Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.12 @ 19:42:30 Player: morimori Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (4195) 4195 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 9480 Bonus ------- High Alert Combat Kills 215 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 160/160 System Corruption 18% Temperature Critical (2428) Movement Core (800) Ox15 Location -6/DSF Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY (5) ------ Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Fusion Compressor Fusion Compressor Heavy Treads Heavy Treads Heavy Treads Hardlight Generator Field Recycling Unit (67) Ion Cannon Ion Cannon Ion Cannon Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Fusion Compressor Heavy Treads Heavy Treads Heavy Treads Hardlight Generator Field Recycling Unit Ion Cannon Ion Cannon Ion Cannon Heavy Machine Gun Scythe [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Field Recycling Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Insulated Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 2 1 . . . . Utility 3 | . . 1 . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 152 | 8 8 16 16 49 16 3 9 . 27 Power 13 | 1 . 1 2 5 1 . . . 3 Engine 10 | 1 . 1 2 4 1 . . . 1 Core 3 | . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . Propulsion 44 | 2 1 5 2 17 5 1 4 . 7 Treads 30 | . . . . 17 5 1 4 . 3 Leg . | . . . . . . . . . . Wheel 14 | 2 1 5 2 . . . . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 47 | 2 3 3 10 12 5 1 2 . 9 Device 12 | 1 . 1 4 3 2 . 1 . . Storage 6 | 1 1 1 . 1 . . 1 . 1 Processor 3 | . 1 . . 1 1 . . . . Hackware 1 | . 1 . . . . . . . . Protection 25 | . . 1 6 7 2 1 . . 8 Artifact . | . . . . . . . . . . Weapon 48 | 3 4 7 2 15 5 1 3 . 8 Energy Gun 3 | 1 1 . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 23 | 2 1 4 2 9 2 1 1 . 1 Ballistic Cannon 6 | . . . . 3 2 . . . 1 Launcher 10 | . 2 3 . 2 1 . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 7 | . . . . . . . 7 . . Parts Lost 36 | . 1 5 1 13 . . 9 . 7 Power 8 | . . 1 1 3 . . 1 . 2 Propulsion 17 | . 1 4 . 5 . . 5 . 2 Utility 7 | . . . . 2 . . 3 . 2 Weapon 4 | . . . . 3 . . . . 1 Highest Loss Streak 7 | . 1 1 1 2 . . 7 . 3 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 94 98 98 100 100 47 6 54 Engine 7 | . 14 11 10 5 7 6 2 . 1 Core 1 | . . . . 3 . . . . 2 Treads 24 | . . . . 44 46 40 16 . 5 Wheel 12 | . 27 30 33 . . . . . 13 Device 2 | . 1 6 2 . 1 . 3 . . Storage 9 | . 14 11 11 9 7 6 6 . 6 Processor 9 | . 1 11 11 9 15 13 9 . . Protection 6 | . . 1 8 8 5 13 . . 9 Energy Gun 1 | . 5 4 . . . . . . . Ballistic Gun 14 | . 22 17 20 16 10 13 2 6 . Ballistic Cannon 1 | . . . . . 3 6 . . . Naked Turns 39 | . . . . . . . 39 . . Heaviest Build 112 | 14 88 97 101 106 107 110 112 5 71 Greatest Support 210 | 26 32 48 42 100 122 120 120 3 210 Greatest Overweight (x) 3 | 1 2 3 2 1 . . 1 1 2 Average Overweight (x) . | . . 2 2 . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 15 Average Capacity 22 | 7 11 25 25 25 25 25 13 5 14 Most Carried 25 | 8 12 25 25 25 25 24 25 5 15 Average Carried 20 | 5 8 21 24 24 24 23 13 5 12 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 15 Final Carried 25 | 8 11 23 25 25 24 24 5 5 15 Class Distribution -------------------- 60% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Matter Collected 3389 | 360 180 352 303 1177 625 . . . 392 Remotely 109 | . . . . . 109 . . . . Salvage Created 5147 | 172 276 906 898 1486 694 . . . 715 Parts 313 | 12 17 70 52 82 40 . . . 40 Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled 103 | . . 57 15 16 15 . . . . Retrieved Matter 621 | . . 316 88 154 63 . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 96 | . 6 19 17 29 13 . . . 12 Melee 10 | . . . . . . . . . 10 Guns 58 | . 4 13 17 17 6 . . . 1 Cannons 12 | . . 1 . 6 4 . . . 1 AOE 16 | . 2 5 . 6 3 . . . . Classes Destroyed 16 | 3 3 3 . 4 1 . . . 2 Worker 5 | 2 . 2 . 1 . . . . . Builder 7 | . . 3 . . 4 . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 5 | 1 . 1 . 2 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 10 | . 1 4 1 3 1 . . . . Swarmer 19 | . . 7 . 7 3 . . . 2 Grunt 39 | . 6 6 7 11 7 . . . 2 Brawler 2 | . . . . 1 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 25 | . . 6 10 8 1 . . . . Specialist 3 | . . . . . . . . . 3 Hunter 5 | . . . . 1 . . . . 4 Programmer 1 | . . . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 6 | 6 2 6 3 6 4 . . . 5 Combat Bots Only 5 | . 2 4 3 5 3 . . . 5 Max Kills in Single Turn 4 | 1 1 3 1 4 2 . . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 2 . 2 2 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Damage Taken 8576 | . 291 709 353 2345 708 . 419 . 3751 Core 1478 | . 109 181 58 226 49 . 153 . 702 Absorbed by Shields 5 | . . . . . . . . . 5 Redirected to Shielding 89 | . . . . . . . . . 89 Regen/Repaired (Parts) 451 | . . 66 253 132 . . . . . Core Remaining (%) 69 | 100 56 . 40 58 93 . . . . Volleys Fired 330 | 20 24 60 35 122 63 . 3 . 3 Largest 3 | 2 2 2 2 2 2 . 3 . 2 Hottest 103 | 40 60 60 46 83 72 . 103 . 90 Shots Fired 662 | 40 48 120 70 244 126 . 9 . 5 Gun 589 | 40 44 115 70 217 98 . 3 . 2 Cannon 49 | . . . . 21 25 . . . 3 Launcher 24 | . 4 5 . 6 3 . 6 . . Special . | . . . . . . . . . . Kinetic 606 | 40 31 99 70 238 123 . 3 . 2 Thermal 32 | . 13 16 . . . . . . 3 Explosive 24 | . 4 5 . 6 3 . 6 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | 3 9 13 24 19 10 . 10 . 2 Robot Miss Streak 7 | 4 2 4 3 5 7 . 2 . 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 501 | 19 36 72 53 176 76 . 7 . 62 Core Hits 225 | 8 19 41 31 68 35 . 2 . 21 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . 2 3 . . . . Critical Strikes 16 | . . . . 3 5 . 1 . 7 Destroy 7 | . . . . 3 3 . 1 . . Blast 2 | . . . . . 2 . . . . Sever 7 | . . . . . . . . . 7 Melee Attacks 72 | . . . . . . . . . 72 Impact . | . . . . . . . . . . Slashing 72 | . . . . . . . . . 72 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . 21 Damage Inflicted 10969 | 197 585 1528 825 3479 1846 . 769 . 1740 Guns 6113 | 197 401 1046 825 2405 1145 . 49 . 45 Cannons 791 | . . 27 . 356 338 . . . 70 Explosions 2440 | . 184 455 . 718 363 . 720 . . Melee 1625 | . . . . . . . . . 1625 Ramming . | . . . . . . . . . . Kinetic 6547 | 197 280 907 825 2761 1483 . 49 . 45 Thermal 330 | . 121 139 . . . . . . 70 Explosive 2440 | . 184 455 . 718 363 . 720 . . Electromagnetic . | . . . . . . . . . . Impact 27 | . . 27 . . . . . . . Slashing 1625 | . . . . . . . . . 1625 Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . . 18 18 18 Average Corruption 15 | . . . . . . . 7 18 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . 4 1 17 Message Errors 6 | . . . . . . . 2 1 3 Matter Fused 6 | . . . . . . . 1 . 5 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . . . 3 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . . 17 . 19 1 . . . 28 Projectiles 2 | . . . . 1 1 . . . . Explosions 35 | . . 17 . 18 . . . . . Melee 28 | . . . . . . . . . 28 Knockbacks 6 | . . . . 4 2 . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . 4 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 55 | . . 6 . 4 . . 45 . . Shots 4 | . . 1 . 1 . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 2428 | . 87 27 34 144 105 . 92 . 2428 Average Temperature 145 | . 47 7 11 23 24 . 43 . 712 Received Heat Transfer 2088 | . 162 210 270 981 276 . . . 189 Effects 19 | . . . . . . . . . 19 Energy Bleed 2 | . . . . . . . . . 2 Matter Decay 4 | . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 711 | . 275 325 . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Peak Influence 675 | 35 270 492 564 675 421 153 82 25 255 Initial 268 | . 22 113 182 237 268 153 53 25 17 Average 271 | 16 130 274 321 343 322 153 40 25 146 Maximum Alert Level 2 | . 1 2 2 2 2 . . . 1 Low Security (%) 26 | 100 62 31 9 9 . 100 100 100 60 Level 1 56 | . 37 45 75 61 82 . . . 39 Level 2 17 | . . 23 15 28 17 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 20 | . 2 1 4 8 3 . . . 2 Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 11 | . 1 1 3 2 2 . . . 2 Assault . | . . . . . . . . . . Garrison 7 | . . . 1 6 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Distress Signals 7 | . 1 3 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 12 28 20 41 21 . 6 . 16 Peak Tracking Total 6 | . 4 6 4 5 3 . 6 . 4 Tactical Retreats 8 | . 2 . 1 3 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Traps Triggered 6 | . 1 . 2 . 1 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 10 | . 6 . 4 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Machines Disabled 5 | . . 1 . 3 1 . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Machines Accessed 23 | . 2 7 3 6 3 1 . 1 . Terminals 16 | . 2 5 2 4 2 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 1 1 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 5 12 8 11 5 2 . 1 . Successful 31 | . 3 8 5 8 4 2 . 1 . Failed 13 | . 2 4 3 3 1 . . . . Catastrophic 3 | . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 26 | . 5 7 4 5 4 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . 2 4 3 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . 3 . 3 . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 3 4 1 3 4 . . 1 . Record 2 | . . . . . 2 . . . . Prototype ID Bank 3 | . . 2 . 1 . . . . . Open DSF 2 | . . . . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . 2 4 2 . . . . . Scan Component 4 | . . 1 2 1 . . . . . Repair 4 | . . 1 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . 2 . 3 . 2 . . . Insert Component 3 | . . 1 . 1 . 1 . . . Analyze 4 | . . 1 . 2 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 13 | . 2 4 2 2 1 1 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 2 1 . . . . . Time 154 | . . 26 102 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . 1 . . . Part Schematics Acquired 3 | . . 1 . 1 . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Turns Passed 5912 | 213 395 972 780 1601 1210 153 153 15 420 Spaces Moved 2787 | 127 283 483 330 604 574 90 157 16 123 Core 157 | 5 . . . . . . 131 16 5 Treads 1313 | . . . . 604 574 90 26 . 19 Legs . | . . . . . . . . . . Wheels 1317 | 122 283 483 330 . . . . . 99 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 123 123 160 162 165 50 100 100 Average Speed 136 | 90 99 126 123 168 163 165 85 100 110 Slowest Speed 246 | 100 130 145 123 243 165 165 246 100 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 52 47 56 55 10 3 69 1 65 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 198 | . 29 28 . 74 23 . 44 . . Melee . | . . . . . . . . . . Projectile 6 | . . . . 2 4 . . . . AOE 192 | . 29 28 . 72 19 . 44 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Total 4177 | 190 351 728 633 940 729 95 169 15 327 Wait 622 | 17 20 126 210 115 59 . . . 75 Move 2779 | 126 282 482 329 603 573 90 156 15 123 Hop . | . . . . . . . . . . Pick Up 149 | 17 11 32 14 31 9 2 1 . 32 Fast Attach 11 | . . 1 3 3 1 . 1 . 2 Attach 65 | 7 1 8 1 19 3 2 4 . 20 Detach . | . . . . . . . . . . Swap 76 | 1 7 7 12 27 12 1 4 . 5 Drop 76 | 2 6 12 13 20 9 . . . 14 Fire 330 | 20 24 60 35 122 63 . 3 . 3 Melee 49 | . . . . . . . . . 49 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . 16 . . . . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 214 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 435 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Discovered new exit (range 6) 571 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Identified exit to Materials 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 610 | -9/Materials | Discovered new exit (range 8) 618 | -9/Materials | Identified exit to Mines 1103 | -9/Materials | Discovered exit to Mines (range 11) 1366 | -9/Materials | Discovered new exit (range 16) 1477 | -9/Materials | Identified exit to Storage 1539 | -9/Materials | Repaired Lgt. Treads 1581 | -9/Materials | Entered Storage 1613 | -9/Storage | Learned location of Armory (-3) 1856 | -9/Storage | Repaired Imp. Assault Rifle 1908 | -9/Storage | Repaired Imp. Assault Rifle 1998 | -9/Storage | Core integrity fell below 50% 2075 | -9/Storage | Build established: Scavenger-Mutant 2307 | -9/Storage | Garrison activated, responded to threat 2355 | -9/Storage | Discovered new exit (range 6) 2359 | -9/Storage | Identified exit to Materials 2361 | -9/Storage | Entered Materials 2361 | -8/Materials | Evolved 2 slots: Propulsion x2 3375 | -8/Materials | Garrison activated, responded to threat 3612 | -8/Materials | Discovered new exit (range 16) 3671 | -8/Materials | Identified exit to Factory 3765 | -8/Materials | Repaired Lgt. Treads 3962 | -8/Materials | Entered Factory 3962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4458 | -7/Factory | Discovered new exit (range 12) 4971 | -7/Factory | Identified exit to Factory 5172 | -7/Factory | Entered another Factory area 5172 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5325 | -6/Factory | Sucked down chute 5325 | -6/Factory | Entered Waste 5340 | -6/Waste | EMP discharged 5347 | -6/Waste | Spotted C-40 Crusher 5349 | -6/Waste | Spotted C-40 Crusher 5370 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5378 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5386 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5389 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5390 | -6/Waste | Spotted C-40 Crusher 5390 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5392 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5398 | -6/Waste | Spotted C-40 Crusher 5423 | -6/Waste | Lost 7 parts (1p5n1u) 5428 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5436 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5440 | -6/Waste | EMP discharged 5440 | -6/Waste | System corruption reached 10% 5451 | -6/Waste | Spotted C-40 Crusher 5456 | -6/Waste | Spotted C-40 Crusher 5465 | -6/Waste | Discovered new exit (range 15) 5478 | -6/Waste | Entered Factory 5493 | -6/Factory | Identified exit to DSF 5493 | -6/Factory | Entered DSF 5518 | -6/DSF | Additional patrols routed to DSF 5725 | -6/DSF | Build established: Mutant 5765 | -6/DSF | Sterilization system engaged 5785 | -6/DSF | Ambient heat levels rising (+10) 5800 | -6/DSF | Ambient heat levels rising (+10) 5805 | -6/DSF | Lost 3 parts (2n1u) 5815 | -6/DSF | Ambient heat levels rising (+10) 5830 | -6/DSF | Ambient heat levels rising (+10) 5845 | -6/DSF | Ambient heat levels rising (+10) 5860 | -6/DSF | Ambient heat levels rising (+10) 5862 | -6/DSF | Core integrity fell below 50% 5875 | -6/DSF | Ambient heat levels rising (+10) 5890 | -6/DSF | Ambient heat levels rising (+10) 5905 | -6/DSF | Ambient heat levels rising (+10) 5913 | -6/DSF | Core integrity fell below 20% 5914 | -6/DSF | Core destroyed Last Messages --------------- 05875_ ALERT: Ambient heat levels +10. 05880_ Overheating: Lgt. Fission Core damaged (-16). 05880_ Overheating: Hrd. Heavy Armor Plating damaged (-32). 05882_ Overheating: Energy bleed (-30). 05884_ Overheating: Matter decay (-63). 05885_ System corrupted: IFF burst signal emitted. 05890_ Overheating: Hrd. Heavy Armor Plating damaged (-40). 05890_ ALERT: Ambient heat levels +10. 05891_ Overheating: Lgt. Fission Core damaged (-23). 05891_ Overheating: Broken Hvy. Treads damaged (-240). 05894_ Overheating: Hvy. Treads damaged (-139). 05898_ Overheating: Core damaged (-136). 05900_ System corrupted: Energy discharge (-35). 05901_ Overheating: Matter decay (-54). 05905_ Overheating: Matter decay (-29). 05905_ ALERT: Ambient heat levels +10. 05907_ Overheating: Matter decay (-21). 05910_ Overheating: Broken Hvy. Treads damaged (-91). 05913_ Overheating: Core damaged (-144). 05914_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????#??????????? | | ????????????????????????""?????????? | | ????????????###?????????"#?????????? | | ??????#######"#????#####"####??????? | | ####### ]%######"##"""""#??????? | | # # % # #! ##%""""#??????? | | % [ ""##"????? | | =[! 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Treads | -8/Materials | Scanalyzed Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ThermicUltimateSource Manual? 0 Play Time 01:32:22 Cumulative 40.7 hours Start 2023.08.12 @ 18:05:34 End 2023.08.12 @ 19:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 490e2a08-8a39-49b5-b78b-3431448bf6f5