Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 22:09:29 Player: Ly0ko Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1072) 1072 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4497 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 215/450 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Energy Well Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Targeting Computer [Rating: 25] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Concussive RPG Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 46 | 6 . 2 16 16 1 5 Power 6 | 1 . . 3 2 . . Engine 5 | 1 . . 3 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 . 2 7 4 . 3 Treads . | . . . . . . . Leg 6 | 2 . . 3 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . . 2 4 3 . 3 Utility 8 | 1 . . 1 4 1 1 Device 1 | . . . . 1 . . Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . 1 3 . . Artifact . | . . . . . . . Weapon 14 | 2 . . 5 6 . 1 Energy Gun 8 | 2 . . 2 4 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | . . . 1 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 34 | . . 1 7 15 . 11 Power 5 | . . 1 1 2 . 1 Propulsion 15 | . . . 4 7 . 4 Utility 5 | . . . 1 1 . 3 Weapon 9 | . . . 1 5 . 3 Highest Loss Streak 11 | . . 1 4 4 . 11 To Critical Strikes 2 | . . . . 1 . 1 Average Backups 2 | 1 2 2 3 2 . . Power . | . 1 1 . 1 . . Propulsion . | . . . 1 . . . Utility . | . . . . . . . Weapon . | . 1 1 . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . . . 1 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 66 | . 85 73 67 65 75 54 Engine 7 | . 14 3 7 6 15 8 Leg 6 | . 28 8 12 4 . . Flight 8 | . . 18 13 5 7 5 Device 3 | . . . . 4 7 5 Storage 9 | . 14 14 11 9 7 6 Processor 1 | . . . . . 6 7 Protection 7 | . . . 1 11 7 4 Energy Gun 15 | . 28 28 17 13 15 9 Ballistic Gun 4 | . . . 2 6 7 5 Special Melee Weapon 1 | . . . . 2 . . Peak Build Rating 25 | 6 6 6 10 25 24 24 Average Rating 15 | 4 6 5 7 18 23 17 On Entrance 9 | . 6 6 5 7 21 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 13 13 13 14 29 31 31 Greatest Support 33 | 20 20 20 33 28 4 6 Greatest Overweight (x) 9 | . . 1 2 9 7 8 Average Overweight (x) 1 | . . . . 2 7 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 6 | 4 2 3 6 5 1 2 Average Carried 2 | 1 2 2 3 2 . . Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 4 | 2 2 3 4 2 . . Class Distribution -------------------- 64% | Mutant 22% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 757 | 260 . 20 177 273 . 27 Remotely . | . . . . . . . Salvage Created 1343 | . . 58 521 710 . 54 Parts 76 | . . 4 37 29 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 32 | . . 3 12 14 . 3 Guns 31 | . . 3 12 14 . 2 AOE 1 | . . . . . . 1 Classes Destroyed 9 | . . 1 4 3 . 1 Worker 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Watcher 3 | . . . 2 1 . . Swarmer 11 | . . 3 4 3 . 1 Cutter 2 | . . . . . . 2 Grunt 8 | . . . 3 5 . . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 4 5 . . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | . . 3 4 2 . 2 Combat Bots Only 4 | . . 3 4 2 . 2 Max Kills in Single Turn 1 | . . 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 368 | . 10 45 77 138 . 98 Missed 98 | . 8 7 17 39 . 27 Hits 270 | . 2 38 60 99 . 71 Melee 18 | . . . 4 . . 14 Projectile 252 | . 2 38 56 99 . 57 AOE 1 | . . . . . . 1 Critical Strikes 19 | . . 1 2 6 . 10 Actively Blocked 2 | . . . . . . 2 Damage Taken 3967 | . 17 309 786 1468 . 1387 Core 1253 | . . 52 251 238 . 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 80 | . . . . 20 . 60 Core Remaining (%) 68 | 100 . 79 37 56 . . Volleys Fired 142 | . . 11 49 73 . 9 Largest 3 | . . 2 2 3 . 2 Hottest 174 | . . 90 96 174 . 86 Shots Fired 252 | . . 22 83 132 . 15 Gun 251 | . . 22 83 132 . 14 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 77 | . . . 16 52 . 9 Thermal 174 | . . 22 67 80 . 5 Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . . 8 13 11 . 8 Robot Miss Streak 5 | . . 5 5 4 . 1 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 161 | . . 11 53 87 . 10 Core Hits 73 | . . 3 24 40 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 8 | . . . 2 6 . . Burn 7 | . . . 2 5 . . Destroy 1 | . . . . 1 . . Melee Attacks 1 | . . . 1 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2554 | . . 142 675 1425 . 312 Guns 2425 | . . 142 675 1421 . 187 Cannons 11 | . . . . . . 11 Explosions 114 | . . . . . . 114 Melee . | . . . . . . . Ramming 4 | . . . . 4 . . Kinetic 648 | . . . 77 479 . 92 Thermal 1777 | . . 142 598 942 . 95 Explosive 114 | . . . . . . 114 Electromagnetic . | . . . . . . . Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 342 | . . 249 332 342 . . Average Temperature 100 | . . 114 85 107 . . Received Heat Transfer 954 | . . . 234 648 . 72 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 2 7 . . Heat Transferred 4512 | . . 360 1636 2331 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 141 | . . 50 141 56 5 63 Initial 3 | . . . . . . 3 Average 17 | . . 20 30 15 . 21 Influence Increases 984 | . . 70 345 394 5 170 Destroy 0b10 Robot/C 640 | . . 60 240 280 . 60 Destroy 0b10 Robot/NC 25 | . . . 10 15 . . Destroy Leader 186 | . . 10 74 82 . 20 Successful Hack 11 | . . . 6 . 5 . Destroy Structure 2 | . . . . 2 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 105 | . . . . 15 . 90 Influence Decreases 921 | . . 70 345 394 . 112 Entered New Map 2 | . . . . . . 2 Time Decay 550 | . . 60 180 310 . . Lost Part 238 | . . 10 34 84 . 110 Purge Threat 131 | . . . 131 . . . Squads Dispatched 3 | . . . 1 . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 3 3 19 18 . 18 Peak Tracking Total 6 | . 3 3 5 3 . 6 Tactical Retreats 5 | . . . . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 9 | . . . 5 3 1 . Terminals 7 | . . . 3 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . . 11 3 2 . Successful 13 | . . . 10 2 1 . Failed 3 | . . . 1 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . . 6 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . . 5 2 1 . Record 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 3 | . . . 2 1 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . Report Inventory 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 2 3 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 24 | . . . 24 . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2663 | 69 39 154 611 1373 206 211 Spaces Moved 1502 | 56 33 277 566 438 35 97 Core 147 | 17 . . 8 89 . 33 Treads . | . . . . . . . Legs 441 | 39 33 8 157 204 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 914 | . . 269 401 145 35 64 Fastest Speed 31 | 50 120 37 31 32 600 35 Average Speed 144 | 98 120 41 77 260 600 177 Slowest Speed 600 | 120 120 120 150 520 600 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 8 45 35 33 1 74 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1759 | 69 32 294 655 552 36 121 Wait . | . . . . . . . Move 1496 | 55 32 276 565 437 34 97 Hop . | . . . . . . . Pick Up 49 | 8 . 3 14 17 . 7 Fast Attach . | . . . . . . . Attach 46 | 6 . 2 12 17 2 7 Detach 1 | . . . 1 . . . Swap 14 | . . . 8 5 . 1 Drop 9 | . . 2 5 2 . . Fire 142 | . . 11 49 73 . 9 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 15) 109 | -10/Materials | Entered Mines 180 | -10/Mines | Learned Materials garrison access intel 258 | -10/Mines | Learned Materials trap positions 259 | -10/Mines | Discovered new exit (range 6) 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Propulsion x2 264 | -9/Materials | Loaded intel: 22 trap records 331 | -9/Materials | Build established: Mutant 489 | -9/Materials | Lost 4 parts (2n1u1w) 614 | -9/Materials | Core integrity fell below 50% 823 | -9/Materials | Lost 3 parts (1p2n) 856 | -9/Materials | Discovered new exit (range 16) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 875 | -8/Materials | Loaded intel: 1 garrison access location 1005 | -8/Materials | Lost 4 parts (3n1w) 1176 | -8/Materials | Lost 3 parts (1p1n1w) 1246 | -8/Materials | Lost 3 parts (1p1n1w) 2211 | -8/Materials | Discovered new exit (range 5) 2247 | -8/Materials | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2402 | -7/Factory | Build established: Gunner 2447 | -7/Factory | Identified exit to DSF 2453 | -7/Factory | Entered DSF 2507 | -7/DSF | Additional patrols routed to DSF 2637 | -7/DSF | Core integrity fell below 50% 2648 | -7/DSF | Core integrity fell below 20% 2648 | -7/DSF | Discovered new exit (range 15) 2664 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Concussive RPG expended. S-27 Virus destroyed. S-27 Virus knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Surge Thruster destroyed. Critical hit (Destroy). Imp. Assault Rifle destroyed. Sml. Storage Unit destroyed. Acquired Energy Well. Pulse Rifle destroyed. Critical hit (Burn: +37). Surge Thruster destroyed. S-27 Virus suffers critical hit (Burn). Penetrated by Slug. A-02 Transporter destroyed. EXIT=FOUND C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. X-62 Marksman springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"???????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##???????#########?????? | | ??????#"""""#?####### !!!!!####### | | ??????#"""""##!!#!!!# !!!!!# #!! | | ????"##""