Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:59:12 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2259) 2259 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 5054 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 52 Friendly Fire -25 Cogmind --------- Core Integrity 135/400 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Shotgun Shotgun Shotgun > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Cooling System Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Particle Gun Beamcaster Slug Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Particle Gun Particle Gun Pulse Rifle Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 52 | 1 12 5 25 . 9 . Power 6 | . 2 1 3 . . . Engine 5 | . 1 1 3 . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 14 | . 2 . 8 . 4 . Treads 14 | . 2 . 8 . 4 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 2 3 1 . 1 . Device 3 | . 1 1 1 . . . Storage 1 | . 1 . . . . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 25 | 1 6 1 13 . 4 . Energy Gun 11 | 1 1 . 9 . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 3 . 2 . 4 . Ballistic Cannon 1 | . . 1 . . . . Launcher 3 | . 2 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 10 | . 1 2 2 . 5 . Power 2 | . . 1 1 . . . Propulsion 4 | . 1 . 1 . 2 . Utility 1 | . . 1 . . . . Weapon 3 | . . . . . 3 . Highest Loss Streak 3 | . 1 1 2 . 3 . To Critical Strikes 3 | . . . . . 3 . Average Backups 13 | 6 9 14 14 15 13 7 Power 1 | 1 1 1 1 2 2 2 Propulsion 4 | 4 3 7 5 4 3 2 Utility 1 | . 1 1 . 1 1 1 Weapon 5 | 1 2 4 6 7 6 2 Tool/Special . | . . . . . . . Unused Backups 18 | . 6 . 5 . 4 3 Power 2 | . 1 . . . . 1 Propulsion 4 | . 4 . . . . . Utility 6 | . 1 . 1 . 4 . Weapon 6 | . . . 4 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 100 89 100 Engine 11 | . 12 11 11 11 11 11 Treads 29 | . 20 28 32 33 32 33 Leg 1 | . 7 . . . . . Device 8 | . 12 1 9 11 7 . Storage 12 | . 14 14 11 11 11 11 Processor 1 | . . 3 . . 3 11 Protection 1 | . . 8 1 . . . Energy Gun 15 | . 6 7 26 22 3 . Ballistic Gun 12 | . 21 16 3 11 14 33 Ballistic Cannon 1 | . . 3 1 . . . Peak Build Rating 22 | 6 12 12 22 19 19 16 Average Rating 14 | 6 9 9 19 19 15 16 On Entrance 12 | 6 6 12 12 19 19 16 Naked Turns . | . . . . . . . Heaviest Build 45 | 12 32 37 45 39 39 37 Greatest Support 60 | 20 40 40 60 60 60 60 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 7 Average Carried 13 | 6 9 14 14 15 13 7 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 7 7 Class Distribution -------------------- 50% | Gunner 45% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1850 | 200 369 234 449 53 537 8 Remotely . | . . . . . . . Salvage Created 3107 | . 715 359 1765 233 30 5 Parts 199 | . 52 15 110 20 . 2 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 6 | . 3 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 84 | . 19 8 40 9 8 . Guns 55 | . 13 6 26 7 3 . Cannons 3 | . . . 3 . . . AOE 26 | . 6 2 11 2 5 . Classes Destroyed 13 | . 6 1 4 1 1 . Worker 3 | . 1 . 1 1 . . Builder 2 | . 1 . . 1 . . Tunneler 2 | . . . . 1 . 1 Hauler 7 | . 1 . 6 . . . Recycler 1 | . . 1 . . . . Mechanic 1 | . . . 1 . . . Watcher 7 | . 2 . 5 . . . Swarmer 32 | . 6 2 17 7 . . Grunt 33 | . 13 6 13 1 . . Brawler 1 | . . . 1 . . . Duelist 3 | . . . 2 1 . . Sentry 8 | . . . 8 . . . Assembled 7 | . . . . . 7 . Best Kill Streak 7 | . 3 2 7 3 7 1 Combat Bots Only 7 | . 3 2 7 3 7 . Max Kills in Single Turn 3 | . 2 1 3 2 2 1 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . 2 1 2 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 293 | . 66 48 90 14 75 . Missed 84 | . 21 11 33 2 17 . Hits 209 | . 45 37 57 12 58 . Melee 5 | . . . 5 . . . Projectile 204 | . 45 37 52 12 58 . Critical Strikes 26 | . 1 2 2 . 21 . Damage Taken 3145 | . 531 524 987 111 992 . Core 490 | . 118 107 105 20 140 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 . 10 . . . . Volleys Fired 200 | . 59 32 66 8 35 . Largest 3 | . 2 2 3 3 3 . Hottest 180 | . 60 60 180 113 69 . Shots Fired 467 | . 112 63 179 24 89 . Gun 435 | . 109 62 159 24 81 . Cannon 15 | . . . 15 . . . Launcher 17 | . 3 1 5 . 8 . Special . | . . . . . . . Kinetic 242 | . 73 54 27 8 80 . Thermal 45 | . 18 . 27 . . . Explosive 17 | . 3 1 5 . 8 . Electromagnetic 163 | . 18 8 120 16 1 . Robot Hit Streak 14 | . 8 12 9 8 14 . Robot Miss Streak 11 | . 4 4 11 4 5 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 300 | . 66 41 103 14 76 . Core Hits 188 | . 37 18 85 13 35 . Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 4 | . 1 1 2 . . . Destroy 4 | . 1 1 2 . . . Melee Attacks 7 | . . . 3 . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . 3 . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6693 | . 1293 671 2787 368 1573 1 Guns 4286 | . 854 513 1535 168 1216 . Cannons 151 | . . . 151 . . . Explosions 2053 | . 383 122 1050 141 357 . Melee . | . . . . . . . Ramming 203 | . 56 36 51 59 . 1 Kinetic 2480 | . 563 430 233 38 1216 . Thermal 1118 | . 252 40 685 141 . . Explosive 1273 | . 245 82 589 . 357 . Electromagnetic 1619 | . 177 83 1229 130 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 1 5 7 2 Message Errors 1 | . . . . . 1 . Matter Fused 6 | . . . 1 2 2 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . 3 2 . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 11 | . 5 2 . . 4 . Projectiles . | . . . . . . . Explosions 11 | . 5 2 . . 4 . Melee . | . . . . . . . Knockbacks 3 | . . 1 1 1 . . Impact 2 | . . 1 . 1 . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 326 | . 46 26 239 15 . . Shots 11 | . 1 1 8 1 . . Rammed 32 | . 14 4 8 6 . . Targets Rammed 41 | . 20 5 8 7 . 1 Kicked 5 | . 5 . . . . . Crushed 4 | . 1 1 . 1 . 1 Highest Temperature 330 | . 63 174 330 5 15 194 Average Temperature 48 | . 41 71 59 5 6 103 Received Heat Transfer 675 | . 225 267 177 6 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 1694 | . 450 50 994 200 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 2 1 5 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 68 | 100 91 100 47 43 . 100 Level 1 16 | . 8 . 12 56 . . Level 2 15 | . . . 39 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 635 | . 231 57 635 282 . 5 Initial 241 | . . 50 . 241 . . Average 185 | . 113 14 306 204 . . Influence Increases 2443 | . 618 218 1264 338 . 5 Destroy 0b10 Robot/C 1560 | . 380 160 820 200 . . Destroy 0b10 Robot/NC 115 | . 25 5 65 15 . 5 Destroy Leader 368 | . 86 40 212 30 . . Allied During Kill 21 | . . . 13 8 . . Trap Triggered on 0b10 20 | . . . 20 . . . Successful Hack 64 | . 25 . 39 . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 75 | . 30 . 45 . . . Destroy Structure 100 | . 27 13 50 10 . . Lose Combat Pursuer 90 | . 15 . . 75 . . Influence Decreases 2443 | . 488 348 645 822 135 5 Entered New Map 593 | . . 80 . 378 135 . Time Decay 1740 | . 478 253 600 404 . 5 Lost Part 45 | . 10 15 20 . . . Lost Ally 65 | . . . 25 40 . . Squads Dispatched 9 | . 4 . 5 . . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 30 9 55 14 8 . Peak Tracking Total 9 | . 4 3 6 4 9 . Tactical Retreats 3 | . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 5 | . 2 1 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts 31 | . . . 31 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . 3 . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 8 | . 2 . 4 . 2 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 18 | . 8 1 8 . 1 . Terminals 14 | . 7 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 20 1 29 . 1 . Successful 29 | . 9 1 18 . 1 . Failed 20 | . 10 . 10 . . . Catastrophic . | . . . . . . . Database Lockouts 2 | . 1 . 1 . . . Manual 43 | . 17 . 26 . . . Terminals 47 | . 19 . 28 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 3 1 9 . 1 . Record 1 | . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 7 | . 1 . 6 . . . Open Door 1 | . . 1 . . . . Locate Traps 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 6 . 9 . . . Terminals 14 | . 5 . 9 . . . Botnet 7 | . 3 . 4 . . . Skim 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 . 6 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 3 2 . . Highest-Rated Group 46 | . . 40 40 46 . . Highest-Rated Ally 31 | . . 16 16 31 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . 14 5 . . Total Damage 230 | . . . 145 85 . . Kills 2 | . . . 1 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 6481 | 2 1438 1010 2192 969 822 48 Spaces Moved 3392 | 1 680 557 1144 580 401 29 Core . | . . . . . . . Treads 3170 | . 459 557 1144 580 401 29 Legs 222 | 1 221 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 Average Speed 157 | 120 147 160 161 160 160 160 Slowest Speed 240 | 120 160 160 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 2 99 98 97 98 65 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 2 1 1 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 119 | . 27 13 50 10 19 . Melee . | . . . . . . . Projectile 6 | . . . 6 . . . AOE 113 | . 27 13 44 10 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4104 | 1 999 608 1352 600 514 30 Wait 285 | . 203 1 27 4 50 . Move 3386 | . 679 556 1143 579 400 29 Hop . | . . . . . . . Pick Up 38 | . 13 2 18 1 4 . Fast Attach 11 | . 3 3 4 . 1 . Attach 17 | . 2 1 6 . 8 . Detach 6 | . 3 2 1 . . . Swap 38 | 1 10 4 19 . 4 . Drop 44 | . 7 2 26 1 8 . Fire 200 | . 59 32 66 8 35 . Melee 7 | . . . 3 . 4 . Ram . | . . . . . . . Kick 5 | . 5 . . . . . Crush 36 | . 15 5 8 7 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 31 | . . . 31 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Central database locked down 233 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Discovered new exit (range 8) 528 | -10/Materials | Discovered new exit (range 5) 603 | -10/Materials | Derelicts attacked the area 667 | -10/Materials | Discovered new exit (range 4) 1290 | -10/Materials | Discovered new exit (range 16) 1441 | -10/Materials | Entered Mines 1499 | -10/Mines | Core integrity fell below 50% 1606 | -10/Mines | Identified exit to Materials 1904 | -10/Mines | Core integrity fell below 20% 2058 | -10/Mines | Learned location of 2 exits from Materials 2159 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2335 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2431 | -10/Mines | Discovered exit to Materials (range 3) 2441 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2451 | -10/Mines | Entered Materials 2451 | -9/Materials | Accompanied by 3 allies 2451 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2452 | -9/Materials | Identified exit to Materials 2452 | -9/Materials | Identified exit to Mines 2912 | -9/Materials | Discovered exit to Materials (range 15) 2989 | -9/Materials | Build established: Gunner 3756 | -9/Materials | Discovered exit to Mines (range 14) 3818 | -9/Materials | Destroyed 7 combat bots 4051 | -9/Materials | First assault squad dispatched 4103 | -9/Materials | Learned location of 3 exits from Materials 4167 | -9/Materials | Loaded intel: 2 recycling unit locations 4248 | -9/Materials | Learned Storage stockpile data 4294 | -9/Materials | Learned location of 1 exit from Storage 4310 | -9/Materials | Central database locked down 4643 | -9/Materials | Entered Mines 4643 | -9/Mines | Discovered exit to Materials (range 12) 4684 | -9/Mines | Learned location of Storage (-8) 4870 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4870 | -9/Mines | Discovered new exit (range 5) 5309 | -9/Mines | Learned location of 1 exit from Lower Caves 5612 | -9/Mines | Entered Exiles 5651 | -9/Exiles | Met 8R-AWN 5678 | -9/Exiles | Met EX-HEX 5742 | -9/Exiles | Met EX-DEC 5748 | -9/Exiles | Learned location of Zion (-6) 6001 | -9/Exiles | Met EX-BIN 6055 | -9/Exiles | Build established: Mutant 6224 | -9/Exiles | Attacked by the Exiles 6293 | -9/Exiles | Destroyed 7 combat bots 6340 | -9/Exiles | Core integrity fell below 50% 6379 | -9/Exiles | Lost 3 parts (2n1w) 6394 | -9/Exiles | Destroyed 8R-AWN 6418 | -9/Exiles | Discovered new exit (range 10) 6434 | -9/Exiles | Entered Mines 6481 | -8/Mines | Found DCF Scrap (14 items) 6482 | -8/Mines | Self-destructed Last Messages --------------- 06446_ T-07 Excavator destroyed. 06476_ System corrupted: Matter fused (-8). 06476_ T-07 Excavator is excavating. 06481_ Searching scrap... 06481_ Found Imp. Ion Engine. 06481_ Found Nuclear Core. 06481_ Found Imp. Aluminum Leg. 06481_ Found Arm. Wheel. 06481_ Found Aluminum Leg. 06481_ Found Imp. Utility Shielding. 06481_ Found Huge Storage Unit. 06481_ Found Imp. Heat Sink. 06481_ Found Particle Charger. 06481_ Found Shotgun. 06481_ Found Minigun. 06481_ Found Shotgun. 06481_ Found Hvy. Flail. 06481_ Found 167 Matter. A note is attached: "With love, from the DCF." 06482_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ???????????????? ????????????????????? | | ???????????????? ????????????????????? | | ???????????????? #???????????????????? | | ???????????????? #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# ???????????????????? | | ???????????????# #???????????????????? | | ??? ???????????# #???####????????????? | | ?? ????????# #?### ##???????????? | | ??? ?????# ### ###?????????? | | ?? #### ## ##????????? | | ????????# |%! ##???????? | | ?????????# ### ### ##??????? | | ??????????????# #?## ##?????? | | ??????????????# #??## #?????? | | ??????????????# ###?## #?????? | | ?????????????## ##?## ##?????? | | ?????????????# ##?########??????? | | ????????????## ###?????????????? | | ????????????# """" ##????????????? | | ????????????# """" #????????????? | | ????????????## """" #????????????? | | ?????????????## ##????????????? | | ??????????????## # ###?????#???????? | | ???????????????#### ######t!#???????? | | ??????????????????# =[@!!#????????? | | ??????????????????# *[/=[*#????????? | | ??????????????????###########????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileMiniReconstructor Manual? 0 Play Time 00:38:10 Cumulative 417.3 hours Start 2025.08.14 @ 19:10:23 End 2025.08.17 @ 14:59:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c2d5ca9-80db-4f18-a828-8b65e438131b