Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 00:39:02 Player: Lis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (30) 150 Value Destroyed (1583) 1583 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1450) 1450 TOTAL SCORE: 9643 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 100 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/1300 Matter 131/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Target Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Weight Redist. System Makeshift ECM Suite Experimental Thermal Shield Z-Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Improved Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Improved Target Analyzer Makeshift Cloaking Device Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Advanced Datajack > --- INVENTORY -------- Fission Core Improved Linear Gravjet Cesium-ion Thruster Xenon Bombardment Thruster Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Medium Storage Unit Weight Redist. System Precision Matter Filter Makeshift ECM Suite Experimental Thermal Shield Z-Drone Bay Advanced Datajack [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Makeshift Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . Utility 10 | . . 1 2 2 1 . . . . 1 1 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 7 10 1 6 7 7 . 4 2 5 7 12 8 5 4 Power 11 | 2 . . 1 . 1 . . . 1 . 4 . 2 . Engine 5 | 2 . . . . . . . . 1 . 2 . . . Core 5 | . . . 1 . 1 . . . . . 2 . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 36 | 2 5 . 3 4 4 . 3 . . 4 3 2 2 4 Treads . | . . . . . . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 7 | . 2 . . 4 . . . . . . . . . 1 Flight 24 | . . . 3 . 4 . 3 . . 4 3 2 2 3 Utility 30 | 1 4 1 2 3 2 . . 2 4 2 3 5 1 . Device 13 | . 3 . 1 . 2 . . 1 . 1 1 4 . . Storage 4 | 1 1 . . . . . . . . 1 . 1 . . Processor 5 | . . . . 2 . . . 1 . . 2 . . . Hackware 5 | . . 1 . . . . . . 3 . . . 1 . Protection 3 | . . . 1 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | 2 1 . . . . . 1 . . 1 2 1 . . Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 1 . . Unidentified Prototypes 6 | . . . . . . . 1 1 . . 1 2 1 . Parts Lost 37 | . 1 . . . 7 . 2 . 1 . 6 2 4 14 Power 4 | . . . . . 1 . . . . . 2 . . 1 Propulsion 17 | . . . . . 4 . 1 . . . 2 . 3 7 Utility 12 | . . . . . 2 . 1 . . . 2 1 1 5 Weapon 4 | . 1 . . . . . . . 1 . . 1 . 1 Highest Loss Streak 13 | . 1 . . . 7 . 1 . 1 . 2 2 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 1 5 9 8 9 9 8 6 8 9 11 13 14 14 11 Power . | . 1 2 2 1 . . . . . 1 1 1 1 1 Propulsion 4 | . 1 3 4 6 6 5 4 4 5 5 7 6 6 3 Utility 3 | . 1 4 2 2 2 3 2 3 3 3 5 5 6 5 Weapon . | . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 1 . 1 3 3 . . 2 1 . 1 . . . Power 1 | . . . 1 . . . . . . . . . . . Propulsion 9 | . 1 . . 3 3 . . . 1 . 1 . . . Utility 2 | . . . . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 66 78 74 66 73 79 85 92 88 84 81 77 63 Engine 5 | . 14 11 5 . . . . . 5 5 5 4 2 . Core 2 | . . . 3 7 3 6 6 6 . . . 4 4 2 Leg 4 | . 22 . . . . . . . . . . . . . Hover 4 | . 5 22 5 16 14 . . . . . . . . . Flight 15 | . . . 20 3 4 26 25 26 26 29 24 23 21 17 Device 8 | . 8 11 16 15 12 13 12 6 6 5 5 9 6 3 Storage 7 | . 14 11 9 7 6 6 6 6 6 5 5 4 4 3 Processor 8 | . . . . 8 13 13 13 19 6 5 10 14 14 9 Hackware 10 | . . 11 9 7 6 6 6 6 19 17 15 14 15 17 Protection 5 | . . . 9 7 3 . 4 6 12 11 8 . . . Energy Gun 1 | . 7 . . . . . . . . . . . . . Ballistic Gun 2 | . 11 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 4 5 4 4 3 Special Weapon 1 | . . . . . . . 2 6 5 . . . . . Peak Build Rating 99 | 6 9 9 22 34 41 39 41 51 52 68 79 99 87 87 Average Rating 41 | 4 6 9 19 29 35 39 38 44 51 61 69 85 81 66 On Entrance 39 | . 6 7 9 22 34 39 39 39 45 49 63 74 87 75 Avg Prop Armor Cover (%) 14 | . . . 18 11 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 14 20 13 17 17 17 15 18 18 25 38 41 49 41 37 Greatest Support 49 | 20 20 18 24 36 49 30 33 33 33 42 42 45 45 44 Greatest Overweight (x) 1 | 1 . . 1 1 1 . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 6 9 10 10 10 10 10 10 10 10 13 15 15 15 13 Most Carried 15 | 2 10 9 10 10 10 8 8 10 10 13 15 15 15 14 Average Carried 9 | 1 5 9 9 9 9 8 6 8 9 11 13 14 14 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 2 10 9 10 10 8 8 6 10 10 13 14 15 15 5 Class Distribution -------------------- 40% | Hacker-Sprinter 34% | Mutant 18% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Matter Collected 1366 | 235 223 . . 108 . 52 36 45 50 . 374 176 27 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 738 | . 342 . . . . . . . . 14 255 4 33 90 Parts 44 | . 21 . . . . . . . . 2 12 2 2 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 33 . . . . . Prevented 42 | . . . . . . . . . 42 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Combat Hostiles Destroyed 19 | . 7 . . . . . . . . . 7 . 1 4 Guns 6 | . 6 . . . . . . . . . . . . . AOE 13 | . 1 . . . . . . . . . 7 . 1 4 Classes Destroyed 8 | . 3 . . . . . . . . . 5 . . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . . Operator 7 | . 1 . . . . . . . . 1 3 1 1 . Watcher 1 | . . . . . . . . . . . 1 . . . Swarmer 7 | . . . . . . . . . . . 2 . 1 4 Cutter 2 | . . . . . . . . . . . 2 . . . Grunt 10 | . 7 . . . . . . . . . 3 . . . Best Kill Streak 5 | . 3 . . . . . . . . 1 5 1 2 4 Combat Bots Only 4 | . 2 . . . . . . . . . 4 . 1 4 Max Kills in Single Turn 3 | . 1 . . . . . . . . 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . 2 . 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Hostile Shots Fired 452 | . 40 7 11 3 117 . 12 . 19 . 84 12 39 108 Missed 221 | . 16 3 6 . 59 . 8 . 12 . 51 7 20 39 Hits 231 | . 24 4 5 3 58 . 4 . 7 . 33 5 19 69 Melee 6 | . . . . . . . . . 1 . 3 . . 2 Projectile 225 | . 24 4 5 3 58 . 4 . 6 . 30 5 19 67 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 10 | . 2 . . . . . . . . . 4 . . 4 Actively Blocked 1 | . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . 1 . . . . . . . . . Actively Blocked 1 | . . . . . 1 . . . . . . . . . Damage Taken 4710 | . 427 53 45 46 851 . 75 . 167 . 766 205 430 1645 Core 2124 | . 108 23 10 15 368 . 35 . 32 . 228 . 109 1196 Absorbed by Shields 7 | . . . . . . . . . . . . . . 7 Redirected to Shielding 102 | . . . 7 . 44 . . . 10 . 41 . . . Regen/Repaired (Parts) 98 | . . . . . . . . . 98 . . . . . Core Remaining (%) 84 | 100 56 94 98 97 . . . . 48 100 80 . . . Volleys Fired 75 | . 29 . . . . . . . . 1 32 3 5 5 Largest 2 | . 2 . . . . . . . . 1 1 1 1 1 Hottest 70 | . 70 . . . . . . . . 30 30 30 30 30 Shots Fired 96 | . 50 . . . . . . . . 1 32 3 5 5 Gun 50 | . 50 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 40 | . . . . . . . . . . 1 26 3 5 5 Special 6 | . . . . . . . . . . . 6 . . . Kinetic 29 | . 29 . . . . . . . . . . . . . Thermal 16 | . 16 . . . . . . . . . . . . . Explosive 40 | . . . . . . . . . . 1 26 3 5 5 Electromagnetic 5 | . 5 . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 . . . . . . . . 1 5 . 4 2 Robot Miss Streak 3 | . 2 . . . . . . . . . 3 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 51 | . 33 . . . . . . . . 1 10 1 4 2 Core Hits 73 | . 16 . . . . . . . . 1 44 2 2 8 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3681 | . 647 8 . . 11 . . . . 53 2295 107 165 395 Guns 430 | . 430 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 3205 | . 213 . . . . . . . . 53 2295 107 165 372 Melee . | . . . . . . . . . . . . . . . Ramming 46 | . 4 8 . . 11 . . . . . . . . 23 Kinetic 239 | . 239 . . . . . . . . . . . . . Thermal 364 | . 364 . . . . . . . . . . . . . Explosive 2992 | . . . . . . . . . . 53 2295 107 165 372 Electromagnetic 40 | . 40 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 . . . 1 1 3 3 . . 2 . . . Average Corruption 1 | . 2 . . . 1 1 2 3 . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . 1 . . . 10 . . . Message Errors 1 | . . . . . . . . . . . 1 . . . Matter Fused 4 | . . . . . . . . . . . 4 . . . Heat Flow Errors 3 | . . . . . . . 1 . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 215 | . 77 . . . . . . . . . 32 12 45 49 Projectiles . | . . . . . . . . . . . . . . . Explosions 215 | . 77 . . . . . . . . . 32 12 45 49 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 441 | . 113 4 . . 5 . . . . . 77 96 56 90 Shots 12 | . 1 . . . . . . . . . 4 2 3 2 Rammed 9 | . . 2 . . 2 . . . . . . . . 5 Targets Rammed 10 | . 1 2 . . 2 . . . . . . . . 5 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 237 | . 135 . . . . . 129 . 8 . 237 . . 50 Average Temperature 39 | . 36 . . . . . 66 . 5 . 54 . . 6 Received Heat Transfer 630 | . 204 27 . 27 . . . . 18 . 186 9 21 138 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 544 | . 544 . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Maximum Alert Level 3 | . . . . . . . . . . 1 3 2 1 2 Low Security (%) 64 | 100 100 100 100 100 100 . . . . . 24 . . . Level 1 17 | . . . . . . . . . . 100 24 . 100 65 Level 2 10 | . . . . . . . . . . . 12 100 . 34 Level 3 7 | . . . . . . . . . . . 38 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 942 | . 103 30 80 45 22 . . . . 378 942 530 372 459 Initial 494 | . . 24 12 36 7 . . . . 356 160 494 267 264 Average 193 | . 38 8 14 12 5 . . . . 356 515 497 302 336 Influence Increases 2626 | . 286 30 94 78 84 . . . 105 322 1084 103 175 265 Destroy 0b10 Robot/C 420 | . 140 . . . . . . . . . 180 . 20 80 Destroy 0b10 Robot/NC 65 | . 10 . . . . . . . . 5 40 5 5 . Destroy Leader 64 | . 32 . . . . . . . . . 22 . . 10 Allied During Kill 19 | . . . . . . . . . . . 19 . . . Successful Hack 80 | . . . 4 18 9 . . . . . 13 36 . . Disable Machine 285 | . 45 . . . . . . . . 15 195 . 30 . Anti-Garrison Action 100 | . . . . . . . . . . . . . . 100 Destroy Structure 393 | . 29 . . . . . . . . 2 210 32 60 60 Advance Influence 300 | . . . . . . . . . . 300 . . . . Partial Spotted 45 | . . . . . 15 . . . . . 15 15 . . Lose Combat Pursuer 855 | . 30 30 90 60 60 . . . 105 . 390 15 60 15 Influence Decreases 2237 | . 228 58 44 143 84 15 . . 16 83 470 568 300 228 Entered New Map 1057 | . . 34 18 44 8 6 . . . 33 168 448 210 88 Time Decay 835 | . 218 24 26 99 41 9 . . 16 50 222 80 50 . Lost Part 290 | . 10 . . . 20 . . . . . 60 20 40 140 Lost Ally 55 | . . . . . 15 . . . . . 20 20 . . Squads Dispatched 15 | . 2 2 . 2 2 . 1 . . . 5 . 1 . Investigation 3 | . 1 . . . 1 . . . . . . . 1 . Extermination 2 | . . . . 1 . . . . . . 1 . . . Reinforcement 8 | . 1 2 . 1 1 . . . . . 3 . . . Assault 2 | . . . . . . . 1 . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Distress Signals 7 | . . . 1 2 1 . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 186 | . 16 5 12 11 14 3 8 . 16 2 51 8 11 29 Peak Tracking Total 17 | . 4 3 12 6 7 3 9 . 9 1 14 5 6 17 Tactical Retreats 26 | . 1 1 1 2 3 . . . 2 . 12 1 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Traps Triggered 9 | . 2 . . . 1 . . . . . 3 . 1 2 Indirectly 2 | . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Machines Disabled 21 | . 3 . . . . . . . . 1 13 . 2 2 Max in Single Turn 4 | . 3 . . . . . . . . 1 4 . 1 1 Garrison Relay 2 | . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Machines Accessed 35 | . 4 2 2 7 3 1 1 . 3 2 6 3 1 . Terminals 15 | . 2 1 1 4 2 . . . 1 . 3 1 . . Fabricators 3 | . . . . 1 1 . . . . 1 . . . . Repair Stations 5 | . 1 . . . . . . . 1 . 2 1 . . Recycling Units 6 | . 1 1 . 1 . . . . 1 1 1 . . . Scanalyzers 3 | . . . 1 1 . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 67 | . 9 3 10 9 4 12 1 . 5 2 6 4 2 . Successful 45 | . 2 2 6 5 3 12 1 . 4 . 5 4 1 . Failed 21 | . 7 1 3 4 1 . . . 1 2 1 . 1 . Catastrophic 2 | . . . . 1 1 . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 38 | . . . . . . . . . 1 8 7 10 9 3 Terminals 20 | . 4 1 2 5 3 . . . 1 . 3 1 . . Fabricators 4 | . . . . 2 1 . . . . 1 . . . . Repair Stations 7 | . 3 . . . . . . . 1 . 2 1 . . Recycling Units 10 | . 2 2 . 1 . . . . 3 1 1 . . . Scanalyzers 11 | . . . 8 1 . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Terminal Hacks 24 | . . 1 1 2 2 12 1 . 1 . 3 1 . . Record 12 | . . . . . . 12 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . . Open DSF 6 | . . . . 2 . . . . . . 3 1 . . Recall Assault 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 1 1 . . Scan Component 2 | . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 8 | . 2 1 . 1 . . . . 3 . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . Retrieve Components 7 | . 2 1 . 1 . . . . 2 . 1 . . . Scanalyzer 8 | . . . 5 1 . . . . . . . 2 . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 6 | . . . 3 1 . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . 1 2 1 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 1 4 1 . . . 2 2 4 2 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 1 . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . 1 . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 5 1 . . Non-combat 6 | . . . . . . . . . . . 5 1 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . 5 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . . 1 . . . check_alert 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Total Allies 13 | . . . . . 4 . . 4 1 . 2 2 . . Largest Group 4 | . . . . . 4 . . 4 . . 2 2 . . Highest-Rated Group 206 | . . . . . 24 . . 150 . . 162 206 . . Highest-Rated Ally 103 | . . . . . 6 . . 39 . . 81 103 . . Zionite Dispatches 4 | . . . . . . . . . . 1 1 2 . . Heavy 1 | . . . . . . . . . . . . 1 . . Recon 2 | . . . . . . . . . . 1 . 1 . . Hacker 1 | . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . 13 3 . . Total Damage 761 | . . . . . . . . . . . 459 302 . . Kills 4 | . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Active Infowar (turns) 2615 | . 270 . 66 362 131 . 74 282 485 103 469 162 112 99 Optics 2279 | . . . . 362 131 . 74 282 485 103 469 162 112 99 Structural 829 | . 270 . 66 362 131 . . . . . . . . . Decoding 260 | . . . . . . . . 249 11 . . . . . Cloaking 42 | . . . . . . . . . . . . 42 . . ECM 3 | . . . . . . . . . . . . 3 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 1 1 1 1 . Emergency Access 1 | . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Turns Passed 3361 | 70 608 133 67 362 198 99 88 282 485 103 469 162 112 123 Spaces Moved 7059 | 56 492 196 135 682 366 330 272 930 1315 260 1079 396 292 258 Core 33 | 12 . . . . . . . . . . . . . 21 Treads . | . . . . . . . . . . . . . . . Legs 361 | 44 317 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1168 | . 175 196 7 539 248 . . . . . . . . 3 Flight 5497 | . . . 128 143 118 330 272 930 1315 260 1079 396 292 234 Fastest Speed 27 | 50 56 56 29 29 29 29 29 29 29 27 29 29 29 28 Average Speed 38 | 105 97 56 31 48 48 29 29 29 29 30 33 29 31 31 Slowest Speed 120 | 120 120 56 115 120 120 29 32 29 29 31 112 109 114 117 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 38 | . . . 1 . 2 1 1 . 5 1 16 3 3 5 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 73 22 19 28 14 55 53 88 88 7 42 18 32 47 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . . . 2 . . . . 4 . Known Exits Taken 3 | . . . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 6 | . . . . . . 1 2 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 199 | . 30 . . . . . . . . 1 96 13 28 31 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 199 | . 30 . . . . . . . . 1 96 13 28 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Res Qua Gar Total 7534 | 63 573 218 159 713 386 331 277 942 1415 282 1146 436 303 290 Wait 220 | . 16 20 10 6 5 3 . 2 92 10 28 23 3 2 Move 6975 | 55 491 195 132 681 361 327 269 929 1306 257 1049 390 285 248 Hop 29 | . . . 1 . 2 1 1 . 3 1 13 2 3 2 Pick Up 49 | 1 12 . 6 9 3 . 1 6 4 2 3 1 . 1 Fast Attach 35 | 6 2 . 1 1 6 . 1 2 1 2 7 4 2 . Attach 35 | . 2 1 2 3 3 . 2 . 2 2 6 3 1 8 Detach 19 | . 4 . . 1 1 . . . 2 2 4 3 . 2 Swap 30 | 1 7 . 3 3 . . 2 . 2 3 2 3 2 2 Drop 42 | . 9 . 4 9 3 . 1 3 3 2 2 2 2 2 Fire 75 | . 29 . . . . . . . . 1 32 3 5 5 Melee 2 | . . . . . . . . . . . . 2 . . Ram 9 | . . 2 . . 2 . . . . . . . . 5 Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/Quarantine -3/Garrison (discovered 1 exit: [*Sec]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 13) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 794 | -9/Materials | Discovered new exit (range 10) 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Utility x2 846 | -8/Materials | Central database locked down 878 | -8/Materials | Discovered new exit (range 3) 879 | -8/Materials | Entered Factory 879 | -7/Factory | Evolved 2 slots: Utility x2 1225 | -7/Factory | Discovered new exit (range 17) 1240 | -7/Factory | Identified exit to Factory 1241 | -7/Factory | Entered another Factory area 1241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -6/Factory | Fabricated K-01 Serf? 1426 | -6/Factory | Lost 7 parts (1p4n2u) 1435 | -6/Factory | Discovered new exit (range 13) 1439 | -6/Factory | Entered Lower Caves 1514 | -6/Lower Caves | Discovered new exit (range 8) 1538 | -6/Lower Caves | Entered another Lower Caves area 1539 | -6/Lower Caves | Spotted B-75 Beast 1611 | -6/Lower Caves | Learned Factory stockpile data 1614 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1621 | -6/Lower Caves | Discovered new exit (range 18) 1626 | -6/Lower Caves | Entered Zion 1635 | -6/Zion | System corruption cleaned by Quarantine Array 1642 | -6/Zion | Identified exit to Proximity Caves 1718 | -6/Zion | Build established: Sprinter 1718 | -6/Zion | Met Imprinter 1723 | -6/Zion | Imprinted 1725 | -6/Zion | Declared Zion's savior 1850 | -6/Zion | Found Prototype Device 1850 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 1908 | -6/Zion | Entered Proximity Caves 1909 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 1936 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 1955 | -5/Proximity Caves | Spotted B-75 Beast 1970 | -5/Proximity Caves | Spotter reported a threat 1993 | -5/Proximity Caves | Spotter reported a threat 2019 | -5/Proximity Caves | Core integrity fell below 50% 2029 | -5/Proximity Caves | P-70 Sage assimilated allied ZV-5PU(h) 2076 | -5/Proximity Caves | Lost 3 allies 2195 | -5/Proximity Caves | Build established: Hacker-Sprinter 2308 | -5/Proximity Caves | 0b10 base defense nominally successful 2374 | -5/Proximity Caves | Lost 7 allies 2375 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2390 | -5/Proximity Caves | Discovered new exit (range 12) 2393 | -5/Proximity Caves | Entered Factory 2393 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2449 | -5/Factory | Retrieved Zion intel report: Component Schematics 2450 | -5/Factory | Zion Recon squad teleported in 2476 | -5/Factory | Discovered new exit (range 7) 2496 | -5/Factory | Entered another Factory area 2496 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2697 | -4/Factory | Spotted B-86 Titan 2715 | -4/Factory | Spotted B-86 Titan 2746 | -4/Factory | First assault squad dispatched 2754 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 2755 | -4/Factory | Zion Hacker squad teleported in 2955 | -4/Factory | Discovered new exit (range 21) 2965 | -4/Factory | Entered Research 2965 | -3/Research | Evolved 2 slots: Utility x2 2984 | -3/Research | Found Prototype Device 2984 | -3/Research | Identified Exp. Thermal Shield 3035 | -3/Research | Retrieved Zion intel report: Emergency Access 3037 | -3/Research | Zion Recon squad teleported in 3100 | -3/Research | Spotted B-90 Cyclops 3102 | -3/Research | Discovered new exit (range 21) 3109 | -3/Research | Zion Heavy squad teleported in 3127 | -3/Research | Entered Quarantine 3178 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 3225 | -3/Quarantine | Lost 3 parts (2n1u) 3226 | -3/Quarantine | Identified exit to Garrison 3239 | -3/Quarantine | Entered Garrison 3259 | -3/Garrison | Triggered checkpoint 3265 | -3/Garrison | Spotted B-90 Cyclops 3275 | -3/Garrison | Spotted B-86 Titan 3312 | -3/Garrison | Triggered checkpoint 3313 | -3/Garrison | Discovered new exit (range 12) 3318 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3330 | -3/Garrison | Garrison Relay disabled 3333 | -3/Garrison | Garrison Relay disabled 3351 | -3/Garrison | Triggered checkpoint 3352 | -3/Garrison | Core integrity fell below 50% 3358 | -3/Garrison | Core integrity fell below 20% 3362 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03338_ Nuclear Pulse Thruster+ blown off. 03338_ Enh. Optical Array blown off. 03338_ E-15 Imp destroyed. 03340_ Nuclear Pulse Thruster+ destroyed. 03342_ Dropped Lrg. Storage Unit. 03343_ S-43 Plague destroyed. 03344_ Dropped Prc. Matter Filter. 03344_ Acquired Fission Core. 03345_ Imp. Linear Gravjet destroyed. 03348_ Mak. Flight Unit destroyed. 03350_ Hacking Suite destroyed. 03351_ Beams of light sweep through the air. An alarm sounds. 03352_ Slammed into B-86 Titan. 03354_ Imp. Hacking Suite destroyed. 03354_ Slammed into S-43 Plague. 03356_ Destabilizing: Core damaged (-65). 03357_ Slammed into S-43 Plague. 03358_ Acquired 7 matter. 03359_ Slammed into G-67 Veteran. 03359_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# !"## #??????????????????? | | ??????????????#+### !!####!*s###+#???????????????? | | ??????????????# %!==/%!sg!g #???????????????? | | ??????????????# =[ %=@*g!g g #???????????????? | | ???????#####??# ## ##!!%## ##g #???????????????? | | ???????# #??# #????#########% #???????????????? | | ???????# < #??# #????????????#= #???????????????? | | ???????# #??# ###????????### #???????????????? | | ???????# #??# #????????# #???????????????? | | ???????# #??# #????????# #???????????????? | | ???????# #??# #????????# #???????????????? | | ???????# #??# #????????# #???????????????? | | ???????# #??# ###????????### #??????????????? | | ???????# #??# #????????????# ##??????????????? | | ??###### #??# #????????????# #???????????????? | | ??#"T"## #### ############## #???????????????? | | ??#" #???????????????? | | ??###### #???????????????? | | ???????# #???????????????? | | ???????####################### #???????????????? | | ????????????????????????????## ##??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# ##??????????????? | | ????????????????????????????## #??????????????? | | ????????????????????????????# #??????????????? | | ?????????????????????????#### #??????????????? | | ?????????????????????????# ##??????????????? | | ???????????################ * ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 40 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Target Analysis 6 Matter Filtering 50 Offensive Hacking 44 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Scanalyzed Imp. Cryofiber Web | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Imp. Thermal Generator | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Let Me Out Of Here That Tickles Challenges ------------ None Game ------ Seed HardlightRegenerativeAxe Manual? 0 Play Time 02:07:27 Cumulative 38.8 hours Start 2026.10.26 @ 19:50:19 End 2026.10.27 @ 00:39:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdaa5155-fc52-4483-8fc7-4d44a1162cfb