Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 12:18:25 Player: Miles Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1007) 1007 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3007 Bonus ------- None Cogmind --------- Core Integrity 324/550 Matter 198/300 Energy 108/240 System Corruption 0% Temperature Cool (28) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Weight Redist. System System Shield Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Transmission Jammer System Shield > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Aluminum Leg Weight Redist. System System Shield Grenade Launcher Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 38 | 7 1 . 21 9 Power 8 | 1 1 . 3 3 Engine 6 | 1 1 . 2 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | 2 . . 8 1 Treads 2 | . . . 2 . Leg 9 | 2 . . 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . . 5 3 Device 3 | 1 . . 1 1 Storage 3 | 1 . . 2 . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 9 | 2 . . 5 2 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . 8 13 Power 4 | . . . 2 2 Propulsion 8 | . . . 3 5 Utility 4 | . . . 2 2 Weapon 5 | . . . 1 4 Highest Loss Streak 13 | . . . 2 13 To Critical Strikes . | . . . . . Average Backups 6 | 1 7 8 7 7 Power . | . 1 1 . . Propulsion 1 | . 2 2 . . Utility 2 | . 1 1 2 3 Weapon 2 | . 2 3 3 1 Tool/Special . | . . . . . Unused Backups 6 | . 1 1 . 4 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . 1 . . 2 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 100 100 95 90 Engine 10 | . 14 14 9 7 Treads 4 | . . . 10 . Leg 25 | . 28 28 21 30 Device 10 | . 14 14 8 8 Storage 14 | . 14 14 17 9 Hackware 2 | . . . . 9 Protection 3 | . . . 3 6 Energy Gun 16 | . 28 28 14 5 Ballistic Gun 2 | . . . 2 3 Launcher 3 | . . . 4 6 Peak Build Rating 27 | 9 9 9 16 27 Average Rating 12 | 6 9 9 12 19 On Entrance 8 | . 9 9 9 15 Avg Prop Armor Cover (%) 7 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 23 | 14 14 14 23 22 Greatest Support 51 | 20 20 20 40 51 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 1 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 8 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 850 | 220 111 45 350 124 Remotely . | . . . . . Salvage Created 1151 | 131 111 42 547 320 Parts 80 | 10 10 2 44 14 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 5 3 15 6 Guns 19 | . 5 3 6 5 AOE 9 | . . . 8 1 Classes Destroyed 10 | 3 2 . 3 2 Worker 3 | 2 . . 1 . Builder 3 | . . . 2 1 Tunneler 1 | 1 . . . . Recycler 2 | 1 . . 1 . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 9 | . 3 3 3 . Grunt 14 | . 2 . 7 5 Duelist 1 | . . . 1 . Sentry 5 | . . . 4 1 Best Kill Streak 9 | 2 5 3 9 5 Combat Bots Only 5 | . 5 3 5 4 Max Kills in Single Turn 4 | 2 1 1 4 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 271 | . 22 28 111 110 Missed 69 | . 3 4 29 33 Hits 202 | . 19 24 82 77 Projectile 202 | . 19 24 82 77 Critical Strikes 6 | . . . 3 3 Damage Taken 2693 | . 163 197 1006 1327 Core 428 | . 21 69 112 226 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 64 72 . Volleys Fired 109 | 6 13 10 47 33 Largest 2 | 2 2 2 2 2 Hottest 95 | 90 90 90 95 65 Shots Fired 168 | 12 26 20 72 38 Gun 144 | 12 26 20 55 31 Cannon . | . . . . . Launcher 24 | . . . 17 7 Special . | . . . . . Kinetic 36 | . . . 17 19 Thermal 108 | 12 26 20 38 12 Explosive 24 | . . . 17 7 Electromagnetic . | . . . . . Robot Hit Streak 20 | 4 14 6 20 9 Robot Miss Streak 5 | 1 5 4 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 117 | 8 17 11 56 25 Core Hits 71 | 5 7 3 33 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 4 1 Burn 5 | . . . 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2645 | 106 211 130 1281 917 Guns 1374 | 106 211 130 544 383 Cannons . | . . . . . Explosions 1261 | . . . 734 527 Melee . | . . . . . Ramming 10 | . . . 3 7 Kinetic 408 | . . . 151 257 Thermal 966 | 106 211 130 393 126 Explosive 1261 | . . . 734 527 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . 22 43 Shots 3 | . . . 1 2 Rammed 1 | . . . 1 . Targets Rammed 5 | . 1 . 1 3 Kicked 4 | . 1 . . 3 Crushed . | . . . . . Highest Temperature 216 | 80 216 150 111 216 Average Temperature 65 | 30 126 89 36 56 Received Heat Transfer 1164 | . 36 9 390 729 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . 1 2 3 . Heat Transferred 2893 | 285 570 347 1321 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 82 | 100 100 100 69 78 Level 1 17 | . . . 30 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 248 | 10 90 79 248 221 Initial 92 | . 6 19 7 92 Average 90 | 1 35 49 111 149 Influence Increases 926 | 20 110 70 472 254 Destroy 0b10 Robot/C 580 | . 100 60 300 120 Destroy 0b10 Robot/NC 55 | 20 . . 20 15 Destroy Leader 112 | . 10 10 70 22 Disable Machine 15 | . . . 15 . Destroy Structure 104 | . . . 67 37 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 850 | 10 70 101 271 398 Entered New Map 175 | . 4 31 12 128 Time Decay 495 | 10 66 70 209 140 Lost Part 180 | . . . 50 130 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed 3 | . . . . 3 Distress Signals 3 | . . . . 3 Times Spotted 51 | . 7 5 23 16 Peak Tracking Total 7 | . 2 3 6 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . 2 . Successful 1 | . 1 . . . Failed 4 | . 2 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 6 | . 4 . 2 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 788 | 52 236 148 238 114 Terrain 674 | 52 236 148 238 . Jamming 114 | . . . . 114 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1360 | 116 236 148 573 287 Spaces Moved 710 | 76 145 92 265 132 Core 16 | 16 . . . . Treads 108 | . . . 108 . Legs 586 | 60 145 92 157 132 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 125 | 105 120 120 139 119 Slowest Speed 190 | 120 120 120 190 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . . 6 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 29 24 25 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . . . 92 49 Melee . | . . . . . Projectile . | . . . . . AOE 141 | . . . 92 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1018 | 100 182 110 399 227 Wait 94 | . 17 7 38 32 Move 706 | 75 144 91 264 132 Hop . | . . . . . Pick Up 34 | 12 4 1 11 6 Fast Attach 3 | . . . 2 1 Attach 26 | 7 . . 10 9 Detach 1 | . . . 1 . Swap 20 | . 1 . 14 5 Drop 20 | . 2 1 11 6 Fire 109 | 6 13 10 47 33 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 . . 3 Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 462 | -10/Mines | Discovered new exit (range 6) 501 | -10/Mines | Entered Materials 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Discovered new exit (range 13) 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -8/Materials | Self-destructed Last Messages --------------- 01314_ Grenade Launcher destroyed. 01316_ Aluminum Leg destroyed. 01318_ Critical hit (Burn: +37). 01321_ U-05 Engineer lays Concrete. 01323_ Ion Engine destroyed. [Achievement: Sprinter] 01324_ U-05 Engineer builds a Wall. 01326_ O-16 Technician destroyed. 01329_ Acquired 18 matter. 01332_ K-01 Serf collects debris. 01338_ Kicked K-01 Serf. 01341_ K-01 Serf distress signal jammed. 01341_ Minigun destroyed. 01343_ Transmission Jammer destroyed. 01346_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01350_ Acquired Nuclear Core. 01351_ Critical hit (Burn: +37). 01359_ VSS Leg destroyed. 01361_ Hvy. Assault Rifle destroyed. 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"""" #??????????? ???????????????? | | ????# + """"" #??????????? #??????????????? | | ????# #### """"" #??????????# #??????????????? | | ????# #??# """ #??????????# #??????????????? | | ????# #??# [= #??????????# #??????????????? | | ????# #??###########??????????# #??????????????? | | ??###+#######?????????????????# +??????????????? | | ??# #?????????##??????# #??????????????? | | ??# #??????""" #??????# #??????????????? | | ??# #??????""" #??##### #??????????????? | | ??# #??????""" #??#== #??????????????? | | ??# #?????? #??#== #??????????????? | | ??# ! #?????? #??#!! #??????????????? | | ??# #?????? #??#!! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 57 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed LauncherPartitionCompactor Manual? 0 Play Time 00:16:55 Cumulative 29.8 hours Start 2025.12.02 @ 11:58:41 End 2025.12.02 @ 12:18:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 009914b4-f875-41ea-b48d-f09204414d01