Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.22 @ 22:42:52 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (355) 1775 Value Destroyed (18698) 18698 Prototype IDs (243) 4860 Alien Tech Used (2) 400 Bonus (10989) 10989 TOTAL SCORE: 46222 Bonus ------- High Alert Combat Kills 2244 Follower Combat Kills 478 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met R17 at Cetus 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -133 Cogmind --------- Core Integrity 1390/1600 Matter 70/300 Energy 251/350 System Corruption 0% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Core Analyzer Improved Kinecellerator Experimental Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating > --- WEAPON (5) ------- Advanced Variable Charge Gun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY (36) --- Quantum Reactor Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Matter Compressor (176) Improved Matter Compressor (0) Improved Terrain Scanner Improved Kinecellerator Improved Overload Amplifier Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Improved Shock Absorption System System Restoration Module Long-range Tractor Beam Trap Reconfigurator Sensor Drone Bay (6/20) KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun Improved KE Penetrator Improved KE Penetrator Helical Railgun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Enhanced Optical Array Advanced Terrain Scan Processor Advanced Core Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Experimental Focal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Railgun Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Matter Compressor Improved Terrain Scanner Improved Kinecellerator Improved Kinecellerator Improved Overload Amplifier Improved Transmission Jammer Centrium Medium Armor Plating Advanced Thermal Shield Improved Shock Absorption System System Restoration Module Long-range Tractor Beam Trap Reconfigurator Sensor Drone Bay Advanced Variable Charge Gun Advanced Variable Charge Gun KE Penetrator Railgun Railgun Railgun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Helical Railgun Fusion Bomb Launcher [Rating: 192] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Deep Network Scanner Protection Layered Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . Utility 11 | . . . . . 2 1 . . . 2 . . . . 1 . . 1 . . . . 1 2 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Parts Attached 572 | 6 3 9 1 . 15 32 . . 18 32 5 12 14 24 24 46 23 9 13 3 8 15 114 81 65 Power 23 | 1 . 4 . . 2 1 . . . . . . 1 . . 5 3 . . . 1 . 1 3 1 Engine 6 | 1 . 2 . . 1 1 . . . . . . . . . 1 . . . . . . . . . Core 8 | . . 2 . . 1 . . . . . . . 1 . . 4 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 3 1 Propulsion 54 | 2 . 1 . . 3 5 . . 1 4 . 2 1 2 1 10 6 1 . 1 . . 7 7 . Treads 54 | 2 . 1 . . 3 5 . . 1 4 . 2 1 2 1 10 6 1 . 1 . . 7 7 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 363 | 1 2 2 1 . 2 21 . . 14 21 3 9 6 14 15 11 6 6 13 1 6 15 90 60 44 Device 242 | . 1 2 . . 1 14 . . 10 12 2 4 4 6 7 7 2 4 8 . 2 11 64 47 34 Storage 21 | 1 1 . 1 . . 2 . . 1 2 . . . 2 1 1 . . . . 2 . 1 3 3 Processor 7 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 4 . . Hackware 5 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . 1 Protection 88 | . . . . . 1 3 . . 2 6 1 5 2 6 6 2 4 2 5 1 2 4 20 10 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 132 | 2 1 2 . . 8 5 . . 3 7 2 1 6 8 8 20 8 2 . 1 1 . 16 11 20 Energy Gun 26 | 1 1 2 . . 4 . . . . . . . . . . 1 2 . . . . . 6 2 7 Energy Cannon 5 | . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . Ballistic Gun 71 | 1 . . . . 2 4 . . 1 4 1 1 3 5 4 6 4 2 . 1 1 . 10 8 13 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Launcher 19 | . . . . . 1 1 . . 1 2 . . 3 3 1 5 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . . . 1 1 1 . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . 1 Parts Lost 24 | . . 1 . . . . . . . . . . 1 4 3 6 1 . . . . 1 2 . 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . 1 2 1 3 . . . . . . . . . Utility 9 | . . . . . . . . . . . . . . 1 1 2 . . . . . 1 2 . 2 Weapon 8 | . . 1 . . . . . . . . . . . 1 1 1 1 . . . . . . . 3 Highest Loss Streak 5 | . . 1 . . . . . . . . . . 1 2 2 5 1 . . . . 1 1 . 3 Average Slot Usage (%) 90 | . 99 100 90 85 83 91 92 92 92 92 93 92 92 93 91 98 86 89 89 89 88 88 84 85 87 Engine 2 | . 14 7 . . 1 7 7 7 7 6 6 6 4 . . 1 . . . . . . . . . Core 1 | . . 6 14 14 7 . . . . . . . 1 6 5 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 4 4 Treads 21 | . 28 28 28 28 30 30 30 30 30 25 26 26 25 25 21 27 19 15 15 15 15 15 14 13 12 Device 9 | . 13 14 5 . 8 7 7 7 6 14 13 11 6 6 11 3 3 13 9 9 2 9 8 13 14 Storage 14 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 7 13 19 23 21 21 21 24 21 19 17 16 Processor 9 | . . . . . . . 7 7 13 13 13 13 13 13 11 12 11 10 10 10 10 10 13 13 12 Protection 5 | . . . . . 8 6 7 7 1 4 5 7 12 12 3 5 4 1 5 5 9 5 5 7 9 Energy Gun 3 | . 14 16 28 28 13 5 . . . . . . . . . 1 3 . . . . . . . . Ballistic Gun 15 | . 14 11 . . 4 16 23 23 22 19 19 19 16 16 12 11 3 21 21 21 21 21 18 16 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 12 26 26 89 89 98 106 106 106 115 114 114 128 127 129 139 171 177 185 191 193 193 186 203 210 213 Greatest Support 235 | 40 40 40 40 40 80 91 91 91 91 114 114 118 120 120 120 140 187 187 187 187 187 187 230 235 230 Greatest Overweight (x) 2 | . . . 2 2 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 . 1 . . Average Overweight (x) . | . . . 1 2 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 44 | 6 10 10 24 24 24 44 24 24 24 24 24 24 24 40 28 36 36 36 36 36 36 36 36 36 36 Average Capacity 27 | 5 7 10 18 24 24 24 24 24 24 24 24 24 24 23 22 31 36 36 36 36 36 36 36 36 36 Most Carried 36 | 4 10 10 16 17 24 24 24 24 24 24 24 24 24 24 23 36 36 36 36 36 36 36 36 36 36 Average Carried 26 | 2 5 9 12 16 20 23 24 24 23 23 24 23 23 22 18 29 35 34 36 36 35 35 35 34 33 Final Capacity 36 | 6 10 10 24 24 24 24 24 24 24 24 24 24 24 20 28 36 36 36 36 36 36 36 36 36 36 Final Carried 36 | 4 10 10 16 17 24 24 24 24 24 24 24 24 24 17 23 36 36 36 36 36 36 35 35 36 34 Class Distribution -------------------- 38% | Hauler-Skirmisher 22% | Scavenger-Skirmisher 10% | Mutant 7% | Hauler-Mutant 5% | Hacker-Skirmisher 3% | Hauler-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Skirmisher | -5/Extension Hauler-Skirmisher | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Skirmisher | -2/Research Hauler-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 14194 | 214 107 306 10 10 163 176 . . 287 1061 605 316 222 611 394 901 305 83 225 246 . 699 3105 2569 1579 Remotely 6623 | . . . . . . . . . 108 161 208 . 192 140 194 . . . 181 . . 384 1969 1921 1165 Salvage Created 20637 | 172 231 471 . 105 514 306 . . 161 1330 575 482 255 1055 738 906 930 83 253 258 . 1344 4757 3252 2459 Parts 999 | 17 7 28 . 6 26 20 . . 5 61 16 14 10 39 49 46 41 3 11 10 . 47 232 168 143 Haulers Intercepted 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 Recyclers Shooed 11 | 1 . . . 1 . . . . . 3 . . . . 1 . . . . . . . 2 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . 5 . 16 13 . 24 . . . . 11 . . 50 . . . Prevented 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 265 | . 2 13 . 4 9 3 . . 3 12 9 8 4 19 17 16 12 1 3 4 . 18 51 34 23 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 225 | . 2 12 . 4 7 3 . . 3 9 9 8 1 11 15 6 1 1 3 4 . 18 51 34 23 Cannons 7 | . . . . . . . . . . . . . . . 2 5 . . . . . . . . . AOE 20 | . . 1 . . 2 . . . . 3 . . 3 6 . 4 1 . . . . . . . . Classes Destroyed 19 | 3 3 2 . . 1 2 . . . 1 2 1 . 2 . . . . . . . 1 1 . . Worker 14 | 1 . . . . . . . . . 5 . . . . . . . . . . . . 4 3 1 Builder 18 | . . . . . . 1 . . . 1 . . . . 1 2 . . . . . . 6 1 6 Tunneler 7 | 4 . . . . . . . . . . . . . . . . . . . . . . 2 1 . Hauler 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 Recycler 14 | 1 . . . . . 1 . . . 5 . . . . . . . . . . . . 5 1 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 1 Watcher 26 | . 1 . . . . . . . . 1 . . . . 2 2 1 . . . . . 10 4 5 Swarmer 46 | . . 3 . 3 . . . . . 6 . 1 . 1 10 5 . . . . . 1 12 . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 82 | . 2 8 . 1 6 . . . 1 4 6 5 . 12 5 4 4 . 3 . . 8 11 2 . Brawler 7 | . . . . . . . . . . . 1 . . . . . . . . . . 3 2 1 . Duelist 6 | . . . . . . . . . . . . . . 2 . . . . . . . 2 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 28 | . . . . . 3 2 . . 1 1 1 1 . 1 . 4 . 1 . . . 1 4 5 3 Hunter 25 | . . . . . . . . . . . 1 . . 2 . 1 . . . . . . 2 8 11 Programmer 36 | . . . . . . 1 . . 1 1 . . . . 2 . . . . . . 2 13 13 3 Behemoth 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 Cetus Guard 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . Best Kill Streak 11 | 4 2 3 . 3 3 1 . . 1 4 4 4 5 11 11 8 5 1 2 4 . 8 8 11 11 Combat Bots Only 11 | . 2 3 . 3 3 1 . . 1 3 4 4 4 11 10 6 4 1 2 4 . 8 6 7 5 Max Kills in Single Turn 4 | 1 1 1 . 2 2 1 . . 1 3 2 2 2 2 3 2 2 1 1 2 . 2 4 2 2 Gunslinging 1 | . . . . 1 . . . . . 1 1 1 . . 1 . . . . 1 . . 1 1 1 Exploded 3 | . . 1 . . 2 . . . . 3 . . 2 2 . 2 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 16269 | . 73 409 . 62 282 62 . . 215 550 672 618 478 1145 520 1335 567 . 198 333 . 835 3390 1784 2741 Core 1125 | . . 81 . 4 34 9 . . . 39 30 31 38 56 49 176 . . . 63 . 139 149 103 124 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 632 | . . . . . . . . . . . . . . . . . . . 11 . . 42 310 56 213 Core Remaining (%) 85 | 100 . . . 66 93 . . . 98 . . . . 77 . . 77 . . . . 82 88 92 86 Volleys Fired 687 | 15 16 32 . 5 26 6 . . 11 38 21 16 7 26 22 42 19 5 10 8 . 34 139 91 98 Largest 5 | 2 2 2 . 2 2 3 . . 3 3 3 3 3 3 3 3 3 4 4 4 . 4 4 4 5 Hottest 343 | 70 85 90 . 90 103 98 . . 76 86 86 86 105 82 146 162 215 134 134 136 . 134 343 310 273 Shots Fired 2157 | 30 32 63 . 10 48 18 . . 27 108 63 48 21 63 58 107 36 8 40 28 . 105 510 354 380 Gun 2066 | 30 32 63 . 10 45 18 . . 24 107 63 48 13 53 55 67 13 8 40 28 . 105 510 354 380 Cannon 51 | . . . . . . . . . . . . . . . 3 34 14 . . . . . . . . Launcher 40 | . . . . . 3 . . . 3 1 . . 8 10 . 6 9 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1922 | 15 16 22 . . 21 14 . . 24 107 63 48 13 53 55 87 . 8 40 28 . 105 496 351 356 Thermal 96 | 15 16 14 . 5 2 . . . . . . . . . 3 . . . . . . . 14 3 24 Explosive 13 | . . . . . . . . . 3 1 . . 4 3 . 2 . . . . . . . . . Electromagnetic 126 | . . 27 . 5 25 4 . . . . . . 4 7 . 18 36 . . . . . . . . Robot Hit Streak 55 | 21 18 34 . 9 15 19 . . 20 26 32 55 20 23 24 42 35 3 24 29 . 35 51 45 39 Robot Miss Streak 4 | 1 1 2 . 1 1 2 . . 1 3 3 1 2 3 4 1 1 1 1 1 . 1 4 3 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 1 . . . 1 . 1 1 2 1 Secondary Targets 50 | . . 4 . 1 . . . . . 2 4 2 . 2 2 . . . 1 2 . 3 11 5 11 Max Gunslinging Chain 2 | . . 1 . 1 . . . . . 1 2 1 . 1 1 . . . 1 1 . 1 1 1 2 Shots Hit Robots 1687 | 25 27 57 . 9 41 12 . . 21 93 55 44 18 57 46 84 35 3 35 22 . 79 373 272 279 Core Hits 954 | 10 12 27 . 6 19 9 . . 10 77 58 54 25 59 34 47 26 3 9 8 . 44 178 135 104 Critical Hits 121 | . . . . . . . . . 1 . . . . . 1 . . 1 2 3 . 9 50 26 28 Critical Kills 39 | . . . . . . . . . . . . . . . 1 . . 1 1 . . 5 18 3 10 Critical Parts Destroyed 53 | . . . . . . . . . 1 . . . . . . . . . 1 3 . 3 26 14 5 Melee Attacks 14 | . . . . . . . . . 2 5 2 . . . 5 . . . . . . . . . . Impact 14 | . . . . . . . . . 2 5 2 . . . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47246 | 251 331 711 . 133 820 268 . . 425 2241 1361 1327 1100 1968 1550 3016 1877 93 529 757 . 2755 10721 8132 6880 Guns 40794 | 251 331 641 . 115 591 203 . . 425 1939 1361 1327 153 1065 1241 1196 324 93 529 757 . 2755 10564 8132 6801 Cannons 1550 | . . . . . . . . . . . . . . . 150 1014 386 . . . . . . . . Explosions 4295 | . . 45 . . 207 55 . . . 209 . . 903 903 . 806 1167 . . . . . . . . Melee 132 | . . . . . . . . . . . . . . . 132 . . . . . . . . . . Ramming 475 | . . 25 . 18 22 10 . . . 93 . . 44 . 27 . . . . . . . 157 . 79 Kinetic 39640 | 77 106 146 . . 221 138 . . 425 1939 1361 1327 153 1065 1241 1860 . 93 529 757 . 2755 10564 8132 6751 Thermal 1309 | 174 225 206 . 64 129 55 . . . . . . . . 150 120 136 . . . . . . . 50 Explosive 1439 | . . . . . . . . . . 164 . . 687 321 . 267 . . . . . . . . . Electromagnetic 4251 | . . 334 . 51 448 65 . . . 45 . . 216 582 . 769 1741 . . . . . . . . Impact 132 | . . . . . . . . . . . . . . . 132 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 6 7 2 Average Corruption 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 3 1 Corruption Purged 18 | . . . . . . 1 . . . . . . . . . . . . . . . . 6 9 2 Effects 65 | . . . . . . . . . . . . . . . . . . . . . . . 40 24 1 Message Errors 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 . Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . . . . 9 4 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Targeting Errors 20 | . . . . . . . . . . . . . . . . . . . . . . . 13 7 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Overload Shots 32 | . . . . . . . . . . . . . . . . . . . . . . . 12 3 17 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 200 | . . . . . 7 . . . . . . . 34 . 113 . 4 . . . . . 41 . 1 Projectiles 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Melee 193 | . . . . . 7 . . . . . . . 34 . 110 . . . . . . . 41 . 1 Knockbacks 5 | . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . 1 Impact 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Kinetic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . 20 . . 39 . . . . 59 . . . 36 . 65 . . . . . . . . . Shots 8 | . . 1 . . 1 . . . . 2 . . . 2 . 2 . . . . . . . . . Rammed 25 | . 1 3 . 1 1 2 . . . 5 . . 1 . 3 . . . . . . . 5 . 3 Targets Rammed 29 | . 1 3 . 1 1 3 . . . 7 . . 1 . 3 . . . . . . . 5 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 Highest Temperature 453 | 110 151 180 . 135 125 42 . . 32 8 114 186 162 336 212 410 243 45 104 248 . 221 453 338 428 Average Temperature 86 | 40 56 62 . 59 28 19 . . 17 4 50 71 81 144 62 143 101 26 47 125 . 70 69 80 136 Received Heat Transfer 2655 | . 51 138 . 27 180 30 . . 90 162 279 159 78 333 51 372 72 . 51 126 . 138 156 63 99 Effects 18 | . . . . . . . . . . . . . . 2 . 2 . . . . . 2 3 1 8 Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 11 | . . . . . . . . . . . . . . 2 . . . . . . . 2 2 1 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Siege Activations 47 | . . . . . . . . . . . . . . . . . 1 . 2 . . 4 20 12 8 Total Turns 595 | . . . . . . . . . . . . . . . . . 7 . 25 . . 79 214 124 146 Longest Duration 34 | . . . . . . . . . . . . . . . . . 7 . 15 . . 34 29 27 28 Robots Corrupted 12 | . . . . . . . . . . . . . . 1 . 1 10 . . . . . . . . Combat Hostiles 12 | . . . . . . . . . . . . . . 1 . 1 10 . . . . . . . . Parts Fried 19 | . . . . . 1 . . . . . . . 1 3 1 2 11 . . . . . . . . Impact Corruptions 10 | . . . . . 1 . . . . . . . 1 . 4 . . . . . . . 3 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2351 | 518 592 407 . 185 174 50 . . . . . . . . 75 100 200 . . . . . . . 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . . 3 1 . . . 1 . . . . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 855 | 30 98 208 . 115 349 87 . . . 329 . . . . 589 292 340 223 . . . . 829 855 810 Initial 431 | . 16 9 . . 37 65 . . . . . . . . 184 128 29 156 . . . . 130 382 431 Average 278 | 10 41 86 . 99 186 48 . . . 89 . . . . 341 154 185 177 . . . . 428 566 587 Maximum Alert Level 3 | . . 1 . . 1 . . . . 1 . . . . 2 1 1 1 . . . . 3 3 3 Low Security (%) 50 | 100 100 89 . 100 61 100 . . . 88 . . . . 6 71 63 85 . . . . 18 . . Level 1 20 | . . 10 . . 38 . . . . 11 . . . . 65 28 36 14 . . . . 33 21 . Level 2 22 | . . . . . . . . . . . . . . . 27 . . . . . . . 34 54 83 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 13 23 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 1 . . 3 1 . . . 4 . . . 1 2 1 . . . . . 1 21 11 5 Investigation 10 | . 1 1 . . 2 . . . . 3 . . . . . . . . . . . . 2 . 1 Extermination 15 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . 5 5 2 Reinforcement 8 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . 3 1 1 Assault 7 | . . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . 1 1 . . 1 . . . . . . . . . 2 . . . . . . . 1 5 4 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . 10 1 7 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . 10 1 7 Times Spotted 357 | . 4 19 . 4 12 5 . . 4 16 9 8 4 24 22 32 16 1 4 4 . 23 67 41 38 Peak Tracking Total 8 | . 2 5 . 2 3 2 . . 2 3 4 4 4 8 8 6 5 1 3 4 . 8 5 5 7 Tactical Retreats 15 | . . 2 . 1 1 . . . 1 1 . . . 1 . 2 1 . 1 . . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . . . . . . 5 . . . . . . . . . . . . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 1 2 Traps Reconfigurated 31 | . . . . . . 13 . . . 7 . . . . . 6 . . . . . . 2 1 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 1 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 14 | . . 1 . . 1 1 . . . 1 1 . . . . 4 1 . . . . 1 . 1 2 Max in Single Turn 2 | . . 1 . . 1 1 . . . 1 1 . . . . 2 . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 50 | . 7 2 1 . 3 4 . . . 8 1 . 2 . 5 3 . 1 . . 1 . 5 1 6 Terminals 37 | . 7 . . . 3 3 . . . 6 . . . . 4 3 . . . . . . 5 1 5 Fabricators 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Total Hacks 131 | . 24 2 1 . 16 13 . . . 21 1 . 12 . 13 3 . 3 . . 1 . 8 1 12 Successful 76 | . 14 2 1 . 10 9 . . . 9 1 . 12 . 8 2 . 2 . . 1 . 1 . 4 Failed 54 | . 9 . . . 6 4 . . . 12 . . . . 5 1 . 1 . . . . 7 1 8 Catastrophic 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 16 . 1 . 12 5 . . . 13 . . . . 6 . . . . . . . 6 1 . Terminals 100 | . 24 . . . 16 9 . . . 18 . . . . 11 3 . . . . . . 8 1 10 Fabricators 8 | . . . . . . 4 . . . 2 . . . . 2 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Terminal Hacks 51 | . 12 2 1 . 5 4 . . . 2 1 . 12 . 5 2 . . . . 1 . . . 4 Record 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Part Schematic 10 | . 1 . . . 1 . . . . . . . 4 . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . 1 . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unreport Threat 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Locate Traps 7 | . 3 . . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . 2 . . . . 2 . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Build 5 | . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 5 1 . . . 4 . . . . 1 . . . . . . . 1 . . Terminals 14 | . 2 . . . 5 1 . . . 4 . . . . 1 . . . . . . . 1 . . Track 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 2 1 . . . 2 . . . . 1 . . . . . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . . . 3 4 . . . 6 . . . . 5 2 . 1 . . . . 5 1 6 Full Trace Events 6 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . 1 . . . . . . . 4 . 4 . . . . . . . . . . Parts Built 6 | . . . . . . 3 . . . 2 . . . . 1 . . . . . . . . . . Matter 554 | . . . . . . 306 . . . 146 . . . . 102 . . . . . . . . . . Time 165 | . . . . . . 75 . . . 73 . . . . 17 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 3 . . . 6 . . . . 1 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 54 | . . . . . . . . . . . . . . . . . . 54 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 14 | . . . . . . 1 . . . . . . . . . 13 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Total Allies 18 | . . . . . . 1 . . . . . . . . . 17 . . . . . . . . . Largest Group 10 | . . . . . . 1 . . . . . . . . . 10 3 . . . . . . . . Highest-Rated Group 263 | . . . . . . 30 . . . . . . . . . 263 83 . . . . . . . . Highest-Rated Ally 37 | . . . . . . 30 . . . . . . . . . 37 32 . . . . . . . . Total Orders 146 | . . . . . . . . . 4 . . . . 12 6 . 5 5 6 4 1 11 61 24 7 STAY 5 | . . . . . . . . . . . . . . . 1 . 3 . . . . . 1 . . FOLLOW 5 | . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . EXPLORE 67 | . . . . . . . . . 2 . . . . 5 3 . . 4 1 2 . 4 26 16 4 RETURN 69 | . . . . . . . . . 2 . . . . 7 2 . . 1 5 2 1 5 33 8 3 Ally Attacks 102 | . . . . . . 4 . . . . . . . . . 72 26 . . . . . . . . Total Damage 1953 | . . . . . . 71 . . . . . . . . . 1408 474 . . . . . . . . Kills 12 | . . . . . . . . . . . . . . . . 10 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 116 | . 1 . . . . . . . . . . . 115 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . 3 2 . 2 . . . . 2 . . . . . . Drone Launches 108 | . . . . . . . . . 2 . . . . 9 4 . . 3 7 2 . 11 46 19 5 Drone Recoveries 94 | . . . . . . . . . 2 . . . . 8 4 . . 3 5 2 1 8 45 13 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 17548 | 109 769 660 696 178 425 1237 8 143 566 1240 508 827 213 681 661 1371 358 174 576 388 253 613 2353 1541 1000 Spaces Moved 8349 | 45 445 336 376 81 165 624 5 80 265 602 268 459 99 337 299 605 138 89 296 217 139 289 979 690 421 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8332 | 28 445 336 376 81 165 624 5 80 265 602 268 459 99 337 299 605 138 89 296 217 139 289 979 690 421 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 180 180 180 180 160 160 160 160 160 160 162 160 163 163 163 163 163 155 150 150 Average Speed 166 | 118 160 160 182 200 180 180 180 180 181 167 160 162 168 164 173 172 166 163 166 163 169 163 161 156 150 Slowest Speed 200 | 160 160 160 200 200 180 180 180 180 182 182 160 180 180 180 182 183 185 163 183 183 183 163 178 161 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 88 70 69 29 18 20 2 12 75 20 58 81 82 77 29 81 60 14 55 65 63 79 62 46 25 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 28 | . . 1 . . . . . . . . 1 . 25 . . . . . 1 . . . . . . Known Exits Taken 12 | . 1 . . . 1 1 . . . 1 . 1 . . 1 . 1 1 1 . 1 . 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 . . 1 1 1 . 1 . 1 1 . 1 . . . 1 . 1 . . . Scrap Searched 21 | . . 1 . 1 . . . . 3 . 2 5 . 5 . . . . 1 1 . 2 . . . Spaces Dug 57 | . . . . . . . . . 2 4 . . . . 4 . . 3 . 3 . 7 19 6 9 Terrain Destroyed 330 | . . 6 . . 11 10 . . 48 20 . . 20 22 5 43 6 4 12 13 . 49 27 21 13 Melee 10 | . . . . . . . . . 2 4 . . . . 4 . . . . . . . . . . Projectile 147 | . . . . . . . . . . . . . . 1 1 6 . 4 12 13 . 49 27 21 13 AOE 173 | . . 6 . . 11 10 . . 46 16 . . 20 21 . 37 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Acc Total 10486 | 72 474 404 388 87 245 729 4 79 321 749 296 504 123 405 372 844 244 109 347 230 155 353 1381 944 627 Wait 358 | . . 3 . . 16 10 . . 17 26 1 13 . 13 6 11 7 4 29 2 1 16 116 40 27 Move 8322 | 44 444 335 375 80 164 623 4 79 264 601 267 458 98 336 298 604 137 88 295 216 138 287 978 689 420 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 7 8 9 10 1 13 20 . . 3 20 . 1 2 . 11 31 23 3 . . 2 . 10 12 8 Fast Attach 70 | 3 . 3 1 . 7 5 . . 2 2 . 2 . 4 1 6 3 . . 1 4 . 11 13 2 Attach 104 | 3 1 4 . . 3 10 . . . 11 . 1 2 8 5 11 11 3 . . 1 1 7 11 11 Detach 30 | . . 1 . . . 3 . . . 2 . . . 2 1 2 5 . . . . . 3 9 2 Swap 400 | . 2 2 . . 5 17 . . 16 19 5 9 12 12 18 29 9 6 13 2 4 14 96 57 53 Drop 182 | . 2 12 2 . 10 25 . . 6 18 . 4 1 4 2 20 30 . . 1 5 . 16 22 2 Fire 687 | 15 16 32 . 5 26 6 . . 11 38 21 16 7 26 22 42 19 5 10 8 . 34 139 91 98 Melee 14 | . . . . . . . . . 2 5 2 . . . 5 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 3 . 1 1 3 . . . 7 . . 1 . 3 . . . . . . . 5 . 4 Escape Stasis 7 | . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . Rewire 89 | . . . . . . 1 . . . . . . . . . 88 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Central database locked down 636 | -10/Materials | Discovered new exit (range 14) 879 | -10/Materials | Entered Mines 986 | -10/Mines | Found the Drone Emporium 995 | -10/Mines | Found Prototype Device 995 | -10/Mines | Identified Sensor Drone Bay 1057 | -10/Mines | Met a Derelict shopkeep closing up shop 1152 | -10/Mines | Learned location of Storage (-9) 1221 | -10/Mines | Discovered new exit (range 4) 1365 | -10/Mines | Assembled infested the area 1531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -10/Mines | Discovered new exit (range 5) 1539 | -10/Mines | Entered Exiles 1579 | -10/Exiles | Met 8R-AWN 1605 | -10/Exiles | Met EX-HEX 1650 | -10/Exiles | Met EX-BIN 1674 | -10/Exiles | Met EX-DEC 1980 | -10/Exiles | Aligned with FarCom system 1982 | -10/Exiles | Given EX-Vault access code 2028 | -10/Exiles | Opened EX-Vault 2044 | -10/Exiles | Found Trap Reconfigurator 2077 | -10/Exiles | Build established: Hauler-Mutant 2087 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2219 | -10/Exiles | Discovered new exit (range 10) 2235 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2235 | -10/Exiles | Entered Mines 2405 | -9/Mines | Discovered new exit (range 4) 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2464 | -8/Materials | Identified exit to Factory 2838 | -8/Materials | Entered Factory 2838 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3051 | -7/Factory | Discovered new exit (range 8) 3123 | -7/Factory | Build established: Scavenger-Skirmisher 3529 | -7/Factory | Identified exit to Lower Caves 3835 | -7/Factory | Fabricated Hcp. Storage Unit? 3873 | -7/Factory | Fabricated Hcp. Storage Unit? 3922 | -7/Factory | Fabricated Hcp. Storage Unit? 4075 | -7/Factory | Entered Lower Caves 4076 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4083 | -7/Lower Caves | Entered Zion 4183 | -7/Zion | Build established: Hauler-Skirmisher 4211 | -7/Zion | Discovered new exit (range 8) 4226 | -7/Zion | Entered Proximity Caves 4240 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4757 | -6/Proximity Caves | Discovered new exit (range 19) 4792 | -6/Proximity Caves | Entered Factory 4792 | -6/Factory | Evolved 2 slots: Utility x2 5409 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 5594 | -6/Factory | Identified exit to Lower Caves 6032 | -6/Factory | Entered Lower Caves 6077 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6328 | -6/Lower Caves | Learned 4 Factory zone layouts 6388 | -6/Lower Caves | Discovered new exit (range 12) 6540 | -6/Lower Caves | Entered another Lower Caves area 6597 | -6/Lower Caves | Discovered new exit (range 11) 6606 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6787 | -6/Lower Caves | Encountered a Warlord checkpoint 7108 | -6/Lower Caves | Identified exit to Data Miner 7126 | -6/Lower Caves | Spotted B-75 Beast 7225 | -6/Lower Caves | Destroyed B-75 Beast 7315 | -6/Lower Caves | Learned Factory terminal intel 7367 | -6/Lower Caves | Entered Data Miner 7367 | -6/Data Miner | Discovered new exit (range 6) 7388 | -6/Data Miner | Met Data Miner 7465 | -6/Data Miner | Received God Mode back door access code from Data Miner 7476 | -6/Data Miner | Destroyed Data Miner 7476 | -6/Data Miner | Interfaced with the Data Conduit 7525 | -6/Data Miner | Found Prototype Hackware 7527 | -6/Data Miner | Found Prototype Hackware 7580 | -6/Data Miner | Entered Proximity Caves 7754 | -5/Proximity Caves | Learned Factory emergency access door positions 7991 | -5/Proximity Caves | Learned Factory machine intel 7998 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8076 | -5/Proximity Caves | Destroyed 11 combat bots 8244 | -5/Proximity Caves | Discovered new exit (range 15) 8261 | -5/Proximity Caves | Entered Factory 8261 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8262 | -5/Factory | Identified exit to Extension 8263 | -5/Factory | Identified exit to Factory 8265 | -5/Factory | Loaded intel: 229 machine locations 8266 | -5/Factory | Loaded intel: 21 terminal locations 8273 | -5/Factory | Identified Deep Network Scanner 8400 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 8528 | -5/Factory | Destroyed 10 combat bots 8922 | -5/Factory | Entered Extension 8923 | -5/Extension | Loaded intel: 29 machine locations 8980 | -5/Extension | Rescued a captive Derelict 8980 | -5/Extension | Rescued a captive Derelict 9255 | -5/Extension | Rescued a captive Derelict 9255 | -5/Extension | Rescued a captive Derelict 9362 | -5/Extension | Spotted B-75 Beast 9387 | -5/Extension | Spotted B-75 Beast 9402 | -5/Extension | Allies destroyed B-75 Beast 9430 | -5/Extension | Destroyed B-75 Beast 9483 | -5/Extension | Lost 5 parts (3n2u) 9502 | -5/Extension | Discovered exit to Factory (range 15) 9574 | -5/Extension | Build established: Hacker-Skirmisher 9702 | -5/Extension | Discovered new exit (range 22) 9706 | -5/Extension | Discovered exit to Factory (range 20) 10242 | -5/Extension | Build established: Hauler-Skirmisher 10293 | -5/Extension | Entered Cetus 10293 | -5/Cetus | Accompanied by 3 allies 10294 | -5/Cetus | Loaded intel: 24 machine locations 10315 | -5/Cetus | Spotted Cetus Guard 10315 | -5/Cetus | Spotted Cetus Guard 10315 | -5/Cetus | Spotted Cetus Guard 10315 | -5/Cetus | Spotted Cetus Guard 10327 | -5/Cetus | Destroyed Cetus Guard 10332 | -5/Cetus | Destroyed Cetus Guard 10341 | -5/Cetus | Destroyed Cetus Guard 10346 | -5/Cetus | Destroyed Cetus Guard 10483 | -5/Cetus | Discovered new exit (range 21) 10535 | -5/Cetus | Spotted Cetus Guard 10535 | -5/Cetus | Spotted Cetus Guard 10535 | -5/Cetus | Spotted Cetus Guard 10535 | -5/Cetus | Spotted Cetus Guard 10538 | -5/Cetus | Discovered exit to Factory (range 22) 10547 | -5/Cetus | Destroyed Cetus Guard 10552 | -5/Cetus | Destroyed Cetus Guard 10559 | -5/Cetus | Destroyed Cetus Guard 10560 | -5/Cetus | Cetus Manufacturing Module disabled 10565 | -5/Cetus | Destroyed Cetus Guard 10593 | -5/Cetus | Met Revision 17 10651 | -5/Cetus | Entered Factory 10651 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10652 | -4/Factory | Loaded intel: 233 machine locations 10721 | -4/Factory | Discovered new exit (range 23) 10723 | -4/Factory | Identified exit to Upper Caves 10741 | -4/Factory | Repaired Centrium Heavy Treads 10825 | -4/Factory | Entered Upper Caves 11097 | -4/Upper Caves | Build established: Scavenger-Skirmisher 11132 | -4/Upper Caves | Spotted B-86 Titan 11280 | -4/Upper Caves | Identified exit to Upper Caves 11401 | -4/Upper Caves | Entered another Upper Caves area 11401 | -4/Upper Caves | Accompanied by 1 ally 11443 | -4/Upper Caves | Encountered a Warlord checkpoint 11734 | -4/Upper Caves | Discovered new exit (range 15) 11757 | -4/Upper Caves | Ambushed by wild Derelicts 11789 | -4/Upper Caves | Entered Zhirov 11789 | -4/Zhirov | Accompanied by 1 ally 11789 | -4/Zhirov | Discovered new exit (range 3) 11799 | -4/Zhirov | Identified exit to Proximity Caves 11822 | -4/Zhirov | Met Zhirov 11915 | -4/Zhirov | Found Alien Artifact 11915 | -4/Zhirov | Identified Integrated Reactor 11915 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11942 | -4/Zhirov | Found Alien Artifact 11995 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12042 | -4/Zhirov | Entered Proximity Caves 12155 | -3/Proximity Caves | Crushed by falling debris 12253 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12298 | -3/Proximity Caves | Destroyed 8 combat bots 12439 | -3/Proximity Caves | Destroyed 7 combat bots 12618 | -3/Proximity Caves | Discovered new exit (range 11) 12655 | -3/Proximity Caves | Entered Research 12655 | -3/Research | Accompanied by 3 allies 12655 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12656 | -3/Research | Loaded intel: 109 machine locations 12801 | -3/Research | Discovered new exit (range 29) 12876 | -3/Research | Identified exit to Testing 13214 | -3/Research | Identified System Mapper 13331 | -3/Research | Intercept squad dispatched 13360 | -3/Research | Spotted Tracker 13361 | -3/Research | Spotted Tracker 13373 | -3/Research | Destroyed Tracker 13376 | -3/Research | Destroyed Tracker 13392 | -3/Research | Spotted Combat Programmer 13411 | -3/Research | Destroyed Combat Programmer 13446 | -3/Research | Spotted Combat Programmer 13469 | -3/Research | Destroyed Combat Programmer 13578 | -3/Research | Discovered exit to Testing (range 20) 13675 | -3/Research | Found Adv. Powered Armor 13812 | -3/Research | Build established: Hauler-Skirmisher 14191 | -3/Research | Garrison activated, responded to threat 14195 | -3/Research | First assault squad dispatched 14492 | -3/Research | Garrison activated, responded to threat 14812 | -3/Research | Intercept squad dispatched 14835 | -3/Research | Spotted Tracker 14842 | -3/Research | Destroyed Tracker 14852 | -3/Research | Discovered new exit (range 42) 14870 | -3/Research | Spotted Combat Programmer 14873 | -3/Research | Destroyed Combat Programmer 14926 | -3/Research | Discovered new exit (range 21) 15001 | -3/Research | Identified exit to Research 15008 | -3/Research | Entered another Research area 15008 | -2/Research | Evolved 2 slots: Utility x2 15009 | -2/Research | Loaded intel: 91 machine locations 15301 | -2/Research | Discovered new exit (range 9) 15316 | -2/Research | Build established: Scavenger-Skirmisher 15326 | -2/Research | Identified exit to Quarantine 15642 | -2/Research | Intercept squad dispatched 15660 | -2/Research | Spotted Tracker 15662 | -2/Research | Spotted Tracker 15664 | -2/Research | Destroyed Tracker 15682 | -2/Research | Destroyed Tracker 15709 | -2/Research | Spotted Combat Programmer 15710 | -2/Research | Spotted Combat Programmer 15734 | -2/Research | Destroyed Combat Programmer 15756 | -2/Research | Destroyed Combat Programmer 15774 | -2/Research | Found Gui. Micro-nuke Launcher 15784 | -2/Research | Found Exp. Focal Shield 15942 | -2/Research | Found Fusion Bomb Launcher 16092 | -2/Research | Destroyed 7 combat bots 16258 | -2/Research | First assault squad dispatched 16261 | -2/Research | Found Adv. Powered Armor 16261 | -2/Research | Discovered new exit (range 41) 16353 | -2/Research | Identified exit to Access 16469 | -2/Research | Found Exp. Weapon Cycler 16549 | -2/Research | Entered Access 16549 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16550 | -1/Access | Loaded intel: 119 machine locations 17088 | -1/Access | First assault squad dispatched 17153 | -1/Access | Identified Transdimensional Reconstructor 17153 | -1/Access | Warped through subspace 17153 | -1/Access | Spotted B-99 Colossus 17275 | -1/Access | Lost 3 parts (1u2w) 17341 | -1/Access | Spotted B-99 Colossus 17393 | -1/Access | Discovered new exit (range 11) 17458 | -1/Access | Destroyed B-99 Colossus 17507 | -1/Access | Destroyed B-99 Colossus 17549 | *** | Escaped! Last Messages --------------- 17491_ Slug penetrates Sealed Heavy Doors. 17492_ Penetrated by Slug. 17493_ Slug penetrates Sealed Heavy Doors. 17495_ Penetrated by Slug. 17496_ Slug penetrates Sealed Heavy Doors. 17499_ Penetrated by Slug. 17501_ Slug penetrates Sealed Heavy Doors. 17511_ Overload: Meltdown. 17511_ Imp. KE Penetrator damaged (-61). 17511_ Biometal Heavy Treads damaged (-105). 17511_ Imp. KE Penetrator damaged (-38). 17514_ Ended siege mode. 17514_ K-01 Serf collects debris. 17520_ Dropped Cld. Antimatter Reactor. 17522_ K-01 Serf collects debris. 17524_ Acquired Rnf. Quantum Reactor. 17525_ K-01 Serf collects debris. 17528_ Slammed into K-01 Serf. 17549_ ALERT: Rogue bot located, Programmers report to Access Zone 2I. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????""??????"""""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"??????????????????"???????????????? | | ?????????????"""????????????????"""??????????????? | | ????????????"""????????????????"""???????????????? | | ?????????????"??????????????????"????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????? ??????????????#?#?####????????????????????? | | ####?# #####????#??##????#?###???????????????????? | | ???? ?#??????? ? ?#????????????????? | | ????? ?? ?? + ? ??????#???????????????? | | ?????? ????###?? ? ???#??#????????????? | | " #????###??###?#?#??#?#?#?#??????????????? | | """ #??#####?####?###?#####?#???????????????? | | """ #####################"#?####????????????? | | ^ " # = """" " ? ? ???????????? | | # !% """" " ?? ????????????? | | # != * """""" " ? ? ???????????? | | """" " " " ?? ? ?#????????? | | """" " "@ "? " ? ?? ???????????? | | ! """" " "" "? "????? ? ?????????? | | !!! """" " " " ? ?? ?????????? | | ### *%! """" "" """ " ? ?#????????? | | ### !]= " """" """? ?#???????? | | * #?# ! """" """"T"""???????????? | | !%= ###############;#######"#??##?#???????????? | | ###! ###?#####?#### ###########?#### ?????????? | | ?## #######################?##?#?#???#????????? | | ### # ##??###??#?##??##????????????? | | ### # ####?####?##???#?? ??????????? | | # # ##############?### ????""""""? | | # # ########?#?#####?#?????""S"""? | | # + #?##? ? ?????????"""? | | # # #### ? ???????????????? | | # # " ####? ??##? ##??????????????? | | # # """ !!####? ##?##??#???????????????? | | # # """ !!#### ?###?# ?????????????????? | | # # " #### #?### ????????????????? | | # # ###? ?####??????????????????? | | # # #??# ?????#??????????????????? | | # ################??????????????????????????? | | # ? ? + ?? ?? #? ###????????????????????? | | # ???##?# ??? ? ??????????"""T"""??????????? | | # ????#?# "?? ??? #?????"""?"""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 35 Energy Capacity 500 Matter Stores 530 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 1700 Resistance: KI 50 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Core Analysis 10 Recoil Reduction 6 Kinecelleration 40 Overload Amplification 75 Salvage Targeting 2 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Arm. Heavy Treads | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Imp. Dynamic Insulation System | -5/Factory | Hacked Corruption Screen | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Imp. Weapon Shielding | x2 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- A New Friend Data Run Release The Drones! Challenges ------------ None Game ------ Seed DerelictWeightAxe Manual? 0 Play Time 06:48:29 Cumulative 178.2 hours Start 2021.08.22 @ 14:16:39 End 2021.08.22 @ 22:42:52 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 4 Adventurer 64 Explorer 2 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e04997e1-cb13-4f66-96bd-f7c89a6ea925