Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.27 @ 23:34:53 Player: albenzo Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (136) 680 Value Destroyed (4698) 4698 Prototype IDs (41) 820 Alien Tech Used (6) 1200 Bonus (5199) 5199 TOTAL SCORE: 20397 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 252 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 244/300 Energy 99/100 System Corruption 4% Temperature Cool (63) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Medium Storage Unit Subatomic Replicator Enhanced Nova Cannon Helical Railgun Plasma Cutter Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Expert System Advanced Transmission Jammer Layered Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Remote Datajack Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Transdimensional Reconstructor Subatomic Replicator Terrabomb Plasma Cutter CR-A16's Behemoth Slayer [Rating: 161] Favorites ----------- Power Light Fission Core Engine Subdweller Power Source Power Core Light Fission Core Reactor Matter Drive Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . . 8 . . . . 2 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . . 1 . . . . . . 1 . . Utility 10 | . . . . 5 . . . . 2 1 . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 181 | 2 17 16 13 35 1 3 . 2 44 14 3 . 7 . 7 3 7 4 3 Power 27 | . 2 3 4 4 . . . . 6 3 . . 1 . 1 1 . 1 1 Engine 9 | . 2 3 3 . . . . . 1 . . . . . . . . . . Core 12 | . . . 1 4 . . . . 5 2 . . . . . . . . . Reactor 6 | . . . . . . . . . . 1 . . 1 . 1 1 . 1 1 Propulsion 60 | . 6 5 2 17 . . . . 16 6 . . 3 . 1 . 2 . 2 Treads 13 | . 4 2 1 . . . . . 6 . . . . . . . . . . Leg 14 | . 2 . . 11 . . . . 1 . . . . . . . . . . Wheel 12 | . . 3 1 6 . . . . 2 . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . Flight 19 | . . . . . . . . . 5 6 . . 3 . 1 . 2 . 2 Utility 56 | 1 4 1 1 11 . . . 1 19 5 . . 3 . 3 . 5 2 . Device 18 | 1 2 . . 3 . . . . 7 1 . . . . 2 . 1 1 . Storage 5 | . 2 . . . . . . . 1 1 . . 1 . . . . . . Processor 19 | . . . . 6 . . . . 6 3 . . . . 1 . 2 1 . Hackware 2 | . . . . . . . . . . . . . 1 . . . 1 . . Protection 12 | . . 1 1 2 . . . 1 5 . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 5 7 6 3 1 3 . 1 3 . 3 . . . 2 2 . 1 . Energy Gun 7 | . 2 3 1 . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . 1 3 . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . . . . . 1 1 . . . Impact Weapon 4 | . 1 . . . . 1 . . 1 . 1 . . . . . . . . Slashing Weapon 6 | . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . Piercing Weapon 7 | . . . 1 1 . 1 . 1 2 . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 1 . . . . 1 2 . . 5 . 1 4 . 3 1 Parts Lost 71 | . 1 3 . 7 . 1 . 8 26 4 . 1 . . . . 3 3 14 Power 10 | . . 2 . 1 . . . 1 3 . . . . . . . . 1 2 Propulsion 25 | . 1 1 . 2 . 1 . 5 8 1 . . . . . . . . 6 Utility 29 | . . . . 4 . . . 1 13 2 . 1 . . . . 2 2 4 Weapon 7 | . . . . . . . . 1 2 1 . . . . . . 1 . 2 Highest Loss Streak 13 | . 1 2 . 3 . 1 . 8 9 3 . 1 . . . . 2 3 13 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . Average Backups 12 | 6 12 14 14 13 14 14 14 13 12 4 8 10 10 10 10 10 9 8 7 Power . | 1 1 1 1 1 . . 1 1 . . 1 1 . . 1 . 1 . . Propulsion 1 | 4 3 3 . 1 3 2 2 1 . . 2 2 2 2 2 2 1 2 1 Utility 5 | . 3 3 7 7 6 6 6 6 8 1 1 3 2 1 1 1 . . . Weapon 3 | 1 4 5 3 2 4 3 3 2 1 1 1 2 2 3 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 15 7 16 6 . 3 2 . 7 3 1 . 1 1 3 1 1 1 4 Power 10 | . 2 1 3 1 . 1 . . 1 . . . . . 1 . . . . Propulsion 7 | . 3 1 . . . . . . . . . . . . 2 . 1 . . Utility 31 | . 3 2 9 5 . 1 2 . 4 2 . . 1 1 . 1 . . . Weapon 22 | . 7 3 4 . . 1 . . 2 1 1 . . . . . . 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 98 97 89 100 99 100 99 85 83 89 98 93 94 89 87 80 77 66 Engine 7 | . 14 12 12 3 . . . . . . . . . . . . . . . Core 1 | . . . 1 2 6 6 6 5 3 1 5 5 2 . . . . . . Treads 10 | . 17 23 9 . . . . . 12 . . . . . . . . . . Leg 5 | . 10 . . 10 26 25 26 25 . . . . . . . . . . . Wheel 4 | . . 4 16 9 . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 1 22 26 26 26 26 19 19 19 17 16 Device 7 | . 14 5 . 11 6 6 6 5 5 18 15 13 10 10 12 14 11 5 2 Storage 9 | . 14 14 14 6 6 6 6 6 5 . 5 5 5 5 4 4 4 4 4 Processor 13 | . . . . 18 33 33 33 33 29 32 31 31 31 31 32 33 27 20 17 Protection 5 | . . 8 14 4 . . . . 5 . . . . . . . 1 4 2 Energy Gun 7 | . 6 25 6 . . . . . . . . . . . . . . 2 2 Energy Cannon 4 | . . 1 20 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 21 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 4 6 4 6 5 2 2 . . . . . . . 3 3 Impact Weapon 1 | . . . . . . 1 6 6 4 . 1 5 5 5 1 . . . . Slashing Weapon 1 | . . . . 5 6 6 6 6 . . . 10 9 5 4 4 3 . . Piercing Weapon 2 | . . . . 8 6 6 . . 6 5 3 . . . 3 1 . 4 4 Peak Build Rating 161 | 7 13 16 31 73 74 74 74 74 90 87 90 90 102 96 115 143 161 157 137 Average Rating 48 | 6 8 13 19 63 73 72 73 73 76 74 84 89 89 95 108 116 150 142 120 On Entrance 72 | 6 7 11 14 27 73 73 74 74 53 65 84 90 85 95 96 111 143 131 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 14 32 40 48 57 36 39 39 41 69 20 27 27 36 30 34 43 46 38 37 Greatest Support 125 | 20 40 40 40 80 80 80 80 80 125 30 30 30 30 30 46 34 46 46 46 Greatest Overweight (x) 3 | . 1 1 2 2 . . . 1 3 2 . . 1 . . 1 . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 8 12 15 15 15 15 15 15 15 14 5 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 6 10 10 10 10 10 10 10 10 10 Average Carried 13 | 6 12 14 14 13 15 14 14 14 13 5 8 10 9 9 9 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 15 15 15 15 15 11 5 6 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Gladiator 10% | Gladiator 7% | Sprinter 4% | Hacker-Sprinter 3% | Scavenger-Mutant 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Gladiator | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 3488 | 272 416 415 325 555 20 122 46 35 494 205 97 110 . 80 . . 249 40 7 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6489 | 81 637 339 59 2324 43 94 . 65 1753 524 42 21 . 33 87 . 317 70 . Parts 315 | 2 41 27 2 95 5 6 . 8 79 22 1 . . 1 2 . 19 5 . Haulers Intercepted 5 | . 2 . . 1 . . . . 1 . . . . . 1 . . . . Recyclers Shooed 13 | 3 3 . . 3 . . . . 1 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 6 2 . 4 4 . 13 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 100 | . 13 12 1 21 4 3 . 6 28 2 . 1 . 1 . . 6 2 . Melee 55 | . . . . 16 . 3 . . 26 2 . . . 1 . . 6 1 . Guns 26 | . 13 12 . . . . . . . . . . . . . . . 1 . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . AOE 15 | . . . . 5 4 . . 6 . . . . . . . . . . . Classes Destroyed 19 | 2 4 1 1 5 . . . . 4 . 1 . . . . . 1 . . Worker 6 | . . . . 3 . . . . 3 . . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . 1 . . . . 1 . . . . . 1 . . . . Recycler 16 | 1 1 . . 9 . . . . 2 3 . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 4 | . 1 . . 1 . . . . . . . . . . . . 2 . . Swarmer 45 | . 5 . . 7 4 2 . 6 12 . . 1 . 1 . . 5 2 . Grunt 21 | . 8 . . 7 . . . . 6 . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 3 | . . . . 2 . . . . 1 . . . . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . . . . . . . Programmer 12 | . . . . 2 . 1 . . 6 2 . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . Explorer 1 | . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 3 2 1 8 4 2 . 5 7 2 . 1 . 1 1 . 5 1 . Combat Bots Only 5 | . 3 2 1 4 4 2 . 5 5 2 . 1 . 1 . . 5 1 . Max Kills in Single Turn 5 | 1 2 1 1 2 3 1 . 5 2 1 1 1 . 1 1 . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 3 . . 5 . . . . . . . . . . . Melee 2 | . . . . 1 . 1 . . 2 1 . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 1137 | . 77 40 9 190 43 16 . 101 358 30 10 12 . 3 6 . 103 42 97 Missed 375 | . 22 11 2 49 22 7 . 39 94 12 5 8 . 1 5 . 49 22 27 Damage Taken 14538 | . 676 638 101 1820 311 136 . 1033 5127 367 101 67 . 40 30 . 1349 448 2294 Core 2850 | . 88 92 2 262 26 12 . 150 655 122 41 15 . 20 . . 64 91 1210 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 573 | . 107 . . . . . . . . . . . . . . . 466 . . Core Remaining (%) 65 | 100 . . 27 . . . . 47 34 . . . . 82 . 100 . . . Volleys Fired 141 | 13 65 36 2 4 2 . . 2 . . . . . . 1 2 1 12 1 Largest 2 | 2 2 2 2 1 1 . . 1 . . . . . . 1 1 1 1 1 Hottest 155 | 40 65 130 155 40 43 . . 43 . . . . . . 7 10 10 80 80 Shots Fired 241 | 26 118 68 3 4 2 . . 2 . . . . . . 1 2 1 12 2 Gun 221 | 26 118 64 1 . . . . . . . . . . . . . . 10 2 Cannon 4 | . . 2 2 . . . . . . . . . . . . . . . . Launcher 10 | . . 2 . 4 2 . . 2 . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . 1 2 1 2 . Kinetic 143 | 26 111 2 . 4 . . . . . . . . . . . . . . . Thermal 76 | . 7 66 3 . . . . . . . . . . . . . . . . Explosive 4 | . . . . . 2 . . 2 . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . 10 2 Robot Hit Streak 15 | 3 7 15 4 5 1 . . . . . . . . . 2 4 5 3 . Robot Miss Streak 5 | 3 5 3 . 1 2 . . . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 382 | 15 71 58 2 92 1 5 . 1 88 10 1 2 . 1 4 4 17 9 1 Core Hits 242 | 3 45 77 2 48 4 3 . 9 35 3 . . . 1 1 . 6 5 . Critical Kills 2 | . 1 . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 5 . . . . . . . . . . Critical Strikes 47 | . 1 . . 10 . 1 . . 26 5 . 1 . . 1 . . 1 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . 6 . . . . . . . . . . Sever 9 | . . . . 7 . . . . 1 . . 1 . . . . . . . Impale 31 | . . . . 3 . 1 . . 19 5 . . . . 1 . . 1 1 Melee Attacks 376 | . 1 31 1 115 . 7 . 1 123 17 7 6 . 8 16 8 20 6 9 Impact 51 | . 1 30 . . . . . . 14 . 3 3 . . . . . . . Slashing 118 | . . 1 . 61 . . . . 3 . . 3 . 8 14 8 20 . . Piercing 207 | . . . 1 54 . 7 . 1 106 17 4 . . . 2 . . 6 9 Sneak Attacks 35 | . . . . 19 . . . . 10 3 1 . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 51 | . . . . 21 . 1 . . 26 . . 2 . . 1 . . . . Damage Inflicted 14415 | 150 830 1060 61 4501 293 168 . 449 3608 629 115 106 . 43 199 125 1776 263 39 Guns 2182 | 150 830 1060 31 . . . . . . . . . . . . . . 111 . Cannons 25 | . . . 25 . . . . . . . . . . . . . . . . Explosions 1220 | . . . . 516 293 . . 411 . . . . . . . . . . . Melee 10983 | . . . . 3985 . 168 . 38 3608 629 115 106 . 43 199 125 1776 152 39 Ramming 5 | . . . 5 . . . . . . . . . . . . . . . . Kinetic 1398 | 150 732 . . 516 . . . . . . . . . . . . . . . Thermal 1214 | . 98 1060 56 . . . . . . . . . . . . . . . . Explosive 704 | . . . . . 293 . . 411 . . . . . . . . . . . Electromagnetic 111 | . . . . . . . . . . . . . . . . . . 111 . Impact 443 | . . . . . . . . . 374 . . 69 . . . . . . . Slashing 4692 | . . . . 2505 . . . . 47 . . 37 . 43 159 125 1776 . . Piercing 5848 | . . . . 1480 . 168 . 38 3187 629 115 . . . 40 . . 152 39 Highest Corruption 26 | . . . 1 5 5 6 6 . 26 3 3 3 3 3 . . 4 4 4 Average Corruption 6 | . . . 1 4 5 5 6 . 17 2 3 3 3 3 . . 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . 2 15 14 10 1 . 32 2 3 2 . 3 . . 2 6 4 Message Errors 23 | . . . . 6 4 1 . . 9 . 1 . . . . . . 2 . Matter Fused 26 | . . . . 3 5 3 . . 8 . 1 2 . . . . 1 1 2 Heat Flow Errors 12 | . . . . 2 . 3 1 . 4 . 1 . . 1 . . . . . Energy Discharges 15 | . . . 1 2 2 1 . . 4 2 . . . 1 . . . 1 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 10 | . . . 1 2 1 1 . . 2 . . . . 1 . . 1 1 . Data Loss (major) 5 | . . . . . 2 . . . 3 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2117 | . . . . 429 . . . 8 728 334 47 62 . . 19 5 456 21 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 55 | . . . . 47 . . . 8 . . . . . . . . . . . Melee 2062 | . . . . 382 . . . . 728 334 47 62 . . 19 5 456 21 8 Knockbacks 2 | . . . . . . . . . 1 . . 1 . . . . . . . Impact 2 | . . . . . . . . . 1 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . 2 105 . . . 70 . . . . . . . . . . . Shots 4 | . . . . 2 . . . 2 . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 44 132 117 218 . 263 110 1 320 . 162 . 1 127 . . 6 119 . Average Temperature 59 | . 18 34 50 104 . 105 57 1 135 . 106 . 1 18 . . 1 47 . Received Heat Transfer 1767 | . 276 81 21 262 15 . . 18 762 . 50 . . . 9 . 39 . 234 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 2 | . . . . . . . . . 1 . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . . . . 6 . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1547 | . 125 1310 112 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 3 | . . . . 1 . . . . 3 2 . . . . 2 1 1 . . Low Security (%) 56 | 100 100 . . 66 . . . . . . . . . . 61 . 49 100 100 Level 1 18 | . . . . 33 . . . . 16 . . . . . 20 100 50 . . Level 2 18 | . . . . . . . . . 53 100 . . . . 17 . . . . Level 3 7 | . . . . . . . . . 30 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1030 | 5 62 . . 373 . . . . 1030 522 . . . . 487 282 335 166 167 Initial 504 | . . . . . . . . . 450 504 . . . . . 251 153 53 57 Average 240 | 1 17 . . 146 . . . . 603 477 . . . . 181 265 204 123 85 Influence Increases 5640 | 10 403 . . 905 120 115 . 130 1920 159 . 65 . 20 680 81 617 210 205 Destroy 0b10 Robot/C 2220 | . 260 . . 440 80 60 . 120 680 40 . 20 . 20 320 . 140 40 . Destroy 0b10 Robot/NC 210 | 10 20 . . 80 . . . . 45 15 . . . . 25 . 15 . . Destroy Leader 468 | . 66 . . 124 10 10 . 10 132 10 . . . . 72 . 34 . . Allied During Kill 89 | . . . . 8 . . . . 53 . . . . . 28 . . . . Successful Hack 368 | . 42 . . 32 . . . . 64 47 . . . . 13 21 65 74 10 Disable Machine 255 | . . . . 60 . . . . 105 . . . . . . 60 15 15 . Destroy Structure 380 | . . . . 116 . . . . 136 32 . . . . 72 . 3 6 15 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 390 | . . . . . . . . . . 15 . . . . 60 . 150 30 135 Lose Combat Pursuer 810 | . 15 . . 45 30 45 . . 255 . . 45 . . 90 . 195 45 45 Influence Decreases 4197 | 10 380 11 . 603 254 159 . 130 890 220 60 70 . 20 233 60 675 160 262 Time Decay 2916 | 10 380 11 . 453 254 149 . 104 550 180 60 60 . 20 133 60 262 110 120 Lost Part 578 | . . . . 70 . 10 . 26 260 40 . 10 . . . . 30 30 102 Lost Ally 350 | . . . . 80 . . . . 80 . . . . . 100 . 30 20 40 Purge Threat 353 | . . . . . . . . . . . . . . . . . 353 . . Squads Dispatched 38 | . 2 . . 8 . . . . 11 2 . . . . 2 . 7 2 4 Investigation 18 | . 1 . . 2 . . . . 3 1 . . . . 2 . 6 . 3 Extermination 7 | . . . . 2 . . . . 4 1 . . . . . . . . . Reinforcement 11 | . 1 . . 4 . . . . 2 . . . . . . . 1 2 1 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 14 | . 3 . . 3 . . . 1 . . . . . . 4 . 1 . 2 Communications Jammed 23 | . . . . . . . . . . . . . . . 5 . 13 1 4 Distress Signals 23 | . . . . . . . . . . . . . . . 5 . 13 1 4 Times Spotted 291 | . 33 15 11 35 9 3 . 18 54 5 4 6 . 1 12 2 46 9 28 Peak Tracking Total 15 | . 4 4 5 6 5 3 . 10 8 4 4 4 . 1 7 2 15 5 15 Tactical Retreats 29 | . 1 . 1 3 1 3 . . 6 . . 1 . . 2 . 6 2 3 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 9 | . 3 . . 2 . . . . 3 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 22 | . . . 1 4 . . 2 . 7 . 1 . . . . 4 1 1 1 Max in Single Turn 1 | . . . 1 1 . . 1 . . . 1 . . . . 1 . 1 . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 92 | . 8 . 4 11 1 1 . . 11 5 . . 5 . 7 8 18 6 7 Terminals 51 | . 7 . . 5 . . . . 7 3 . . . . 2 8 10 6 3 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 6 | . 1 . . 1 . . . . . . . . . . 3 . 1 . . Recycling Units 16 | . . . . 4 . . . . 2 1 . . . . 1 . 5 . 3 Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 1 . . . . 1 . 1 . . Total Hacks 206 | . 29 . 8 20 1 1 . . 22 10 . . 18 . 14 12 45 13 13 Successful 119 | . 19 . 8 8 1 1 . . 9 7 . . 18 . 9 6 25 4 4 Failed 87 | . 10 . . 12 . . . . 13 3 . . . . 5 6 20 9 9 Catastrophic 28 | . . . . 4 . . . . 7 1 . . . . 2 3 6 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 108 | . 20 . . 11 . . . . 11 4 . . . . 12 7 26 10 7 Terminals 130 | . 26 . . 10 . . . . 17 8 . . . . 7 12 32 13 5 Fabricators 3 | . . . . . . . . . . . . . . . . . 2 . 1 Repair Stations 12 | . 3 . . 2 . . . . . . . . . . 5 . 2 . . Recycling Units 25 | . . . . 6 . . . . 2 1 . . . . 1 . 8 . 7 Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 3 1 . . . . 1 . 1 . . Terminal Hacks 69 | . 7 . 8 3 1 1 . . 4 3 . . 18 . 4 4 12 2 2 Record 16 | . . . 7 . . . . . . . . . 6 . . 2 . 1 . Part Schematic 5 | . . . . . . . . . . . . . 4 . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 2 . . . . . . . 1 . . . 4 . . . 1 . . Open Door 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . 1 . . . . . 1 . . . . 1 . 1 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 5 | . . . . 1 . . . . . 1 . . . . . . 2 . 1 Unreport Threat 4 | . . . . . . . . . . . . . . . . . 4 . . Locate Traps 8 | . 1 . . 1 . . . . 2 . . . . . 1 . 2 . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . 2 . . 1 . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 42 | . 10 . . 3 . . . . 5 3 . . . . 4 2 11 2 2 Terminals 27 | . 9 . . 1 . . . . 3 2 . . . . 2 2 6 2 . Track 2 | . . . . . . . . . . . . . . . . . 2 . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . 1 . . Botnet 18 | . 3 . . 1 . . . . 3 2 . . . . 2 2 3 2 . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . 1 . . 2 . . . . 2 1 . . . . 2 . 5 . 2 Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . 1 . . . . 1 1 . . . . . . 4 . . Scrapoids 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . . 10 . . . . 9 3 . . . . 4 5 12 6 6 Full Trace Events 5 | . 2 . . . . . . . 1 . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . 18 . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 1 2 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . . . . . 1 2 1 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 21 | . . . . 5 . . . . 5 . . . . . 6 . 2 1 2 Largest Group 6 | . . . . 5 . . . . 5 . . . . . 6 1 1 1 2 Highest-Rated Group 436 | . . . . 143 . . . . 244 . . . . . 436 64 148 30 278 Highest-Rated Ally 148 | . . . . 31 . . . . 50 . . . . . 116 64 148 30 139 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 179 | . . . . 20 . . . . 43 . . . . . 86 2 14 1 13 Total Damage 6062 | . . . . 243 . . . . 1042 . . . . . 3306 64 414 30 963 Kills 32 | . . . . 2 . . . . 9 . . . . . 20 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 8404 | 31 1794 1083 . 211 546 349 984 441 610 230 128 126 63 416 313 128 574 204 173 Seismic 7516 | 31 1794 1083 . 211 546 349 984 441 51 197 128 126 63 416 313 124 574 85 . T.N.C. 569 | . . . . . . . . . . . . . . . 290 128 151 . . Machine Analysis 512 | . . . . . . . . . 390 122 . . . . . . . . . Cloaking 1 | . . . . . . . . . 1 . . . . . . . . . . Jamming 1978 | . . . . . . . . . 221 . 4 30 38 416 313 101 500 182 173 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 3 5 . . . 1 1 . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 16747 | 67 1858 3735 3099 1446 546 349 985 476 1596 370 128 126 63 416 313 128 574 221 251 Spaces Moved 13593 | 21 952 2037 1420 940 387 241 817 381 783 508 364 375 143 524 538 270 1740 490 662 Core 20 | . . . . . . . . . . 14 . . . . . . . . 6 Treads 3293 | . 483 1610 673 . . . . . 527 . . . . . . . . . . Legs 2689 | 21 469 . . 350 387 241 817 381 23 . . . . . . . . . . Wheels 1793 | . . 427 747 590 . . . . 29 . . . . . . . . . . Hover 58 | . . . . . . . . . 58 . . . . . . . . . . Flight 5740 | . . . . . . . . . 146 494 364 375 143 524 538 270 1740 490 656 Fastest Speed 24 | 120 120 110 110 90 120 120 120 120 29 26 27 27 24 24 24 28 26 32 32 Average Speed 99 | 120 140 152 213 116 120 120 120 120 142 33 27 27 32 24 27 30 27 32 32 Slowest Speed 320 | 120 240 240 320 130 120 120 120 190 260 150 27 27 104 24 28 100 32 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 1 2 . . . 5 1 3 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 99 86 86 26 54 42 85 65 23 13 45 64 60 67 22 35 52 54 46 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . 1 . 1 . . . 3 . . . . . . Known Exits Taken 7 | . . . 1 1 1 . . . . 1 1 . . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 . . . 1 1 1 1 . . 1 1 1 . 1 . 1 . Scrap Searched 23 | . . 5 4 . . 1 4 2 . . 2 3 . 2 . . . . . Spaces Dug 292 | . . 14 4 78 40 20 9 36 38 22 5 . . 6 11 . 2 2 5 Terrain Destroyed 416 | . . 21 2 143 79 20 9 51 38 22 5 . . 6 11 . 2 2 5 Melee 45 | . . 3 . 2 . . . . 2 7 5 . . 6 11 . 2 2 5 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 155 | . . 18 . 65 39 . . 33 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 16146 | 38 1374 2536 1496 1244 465 295 824 393 1081 676 377 392 160 801 681 305 1797 533 678 Wait 1478 | 3 280 354 1 110 75 32 . 3 72 120 . 15 . 268 113 2 16 11 3 Move 13546 | 20 951 2036 1420 939 386 240 816 380 782 505 359 374 142 523 528 267 1733 489 656 Hop 14 | . . . . . . . . . . 1 2 . . . 4 1 3 . 3 Pick Up 151 | . 26 17 23 24 . 6 3 . 20 7 5 . 1 1 5 5 5 3 . Fast Attach 93 | 1 8 7 8 10 . 2 1 . 24 9 2 . 6 . 4 6 2 3 . Attach 60 | . 1 3 1 15 . 2 . 4 19 1 . . . . 1 2 4 2 5 Detach 24 | . . . 2 5 . . . . 7 2 . . 1 . . 2 3 1 1 Swap 109 | 1 15 31 4 23 2 2 . 3 14 4 1 . 2 . 3 1 3 . . Drop 187 | . 27 21 34 29 . 6 4 . 20 10 1 . 8 1 8 9 7 2 . Fire 141 | 13 65 36 2 4 2 . . 2 . . . . . . 1 2 1 12 1 Melee 301 | . 1 31 1 83 . 5 . 1 87 17 7 3 . 8 14 8 20 6 9 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . 2 . . . . 36 . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 4 exits: [*Mat x2] / Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing -2/Protoforge History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 10) 183 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 13) 1242 | -10/Materials | Build established: Scavenger-Mutant 1770 | -10/Materials | Build established: Mutant 1874 | -10/Materials | Repaired Lgt. Treads 1926 | -10/Materials | Entered Subcaves 1927 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1927 | -10/Subcaves | Approached by a straggling Scientist 2000 | -10/Subcaves | Core integrity fell below 50% 2108 | -10/Subcaves | Learned 8 Materials zone layouts 2110 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2381 | -10/Subcaves | Discovered new exit (range 11) 2427 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2518 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2542 | -10/Subcaves | Discovered new exit (range 6) 2894 | -10/Subcaves | Identified exit to Recycling 2921 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2969 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3193 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5288 | -10/Subcaves | Learned location of 1 exit from Materials 5661 | -10/Subcaves | Entered Scraptown 5750 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5753 | -9/Scraptown | Learned Research security intel 5754 | -9/Scraptown | Learned Research emergency access door positions 5755 | -9/Scraptown | Learned Factory stockpile data 5756 | -9/Scraptown | Learned location of 1 exit from Lower Caves 5760 | -9/Scraptown | Learned Research garrison access intel 5811 | -9/Scraptown | Visited UFD Registry 5811 | -9/Scraptown | Registered with UFD as "Nukemaster" 5826 | -9/Scraptown | Visited Fellowship of the Rings 5857 | -9/Scraptown | Visited Awakened 5897 | -9/Scraptown | Visited Cyclists 5917 | -9/Scraptown | Entered Cyclist Reading Room 5989 | -9/Scraptown | Discovered new exit (range 5) 7008 | -9/Scraptown | Visited Assassins FH 7085 | -9/Scraptown | Visited Comm Corps 7232 | -9/Scraptown | Visited Red Mages 7437 | -9/Scraptown | Visited Artisan Demo Area 7683 | -9/Scraptown | Visited Chapter 10 7799 | -9/Scraptown | Visited A0-MCA Data Center 7818 | -9/Scraptown | Given a C- rating by A0-MCA 7826 | -9/Scraptown | Found A0-MCA's Component Scanner 7946 | -9/Scraptown | Visited Science Guys 8067 | -9/Scraptown | Visited Research Penetration Think Tank 8141 | -9/Scraptown | Visited Observation Area 8272 | -9/Scraptown | Visited Science Testing Area 8323 | -9/Scraptown | Visited Junk Repository 8432 | -9/Scraptown | Visited LU-1G1's Boring Crew 8544 | -9/Scraptown | Met Optimus 8544 | -9/Scraptown | Accepted into 0bPrime 8608 | -9/Scraptown | Civil war broke out across Scraptown 8644 | -9/Scraptown | Found Prototype Special Weapon 8644 | -9/Scraptown | Identified LU-1G1's Laser Shovel 8683 | -9/Scraptown | Identified exit to Factory 8708 | -9/Scraptown | Lost 3 allies 8716 | -9/Scraptown | Found Prototype Processor 8760 | -9/Scraptown | Entered Factory 8760 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 8765 | -6/Factory | Identified Expert System 8864 | -6/Factory | Loaded intel: 8 recycling unit locations 9096 | -6/Factory | Build established: Gladiator 9605 | -6/Factory | Lost 3 parts (1p1n1u) 9910 | -6/Factory | Cargo convoy interrupted 10106 | -6/Factory | Scrapoids reinforcements arrived? 10145 | -6/Factory | Identified exit to Lower Caves 10186 | -6/Factory | Lost 4 allies 10206 | -6/Factory | Entered Lower Caves 10207 | -6/Lower Caves | Identified exit to Lower Caves 10441 | -6/Lower Caves | Build established: Scavenger-Gladiator 10748 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10752 | -6/Lower Caves | Entered another Lower Caves area 10782 | -6/Lower Caves | Discovered new exit (range 6) 11093 | -6/Lower Caves | Discovered new exit (range 7) 11101 | -6/Lower Caves | Entered Zion 11141 | -6/Zion | System corruption cleaned by Quarantine Array 11242 | -6/Zion | Discovered new exit (range 14) 11656 | -6/Zion | Turned away by Imprinter 11739 | -6/Zion | Discovered new exit (range 5) 11740 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11790 | -6/Zion | Found CR-A16's Pointy Stick 12019 | -6/Zion | Warned about damaging Zion machinery 12086 | -6/Zion | Entered Proximity Caves 12227 | -5/Proximity Caves | Spotter reported a threat 12468 | -5/Proximity Caves | Discovered new exit (range 15) 12525 | -5/Proximity Caves | Spotter reported a threat 12526 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12541 | -5/Proximity Caves | Spotter reported a threat 12562 | -5/Proximity Caves | Core integrity fell below 50% 12562 | -5/Proximity Caves | Entered Factory 12562 | -5/Factory | Evolved 2 slots: Utility x2 12590 | -5/Factory | Lost 8 parts (1p5n1u1w) 12833 | -5/Factory | Scrapoids reinforcements arrived? 12953 | -5/Factory | Discovered new exit (range 6) 13122 | -5/Factory | Build established: Commander-Gladiator 13363 | -5/Factory | Lost 4 allies 13462 | -5/Factory | First assault squad dispatched 13583 | -5/Factory | System corruption reached 10% 13607 | -5/Factory | Build established: Gladiator 13616 | -5/Factory | Lost 4 parts (4u) 13618 | -5/Factory | Spotted B-75 Beast 13676 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 13679 | -5/Factory | Destroyed B-75 Beast 13754 | -5/Factory | Lost 6 parts (1p1n4u) 13919 | -5/Factory | Lost 3 parts (1n2u) 13976 | -5/Factory | Core integrity fell below 50% 14017 | -5/Factory | Lost 9 parts (1p3n3u2w) 14128 | -5/Factory | Loaded intel: 7 recycling unit locations 14128 | -5/Factory | Learned location of Protoforge (-2) 14154 | -5/Factory | Discovered new exit (range 11) 14158 | -5/Factory | Entered another Factory area 14158 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14165 | -4/Factory | Identified exit to Upper Caves 14182 | -4/Factory | Loaded intel: 8 recycling unit locations 14424 | -4/Factory | Lost 3 parts (1n2u) 14528 | -4/Factory | Entered Upper Caves 14558 | -4/Upper Caves | Identified exit to Upper Caves 14583 | -4/Upper Caves | Encountered a Warlord checkpoint 14631 | -4/Upper Caves | Spotted B-86 Titan 14648 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14656 | -4/Upper Caves | Entered another Upper Caves area 14680 | -4/Upper Caves | Encountered a Warlord checkpoint 14713 | -4/Upper Caves | Learned 4 Research zone layouts 14754 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14757 | -4/Upper Caves | Learned Research terminal intel 14781 | -4/Upper Caves | Discovered new exit (range 6) 14782 | -4/Upper Caves | Entered Zhirov 14782 | -4/Zhirov | Discovered new exit (range 3) 14787 | -4/Zhirov | Met Zhirov 14793 | -4/Zhirov | Learned location of Quarantine (-3) 14793 | -4/Zhirov | Learned location of Testing (-2) 14793 | -4/Zhirov | Learned location of Command (-1) 14795 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14800 | -4/Zhirov | Found Alien Artifact 14800 | -4/Zhirov | Identified Integrated Reactor 14800 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14805 | -4/Zhirov | Found Alien Artifact 14845 | -4/Zhirov | Entered Proximity Caves 15065 | -3/Proximity Caves | Build established: Sprinter 15096 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15257 | -3/Proximity Caves | Discovered new exit (range 12) 15261 | -3/Proximity Caves | Entered Research 15261 | -3/Research | Evolved 2 slots: Utility x2 15265 | -3/Research | Loaded intel: 26 terminal locations 15266 | -3/Research | Loaded intel: 4 garrison access locations 15329 | -3/Research | Spotted B-86 Titan 15338 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 15345 | -3/Research | Identified exit to Armory 15345 | -3/Research | Identified exit to Quarantine 15452 | -3/Research | Scrapoids reinforcements arrived? 15574 | -3/Research | Entered Quarantine 15574 | -3/Quarantine | Accompanied by 1 ally 15582 | -3/Quarantine | Found Alien Artifact 15582 | -3/Quarantine | Identified Subatomic Replicator 15627 | -3/Quarantine | Found Alien Reactor 15627 | -3/Quarantine | Identified Matter Drive 15642 | -3/Quarantine | Met incapacitated Sigix Warrior 15642 | -3/Quarantine | Lockdown squad dispatched 15642 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15667 | -3/Quarantine | Found Alien Artifact 15667 | -3/Quarantine | Identified Terrabomb 15667 | -3/Quarantine | Used Terrabomb 15672 | -3/Quarantine | Found Terrabomb 15678 | -3/Quarantine | Discovered new exit (range 16) 15689 | -3/Quarantine | Found Alien Slashing Weapon 15689 | -3/Quarantine | Identified Sigix Broadsword 15702 | -3/Quarantine | Entered Research 15702 | -2/Research | Accompanied by 1 ally 15702 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15812 | -2/Research | Loaded intel: 5 recycling unit locations 15863 | -2/Research | Identified exit to Testing 15875 | -2/Research | Fabricated Lgt. Quantum Reactor? 15904 | -2/Research | Expert System configures itself against Swarmer targets 16161 | -2/Research | Build established: Hacker-Sprinter 16198 | -2/Research | Spotted B-90 Cyclops 16200 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 16205 | -2/Research | Discovered new exit (range 15) 16274 | -2/Research | Spotted Striker 16274 | -2/Research | Spotted Executioner 16274 | -2/Research | Spotted Striker 16274 | -2/Research | Spotted Striker 16274 | -2/Research | Spotted Striker 16275 | -2/Research | Cargo convoy interrupted 16276 | -2/Research | Entered Testing 16276 | -2/Testing | Spotted PD-5CWMLC6LMT 16288 | -2/Testing | Found Prototype Processor 16288 | -2/Testing | Identified Exp. Core Analyzer 16333 | -2/Testing | Found Prototype Energy Gun 16333 | -2/Testing | Identified Tachyon Dispersion Ray 16392 | -2/Testing | Lost 3 parts (1p2u) 16474 | -2/Testing | Spotted Fortress 16496 | -2/Testing | Discovered new exit (range 5) 16497 | -2/Testing | Entered Protoforge 16535 | -2/Protoforge | Spotted Hotshot 16549 | -2/Protoforge | Superfortress began startup sequence 16575 | -2/Protoforge | Spotted Hotshot 16609 | -2/Protoforge | Spotted AP7-3 16609 | -2/Protoforge | Spotted AP7-3 16610 | -2/Protoforge | Identified Transdimensional Reconstructor 16610 | -2/Protoforge | Warped through subspace 16617 | -2/Protoforge | Spotted SKR-2 16617 | -2/Protoforge | Spotted SKR-2 16620 | -2/Protoforge | Spotted SKR-2 16627 | -2/Protoforge | Spotted EXE-6 16628 | -2/Protoforge | Spotted EXE-6 16679 | -2/Protoforge | Spotted Overlord 16683 | -2/Protoforge | Scraphulk reinforcements arrived? 16684 | -2/Protoforge | Scraphulk reinforcements arrived? 16711 | -2/Protoforge | Core integrity fell below 50% 16721 | -2/Protoforge | Used Terrabomb 16744 | -2/Protoforge | Core integrity fell below 20% 16748 | -2/Protoforge | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16710_ Knocked back. 16711_ Lgt. Antimatter Reactor destroyed. 16712_ Penetrated by Slug. 16716_ Knocked back. 16717_ System corrupted: Matter fused (-10). 16721_ Terrabomb activated. 16737_ Penetrated by Slug. 16740_ Expert System destroyed. 16740_ Penetrated by Slug. 16740_ Slug penetrates Reinforced Barrier. 16742_ Impulse Thruster destroyed. 16743_ Critical hit (Burn: +37). 16743_ Adv. System Shield destroyed. 16743_ Penetrated by Slug. 16743_ Slug penetrates SKR-2. 16745_ Impulse Thruster Array destroyed. 16745_ Cld. Nuclear Pulse Thruster destroyed. 16746_ Critical hit (Burn: +37). 16748_ Penetrated by Slug. 16748_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????? ???""""???????????????????????????? | | ????????????? """"c???????????????????????????? | | ????????????? "" ????######???######???????? | | ???????????? "" ????#""""#???#""""#???????? | | ???????????? #####!!!!#####////######### | | ???????????? # | | ???????????FF gg # | | ???????????FF gg g g # | | ??????????FFF # | | ?????????? # | | ?????????? @ K g # | | ?????????? #####==K=#####[[[[##### # | | ????????????"""""""????????#""""#???#""""#???# # | | ???????????????????????????######???######???# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ???????????????????########################### # | | ?????????????????? | | ?????????????????? "" " | | ?????????????????" " "" "" """ | | ?????????????????" "" """ """" "" "" | | ?????????????????" """" """ " """ "" | | ######## ###???? "" " "" | | +??????" """ " | | +??????" "" """" " " | | +??? " "" " " | | ####### #????????? "" " """ " "" | | ##########??????????" """""" """ "" | | # #??????" """ | | " """ #????? "" "" """ " | | # """ #????""""" ???" " """" " " "" | | # """ #?? " " " " """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 1050 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 76 Melee Accuracy 32 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Cloaking Device | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Repaired ---------- Lgt. Treads | 23% | -10/Materials Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Matter Drive Terrabomb Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Woof! Challenges ------------ None Game ------ Seed ThermoelectricThiefPod Manual? 0 Play Time 03:10:16 Cumulative 190.0 hours Start 2025.02.27 @ 18:16:06 End 2025.02.27 @ 23:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e790d84e-d9cd-4135-bc2a-6ff2a0038521