Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 22:38:38 Player: Mathewnd Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (50) 250 Value Destroyed (1474) 1474 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1251) 1251 TOTAL SCORE: 9215 Bonus ------- Follower Combat Kills 157 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (83) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Light Antimatter Reactor Backup Laser III Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- CR-A16's Pointy Stick Lance > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Biomechanical Wings Gravity Neutralizer Sensor Array Improved Signal Interpreter Advanced Hacking Suite Heavy Missile Launcher Long-range Missile Launcher [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . . . . Utility 6 | . . 1 1 1 . . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 101 | 6 3 9 10 21 . 7 1 3 4 1 16 3 . 5 4 8 Power 12 | 1 . 1 2 3 . . . . . . . 2 . . 1 2 Engine 5 | 1 . 1 2 1 . . . . . . . . . . . . Core 4 | . . . . 2 . . . . . . . 1 . . . 1 Reactor 3 | . . . . . . . . . . . . 1 . . 1 1 Propulsion 34 | 2 . 4 4 10 . 6 . . . . 6 . . 1 . 1 Treads 7 | 2 . 2 3 . . . . . . . . . . . . . Leg 3 | . . 2 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 24 | . . . . 10 . 6 . . . . 6 . . 1 . 1 Utility 24 | 1 2 1 2 7 . . . 1 2 1 4 1 . . 1 1 Device 9 | . . . . 2 . . . 1 2 . 3 . . . . 1 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . Processor 3 | . 1 . . 1 . . . . . . 1 . . . . . Hackware 5 | . . . . 2 . . . . . 1 . 1 . . 1 . Protection 4 | . . 1 2 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 3 2 1 . 1 1 2 2 . 6 . . 4 2 4 Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 2 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 1 . 2 . . 2 . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . 2 2 4 Piercing Weapon 8 | . . . . 1 . . 1 . 2 . 4 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 1 . 1 . . Parts Lost 31 | . . 4 6 1 . . . 1 . . 2 . . 4 . 13 Power 4 | . . 1 2 . . . . . . . . . . . . 1 Propulsion 12 | . . 1 2 . . . . . . . 2 . . 2 . 5 Utility 11 | . . . 1 1 . . . 1 . . . . . 1 . 7 Weapon 4 | . . 2 1 . . . . . . . . . . 1 . . Highest Loss Streak 9 | . . 2 4 1 . . . 1 . . 1 . . 3 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 96 98 84 92 92 99 99 94 99 100 92 88 85 71 50 Engine 3 | . 14 11 8 1 . . . . . . . . . . . . Core 3 | . . . . 5 7 7 7 7 6 6 6 3 . . . 3 Treads 7 | . 28 15 34 . . . . . . . . . . . . . Leg 1 | . . 14 . . . . . . . . . . . . . . Flight 22 | . . . . 35 38 38 38 38 33 33 33 29 29 28 23 12 Device 6 | . . . . 6 7 7 7 6 14 13 13 11 11 9 5 3 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 Processor 6 | . 6 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 Hackware 12 | . . . . 3 15 15 15 15 13 19 20 23 23 23 23 15 Protection 3 | . . 11 17 6 . . . . . . . . . . . . Ballistic Gun 6 | . 25 20 17 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . 6 7 7 14 10 13 13 12 9 5 1 . . Peak Build Rating 71 | 6 8 11 16 31 31 41 45 45 46 52 63 71 64 70 66 60 Average Rating 37 | 4 7 10 14 21 31 33 44 43 44 51 59 64 64 63 55 37 On Entrance 36 | . 6 8 11 12 31 31 41 45 42 46 52 61 64 64 54 60 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 40 | 14 29 33 38 31 19 26 22 30 32 24 32 28 28 40 29 31 Greatest Support 80 | 40 40 60 80 60 20 33 33 33 33 33 33 29 29 29 23 23 Greatest Overweight (x) 3 | . . 1 . . . 1 . . . . 1 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 14 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 15 15 15 15 10 10 10 10 9 10 10 10 10 10 10 9 Average Carried 10 | 4 11 12 13 9 10 9 10 9 8 9 8 8 10 9 9 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 15 10 10 10 10 9 9 10 9 10 10 9 9 5 Class Distribution -------------------- 36% | Hacker-Sprinter 22% | Hacker-Mutant 19% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Matter Collected 1890 | 231 207 174 145 309 . 53 131 30 35 . 243 11 . 1 285 35 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1700 | . 312 234 468 98 . 53 . . 35 . 333 11 . . 66 90 Parts 113 | . 22 20 25 4 . 3 . . 3 . 24 3 . . 5 4 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 2 . 7 . . . . . 3 . 2 Prevented 2 | . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 38 | . 7 7 13 . . 3 . . . . 5 . . 1 1 1 Melee 5 | . . . . . . . . . . . 2 . . 1 1 1 Guns 25 | . 7 7 11 . . . . . . . . . . . . . AOE 8 | . . . 2 . . 3 . . . . 3 . . . . . Classes Destroyed 12 | . 2 2 3 . . . . . . . 3 1 . . 1 . Worker 1 | . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 6 | . 1 . . 1 . . . . 1 . 3 . . . . . Swarmer 16 | . . 3 7 . . 3 . . . . 3 . . . . . Grunt 13 | . 7 2 4 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 4 | . . 2 1 . . . . . . . . . . 1 . . Programmer 3 | . . . . . . . . . . . 2 . . . . 1 Best Kill Streak 8 | . 2 3 8 1 . 3 . . 1 . 5 1 . 1 1 1 Combat Bots Only 6 | . 2 3 6 . . 3 . . . . 3 . . 1 1 1 Max Kills in Single Turn 4 | . 1 1 4 1 . 1 . . 1 . 4 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 456 | . 40 60 112 . . 12 . 4 . . 37 1 . 42 . 148 Missed 151 | . 10 9 29 . . 3 . 2 . . 20 1 . 21 . 56 Damage Taken 4368 | . 376 527 1170 . . 130 . 37 . . 196 . . 388 21 1523 Core 1432 | . 65 71 177 . . 17 . 18 . . 77 . . 85 . 922 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . . 14 . Core Remaining (%) 84 | 100 74 82 67 . . . . 95 . . 90 . . . . . Volleys Fired 125 | . 37 30 44 . . 6 . . . . 1 . . 7 . . Largest 2 | . 2 2 2 . . 1 . . . . 2 . . 2 . . Hottest 82 | . 40 60 43 . . 39 . . . . 75 . . 82 . . Shots Fired 240 | . 74 59 86 . . 6 . . . . 2 . . 13 . . Gun 219 | . 74 59 86 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . 6 . . . . 2 . . 13 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 218 | . 74 58 86 . . . . . . . . . . . . . Thermal 1 | . . 1 . . . . . . . . . . . . . . Explosive 21 | . . . . . . 6 . . . . 2 . . 13 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 9 8 12 . . 1 . . . . 2 . . 12 . . Robot Miss Streak 3 | . 3 2 2 . . 1 . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 193 | . 50 40 63 3 . 2 . . 1 . 13 1 . 13 1 6 Core Hits 86 | . 21 15 22 2 . 7 . . 1 . 8 1 . 5 1 3 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . Critical Strikes 5 | . . . 2 . . . . . . . 2 . . . . 1 Destroy 2 | . . . 2 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . 2 . . . . . Melee Attacks 70 | . . . . 4 . 1 15 . 1 . 36 1 . 1 1 10 Impact . | . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . 1 1 10 Piercing 58 | . . . . 4 . 1 15 . 1 . 36 1 . . . . Sneak Attacks 3 | . . . . 1 . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 . . . . 2 Damage Inflicted 4413 | . 512 396 1184 151 . 380 . . 45 . 891 76 . 451 47 280 Guns 1616 | . 512 393 711 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1444 | . . . 455 . . 326 . . . . 278 . . 385 . . Melee 1332 | . . . . 151 . 54 . . 45 . 613 76 . 66 47 280 Ramming 21 | . . 3 18 . . . . . . . . . . . . . Kinetic 1604 | . 512 381 711 . . . . . . . . . . . . . Thermal 467 | . . 12 455 . . . . . . . . . . . . . Explosive 989 | . . . . . . 326 . . . . 278 . . 385 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 393 | . . . . . . . . . . . . . . 66 47 280 Piercing 939 | . . . . 151 . 54 . . 45 . 613 76 . . . . Highest Corruption 6 | . . . . . . . . . . 6 6 . . . . 2 Average Corruption 5 | . . . . . . . . . . 6 6 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . 2 32 . . . . 7 Message Errors 11 | . . . . . . . . . . . 10 . . . . 1 Matter Fused 9 | . . . . . . . . . . 1 7 . . . . 1 Heat Flow Errors 7 | . . . . . . . . . . . 6 . . . . 1 Energy Discharges 4 | . . . . . . . . . . . 1 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . 1 3 . . . . . Data Loss (major) 4 | . . . . . . . . . . . 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 376 | . . . 131 35 . 51 . . . . 145 . . . . 14 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 182 | . . . 131 . . 51 . . . . . . . . . . Melee 194 | . . . . 35 . . . . . . 145 . . . . 14 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . 83 . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 15 31 153 3 3 4 . 5 . . 251 90 115 268 15 161 Average Temperature 65 | . 7 9 49 3 2 2 . 3 . . 101 47 58 94 10 101 Received Heat Transfer 1086 | . 207 204 486 . . . . 9 . . . . . 45 27 108 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . Heat Transferred 275 | . . 25 250 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Peak Influence 244 | . 225 122 244 151 . . . . 171 59 217 20 . . . . Initial 134 | . . 27 25 110 . . . . 134 59 41 . . . . . Average 97 | . 76 72 129 119 . . . . 141 59 111 17 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . . 1 . . . . . Low Security (%) 91 | 100 99 100 58 100 . . . . 100 100 95 100 . . . . Level 1 8 | . . . 41 . . . . . . . 4 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 2 1 . . . . . . 2 1 . 1 . 1 Investigation . | . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . . Reinforcement 6 | . 1 1 2 1 . . . . . . . 1 . . . . Assault 2 | . . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Distress Signals 7 | . 2 1 2 . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 158 | . 16 10 21 3 1 8 . 11 2 6 26 2 . 11 17 24 Peak Tracking Total 13 | . 4 4 6 3 1 4 . 4 4 5 4 5 . 13 7 10 Tactical Retreats 26 | . . . 2 . . 2 . 3 . 1 8 1 . 2 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Traps Triggered 5 | . . . 1 2 . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 1 3 . . . . . . . . 4 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Machines Disabled 3 | . 1 . 2 . . . . . . . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Machines Accessed 31 | . 3 2 2 7 . 1 . . . . 9 2 . 1 4 . Terminals 18 | . 3 2 2 3 . . . . . . 6 2 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . . . . . Total Hacks 87 | . 6 4 5 20 . 1 . . . . 30 5 . 1 15 . Successful 55 | . 3 2 2 8 . 1 . . . . 23 . . 1 15 . Failed 32 | . 3 2 3 12 . . . . . . 7 5 . . . . Catastrophic 4 | . . 1 1 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 31 | . 3 3 2 9 . . . . . . 14 . . . . . Terminals 58 | . 6 4 5 14 . . . . . . 24 5 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . 3 . . . . . . 3 . . . . . Garrison Access 4 | . . . . 1 . . . . . . 3 . . . . . Terminal Hacks 32 | . 1 1 . 1 . 1 . . . . 12 . . 1 15 . Record 3 | . . . . . . . . . . . . . . . 3 . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . Prototype ID Bank 13 | . . . . . . . . . . . 2 . . . 11 . Open Door 3 | . . . . . . 1 . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . 2 . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 3 | . 1 1 . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 2 . . . . . Seal Access 3 | . . . . 1 . . . . . . 2 . . . . . Unauthorized Hacks 15 | . 2 1 2 4 . . . . . . 6 . . . . . Terminals 15 | . 2 1 2 4 . . . . . . 6 . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . Botnet 11 | . 2 1 2 3 . . . . . . 3 . . . . . Operators 2 | . . . . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 2 2 4 . . . . . . 7 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Total Allies 9 | . . . . . . . 7 . . . 2 . . . . . Largest Group 7 | . . . . . . . 7 7 . . 1 1 . . . . Highest-Rated Group 183 | . . . . . . . 183 183 . . 26 10 . . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . 26 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . 42 . . . . . . . . Total Damage 546 | . . . . . . . . 546 . . . . . . . . Kills 6 | . . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 9 | . . . . . 2 . 2 2 . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Turns Passed 5928 | 87 584 463 642 401 52 213 581 337 46 70 1146 167 52 295 453 339 Spaces Moved 10067 | 52 273 170 274 947 193 736 994 648 102 156 1899 534 199 941 1292 657 Core 38 | 14 . . . . . . . . . . . . . . . 24 Treads 654 | 38 273 62 274 7 . . . . . . . . . . . . Legs 108 | . . 108 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9267 | . . . . 940 193 736 994 648 102 156 1899 534 199 941 1292 633 Fastest Speed 23 | 50 160 160 160 25 25 23 35 35 35 35 26 26 26 26 28 28 Average Speed 40 | 130 160 179 160 26 25 24 35 35 35 35 27 26 26 26 30 45 Slowest Speed 230 | 160 160 190 160 160 25 105 35 35 35 35 114 26 26 100 96 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . 2 . 1 . . . . 1 4 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 44 20 29 27 42 75 85 63 3 91 34 11 41 81 90 76 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . 3 2 . . . . . . . 1 Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . 2 1 4 . . . . . . 1 . 2 Spaces Dug 10 | . . . . . . . 3 . . . 7 . . . . . Terrain Destroyed 135 | . . . 13 . . 64 3 . . . 26 . . 29 . . Melee 10 | . . . . . . . 3 . . . 7 . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 125 | . . . 13 . . 64 . . . . 19 . . 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Total 11642 | 71 353 275 400 1098 195 761 1207 756 110 170 2474 557 198 972 1359 686 Wait 1124 | 2 29 56 50 79 3 3 202 106 1 11 511 . . 12 51 8 Move 10034 | 51 272 169 273 942 192 733 993 647 102 155 1896 525 198 938 1291 657 Hop 9 | . . . . 2 . 1 . . . . 1 4 . 1 . . Pick Up 79 | 12 11 8 15 14 . 2 . . 1 2 9 2 . 2 . 1 Fast Attach 5 | . . . . 1 . . 1 . . 1 . . . 1 1 . Attach 59 | 6 1 6 9 10 . 1 . 1 2 . 7 3 . 4 3 6 Detach 18 | . . . . 2 . 1 . . 1 . . 3 . 3 4 4 Swap 37 | . 2 3 1 10 . 6 . 2 2 . 9 . . . . 2 Drop 54 | . 1 2 7 16 . 7 . . . 1 8 1 . 3 8 . Fire 125 | . 37 30 44 . . 6 . . . . 1 . . 7 . . Melee 60 | . . . . 4 . 1 11 . 1 . 32 1 . 1 1 8 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis 36 | . . . . 18 . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Identified exit to Materials 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -9/Materials | Discovered new exit (range 10) 1046 | -9/Materials | Identified exit to Materials 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -8/Materials | Met 7R-MNS 1423 | -8/Materials | Build established: Scavenger-Mutant 1663 | -8/Materials | Discovered new exit (range 5) 1665 | -8/Materials | Lost 4 parts (1p1n1u1w) 1773 | -8/Materials | Identified exit to Factory 1777 | -8/Materials | Entered Factory 1777 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -7/Factory | Caught up to 7R-MNS 2100 | -7/Factory | Build established: Scavenger-Sprinter 2173 | -7/Factory | Discovered new exit (range 10) 2176 | -7/Factory | Identified exit to Lower Caves 2178 | -7/Factory | Entered Lower Caves 2179 | -7/Lower Caves | Identified exit to Lower Caves 2230 | -7/Lower Caves | Entered another Lower Caves area 2273 | -7/Lower Caves | Discovered new exit (range 7) 2275 | -7/Lower Caves | Identified exit to Factory 2276 | -7/Lower Caves | Encountered a Warlord checkpoint 2415 | -7/Lower Caves | Discovered new exit (range 12) 2417 | -7/Lower Caves | Identified exit to Zion 2443 | -7/Lower Caves | Entered Zion 2478 | -7/Zion | Found CR-A16's Pointy Stick 2508 | -7/Zion | Learned location of Extension (-5) 2579 | -7/Zion | Received a hallucinogenic algorithm 2605 | -7/Zion | Given A8's code to call for help 2659 | -7/Zion | Gained Derelict followers 2685 | -7/Zion | Learned location of Data Miner (-6) 2727 | -7/Zion | Build established: Hacker-Mutant 2931 | -7/Zion | Discovered new exit (range 12) 2967 | -7/Zion | Identified exit to Proximity Caves 3024 | -7/Zion | Entered Proximity Caves 3024 | -6/Proximity Caves | Accompanied by 7 allies 3356 | -6/Proximity Caves | Discovered exit to Factory (range 16) 3361 | -6/Proximity Caves | Entered Factory 3361 | -6/Factory | Evolved 2 slots: Utility x2 3407 | -6/Factory | Sucked down chute 3407 | -6/Factory | Entered Waste 3412 | -6/Waste | Spotted C-40 Crusher 3420 | -6/Waste | Spotted C-40 Crusher 3421 | -6/Waste | Spotted C-40 Crusher 3422 | -6/Waste | EMP discharged 3424 | -6/Waste | Spotted C-40 Crusher 3424 | -6/Waste | Spotted C-40 Crusher 3442 | -6/Waste | Spotted C-40 Crusher 3470 | -6/Waste | Discovered new exit (range 11) 3476 | -6/Waste | Identified exit to Factory 3477 | -6/Waste | Entered Factory 3559 | -6/Factory | Identified exit to Lower Caves 3826 | -6/Factory | Spotted B-75 Beast 3980 | -6/Factory | Build established: Hacker-Sprinter 4601 | -6/Factory | Discovered new exit (range 16) 4615 | -6/Factory | Identified exit to Factory 4623 | -6/Factory | Entered another Factory area 4623 | -5/Factory | Accompanied by 1 ally 4623 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4624 | -5/Factory | Identified exit to Upper Caves 4624 | -5/Factory | Identified exit to Extension 4790 | -5/Factory | Entered Upper Caves 4838 | -5/Upper Caves | Discovered new exit (range 14) 4842 | -5/Upper Caves | Identified exit to Upper Caves 4842 | -5/Upper Caves | Entered another Upper Caves area 4971 | -5/Upper Caves | Identified exit to Warlord 5037 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5091 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5108 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5137 | -5/Upper Caves | Entered Warlord 5146 | -5/Warlord | Discovered new exit (range 8) 5294 | -5/Warlord | Warlord's base attacked by MAIN.C 5401 | -5/Warlord | Met Warlord 5494 | -5/Warlord | Warlord forces counterattacked 5589 | -5/Warlord | Identified exit to Proximity Caves 5590 | -5/Warlord | Entered Proximity Caves 5601 | -4/Proximity Caves | Lost 6 allies 5638 | -4/Proximity Caves | Lost 3 parts (1n2u) 5658 | -4/Proximity Caves | Learned 4 Research zone layouts 5704 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5746 | -4/Proximity Caves | Spotter reported a threat 5772 | -4/Proximity Caves | Spotter reported a threat 5781 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 5875 | -4/Proximity Caves | Core integrity fell below 50% 5899 | -4/Proximity Caves | Core integrity fell below 20% 5920 | -4/Proximity Caves | Lost 9 parts (1p4n4u) 5926 | -4/Proximity Caves | Spotted Executioner 5929 | -4/Proximity Caves | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Slug penetrates Wall. Hacking Suite destroyed. Penetrated by Slug. Cld. VTOL Module destroyed. Penetrated by Slug. Slug penetrates Wall. Sensor Array destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Heat flow error (+153). C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. X-77 Beamer unfolds itself. H-77 Assassin unfolds itself. M-36 Artificer unfolds itself. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | #??#########????????## ##??????????????????????? | | #### ##???????# #??????????????????????? | | #???????# !##?????????????????????? | | ###??????## !@ ######????????????????? | | "" ##????????# " #???????????? | | """ ##????##??### ##### x%"#???????????? | | """ #?????? ## ##????? Eh m ?????????? | | """ # #?????# Am# #??????? ?????????? | | "" # #######x # # ##???????? ####??????????? | | ###??## ##???????? ##?????????????? | | ### #### #?????## #?????????#??????????????? | | #?# ##?## #????## #????????????????????????? | | ??####?## #????# #????????????????????????? | | ??????## ##????# ##????????????????????????? | | ??????## ##????# ###??????????###????????????? | | ??????# #???## ####????????## ######???????? | | ??????## #??## ##???##### ##??????? | | ???????# #??# ##### ## ##?????? | | ???????## ###?## #" #####?? | | ????????# #???# ##? | | ????????# ###?# #? | | ????????# ### ## | | ?????# ## #" # | | ?????# ############ # | | ?????# #??????????#### ## ## | | ?????## ##?????????????# ### #? | | ??????## ##??????????##### #### ##? | | ???????# #???????????# #### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningAnalysisPod Manual? 0 Play Time 01:43:00 Cumulative 71.8 hours Start 2024.12.30 @ 18:28:09 End 2024.12.30 @ 22:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4df29eca-86c7-42fb-a942-ad36225de435