . . 2 Energy Cannon 9 | . 8 20 22 17 14 . . 7 . . Launcher 2 | . . . . . . 14 15 . . . Naked Turns 69 | . . . . . . . . 17 52 . Heaviest Build 138 | 13 32 93 93 98 112 120 120 138 1 130 Greatest Support 88 | 20 20 22 22 22 40 40 40 88 3 66 Greatest Overweight (x) 10 | . 1 7 7 4 10 5 2 3 . 6 Average Overweight (x) 2 | . . 3 6 4 3 2 2 . . 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 5 25 Average Capacity 22 | 6 10 22 25 25 25 25 25 22 5 22 Most Carried 25 | 4 11 23 25 25 25 25 24 25 5 13 Average Carried 19 | 2 7 18 23 24 24 24 23 19 4 5 Final Capacity 25 | 8 15 25 25 25 25 25 25 5 5 25 Final Carried 25 | 4 11 22 25 24 25 25 23 4 5 13 Class Distribution -------------------- 39% | Scavenger-Mutant 30% | Hacker-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 2252 | 177 138 264 20 225 210 109 . 582 279 248 Remotely . | . . . . . . . . . . . Salvage Created 4208 | . 351 372 129 583 1588 38 . 1147 . . Parts 191 | . 18 22 7 28 66 . . 50 . . Haulers Intercepted 5 | . 1 2 . 2 . . . . . . Recyclers Shooed 6 | . . . . 3 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 85 | . 8 12 3 8 27 4 . 23 . . Melee 1 | . . . . . . . . 1 . . Guns 19 | . 4 4 . . . . . 11 . . Cannons 49 | . 3 8 3 4 22 . . 9 . . AOE 11 | . 1 . . 3 1 4 . 2 . . Classes Destroyed 15 | . 4 1 . 4 5 1 . . . . Worker 6 | . . 1 . 1 4 . . . . . Builder 3 | . . . . . 1 . . 2 . . Tunneler 1 | . . . . . 1 . . . . . Hauler 5 | . 1 2 . 2 . . . . . . Recycler 5 | . . . . 2 3 . . . . . Operator 3 | . 2 . . . 1 . . . . . Swarmer 20 | . 3 7 . . 6 . . 4 . . Grunt 38 | . 5 5 3 3 10 2 . 10 . . Brawler 2 | . . . . 1 . . . 1 . . Duelist 1 | . . . . . . 1 . . . . Sentry 10 | . . . . 3 2 . . 5 . . Specialist 2 | . . . . . 2 . . . . . Hunter 6 | . . . . 1 3 1 . 1 . . Programmer 4 | . . . . . 2 . . 2 . . Heavy 2 | . . . . . 2 . . . . . Best Kill Streak 8 | . 3 6 3 8 6 3 . 7 . . Combat Bots Only 7 | . 3 4 3 5 4 3 . 7 . . Max Kills in Single Turn 4 | . 1 2 2 4 2 2 . 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . 1 1 2 . 2 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Damage Taken 9917 | . 204 393 14 533 3334 142 . 5149 70 78 Core 1790 | . 53 64 . 128 694 . . 703 70 78 Absorbed by Shields 590 | . . . . . . . . 590 . . Redirected to Shielding 21 | . 4 13 . 4 . . . . . . Regen/Repaired (Parts) 274 | . . . . 135 139 . . . . . Core Remaining (%) 67 | 100 78 . 84 76 . . . . . . Volleys Fired 278 | . 25 30 3 26 103 6 . 83 . 2 Largest 2 | . 2 2 2 2 2 2 . 2 . 1 Hottest 140 | . 120 120 120 120 136 78 . 140 . 28 Shots Fired 539 | . 50 60 6 52 200 12 . 157 . 2 Gun 129 | . 40 11 . . . . . 76 . 2 Cannon 392 | . 10 49 6 49 200 . . 78 . . Launcher 18 | . . . . 3 . 12 . 3 . . Special . | . . . . . . . . . . . Kinetic 69 | . . 11 . . . . . 56 . 2 Thermal 432 | . 30 49 6 49 200 . . 98 . . Explosive 18 | . . . . 3 . 12 . 3 . . Electromagnetic 20 | . 20 . . . . . . . . . Robot Hit Streak 26 | . 6 10 2 12 26 . . 19 . 2 Robot Miss Streak 7 | . 3 2 1 3 3 2 . 4 . 7 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 400 | . 28 45 3 39 148 . . 136 . 1 Core Hits 205 | . 17 18 4 28 61 12 . 63 . 2 Critical Kills 5 | . . . . . 1 . . 4 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 8 | . 2 . . . 1 . . 5 . . Meltdown 1 | . . . . . 1 . . . . . Destroy 5 | . . . . . . . . 5 . . Corrupt 2 | . 2 . . . . . . . . . Melee Attacks 4 | . . . . . . . . 4 . . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9644 | . 464 766 69 1018 3201 577 . 3506 . 43 Guns 2068 | . 332 134 . . . . . 1559 . 43 Cannons 6065 | . 70 632 69 641 3036 . . 1617 . . Explosions 1433 | . 62 . . 371 165 577 . 258 . . Melee 69 | . . . . . . . . 69 . . Ramming 9 | . . . . 6 . . . 3 . . Kinetic 1321 | . . 134 . . . . . 1144 . 43 Thermal 6639 | . 229 632 69 641 3036 . . 2032 . . Explosive 1371 | . . . . 371 165 577 . 258 . . Electromagnetic 235 | . 235 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 69 | . . . . . . . . 69 . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 2 . . . 8 8 9 Average Corruption 6 | . . . . 2 . . . 7 8 7 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked 8 | . . . . . 8 . . . . . Effects 59 | . . . . 2 . . . 39 9 9 Message Errors 16 | . . . . . . . . 12 2 2 Matter Fused 13 | . . . . . . . . 7 4 2 Heat Flow Errors 5 | . . . . . . . . 4 . 1 Energy Discharges 5 | . . . . 1 . . . 3 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 9 . 2 Data Loss (major) 2 | . . . . 1 . . . . 1 . Misfires 1 | . . . . . . . . 1 . . Alerts 3 | . . . . . . . . 1 . 2 Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . 4 . . 18 . . 45 . . Projectiles 44 | . . 4 . . 18 . . 22 . . Explosions 23 | . . . . . . . . 23 . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 262 | . . . . 15 223 23 . 1 . . Shots 5 | . . . . 2 2 1 . . . . Rammed 3 | . . . . 1 . . . 2 . . Targets Rammed 3 | . . . . 1 . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 416 | . 300 142 51 416 90 118 . 330 . 211 Average Temperature 56 | . 86 58 24 54 23 46 . 63 . 115 Received Heat Transfer 2141 | . 75 156 9 207 435 27 . 1232 . . Effects 2 | . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . 1 4 . . . . . Combat Hostiles 5 | . . . . 1 4 . . . . . Parts Melted 37 | . 1 2 . 3 24 . . 7 . . Heat Transferred 12162 | . 473 1332 148 1332 5587 . . 3290 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Peak Influence 738 | . 269 461 186 348 380 . . 316 137 738 Initial 113 | . . 113 101 72 70 . . 30 107 28 Average 147 | . 139 219 127 184 169 . . 68 64 346 Maximum Alert Level 3 | . 1 2 . 1 1 . . 1 . 3 Low Security (%) 75 | 100 76 43 100 67 69 . . 96 100 36 Level 1 20 | . 23 45 . 32 30 . . 3 . 26 Level 2 2 | . . 10 . . . . . . . 35 Level 3 . | . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 3 1 . . 8 . . 14 . 4 Investigation 6 | . 2 . . . 1 . . 2 . 1 Extermination 5 | . . . . . 2 . . 2 . 1 Reinforcement 13 | . 1 1 . . 5 . . 4 . 2 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 8 | . 1 1 . 1 3 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 12 24 3 17 37 4 . 41 6 15 Peak Tracking Total 9 | . 5 7 3 4 4 3 . 9 6 4 Tactical Retreats 10 | . . 4 . . 1 . . 5 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 4 | . . . . 1 1 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 9 | . . 1 1 . 3 . . . . 4 Max in Single Turn 2 | . . 1 1 . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 22 | . 6 2 . 3 5 . . 4 . 2 Terminals 16 | . 6 2 . 2 3 . . 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . 1 1 . . 1 . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 63 | . 23 6 . 14 9 . . 7 . 4 Successful 28 | . 8 2 . 12 4 . . 1 . 1 Failed 35 | . 15 4 . 2 5 . . 6 . 3 Catastrophic 6 | . 1 . . 1 1 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 21 . . 7 . . . . . 3 Terminals 50 | . 23 6 . 9 6 . . 3 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . 5 2 . . 1 . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 3 . . Terminal Hacks 12 | . 4 2 . 4 1 . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . 4 2 . . . . 1 Scan Component 3 | . . . . 2 1 . . . . . Repair 3 | . . . . 2 1 . . . . . Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 8 | . 4 . . 4 . . . . . . Terminals 7 | . 4 . . 3 . . . . . . Track 2 | . . . . 2 . . . . . . Botnet 5 | . 4 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Mechanics 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 2 . . . 1 . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 21 | . 6 2 . 3 4 . . 4 . 2 Full Trace Events 6 | . 2 . . . 1 . . 2 . 1 Feedback Events 2 | . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . . . Time 71 | . . . . 58 13 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Total Allies 19 | . . . . . . . . . 19 . Largest Group 19 | . . . . . . . . . 19 12 Highest-Rated Group 684 | . . . . . . . . . 684 484 Highest-Rated Ally 50 | . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 211 | . . . . . . . . . 114 97 Total Damage 7700 | . . . . . . . . . 4307 3393 Kills 27 | . . . . . . . . . 8 19 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 6612 | 55 355 416 206 552 1835 1014 51 1503 285 340 Spaces Moved 3094 | 53 293 202 103 249 641 287 16 650 377 223 Core 671 | 1 . . . . . . . 241 377 52 Treads 929 | . . . . . 242 287 16 384 . . Legs 10 | . . . . . . . . . . 10 Wheels 1480 | 52 293 202 103 249 399 . . 21 . 161 Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . 4 . . Fastest Speed 50 | 50 80 95 145 145 145 320 325 50 50 50 Average Speed 165 | 79 84 140 178 145 219 344 325 167 50 127 Slowest Speed 570 | 80 95 195 195 145 560 570 325 400 50 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 65 19 33 27 20 47 5 16 96 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . 1 . . 2 . . . . Spaces Dug 21 | . . . . . . 21 . . . . Terrain Destroyed 204 | . 6 . . 21 25 125 . 27 . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 1 . . 3 . . AOE 200 | . 6 . . 21 24 125 . 24 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Was Fac Total 4026 | 62 351 274 119 386 878 300 17 897 473 269 Wait 337 | . 8 18 7 68 68 . . 75 86 7 Move 3085 | 52 292 201 102 248 640 286 15 650 376 223 Hop . | . . . . . . . . . . . Pick Up 98 | 4 11 13 4 9 20 2 . 18 4 13 Fast Attach 53 | 6 5 2 . 6 6 . . 17 2 9 Attach 54 | . . 2 1 6 14 . 2 23 1 5 Detach 13 | . 1 1 . 2 4 . . 3 1 1 Swap 42 | . 1 4 1 9 3 5 . 11 . 8 Drop 51 | . 8 3 1 11 12 1 . 11 3 1 Fire 278 | . 25 30 3 26 103 6 . 83 . 2 Melee 4 | . . . . . . . . 4 . . Ram 3 | . . . . 1 . . . 2 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 14) 827 | -9/Materials | Entered Mines 834 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 885 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 940 | -9/Mines | Assembled infested the area 972 | -9/Mines | Discovered new exit (range 12) 1033 | -9/Mines | Entered Materials 1033 | -8/Materials | Evolved 2 slots: Utility x2 1104 | -8/Materials | Repaired Arm. Wheel 1132 | -8/Materials | Repaired Beam Cannon 1149 | -8/Materials | Discovered new exit (range 10) 1164 | -8/Materials | Identified exit to Storage 1450 | -8/Materials | Discovered new exit (range 15) 1585 | -8/Materials | Entered Factory 1585 | -7/Factory | Evolved 2 slots: Utility x2 1729 | -7/Factory | Build established: Hacker-Mutant 1765 | -7/Factory | Identified exit to Lower Caves 2470 | -7/Factory | Cargo convoy interrupted 2656 | -7/Factory | Core integrity fell below 50% 2886 | -7/Factory | Repaired Lgt. Treads 3214 | -7/Factory | Core integrity fell below 20% 3420 | -7/Factory | Entered Lower Caves 3441 | -7/Lower Caves | Encountered a Warlord checkpoint 3749 | -7/Lower Caves | Build established: Scavenger-Mutant 3965 | -7/Lower Caves | Learned Factory trap positions 3984 | -7/Lower Caves | Identified exit to Lower Caves 4434 | -7/Lower Caves | Entered another Lower Caves area 4466 | -7/Lower Caves | Discovered new exit (range 7) 4482 | -7/Lower Caves | Identified exit to Factory 4485 | -7/Lower Caves | Entered Factory 4485 | -6/Factory | Evolved 2 slots: Propulsion x2 4486 | -6/Factory | Loaded intel: 97 trap records 4742 | -6/Factory | Lost 6 parts (2n3u1w) 5574 | -6/Factory | Spotted B-75 Beast 5729 | -6/Factory | Garrison activated, responded to threat 5739 | -6/Factory | Lost 18 parts (2p7n6u3w) 5745 | -6/Factory | Core integrity fell below 50% 5784 | -6/Factory | Destroyed 7 combat bots 5804 | -6/Factory | Released all parts (8) 5834 | -6/Factory | Lost 6 parts (1p2n1u2w) 5919 | -6/Factory | Core integrity fell below 20% 5988 | -6/Factory | Sucked down chute 5988 | -6/Factory | Entered Waste 5992 | -6/Waste | Spotted C-40 Crusher 5996 | -6/Waste | Spotted C-40 Crusher 6030 | -6/Waste | Spotted C-40 Crusher 6031 | -6/Waste | Spotted C-40 Crusher 6034 | -6/Waste | Spotted C-40 Crusher 6036 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6037 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6041 | -6/Waste | Spotted C-40 Crusher 6047 | -6/Waste | Warlord forces began an assault 6054 | -6/Waste | Build established: Mutant 6055 | -6/Waste | Allies destroyed C-40 Crusher 6056 | -6/Waste | Allies destroyed C-40 Crusher 6059 | -6/Waste | Allies destroyed C-40 Crusher 6065 | -6/Waste | Allies destroyed C-40 Crusher 6073 | -6/Waste | Allies destroyed C-40 Crusher 6075 | -6/Waste | Allies destroyed C-40 Crusher 6191 | -6/Waste | Discovered new exit (range 12) 6273 | -6/Waste | Entered Factory 6273 | -6/Factory | Accompanied by 12 allies 6613 | -6/Factory | Destroyed by 4F-UHQ(g) via exploding Nuclear Reactor Last Messages --------------- 06586_ Acquired 30 matter. 06594_ U-05 Engineer lays Concrete. 06595_ The unstable cave ceiling collapses. 06595_ U-05 Engineer lays Concrete. 06597_ The unstable cave ceiling collapses. 06598_ U-05 Engineer lays Concrete. 06599_ Acquired Imp. Hardlight Generator. 06600_ U-05 Engineer lays Concrete. 06603_ Identified Lgt. Angular Momentum Engine. 06604_ U-05 Engineer lays Concrete. 06605_ IWL8WAGTT6HHW,PVDUSZKM8PW/ 06605_ U-05 Engineer lays Concrete. 06605_ G-50 Soldier suffers critical hit (Smash). 06605_ G-50 Soldier destroyed. 06605_ U-05 Engineer lays Concrete. 06607_ G-67 Veteran destroyed. 06612_ Acquired 50 matter. 06613_ Nuclear Reactor explodes. 06613_ X6-HKB(g) destroyed. 06613_ Nuclear Reactor explodes. 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