Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 20:54:38 Player: chebyrekser Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (948) 948 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1753 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 182/300 Energy 36/100 System Corruption 0% Temperature Hot (207) Movement Treading (320) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Assault Rifle > --- INVENTORY (20) --- Subdweller Power Source Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Subdweller Optics Subdweller Optics Sensor Array Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Subdweller Machine Gun Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Makeshift Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Subdweller Laser Beam Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Subdweller Optics Subdweller Optics Sensor Array Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Subdweller Machine Gun Grenade Launcher Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 6 13 6 2 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 1 2 2 . Treads 3 | 1 2 . . Leg 1 | . . 1 . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 2 1 Device 4 | 1 2 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 6 2 1 Energy Gun 7 | 2 4 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 6 6 3 Power 3 | . 2 1 . Propulsion 4 | . . 3 1 Utility 2 | . 1 . 1 Weapon 6 | . 3 2 1 Highest Loss Streak 3 | . 3 2 3 To Critical Strikes . | . . . . Average Backups 16 | 5 15 19 18 Power . | . . . 1 Propulsion 2 | 3 3 2 . Utility 10 | . 8 13 13 Weapon 3 | 1 3 3 3 Tool/Special . | . . . . Unused Backups 17 | . 3 1 13 Power 1 | . . . 1 Propulsion 2 | . 1 1 . Utility 12 | . 1 . 11 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 92 97 69 Engine 10 | . 9 12 . Treads 21 | . 27 15 7 Leg 1 | . . 4 . Wheel 3 | . . 8 12 Device 10 | . 12 8 . Storage 14 | . 14 14 14 Protection 2 | . . 5 14 Energy Gun 17 | . 24 8 3 Energy Cannon 6 | . . 14 10 Slashing Weapon 3 | . 3 3 . Peak Build Rating 15 | 6 9 15 10 Average Rating 8 | 4 7 10 8 On Entrance 5 | . 6 9 8 Naked Turns . | . . . . Heaviest Build 55 | 15 50 55 50 Greatest Support 40 | 20 40 40 16 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 7 20 20 20 Average Carried 16 | 5 15 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 20 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 782 | 207 417 158 . Remotely . | . . . . Salvage Created 1405 | 165 1008 135 97 Parts 84 | 12 59 8 5 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 15 5 2 Guns 18 | . 15 1 2 Cannons 1 | . . 1 . AOE 2 | . . 2 . Classes Destroyed 11 | 2 6 2 1 Builder 4 | . 4 . . Tunneler 4 | 3 1 . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 2 | . 2 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 5 | . 3 2 . Grunt 13 | . 12 . 1 Programmer 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 5 | 2 5 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 213 | . 74 58 81 Missed 58 | . 15 15 28 Hits 155 | . 59 43 53 Projectile 155 | . 59 43 53 Critical Strikes 2 | . . 2 . Damage Taken 2100 | . 729 940 431 Core 254 | . 64 129 61 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 213 | . 213 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 149 | 12 93 37 7 Largest 2 | 2 2 2 2 Hottest 120 | 90 90 120 80 Shots Fired 271 | 24 171 62 14 Gun 233 | 24 171 25 13 Cannon 26 | . . 25 1 Launcher 12 | . . 12 . Special . | . . . . Kinetic 7 | . . . 7 Thermal 199 | 12 130 50 7 Explosive 12 | . . 12 . Electromagnetic 53 | 12 41 . . Robot Hit Streak 23 | 10 9 23 13 Robot Miss Streak 5 | 3 5 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 184 | 15 109 47 13 Core Hits 75 | 4 50 18 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 1 6 1 . Burn 5 | . 5 . . Meltdown 1 | . . 1 . Corrupt 2 | 1 1 . . Melee Attacks 21 | . 18 3 . Impact . | . . . . Slashing 21 | . 18 3 . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2787 | 195 1637 732 223 Guns 1967 | 195 1363 186 223 Cannons 159 | . . 159 . Explosions 517 | . 130 387 . Melee 142 | . 142 . . Ramming 2 | . 2 . . Kinetic 91 | . . . 91 Thermal 1679 | 86 1116 345 132 Explosive 387 | . . 387 . Electromagnetic 486 | 109 377 . . Impact . | . . . . Slashing 142 | . 142 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . 38 42 . Projectiles . | . . . . Explosions 48 | . 6 42 . Melee 32 | . 32 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . 33 . Shots 2 | . . 2 . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 369 | 180 369 149 201 Average Temperature 80 | 69 93 47 81 Received Heat Transfer 735 | . 378 228 129 Effects 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . 2 4 . Heat Transferred 4286 | 259 3185 729 113 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | 10 135 . 109 Initial 109 | . . . 109 Average 35 | 1 35 . 94 Influence Increases 890 | 20 540 290 40 Destroy 0b10 Robot/C 420 | . 300 80 40 Destroy 0b10 Robot/NC 85 | 20 65 . . Destroy Leader 80 | . 80 . . Successful Hack 21 | . 21 . . Disable Machine 30 | . 30 . . Destroy Structure 14 | . 14 . . Lose Combat Pursuer 240 | . 30 210 . Influence Decreases 801 | 20 540 62 179 Entered New Map 119 | . . . 119 Time Decay 562 | 20 480 32 30 Lost Part 120 | . 60 30 30 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 37 10 6 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 5 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 16 4 3 Successful 16 | . 11 4 1 Failed 7 | . 5 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 14 | . 11 . 3 Terminals 12 | . 9 . 3 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 4 | . . 4 . Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1295 | 42 350 903 . Sensors 903 | . . 903 . Structural 4 | . 4 . . Seismic 388 | 42 346 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3346 | 133 1730 1411 72 Spaces Moved 1219 | 58 536 589 36 Core 12 | 12 . . . Treads 810 | 46 536 228 . Legs 118 | . . 118 . Wheels 279 | . . 243 36 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 130 Average Speed 211 | 137 228 208 135 Slowest Speed 280 | 160 240 280 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 6 86 39 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 3 . Spaces Dug 3 | . 3 . . Terrain Destroyed 34 | . 13 21 . Melee 3 | . 3 . . Projectile . | . . . . AOE 31 | . 10 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1666 | 88 834 697 47 Wait 178 | . 134 44 . Move 1216 | 57 535 588 36 Hop . | . . . . Pick Up 47 | 13 26 8 . Fast Attach 1 | . 1 . . Attach 21 | 6 8 3 4 Detach 1 | . 1 . . Swap 18 | . 9 9 . Drop 12 | . 7 5 . Fire 149 | 12 93 37 7 Melee 21 | . 18 3 . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 511 | -10/Materials | Lost 3 parts (1p1u1w) 588 | -10/Materials | Discovered new exit (range 6) 661 | -10/Materials | Discovered new exit (range 3) 1101 | -10/Materials | Repaired Lgt. Treads 1128 | -10/Materials | Repaired Lgt. Treads 1263 | -10/Materials | Discovered new exit (range 10) 1529 | -10/Materials | Discovered new exit (range 16) 1864 | -10/Materials | Entered Subcaves 2487 | -10/Subcaves | Discovered new exit (range 4) 2614 | -10/Subcaves | Visited Clippyterm 2619 | -10/Subcaves | Identified exit to Recycling 2619 | -10/Subcaves | Learned Factory stockpile data 2872 | -10/Subcaves | Core integrity fell below 50% 3275 | -10/Subcaves | Entered Recycling 3327 | -7/Recycling | Core integrity fell below 20% 3347 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Critical hit (Impale). Mak. Leg destroyed. 75-72X(u) builds Twisted Machinery. LOCATION=RECYCLING GOAL=ESCAPE Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Y-54 Guardian springs to life. Beam Cannon destroyed. Hrd. Light Armor Plating destroyed. Com. Wheel destroyed. Destroyed Shock Rifle. Destroyed Target Analyzer. P-60 Hacker destroyed. G-47 Trooper destroyed. I-36 Angel sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????? ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# r#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ????????## +??????????????????????? | | ????????? #??????????????????????? | | ?????????#Y #??????????????????????? | | ??####???# r#??????????????????????? | | ??# ??# r #??????????????????????? | | ??#[ ??#r #??????????????????????? | | ??# ?# @#??????????????????????? | | ??#!!|% ?# #??????????????????????? | | ??# %!] #= #??????????????????????? | | ??# #i! #??????????????????????? | | ??# +*% #??????????????????????? | | ??# ! #[= #??????????????????????? | | ??# ! # #??????????????????????? | | ??#! ?# #??????????????????????? | | ??# ?# Y##?????????????????????? | | ??#% ??# #?????????????????????? | | ??# ??# ##?????????????????????? | | ??####???# #??????????????????????? | | ?????????# ###????????????????????? | | ?????????# T#????????????????????? | | ?????????# ""#????????????????????? | | ?????????# ###????????????????????? | | ?????????# #??????????????????????? | | ??####???# #??????????????????????? | | ??# ??# #??????????????????????? | | ??# ??# #??#######?????????????? | | ??# ?# #? #?????????????? | | ??# ?# #? #?????????????? | | ??# # # #?????????????? | | ??# # # #?????????????? | | ??# + + #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Lgt. Treads | 36% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseHypertargetingMeganuke Manual? 0 Play Time 00:21:58 Cumulative 27.9 hours Start 2025.07.25 @ 20:33:56 End 2025.07.25 @ 20:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 28 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc618e18-504b-4b65-855e-28a9eede0d61