Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.25 @ 04:57:33 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (460) 2300 Value Destroyed (20144) 20144 Prototype IDs (67) 1340 Alien Tech Used (6) 1200 Bonus (12544) 12544 TOTAL SCORE: 47828 Bonus ------- High Alert Combat Kills 1830 Follower Combat Kills 2213 Entered Garrisons 400 Used RIF Installer 1500 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -699 Cogmind --------- Core Integrity 1464/1600 Matter 293/300 Energy 264/350 System Corruption 1% Temperature Cool (13) Movement Walking (101) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Matter Drive > --- PROPULSION (8) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Experimental Biometal Leg > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Experimental Melee Analysis Suite Makeshift Transmission Jammer SHELL Armor Advanced Shield Generator Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (15) --- Experimental Energy Well (600) Experimental ECM Suite Experimental EM Shield Advanced Component Analysis Suite Improved System Restoration Module Matter Neutralizer Improved Potential Cannon Smartbomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Experimental Melee Analysis Suite Makeshift Transmission Jammer SHELL Armor Advanced Shield Generator Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Matter Drive Myomer Leg Experimental Energy Well Experimental ECM Suite Experimental EM Shield Advanced Component Analysis Suite Improved System Restoration Module Matter Neutralizer Smartbomb Launcher Advanced Remote Datajack Ionic Axe [Rating: 200] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Mace Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . 2 . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 Utility 11 | . . . 1 . 1 . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 334 | 6 9 7 29 17 25 12 5 8 20 4 1 15 3 3 37 4 11 2 . 13 9 8 2 4 13 15 13 28 11 Power 47 | 1 1 1 3 2 1 1 2 1 1 . . 3 1 1 4 . 2 . . 2 1 2 1 . 4 1 3 5 3 Engine 14 | 1 1 1 3 2 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . Core 16 | . . . . . . 1 1 1 . . . 2 1 1 3 . 2 . . 2 . 1 . . 1 . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 3 1 2 5 3 Propulsion 105 | 2 1 4 8 8 14 6 1 3 5 1 . 5 2 2 10 1 2 1 . 2 2 . . 2 2 4 2 11 4 Treads 31 | 2 1 1 8 8 10 . . . . . . . 1 . . . . . . . . . . . . . . . . Leg 69 | . . . . . 4 6 1 3 5 1 . 5 1 2 8 1 2 1 . 2 2 . . 2 2 4 2 11 4 Wheel 5 | . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 1 4 1 9 4 5 5 1 2 11 . 1 5 . . 16 2 4 1 . 8 3 4 1 2 7 8 5 10 4 Device 46 | . . . 2 1 . . . . 4 . 1 1 . . 6 2 2 1 . 6 2 3 . 1 1 4 2 6 1 Storage 9 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 1 1 . 1 Processor 14 | . . . . . . 2 . . 2 . . 1 . . 2 . 2 . . . . 1 . . . 1 . 2 1 Hackware 22 | . . . . . 3 . . 1 3 . . 1 . . 4 . . . . 1 . . . . 3 2 2 1 1 Protection 33 | . 3 1 6 3 2 3 . 1 2 . . 2 . . 4 . . . . 1 1 . 1 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 1 9 3 5 . 1 2 3 3 . 2 . . 7 1 3 . . 1 3 2 . . . 2 3 2 . Energy Gun 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 13 | . . . 4 2 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Ballistic Gun 7 | 2 2 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . . 1 . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . Launcher 6 | . . . 2 . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . Special Weapon 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . Impact Weapon 13 | . 1 . . . 2 . . . 1 2 . 1 . . 1 . . . . . 2 1 . . . 1 1 . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 29 | . . . 3 1 . . 1 . 1 . . . . . 2 . 2 1 . 1 . . 3 . 4 4 . 6 . Corrupted Parts 9 | . . . . . . . . . 1 . . 3 1 1 . . . . . . . . . 2 . . . 1 . System Corruption 62 | . . . . . . . . . 9 . . 17 1 8 . . . . . . . . . 19 . . . 8 . Parts Lost 88 | . 3 . 6 . . 4 . 2 7 . 1 4 4 . 14 1 . . 1 7 2 . . 2 1 7 5 9 8 Power 17 | . . . . . . 1 . 1 . . . 1 1 . 3 . . . . 1 1 . . . . 4 . 1 3 Propulsion 33 | . 1 . 3 . . 1 . . 5 . 1 3 3 . 5 1 . . . . . . . . 1 . 2 4 3 Utility 32 | . . . 3 . . 1 . 1 2 . . . . . 4 . . . 1 6 1 . . 2 . 3 3 3 2 Weapon 6 | . 2 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . 2 . 5 . . 2 . 2 3 . 1 2 2 . 3 1 . . 1 3 1 . . 2 1 4 4 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 13 13 14 14 14 14 14 14 14 12 13 13 14 14 14 13 14 13 13 13 13 13 15 14 14 13 11 11 9 Power . | . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | 2 1 1 . 1 1 . . . 1 . . . . 1 . . 1 1 . 1 1 . 1 . . . . . . Utility 7 | . 6 6 6 6 7 9 10 9 8 7 7 7 9 8 8 6 6 5 6 6 5 7 8 8 8 7 3 4 5 Weapon 3 | 1 3 3 5 5 4 2 1 2 2 2 3 3 3 3 2 3 3 3 3 2 2 3 2 2 2 2 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 14 2 7 3 7 4 1 . 3 1 . 1 . . 3 . 5 1 . 1 . . 1 . 1 1 . . 4 Power 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 35 | . 7 2 1 3 3 4 . . 2 1 . . . . 3 . 2 1 . . . . 1 . 1 . . . 4 Weapon 14 | . 3 . 5 . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Average Slot Usage (%) 92 | . 99 100 93 99 99 99 100 100 93 94 93 86 85 97 87 98 97 87 87 85 88 89 89 89 84 83 88 81 84 Engine 4 | . 14 14 11 11 9 7 5 . 1 7 7 5 1 . 1 . . . . . . . . . . 2 2 . . Core 3 | . . . . . . 1 3 9 5 . . 2 6 11 7 11 11 11 11 9 7 4 . . 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 10 10 9 8 8 11 8 Treads 8 | . 28 22 26 33 27 . . . . . . . 1 6 . . . . . . . . . . . . . . . Leg 17 | . . . . . 8 36 36 36 27 25 24 23 22 25 16 29 26 17 22 20 19 20 20 20 20 25 24 23 28 Device 8 | . . . 10 10 7 . . . 3 6 7 5 6 10 7 9 11 10 13 13 18 19 12 14 9 5 12 12 12 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 6 6 6 5 5 5 5 5 4 5 5 5 5 4 4 5 4 3 Processor 9 | . . . . . . 8 9 9 11 15 15 13 13 13 15 11 14 16 16 15 15 15 20 20 17 12 11 10 9 Hackware 6 | . . . . . 10 9 9 10 12 7 7 6 6 6 9 11 7 5 2 4 5 5 5 4 4 9 8 7 10 Protection 7 | . 13 14 11 10 9 9 9 7 5 7 7 5 5 1 2 5 5 5 5 7 5 5 7 6 4 5 4 3 3 Energy Cannon 3 | . . . 18 15 10 . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 26 28 1 . . . . . . . . . . . 2 2 4 5 1 . . . . . . . . . . Impact Weapon 6 | . 1 . . . . 17 17 15 14 13 13 12 13 11 5 5 2 5 4 4 8 8 9 8 8 8 3 1 . Peak Build Rating 200 | 6 9 10 22 22 38 39 38 40 47 48 48 63 63 64 77 74 91 92 94 108 111 114 113 116 144 142 168 192 200 Average Rating 63 | 5 8 9 17 20 30 36 36 38 42 44 44 49 53 61 63 71 78 87 92 98 107 112 110 112 131 129 153 157 179 On Entrance 69 | . 6 9 10 22 21 37 36 37 37 44 48 43 63 54 62 74 74 88 87 94 106 107 113 113 116 136 134 132 167 Avg Prop Armor Cover (%) . | . . 2 . . . . . . . . . . 1 7 4 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 32 35 41 42 52 46 41 42 49 52 52 55 51 55 70 71 83 83 85 92 88 89 84 86 122 115 124 144 130 Greatest Support 214 | 40 40 40 60 60 82 80 52 54 54 55 55 85 85 90 90 75 87 102 102 138 122 122 122 122 142 167 160 184 214 Greatest Overweight (x) 4 | . . 2 2 . 1 . . . 1 1 1 4 1 . 2 1 1 . . . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | 3 13 13 14 14 14 14 14 14 14 14 15 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 15 14 15 13 14 15 15 15 15 13 15 15 15 15 15 14 15 15 15 14 15 14 15 14 11 Class Distribution -------------------- 32% | Scavenger-Mutant 23% | Scavenger-Gladiator 16% | Gladiator 15% | Mutant 5% | Derelict-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Gladiator | -5/Upper Caves Scavenger-Gladiator | -4/Factory Derelict-Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Zhirov Derelict-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Hacker-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 9238 | 278 787 168 597 319 466 286 92 450 551 228 215 296 99 38 865 162 281 32 130 240 195 267 78 329 361 366 311 484 267 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20636 | 59 882 251 1201 1635 1062 944 292 606 1169 260 226 650 264 69 1426 . 474 133 429 1803 497 294 92 486 1191 1011 999 1300 931 Parts 753 | 9 44 17 94 94 58 35 7 29 26 12 7 11 4 . 35 . 15 1 8 60 13 6 1 4 33 21 42 31 36 Haulers Intercepted 23 | . 2 . 3 6 3 . 1 . 1 . . . . . 3 . 1 . . 1 . . . . 1 . . . 1 Recyclers Shooed 11 | . . . . 3 . . 2 . 1 . . . . . . . . . . 2 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 9 6 . . . . . . . 8 . 7 3 . 1 . . . . . Prevented 14 | . . . . . . . . . . . . . 3 . . . . 3 5 . 1 1 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 361 | . 21 5 33 28 28 25 2 21 20 6 7 13 5 . 16 . 4 . 6 17 9 7 . 9 15 15 13 18 18 Melee 85 | . . 1 . . 1 10 1 2 12 1 1 7 . . 2 . 3 . 2 8 2 1 . . 4 5 5 11 6 Guns 32 | . 16 4 1 3 7 . . . . . . . . . 1 . . . . . . . . . . . . . . Cannons 69 | . . . 19 22 11 1 . 2 . . 1 . . . 5 . . . . . 2 . . 1 . . . 2 3 AOE 81 | . . . 13 3 8 3 . 12 . 3 5 . . . . . . . . . 3 4 . 6 7 . 4 2 8 Classes Destroyed 23 | 1 5 . 3 3 1 2 1 1 . 1 . . . . 1 . . . 1 . 2 . . . . . 1 . . Worker 16 | . 4 1 1 1 . . . . 1 . . . . . . . 2 . . 1 . . . . 5 . . . . Builder 14 | . . . 3 . . . . . . . . . . . . . . . . 3 . . . . 3 2 . 1 2 Tunneler 7 | 3 . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Hauler 23 | . 2 . 3 6 3 . 1 . 1 . . . . . 3 . 1 . . 1 . . . . 1 . . . 1 Recycler 13 | . . . . 1 . . 2 . 1 . . . . . 1 . . . . 3 . . . . 3 1 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 10 | . 2 . 2 1 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 13 | . . . 1 1 . . . . 2 . . . . . 4 . 2 . . . . . . . 2 . 1 . . Swarmer 61 | . 6 3 11 3 10 3 . 3 . . 1 1 . . . . . . . . . . . 3 5 . 4 . 8 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Grunt 173 | . 15 2 14 13 10 11 1 6 13 5 5 8 5 . 8 . 1 . 3 9 6 4 . 3 5 7 3 10 6 Brawler 4 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Duelist 9 | . . . . . . . 1 1 2 . . 2 . . 1 . . . 1 . . . . . . . . . 1 Sentry 45 | . . . 8 11 7 5 . 5 1 . 1 1 . . 1 . . . 1 . 1 . . . . . 1 . 2 Specialist 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 3 . Hunter 19 | . . . . . 1 2 . . . . . . . . 1 . 1 . . 4 . 2 . 2 2 2 . 2 . Programmer 36 | . . . . . . 2 . 4 3 . . 1 . . 4 . 2 . . 4 1 1 . . 3 6 2 3 . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 22 | 3 9 3 5 7 5 3 2 6 3 3 7 4 4 . 4 . 3 . 2 7 4 4 . 3 22 6 4 5 7 Combat Bots Only 7 | . 5 3 4 6 5 3 2 6 3 3 7 4 4 . 3 . 2 . 2 4 4 4 . 3 5 5 4 5 7 Max Kills in Single Turn 6 | 1 2 1 3 2 3 2 1 2 1 3 2 1 1 . 1 . 1 1 1 1 2 2 . 2 6 1 4 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 3 2 . 2 . 3 2 . . . . . . . . . 2 2 . 2 3 . 4 1 2 Melee 1 | . . 1 . . 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2778 | . 117 24 164 75 100 166 10 87 192 10 33 122 140 . 139 1 43 . 22 200 55 75 . 58 155 190 156 229 215 Missed 936 | . 32 7 43 28 20 46 3 30 70 . 15 42 59 . 32 . 21 . 6 78 31 50 . 27 43 67 51 53 82 Deflected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hits 1842 | . 85 17 121 47 80 120 7 57 122 10 18 80 81 . 107 1 22 . 16 122 24 25 . 31 112 123 105 176 133 Melee 22 | . . . . . . . . . 7 . . 3 . . 1 1 1 . . . . . . . . . . 1 8 Projectile 1820 | . 85 17 121 47 80 120 7 57 115 10 18 77 81 . 106 . 21 . 16 122 24 25 . 31 112 123 105 175 125 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 70 | . 4 . 3 . 2 3 . 4 5 1 . 5 . . 5 . 1 . . 7 1 2 . . 3 5 3 7 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 10 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 1 3 1 1 Damage Taken 28414 | . 1021 226 1662 589 954 1676 83 938 1376 172 214 785 834 . 2358 58 419 . 323 1444 416 309 . 406 1341 2453 2231 3397 2729 Core 2791 | . 97 56 293 52 100 176 18 168 246 26 32 168 100 . 434 . 94 . 29 127 91 40 . 35 47 84 79 63 136 Absorbed by Shields 6305 | . . . . . . 165 . 33 319 42 105 318 . . 102 . . . . 515 151 114 . 37 1208 . 1168 1225 803 Redirected to Shielding 306 | . . . 33 . . . . . . . . . . . . . . . . . . . . 18 . 255 . . . Ignored by Resistances 829 | . . . . . 99 . . . 115 . . . . . 4 13 12 . 49 278 23 65 . 123 . . . 48 . Regen/Repaired (Parts) 6042 | . 130 . . 179 97 . . . 86 . . . . . 314 . . . . 517 . . . . . 1471 467 1576 1205 Core Remaining (%) 61 | 100 . 38 . 13 . . . 16 . . 56 . . 68 . . . . 44 . . . . 74 . 89 . 82 91 Volleys Fired 556 | 4 60 21 80 69 70 14 8 23 11 14 4 5 . 1 61 17 4 . 1 2 9 3 4 12 8 7 7 18 19 Largest 2 | 2 2 2 2 2 2 2 1 2 1 1 1 1 . 1 2 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 200 | 40 40 40 136 136 150 108 56 105 75 75 75 5 . 75 122 35 98 . 98 105 105 45 7 105 105 105 46 200 200 Shots Fired 830 | 8 120 41 147 128 113 15 8 26 11 14 4 5 . 1 75 18 5 . 1 2 9 3 4 13 8 7 7 18 19 Gun 308 | 8 120 41 28 19 45 . 8 . . . . . . . 17 18 4 . . . . . . . . . . . . Cannon 405 | . . . 106 106 57 9 . 7 1 12 1 . . 1 51 . 1 . 1 2 7 . . 8 3 1 . 15 16 Launcher 77 | . . . 13 3 11 6 . 19 . 2 3 . . . 1 . . . . . 2 3 . 5 5 . 1 . 3 Special 40 | . . . . . . . . . 10 . . 5 . . 6 . . . . . . . 4 . . 6 6 3 . Kinetic 266 | 8 120 41 35 . . . . . . . . . . . 40 18 4 . . . . . . . . . . . . Thermal 447 | . . . 99 125 102 9 8 7 1 12 1 . . 1 28 . 1 . 1 2 7 . . 8 3 1 . 15 16 Explosive 77 | . . . 13 3 11 6 . 19 . 2 3 . . . 1 . . . . . 2 3 . 5 5 . 1 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 7 10 9 38 17 14 6 . 5 4 7 2 3 . 4 11 3 3 . . 1 5 6 2 5 20 6 9 8 3 Robot Miss Streak 5 | . 3 2 2 4 2 2 . 2 1 3 1 1 . . 3 2 . . . 1 3 1 1 4 5 . 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1220 | 7 99 29 105 82 76 88 10 40 80 14 3 52 18 1 88 12 15 2 16 67 29 6 5 17 46 79 37 54 43 Core Hits 554 | 3 37 14 54 40 45 18 2 25 17 14 18 9 . 1 24 1 3 1 4 20 27 22 . 33 51 9 15 20 27 Critical Kills 20 | . . 1 . . 2 . 1 . 2 1 . 2 . . 2 . . . 1 1 1 . . . 2 1 1 1 1 Critical Parts Destroyed 96 | . 5 . . . . 7 1 4 7 . . 5 1 . 11 1 1 . 2 7 1 2 . 3 8 19 4 7 . Critical Strikes 148 | . 5 1 1 1 3 8 2 4 9 1 . 8 1 . 14 4 2 . 3 9 2 2 . 3 11 20 11 18 5 Burn 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Destroy 9 | . . 1 . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . Blast 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 109 | . 5 . . . 1 8 2 4 9 . . 8 1 . 8 . 1 . 3 8 2 2 . 3 11 20 5 8 . Sever 22 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 6 10 4 Melee Attacks 982 | . 24 . 1 . 10 123 11 46 101 5 4 63 23 . 54 . 24 3 21 90 25 7 2 13 67 105 43 72 45 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact 773 | . 24 . 1 . 10 110 11 43 98 5 4 63 23 . 51 . 12 3 15 51 25 5 2 13 67 104 16 17 . Slashing 183 | . . . . . . . . . . . . . . . . . 12 . 6 39 . 2 . . . 1 23 55 45 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 78 | . 2 . . . . 13 3 3 10 . . 1 . . 5 . 4 2 3 11 1 . . . 8 4 3 2 3 Combat Hostiles 10 | . 2 . . . . . . 1 1 . . 1 . . . . . . 1 1 . . . . 1 . 2 . . Follow-up Attacks 75 | . . . . . 1 9 2 5 8 1 . 8 4 . 4 . . . 1 8 3 . . 1 3 11 2 4 . Martial Strikes 9 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 4 . . . . Damage Inflicted 55397 | 95 1595 299 2776 2193 2851 3535 557 2270 3495 910 580 2158 795 25 3443 107 970 225 802 3603 1652 878 213 1616 3461 3864 1982 4266 4181 Guns 2881 | 94 1122 296 273 247 637 . . . . . . . . . 76 107 29 . . . . . . . . . . . . Cannons 7838 | . . . 1627 1734 947 162 . 108 25 200 25 . . 25 1152 . . . . 38 281 . . 147 . . . 697 670 Explosions 10791 | . . . 848 153 913 558 . 1050 . 540 495 . . . 26 . . . . . 398 634 . 895 1451 . 248 911 1671 Melee 33561 | . 459 . . . 354 2758 557 1088 3444 170 60 2158 795 . 2183 . 941 225 802 3534 973 244 213 574 1992 3864 1723 2610 1840 Ramming 326 | 1 14 3 28 59 . 57 . 24 26 . . . . . 6 . . . . 31 . . . . 18 . 11 48 . Kinetic 2762 | 94 1122 296 362 . . . . . . . . . . . 584 107 29 . . . . . . . . . 168 . . Thermal 9906 | . . . 1538 1981 1584 162 . 108 25 200 25 . . 25 644 . . . . 38 281 . . 147 . . . 1608 1540 Explosive 8808 | . . . 848 153 913 558 . 1050 . 540 495 . . . 26 . . . . . 398 634 . 895 1451 . 248 . 599 Electromagnetic 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 Impact 26779 | . 459 . . . 354 2758 557 1088 3444 170 60 2158 795 . 2183 . 613 225 618 2075 973 192 213 574 1992 3811 622 845 . Slashing 6614 | . . . . . . . . . . . . . . . . . 328 . 184 1459 . 52 . . . 53 933 1765 1840 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . 1 2 7 16 16 16 21 22 30 7 1 2 2 . 3 3 3 3 22 7 16 15 46 1 Average Corruption 9 | . . . . . . 1 1 4 11 16 16 17 21 22 2 1 1 1 . 2 2 2 3 13 3 6 3 33 1 Corruption Purged 23 | . . . . . . . . . 5 . . . . . 8 . . 2 . . 3 . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 306 | . . . . . . 3 4 20 33 21 8 22 17 5 10 7 15 2 . 2 2 5 4 19 5 32 9 56 5 Message Errors 86 | . . . . . . . 1 4 4 7 3 7 6 3 3 2 5 1 . . 2 2 1 5 1 13 3 13 . Matter Fused 79 | . . . . . . 1 . 7 10 5 1 9 4 1 1 3 6 . . 1 . 1 1 5 . 10 2 9 2 Heat Flow Errors 26 | . . . . . . . 1 4 3 1 . . . . 1 . 1 . . 1 . . . 2 2 1 1 7 1 Energy Discharges 39 | . . . . . . 1 1 4 9 2 1 . 2 . 4 1 1 1 . . . . . 3 1 1 3 4 . Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Data Loss (minor) 33 | . . . . . . 1 1 . 4 4 2 3 2 1 1 . 1 . . . . 1 1 2 . 3 . 6 . Data Loss (major) 19 | . . . . . . . . . 2 2 1 1 1 . . . . . . . . 1 1 1 1 3 . 5 . Misfires 5 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . 1 . . . 1 . Alerts 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Misdirections 9 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 7 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9455 | . 140 . 85 30 55 568 90 341 804 9 5 535 145 . 818 . 509 94 180 672 197 136 113 349 638 1456 309 852 325 Projectiles 467 | . . . 47 30 . . 10 . . 5 . . . . 97 . . . . . . . . . . . . 242 36 Explosions 214 | . . . 38 . . 3 . 8 . . 5 . . . . . . . . . 7 . . . 37 . . 82 34 Melee 8774 | . 140 . . . 55 565 80 333 804 4 . 535 145 . 721 . 509 94 180 672 190 136 113 349 601 1456 309 528 255 Knockbacks 120 | . 1 . . . . 6 3 2 22 . . 8 3 . 10 . 2 . 4 14 2 . . 3 10 23 3 4 . Impact 109 | . 1 . . . . 6 2 2 20 . . 8 3 . 6 . 2 . 4 10 2 . . 3 10 23 3 4 . Kinetic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Secondary 9 | . . . . . . . 1 . 2 . . . . . 2 . . . . 4 . . . . . . . . . Self-Inflicted Damage 949 | . . . 113 . 60 67 . 88 . 41 84 . . . . . . . . . 80 . . 16 197 . 3 94 106 Shots 38 | . . . 5 . 2 3 . 2 . 3 4 . . . . . . . . . 4 . . 1 10 . 1 1 2 Rammed 18 | 1 1 1 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 47 | 1 2 2 6 11 . 12 . 1 1 . . . . . 2 . . . . 1 . . . . 1 . 1 6 . Kicked 25 | . . . . . . 12 . 1 1 . . . . . 2 . . . . 1 . . . . 1 . 1 6 . Crushed 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 54 53 186 258 279 158 130 276 214 192 24 6 . 26 117 . 88 . 6 232 240 2 . 432 159 103 403 255 236 Average Temperature 65 | . 21 15 38 50 62 50 62 87 88 74 18 6 . 15 49 . 30 . 4 104 106 2 . 101 53 72 207 113 88 Received Heat Transfer 5641 | . 534 129 600 198 378 559 27 179 408 79 59 247 267 . 314 . 81 . 90 227 89 32 . 39 106 257 126 350 266 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Total Turns 79 | . . . . . . . . . . . . . . . . . 9 . . 49 . . . . 21 . . . . Longest Duration 49 | . . . . . . . . . . . . . . . . . 9 . . 49 . . . . 21 . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 112 | . 5 . . . 1 11 3 5 11 1 . 6 5 . 10 . 4 . 4 9 3 2 1 4 10 12 3 2 . Combat Hostiles 92 | . 5 . . . 1 11 1 5 8 1 . 6 5 . 7 . 1 . 4 9 2 2 1 4 4 10 3 2 . Parts Fried 141 | . 4 . . . . 13 4 10 8 . . 5 4 . 14 . 4 . 3 14 3 2 2 3 18 15 5 10 . Impact Corruptions 300 | . 8 . . . 2 31 4 13 38 1 . 21 6 . 21 . 12 2 7 19 8 3 2 12 25 48 6 11 . Robots Melted 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Combat Hostiles 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Parts Melted 18 | . . . 4 5 6 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 12926 | . . . 2701 3441 2442 222 . 148 37 296 37 . . 37 807 . . . . 37 259 . . 148 . . . 1080 1234 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . 1 . 2 1 2 4 3 3 2 . . . . . 1 . . . . 1 . . . . 1 . . 3 4 Low Security (%) 57 | 100 90 100 35 42 44 . . . 21 . . 100 . . 95 100 100 . . 87 . . . . 50 100 100 29 . Level 1 20 | . 9 . 51 57 52 13 . 16 14 . . . . . 4 . . . . 12 . . . . 49 . . 8 . Level 2 14 | . . . 12 . 2 34 90 33 63 . . . . . . . . . . . . . . . . . . 35 36 Level 3 6 | . . . . . . 49 9 50 . . . . . . . . . . . . . . . . . . . 26 15 Level 4 1 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 48 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1293 | 5 229 151 437 355 418 1126 773 924 694 . . 198 . . 234 78 151 . . 344 . . . . 367 161 186 748 1293 Initial 548 | . . 81 . 48 86 269 548 340 485 . . 198 . . . 78 . . . . . . . . 20 127 58 68 428 Average 250 | 1 92 25 231 176 196 708 557 697 465 . . 118 . . 38 12 60 . . 64 . . . . 152 107 86 401 929 Influence Increases 14818 | 15 628 130 1061 886 909 1017 526 644 1192 155 150 397 140 . 783 54 521 . 212 727 185 200 5 270 632 577 395 1187 1220 Destroy 0b10 Robot/C 8280 | . 420 100 660 560 560 600 280 480 500 120 140 260 100 . 380 . 200 . 120 380 160 140 . 180 300 300 260 560 520 Destroy 0b10 Robot/NC 555 | 15 40 10 50 55 20 . 25 . 40 . . . . . 55 . 30 . 5 45 5 . 5 15 75 15 10 10 30 Destroy Leader 1598 | . 74 20 158 174 146 20 94 30 126 20 10 50 10 . 96 . 56 . 10 92 20 30 . 30 46 40 62 90 94 Allied During Kill 314 | . . . . . . 12 75 9 29 . . . . . 6 . 36 . 2 4 . . . . . . . 54 87 Trap Triggered on 0b10 90 | . . . 20 . . . . . 70 . . . . . . . . . . . . . . . . . . . . Successful Hack 472 | . 17 . 30 15 24 . 20 . 53 . . 7 . . 20 . 55 . . 32 . . . . 40 67 18 59 15 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . 15 . 45 60 60 15 . 45 90 . . 15 . . 60 . . . . . . . . . . 60 . 75 45 Anti-Garrison Action 400 | . . . . . . 250 . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 1249 | . 2 . 83 22 84 45 2 50 29 . . 5 . . 76 54 24 . . 24 . . . . 126 20 45 264 294 Partial Spotted 45 | . . . . . . . . 15 15 . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 1170 | . . . 15 . 15 75 30 15 90 15 . 60 30 . 90 . 105 . 75 150 . 30 . 45 45 75 . 75 135 Influence Decreases 13564 | 15 420 338 945 797 699 306 1128 244 1441 465 200 605 198 49 558 279 386 135 212 391 513 174 39 239 436 699 378 594 681 Entered New Map 3008 | . . 127 . 68 119 146 578 184 439 251 70 117 41 10 . 147 . 51 . . 125 2 34 . 11 100 47 54 287 Time Decay 8083 | 15 390 211 585 579 580 . 230 . 607 214 120 428 127 39 467 74 326 84 202 321 378 172 5 220 265 469 271 410 294 Lost Part 795 | . 30 . 60 . . 40 . 20 70 . 10 40 30 . 86 . . . 10 70 10 . . 19 10 70 50 90 80 Lost Ally 503 | . . . . . . 120 20 40 50 . . 20 . . 5 58 60 . . . . . . . . 60 10 40 20 Purge Threat 1175 | . . . 300 150 . . 300 . 275 . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 70 | . 3 . 4 3 5 . 3 . 10 . . 5 . . 5 . 5 . . 4 . . . . 3 4 3 9 4 Investigation 13 | . 2 . 1 1 1 . 1 . 2 . . . . . 1 . . . . . . . . . . 1 . 3 . Extermination 20 | . . . . . . . . . 4 . . 2 . . 2 . 2 . . 3 . . . . 1 2 1 2 1 Reinforcement 26 | . 1 . 3 2 2 . . . 2 . . . . . 2 . 3 . . 1 . . . . 2 1 2 4 1 Assault 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 Garrison 6 | . . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 19 | . 1 . 4 . 1 . 2 . 2 . . . . . 1 . 2 . . 4 . . . . . 1 . . 1 Communications Jammed 86 | . . . . . . . . . . . . . . . 13 . . . . 4 . . . . 13 5 25 4 22 Distress Signals 84 | . . . . . . . . . . . . . . . 13 . . . . 4 . . . . 13 5 24 4 21 Times Spotted 623 | . 35 4 45 41 36 34 13 25 41 7 7 18 7 . 39 6 23 . 10 35 13 9 . 12 25 27 24 41 46 Peak Tracking Total 10 | . 4 2 6 4 4 4 3 4 5 4 4 4 3 . 5 6 8 . 5 8 4 4 . 4 5 4 6 9 10 Tactical Retreats 48 | . . . 1 . 1 5 2 1 4 1 . 3 2 . 5 . 2 . 2 6 . 2 . 1 1 2 . 2 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 18 | . . . 1 1 . 4 . 2 4 . . 1 . . 3 . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 95 | . . . 39 46 . . . . 10 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . 3 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Reused 13 | . . . 2 . . . . . 7 . . . . . . . . . . . 3 1 . . . . . . . Traps Extracted 6 | . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Installed 14 | . . 4 . . . . . . 6 . . . . . . . . . . . 3 1 . . . . . . . Triggered 12 | . . . 2 . . . . . 7 . . . . . . . . . . . 2 1 . . . . . . . Most Traps Carried 6 | . . 4 1 4 4 4 4 4 6 . . . . . . . . . . . 2 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 47 | . 1 . 3 4 4 4 . 3 7 1 . 1 . . 4 . . . 1 . 1 . . 1 . 4 . 5 3 Max in Single Turn 2 | . 1 . 1 1 1 1 . 2 1 1 . 1 . . 1 . . . 1 . 1 . . 1 . 1 . 2 1 Garrison Access 7 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 1 1 . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 144 | . 10 . 10 13 11 2 6 2 13 1 . 5 . . 12 . 6 1 1 9 1 1 4 1 5 11 4 13 2 Terminals 78 | . 7 . 9 8 6 2 4 2 4 . . 2 . . 3 . 4 1 . 3 . . . 1 4 8 1 7 2 Fabricators 7 | . . . . . . . . . 1 . . 1 . . 3 . . . . . . . . . . . . 2 . Repair Stations 11 | . 1 . . 2 1 . . . 1 . . . . . 2 . . . . 2 . . . . . 1 . 1 . Recycling Units 17 | . 2 . . 2 2 . . . 4 . . 1 . . 1 . 2 . . 2 . . . . . . 1 . . Scanalyzers 13 | . . . 1 . 1 . 1 . 2 . . 1 . . 1 . . . . 1 . . . . . 1 1 3 . Garrison Access 10 | . . . . 1 1 . 1 . 1 . . . . . 2 . . . . 1 . . . . 1 1 1 . . Total Hacks 345 | . 23 . 29 32 27 4 20 3 31 1 . 10 . . 30 . 24 1 1 22 1 1 17 1 11 20 6 26 4 Successful 185 | . 9 . 12 16 21 1 10 2 16 1 . 5 . . 12 . 12 1 1 15 1 1 17 1 8 8 4 10 1 Failed 156 | . 13 . 16 16 6 3 9 1 15 . . 5 . . 18 . 12 . . 7 . . . . 3 11 2 16 3 Catastrophic 37 | . 2 . 6 2 1 . 4 . 1 . . . . . 3 . 1 . . 3 . . . . 1 7 1 5 . Database Lockouts 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Manual 129 | . 14 . 18 12 13 . 11 1 11 . . 4 . . 12 . 10 . . 5 . . . . 3 4 1 10 . Terminals 182 | . 14 . 25 18 13 4 15 3 9 . . 4 . . 7 . 18 1 . 7 . . . 1 9 14 1 15 4 Fabricators 15 | . . . . . . . . . 3 . . 2 . . 6 . . . . . . . . . . . . 4 . Repair Stations 36 | . 4 . . 9 3 . . . 2 . . . . . 6 . . . . 8 . . . . . 2 . 2 . Recycling Units 37 | . 5 . . 3 4 . . . 10 . . 2 . . 3 . 6 . . 3 . . . . . . 1 . . Scanalyzers 31 | . . . 4 . 5 . 2 . 3 . . 2 . . 4 . . . . 2 . . . . . 2 2 5 . Garrison Access 23 | . . . . 2 2 . 3 . 4 . . . . . 4 . . . . 2 . . . . 2 2 2 . . Terminal Hacks 70 | . 3 . 8 4 4 1 6 2 3 1 . 1 . . . . 5 1 1 . 1 1 17 1 4 3 . 2 1 Record 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Robot Analysis 8 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Prototype ID Bank 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . 2 . . . . . 1 . . . . . . . . 1 . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 11 | . . . 1 1 2 . 1 . 1 . . . . . . . 1 . . . . . . . 2 1 . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 26 | . 3 . . 8 2 . . . 2 . . . . . 1 . . . . 8 . . . . . 2 . . . Scan Component 14 | . 2 . . 4 1 . . . 1 . . . . . 1 . . . . 4 . . . . . 1 . . . Repair 12 | . 1 . . 4 1 . . . 1 . . . . . . . . . . 4 . . . . . 1 . . . Recycling Unit Hacks 8 | . 1 . . 1 . . . . 2 . . 1 . . . . 1 . . 1 . . . . . . 1 . . Retrieve Components 8 | . 1 . . 1 . . . . 2 . . 1 . . . . 1 . . 1 . . . . . . 1 . . Scanalyzer 19 | . . . 3 . 5 . 1 . . . . 2 . . 2 . . . . 1 . . . . . 1 1 3 . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 16 | . . . . . 5 . 1 . . . . 2 . . 2 . . . . 1 . . . . . 1 1 3 . Garrison Access Hacks 16 | . . . . . 1 . 1 . 2 . . . . . 4 . . . . 2 . . . . 2 2 2 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 . . Coupler Status 7 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 1 1 . . Unauthorized Hacks 42 | . 2 . 1 3 9 . 2 . 6 . . 1 . . 4 . 6 . . 3 . . . . 2 . . 3 . Terminals 23 | . . . 1 1 6 . 1 . 1 . . 1 . . 2 . 5 . . 2 . . . . 2 . . 1 . Track 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Assimilate 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . Botnet 12 | . . . 1 1 2 . 1 . 1 . . 1 . . 1 . 1 . . 1 . . . . 1 . . 1 . Disrupt 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . Liberate 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Patch 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recycling Units 11 | . 2 . . 2 2 . . . 3 . . . . . . . 1 . . 1 . . . . . . . . . Reject 7 | . . . . 1 2 . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 8 . 10 9 9 2 4 2 10 . . 5 . . 9 . 5 . . 6 . . . . 5 8 4 13 2 Full Trace Events 10 | . 1 . 1 1 . . 2 . 2 . . . . . . . . . . . . . . . . 1 . 2 . Feedback Events 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 4 . . 5 . 4 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Part Studies Acquired 15 | . . . . . 4 . 1 . . . . 2 . . 2 . . . . 1 . . . . . 1 1 3 . Parts Repaired 11 | . 1 . . 4 1 . . . 1 . . . . . . . . . . 3 . . . . . 1 . . . Time 445 | . 36 . . 122 51 . . . 19 . . . . . . . . . . 163 . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 10 . . 9 . . . . 3 . . 1 . . . . 3 . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 29 | . . . . . . . . 1 6 . . 2 . . 6 . . . . . . . 3 . . 5 5 1 . Non-combat 16 | . . . . . . . . . 6 . . . . . 3 . . . . . . . . . . 2 5 . . Combat 13 | . . . . . . . . 1 . . . 2 . . 3 . . . . . . . 3 . . 3 . 1 . Robot Hacks Applied 33 | . . . . . . . . 1 8 . . 3 . . 7 . . . . . . . 3 . . 5 5 1 . parse_system 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . hold_bot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . deconstruct_bot 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 5 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . streamctrl_low 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_low 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . formatsys_high 4 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . 1 . . . Relay Couplers Released 24 | . . . . . . 9 . 4 4 . . . . . 4 . . . . . . . . . 2 1 . . . Machine Destruction 20 | . . . . . . 9 . . 4 . . . . . 4 . . . . . . . . . 2 1 . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Attached 11 | . . . . . . . . 1 3 . . 1 . . 3 . . . . . . . . . . 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 6 . 2 . . . . . . . . . . 1 . . . . . . . . 2 . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 50 | . . . . . 3 6 1 3 2 . . 1 . . 3 19 1 . 1 . . . . . . 5 . 2 3 Largest Group 18 | . . . . . 3 3 3 3 3 . . 1 . . 1 18 5 . 1 1 . . . . . 2 1 2 3 Highest-Rated Group 656 | . . . . . 15 72 72 70 96 . . 12 . . 49 656 222 . 30 30 . . . . . 72 23 180 379 Highest-Rated Ally 135 | . . . . . 5 24 24 39 39 . . 12 . . 49 50 46 . 30 30 . . . . . 49 23 90 135 Total Orders 27 | . . . . . . 2 . . . . . . . . 2 . . . 3 4 . 1 . 6 . 7 2 . . STAY 11 | . . . . . . 1 . . . . . . . . 1 . . . 2 3 . . . . . 3 1 . . FOLLOW 4 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . 1 . . . AID 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 403 | . . . . . . 28 42 11 47 . . 2 . . 8 116 20 . 3 7 . . . . . 7 . 76 36 Total Damage 14228 | . . . . . . 440 741 241 758 . . 12 . . 263 6666 481 . 62 266 . . . . . 112 . 2851 1335 Kills 79 | . . . . . . 5 14 4 7 . . . . . 4 15 6 . 1 2 . . . . . . . 10 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 13006 | . . . . . . . . . 196 395 139 760 426 123 1349 519 901 288 873 1049 613 449 196 499 775 1217 602 984 653 Sensors 5910 | . . . . . . . . . 196 395 139 275 60 92 975 519 769 288 677 912 613 . . . . . . . . Decoding 3296 | . . . . . . . . . . . . . . . . . . . . . . 35 196 499 775 1217 574 . . Triangulation 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 . . Jamming 8177 | . . . . . . . . . . . . 485 426 123 680 . 144 . 622 874 . 448 196 499 770 671 602 984 653 Robot Analysis Total 8 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . 2 . . . . . . . . 3 . 2 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Decoded 0b10 Intel 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 60 42 . . Items 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 60 42 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 28666 | 103 1772 1039 1896 2227 1936 1636 480 805 1969 458 246 1040 426 123 1856 528 901 404 875 1358 887 774 196 499 775 1217 602 985 653 Spaces Moved 17513 | 46 851 584 867 952 978 968 345 584 1585 350 126 597 306 100 1106 440 555 366 701 952 701 566 148 340 439 679 364 553 364 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3827 | 43 851 418 867 952 696 . . . . . . . . . . . . . . . . . . . . . . . . Legs 13045 | . . . . . 282 968 345 584 1585 350 126 597 306 100 634 440 555 366 701 952 701 566 148 340 439 679 364 553 364 Wheels 638 | . . 166 . . . . . . . . . . . . 472 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 160 160 130 108 101 82 86 100 105 110 110 110 101 102 102 103 103 100 103 115 115 113 113 110 105 100 99 Average Speed 121 | 152 160 150 167 160 150 124 106 89 96 105 171 137 116 111 119 102 104 103 103 102 103 115 115 114 115 113 110 109 100 Slowest Speed 400 | 160 160 160 320 160 232 130 108 101 177 176 181 400 180 114 245 176 176 103 103 200 115 115 115 115 183 118 173 169 101 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 4 96 98 60 93 71 89 30 80 37 47 14 14 45 11 30 96 16 62 68 15 66 76 60 80 15 64 13 72 10 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 7 | . 2 . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 21 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . . . . . . . . 1 . 1 . . . . 2 3 . 2 3 . . . . . . . Spaces Dug 377 | . 1 . 59 10 30 23 . 37 9 . 47 5 2 . 42 . 10 1 3 11 2 31 . 2 18 10 1 15 8 Terrain Destroyed 1085 | . 1 . 84 25 97 36 . 92 9 24 54 5 2 . 61 . 10 1 3 12 56 62 . 87 82 10 16 139 117 Melee 116 | . 1 . 1 . . 23 . 9 9 . . 5 2 . 3 . 9 1 2 11 2 1 . 1 16 9 1 8 2 Projectile 79 | . . . . 7 25 . . . . . . . . . 18 . 1 . 1 1 . . . 4 3 1 . 10 8 AOE 889 | . . . 83 18 72 13 . 83 . 24 54 . . . 39 . . . . . 54 61 . 82 63 . 15 121 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 22544 | 67 1111 708 1162 1525 1317 1210 438 771 1862 408 141 715 339 108 1473 499 833 386 818 1198 813 668 169 409 585 953 495 802 561 Wait 2289 | 3 116 63 82 393 184 56 62 91 76 19 . 17 8 . 147 36 207 7 82 116 44 69 . 28 41 128 42 66 106 Move 17487 | 46 850 583 866 951 978 967 344 583 1584 349 125 596 305 99 1106 439 554 365 700 951 700 565 147 339 439 678 363 552 363 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 228 | 8 26 12 18 6 15 9 3 3 15 1 . 9 1 . 19 1 7 2 3 19 9 3 4 3 6 4 9 9 4 Fast Attach 185 | 6 1 2 9 5 7 6 3 1 10 2 2 11 2 2 22 3 5 2 1 7 4 4 2 1 9 13 8 28 7 Attach 90 | . 3 . 6 . 2 4 . 2 10 . . 3 1 . 11 1 . 1 1 8 3 1 . 2 1 4 5 14 7 Detach 56 | . . 1 1 . 1 . 2 . 7 1 . 1 . . 7 1 . 1 . 1 3 . . . 2 4 4 15 4 Swap 335 | . 9 7 27 24 25 19 2 17 25 13 5 13 2 4 25 1 17 3 7 10 9 9 5 10 11 16 9 9 2 Drop 292 | . 20 13 27 20 26 14 6 3 12 2 2 10 1 2 23 . 16 2 2 9 8 6 5 3 11 13 11 21 4 Fire 556 | 4 60 21 80 69 70 14 8 23 11 14 4 5 . 1 61 17 4 . 1 2 9 3 4 12 8 7 7 18 19 Melee 843 | . 24 . 1 . 9 103 8 38 89 4 3 50 19 . 49 . 23 3 19 74 21 7 2 11 57 84 36 64 45 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . . . . 12 . 1 1 . . . . . 2 . . . . 1 . . . . . . 1 6 . Crush 21 | . 2 2 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 6 . 9 5 . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 1 3 . . . . 1 . . . 2 . . . . . . 2 . . . Trap 109 | . . 4 39 46 . . . . 16 . . . . . . . . . . . 3 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 582 | -10/Materials | Central database locked down 668 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Repaired Broken Lgt. Treads 1300 | -10/Materials | Discovered new exit (range 15) 1800 | -10/Materials | Discovered new exit (range 6) 1876 | -10/Materials | Entered Mines 1902 | -10/Mines | Found a hidden stash of uninstalled traps 1989 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2183 | -10/Mines | Core integrity fell below 50% 2223 | -10/Mines | Discovered new exit (range 9) 2319 | -10/Mines | Discovered new exit (range 6) 2496 | -10/Mines | Learned 2 Materials zone layouts 2496 | -10/Mines | Discovered new exit (range 7) 2633 | -10/Mines | Murdered YI-UF0 2915 | -10/Mines | Entered Materials 2915 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3047 | -9/Materials | Core integrity fell below 50% 3100 | -9/Materials | Lost 5 parts (3n2u) 3437 | -9/Materials | Discovered new exit (range 15) 3460 | -9/Materials | Build established: Scavenger-Mutant 3605 | -9/Materials | Identified exit to Mines 3605 | -9/Materials | Identified exit to Storage 3789 | -9/Materials | Discovered new exit (range 13) 3972 | -9/Materials | Discovered new exit (range 13) 4724 | -9/Materials | Central database locked down 4811 | -9/Materials | Entered Storage 5901 | -9/Storage | Discovered new exit (range 8) 6024 | -9/Storage | Core integrity fell below 20% 6436 | -9/Storage | Repaired Cooling System 6583 | -9/Storage | Repaired Hrd. Light Armor Plating 6610 | -9/Storage | Repaired Lgt. Armor Plating 6643 | -9/Storage | Repaired Rocket Launcher 7038 | -9/Storage | Entered Materials 7038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7355 | -8/Materials | Discovered new exit (range 12) 7836 | -8/Materials | Discovered new exit (range 15) 8092 | -8/Materials | Repaired Hvy. Ion Engine 8867 | -8/Materials | Garrison activated, responded to threat 8950 | -8/Materials | Identified exit to Garrison 8974 | -8/Materials | Entered Garrison 8974 | -8/Garrison | Accompanied by 3 allies 9232 | -8/Garrison | Triggered checkpoint 9342 | -8/Garrison | Garrison Relay disabled 9403 | -8/Garrison | Build established: Gladiator 9406 | -8/Garrison | Triggered checkpoint 9646 | -8/Garrison | Discovered new exit (range 11) 9702 | -8/Garrison | Triggered checkpoint 9750 | -8/Garrison | Triggered checkpoint 9831 | -8/Garrison | Garrison Relay disabled 9858 | -8/Garrison | Build established: Scavenger-Gladiator 9932 | -8/Garrison | Triggered checkpoint 9982 | -8/Garrison | Garrison Relay disabled 10067 | -8/Garrison | Installed Relay Interface Framework 10139 | -8/Garrison | Discovered new exit (range 12) 10206 | -8/Garrison | Triggered checkpoint 10441 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 10466 | -8/Garrison | Triggered checkpoint 10507 | -8/Garrison | Discovered new exit (range 3) 10566 | -8/Garrison | Triggered checkpoint 10569 | -8/Garrison | Core integrity fell below 50% 10590 | -8/Garrison | Discovered new exit (range 4) 10610 | -8/Garrison | Entered Materials 10610 | -8/Materials | Accompanied by 3 allies 10924 | -8/Materials | Discovered new exit (range 10) 10949 | -8/Materials | Identified exit to Garrison 10976 | -8/Materials | Central database locked down 11010 | -8/Materials | First assault squad dispatched 11090 | -8/Materials | Entered Garrison 11090 | -8/Garrison | Accompanied by 3 allies 11120 | -8/Garrison | Triggered checkpoint 11222 | -8/Garrison | Triggered checkpoint 11224 | -8/Garrison | Triggered checkpoint 11249 | -8/Garrison | Triggered checkpoint 11266 | -8/Garrison | Triggered checkpoint 11377 | -8/Garrison | Discovered new exit (range 12) 11410 | -8/Garrison | Expanded RIF knowledge: Program Shield 11553 | -8/Garrison | Discovered new exit (range 12) 11576 | -8/Garrison | Triggered checkpoint 11669 | -8/Garrison | Core integrity fell below 20% 11869 | -8/Garrison | Discovered new exit (range 3) 11895 | -8/Garrison | Entered Factory 11895 | -7/Factory | Accompanied by 2 allies 11895 | -7/Factory | Evolved 2 slots: Utility x2 12303 | -7/Factory | Found Prototype Launcher 12303 | -7/Factory | Identified Rocket Array 12602 | -7/Factory | Identified exit to Lower Caves 12668 | -7/Factory | Identified exit to Garrison 12709 | -7/Factory | Repaired VSS Leg+ 12852 | -7/Factory | Build established: Gladiator 12999 | -7/Factory | Lost 3 parts (2n1u) 13082 | -7/Factory | Discovered new exit (range 12) 13221 | -7/Factory | System corruption reached 10% 13493 | -7/Factory | Discovered new exit (range 5) 13496 | -7/Factory | Identified exit to Factory 13681 | -7/Factory | Discovered exit to Factory (range 10) 13864 | -7/Factory | Entered Lower Caves 13940 | -7/Lower Caves | Learned Factory stockpile data 13953 | -7/Lower Caves | Found Prototype Device 14240 | -7/Lower Caves | Discovered new exit (range 9) 14247 | -7/Lower Caves | Identified exit to Lower Caves 14322 | -7/Lower Caves | Entered another Lower Caves area 14353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14381 | -7/Lower Caves | Destroyed 7 combat bots 14409 | -7/Lower Caves | Discovered exit to Factory (range 6) 14568 | -7/Lower Caves | Entered Factory 14568 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14842 | -6/Factory | Garrison activated, responded to threat 15105 | -6/Factory | System corruption reached 10% 15389 | -6/Factory | Build established: Scavenger-Gladiator 15412 | -6/Factory | Identified exit to Lower Caves 15608 | -6/Factory | Entered Lower Caves 15740 | -6/Lower Caves | Spotted B-75 Beast 15783 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15812 | -6/Lower Caves | Encountered a Warlord checkpoint 15914 | -6/Lower Caves | Discovered new exit (range 11) 15967 | -6/Lower Caves | Identified exit to Lower Caves 16034 | -6/Lower Caves | Entered another Lower Caves area 16144 | -6/Lower Caves | Discovered new exit (range 5) 16152 | -6/Lower Caves | Identified exit to Factory 16155 | -6/Lower Caves | System corruption reached 30% 16157 | -6/Lower Caves | Entered Factory 16157 | -5/Factory | Evolved 2 slots: Utility x2 16364 | -5/Factory | Lost 3 parts (1p1n1u) 16876 | -5/Factory | Lost 3 parts (1p1u1w) 17243 | -5/Factory | Discovered new exit (range 15) 17283 | -5/Factory | Identified exit to Factory 17474 | -5/Factory | Build established: Hacker-Mutant 17558 | -5/Factory | Allied Derelicts emerged from ambush trap array 17810 | -5/Factory | Lost 3 allies 18013 | -5/Factory | Sucked down chute 18013 | -5/Factory | Entered Waste 18014 | -5/Waste | Met a frightened Derelict 18062 | -5/Waste | Build established: Scavenger-Mutant 18075 | -5/Waste | Spotted C-40 Crusher 18149 | -5/Waste | Spotted C-40 Crusher 18150 | -5/Waste | Spotted C-40 Crusher 18154 | -5/Waste | Spotted C-40 Crusher 18160 | -5/Waste | Spotted C-40 Crusher 18162 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18176 | -5/Waste | Spotted C-40 Crusher 18205 | -5/Waste | Warlord forces began an assault 18211 | -5/Waste | Allies destroyed C-40 Crusher 18233 | -5/Waste | Allies destroyed C-40 Crusher 18238 | -5/Waste | Allies destroyed C-40 Crusher 18267 | -5/Waste | Lost 13 allies 18368 | -5/Waste | Discovered new exit (range 16) 18525 | -5/Waste | Identified exit to Factory 18541 | -5/Waste | Entered Factory 18541 | -5/Factory | Accompanied by 5 allies 18712 | -5/Factory | Lost 4 allies 18729 | -5/Factory | Identified exit to Upper Caves 18729 | -5/Factory | Identified exit to Extension 19413 | -5/Factory | Core integrity fell below 50% 19442 | -5/Factory | Entered Upper Caves 19615 | -5/Upper Caves | Encountered a Warlord checkpoint 19739 | -5/Upper Caves | Discovered new exit (range 16) 19791 | -5/Upper Caves | Identified exit to Upper Caves 19817 | -5/Upper Caves | Found Alien Artifact 19817 | -5/Upper Caves | Identified Core Expander 19817 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 19846 | -5/Upper Caves | Entered another Upper Caves area 19861 | -5/Upper Caves | Discovered exit to Factory (range 14) 19937 | -5/Upper Caves | Encountered a Warlord checkpoint 19952 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20112 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20186 | -5/Upper Caves | Identified exit to Warlord 20544 | -5/Upper Caves | Build established: Gladiator 20721 | -5/Upper Caves | Entered Factory 20721 | -4/Factory | Accompanied by 1 ally 20721 | -4/Factory | Evolved 2 slots: Utility x2 20722 | -4/Factory | Identified exit to Upper Caves 20778 | -4/Factory | Repaired Med. Reactive Plating 20836 | -4/Factory | Repaired Neutrino Core? 20846 | -4/Factory | Repaired Lrg. Storage Unit 21435 | -4/Factory | Build established: Scavenger-Gladiator 21488 | -4/Factory | Found Prototype Device 21488 | -4/Factory | Identified Exp. ECM Suite 21491 | -4/Factory | Found Exp. ECM Suite 21918 | -4/Factory | Lost 3 parts (3u) 22079 | -4/Factory | Entered Upper Caves 22285 | -4/Upper Caves | Learned Research trap positions 22498 | -4/Upper Caves | Build established: Derelict-Gladiator 22728 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22808 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 22862 | -4/Upper Caves | Learned Research machine intel 22914 | -4/Upper Caves | Discovered new exit (range 8) 22965 | -4/Upper Caves | Identified exit to Upper Caves 22966 | -4/Upper Caves | Entered another Upper Caves area 22980 | -4/Upper Caves | Build established: Gladiator 22988 | -4/Upper Caves | Discovered new exit (range 12) 23060 | -4/Upper Caves | Learned location of Armory (-3) 23344 | -4/Upper Caves | Spotted B-86 Titan 23719 | -4/Upper Caves | Discovered new exit (range 7) 23734 | -4/Upper Caves | Identified exit to Zhirov 23740 | -4/Upper Caves | Entered Zhirov 23740 | -4/Zhirov | Discovered new exit (range 3) 23761 | -4/Zhirov | Met Zhirov 23793 | -4/Zhirov | Learned location of Quarantine (-3) 23793 | -4/Zhirov | Learned location of Testing (-2) 23793 | -4/Zhirov | Learned location of Command (-1) 23800 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23818 | -4/Zhirov | Found Alien Artifact 23818 | -4/Zhirov | Identified Integrated Reactor 23818 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23891 | -4/Zhirov | Found Alien Artifact 23933 | -4/Zhirov | Identified exit to Proximity Caves 23936 | -4/Zhirov | Entered Proximity Caves 23937 | -3/Proximity Caves | Identified exit to Research 24087 | -3/Proximity Caves | System corruption reached 10% 24092 | -3/Proximity Caves | Found Alien Artifact 24435 | -3/Proximity Caves | Entered Research 24435 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24436 | -3/Research | Loaded intel: 84 trap records 24437 | -3/Research | Loaded intel: 84 machine locations 24579 | -3/Research | Found Prototype Protection 24579 | -3/Research | Identified Centrium Heavy Armor Plating 24664 | -3/Research | Identified exit to Armory 24664 | -3/Research | Identified exit to Quarantine 25042 | -3/Research | Build established: Scavenger-Gladiator 25210 | -3/Research | Entered Quarantine 25580 | -3/Quarantine | Repaired Centrium Heavy Armor Plating 25601 | -3/Quarantine | Build established: Hacker-Gladiator 25620 | -3/Quarantine | Identified exit to Research 25805 | -3/Quarantine | Central database locked down 25822 | -3/Quarantine | Adv. Hacking Suite fried by hacking feedback 25943 | -3/Quarantine | Found Alien Impact Weapon 26138 | -3/Quarantine | Identified Core Stripper 26138 | -3/Quarantine | Identified Transdimensional Reconstructor 26138 | -3/Quarantine | Identified Dimensional Node Initializer 26159 | -3/Quarantine | Found Matter Drive 26231 | -3/Quarantine | System corruption reached 10% 26236 | -3/Quarantine | Build established: Derelict-Gladiator 26284 | -3/Quarantine | Lost 4 parts (2p2u) 26427 | -3/Quarantine | Entered Research 26427 | -2/Research | Accompanied by 1 ally 26427 | -2/Research | Evolved 2 slots: Utility x2 26673 | -2/Research | Spotted B-90 Cyclops 26708 | -2/Research | Destroyed B-90 Cyclops 27002 | -2/Research | Discovered new exit (range 15) 27017 | -2/Research | System corruption reached 10% 27027 | -2/Research | Identified exit to Testing 27029 | -2/Research | Entered Testing 27055 | -2/Testing | Lost 4 parts (2n2u) 27083 | -2/Testing | Found Prototype Energy Cannon 27083 | -2/Testing | Identified Imp. Potential Cannon 27146 | -2/Testing | Found Prototype Energy Gun 27146 | -2/Testing | Identified Tachyon Dispersion Ray 27192 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 27244 | -2/Testing | Lost 3 parts (1n2u) 27306 | -2/Testing | Rewired NM-T3O(L) 27307 | -2/Testing | Rewired O2-MLR(L) 27335 | -2/Testing | Found Prototype Protection 27335 | -2/Testing | Identified SHELL Armor 27489 | -2/Testing | Lost 4 parts (2n1u1w) 27564 | -2/Testing | System corruption reached 30% 27630 | -2/Testing | Initialized slip node 27732 | -2/Testing | Build established: Scavenger-Mutant 27791 | -2/Testing | Found Prototype Device 27791 | -2/Testing | Identified Exp. EM Shield 27816 | -2/Testing | Spotted Striker 27818 | -2/Testing | Spotted Striker 27819 | -2/Testing | Spotted PH-PQPOOBMBDK 27851 | -2/Testing | Spotted Alpha 7 27856 | -2/Testing | Stole the SGEMP Prototype 27857 | -2/Testing | Warped through subspace to slip node 28008 | -2/Testing | Discovered new exit (range 3) 28010 | -2/Testing | Identified exit to Access 28014 | -2/Testing | Entered Access 28014 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28015 | -1/Access | Delivered the SGEMP Prototype to Zhirov 28015 | -1/Access | Zhirov transferred Access data 28016 | -1/Access | Loaded intel: 126 machine locations 28016 | -1/Access | Loaded intel: 68 trap records 28016 | -1/Access | Identified exit to Surface 28016 | -1/Access | Discovered exit to Surface (range 115) 28016 | -1/Access | Identified exit to Command 28016 | -1/Access | Discovered exit to Command (range 123) 28234 | -1/Access | Zhirov warped through subspace 28359 | -1/Access | Lost 4 parts (1p1n2u) 28374 | -1/Access | Destroyed 7 combat bots 28514 | -1/Access | First assault squad dispatched 28667 | *** | Escaped! Last Messages --------------- 28634_ System corrupted: Matter fused (-7). 28644_ U-05 Engineer builds a Door. 28647_ Slug penetrates Wall. 28647_ Slug penetrates U-05 Engineer. 28647_ U-05 Engineer destroyed. 28649_ R-10 Processor collects Welding Torch. 28649_ K-01 Serf collects debris. 28653_ Slug penetrates Door. 28653_ Slug penetrates Wall. 28660_ Wall collapses. 28661_ Slug penetrates Wall. 28661_ Slug penetrates H-88 Terminator. 28662_ Slug penetrates Reinforced Barrier. 28664_ Slug penetrates Wall. 28664_ Slug penetrates H-88 Terminator. 28665_ Slug penetrates Reinforced Barrier. 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""" #####"+### | | [ # ###""""""""""""## # | | ####### # #####"" ""# % # | | ####### # #####"" " # " "###### | | # ####"" ### " ######## | | ] ##### % ### "% ## # | | # ##### % ## # ## # | | "" * %# #####"" "######### ## # | | "" #######"" " # # # | | """""" + % # # | | """""" # !% + # | | "" # ##############""" # # # | | "" %# ############### " ### ## # | | # ############### # # ## # | | ! # ################## # ## # | | # ################## " # ## # | | #+######### ########### """ # ## + | | ###### ########### """ + ######## | | ############# ########### " # ######## | | "" ### # ########### # ######## | | T"" ### # ########### # ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 79 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 30 Resistance: TH 20 Resistance: EM 75 Propulsion Shielding 90 Weapon Shielding 33 Evasion (%) 82 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 38 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Nanosword | -3/Quarantine | Archive Mni. Smartbomb Launcher | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Hds. Centrium Heavy Treads | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Enh. Gamma Bomb Array | -2/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Quarantine | Archive X-82 Rainmaker | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive C-65 Expert | -2/Testing | Archive Fabricated ------------ Exp. Melee Analysis Suite | x1 | -2/Testing Repaired ---------- Lgt. Treads | 7% | -10/Materials | Broken Cooling System | 40% | -9/Storage Hrd. Light Armor Plating | 47% | -9/Storage Lgt. Armor Plating | 61% | -9/Storage Rocket Launcher | 71% | -9/Storage Hvy. Ion Engine | 11% | -8/Materials VSS Leg | 4% | -7/Factory Med. Reactive Plating | 12% | -4/Factory Neutrino Core | 18% | -4/Factory Lrg. Storage Unit | 34% | -4/Factory Centrium Heavy Armor Plating | 50% | -3/Quarantine Studied --------- VSS Leg | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Imp. VSS Leg | -4/Factory | Hacked Myomer Leg | -3/Quarantine | Hacked Imp. Thunder Leg | -2/Research | Hacked Biometal Leg | -2/Testing | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Dimensional Node Initializer Transdimensional Reconstructor Matter Drive Achievements -------------- Satisfying Challenges ------------ None Game ------ Seed ChromaticLightningStripper Manual? 0 Play Time 03:49:04 Cumulative 1970.3 hours Start 2025.09.25 @ 01:08:23 End 2025.09.25 @ 04:57:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1293 Rogue 1289 Adventurer 4 Explorer 0 Win Type 0 Total 263 Types 197/12/21/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba101d8e-5438-4f06-87c4-70698095a36c