Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.10 @ 12:17:50 // Winter2019/RPGLIKE Player: mystery Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (356) 1780 Value Destroyed (14724) 14724 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (7546) 7546 TOTAL SCORE: 30490 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6285 Follower Combat Kills 261 Entered DSFs 500 Cogmind --------- Core Integrity 0/2000 Matter 13/400 Energy 85/200 System Corruption 3% Temperature Cool (-191) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- Advanced Cryofiber Web Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Experimental Signal Interpreter Core Analyzer Advanced ECM Suite Improved Field Recycling Unit > --- WEAPON (2) ------- Mini Assault Cannon Neutron Missile Launcher > --- INVENTORY (7) ---- Protomatter-13 Protomatter-8 Protomatter-3 Protomatter-45 Light Antimatter Reactor Energy Well (350) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Improved Heavy Armor Plating Remote Shield Point Defense Array > --- WEAPON ----------- Heavy Neutron Cannon Mini Assault Cannon > --- INVENTORY -------- Light Quantum Reactor Energy Well Shield Generator Improved System Restoration Module Long-range Tractor Beam Improved Field Recycling Unit Heavy Rocket Launcher [Rating: 104] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Energy Well Processor Core Analyzer Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Neutron Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Slots Evolved 15 | 5 . 2 . 1 . 3 1 . 1 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 . 1 . . . . . . . . . . Utility 11 | 3 . 1 . . . 3 1 . 1 . . . . 2 Weapon 1 | 1 . . . . . . . . . . . . . . Parts Attached 178 | 9 3 5 1 3 4 33 12 21 5 2 30 . 9 41 Power 16 | 1 . 1 . 2 1 . 2 1 . . 2 . 2 4 Engine 14 | 1 . 1 . 2 1 . 2 1 . . 1 . 2 3 Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 38 | 3 . 1 . . 3 11 1 2 1 1 6 . 5 4 Treads . | . . . . . . . . . . . . . . . Leg 30 | 3 . 1 . . 3 10 1 2 1 1 6 . 1 1 Wheel 7 | . . . . . . . . . . . . . 4 3 Hover 1 | . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 57 | 2 2 2 1 1 . 11 2 6 2 . 14 . 1 13 Device 30 | . . . 1 . . 3 1 2 2 . 11 . 1 9 Storage 5 | . . 1 . 1 . 1 . . . . 1 . . 1 Processor 9 | 1 1 1 . . . 4 . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 13 | 1 1 . . . . 3 1 4 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 67 | 3 1 1 . . . 11 7 12 2 1 8 . 1 20 Energy Gun 5 | 2 . . . . . . 1 2 . . . . . . Energy Cannon 3 | . . . . . . . . 1 1 . . . . 1 Ballistic Gun 5 | 1 . 1 . . . . 1 . . . 2 . . . Ballistic Cannon 33 | . 1 . . . . 7 5 6 1 . 3 . 1 9 Launcher 19 | . . . . . . 3 . 2 . 1 3 . . 10 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . 3 3 7 1 . 1 . . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . 3 . . . Parts Lost 12 | . . . . . . 1 . . . 3 . . . 8 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . 1 . . . 2 Utility 6 | . . . . . . . . . . 1 . . . 5 Weapon 2 | . . . . . . 1 . . . 1 . . . . Highest Loss Streak 3 | . . . . . . 1 . . . 3 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 96 100 94 99 96 99 99 100 93 94 100 99 83 Engine 6 | . 11 9 9 8 8 7 6 6 5 5 5 5 5 4 Leg 21 | . 22 21 27 26 32 29 25 24 24 20 21 23 10 . Wheel 3 | . . . . . . . . . . . . . 11 19 Device 14 | . . . . 8 8 10 20 19 18 22 17 23 23 19 Storage 3 | . . 6 9 5 8 5 . . . . 4 5 5 . Processor 22 | . 19 19 18 17 16 18 25 25 24 23 28 29 29 23 Protection 7 | . 17 19 17 8 8 7 6 10 11 9 2 . . 2 Ballistic Gun 3 | . 11 9 9 8 8 1 . . . . 4 5 5 . Ballistic Cannon 8 | . 5 9 9 8 8 12 12 11 7 . 4 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 9 12 19 19 20 22 32 47 59 43 45 54 34 34 59 Greatest Support 85 | 25 25 35 35 35 55 65 62 62 66 66 85 85 85 69 Greatest Overweight (x) 4 | . . . . . . . . . . 1 . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 5 5 5 5 6 6 6 6 6 7 7 7 7 Average Capacity 5 | 1 3 4 5 5 5 5 6 6 6 6 6 7 7 7 Most Carried 7 | 2 3 4 5 5 5 6 6 6 6 6 7 7 7 7 Average Carried 5 | . 2 2 3 4 4 4 5 5 5 5 6 7 7 6 Final Capacity 7 | 3 3 5 5 5 5 6 6 6 6 6 7 7 7 7 Final Carried 7 | 2 2 3 5 5 5 6 6 6 5 6 7 7 7 6 Class Distribution -------------------- 50% | Hacker-Skirmisher 43% | Hacker-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Matter Collected 7704 | 260 157 398 30 158 260 1253 650 758 372 10 908 . 567 1923 Remotely 3276 | . . . . . . 388 650 52 10 10 172 . 567 1427 Salvage Created 11190 | . 77 579 . . 227 1100 602 606 741 . 1303 . 951 5004 Parts 652 | . 19 53 11 . 11 71 48 29 42 . 76 . 31 261 Haulers Intercepted 3 | . . . . . . 1 . . . . . . 1 1 Recyclers Shooed 8 | . . 1 . . . . 1 1 1 . 2 . . 2 Parts Field Recycled 51 | . . . . . . . . 4 . . 29 . . 18 Retrieved Matter 555 | . . . . . . . . 3 . . 414 . . 138 Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 275 | . 6 18 4 . 9 31 16 15 18 . 23 . 11 124 Guns 39 | . 5 9 3 . 2 2 . . . . 12 . 4 2 Cannons 129 | . 1 9 1 . 7 19 16 15 18 . 8 . 7 28 AOE 107 | . . . . . . 10 . . . . 3 . . 94 Classes Destroyed 20 | . 2 5 . . 1 3 2 1 . . 1 . 1 4 Worker 28 | . . 1 . . . 3 3 2 2 . 3 . . 14 Builder 17 | . . . . . . . . 1 2 . 3 . . 11 Tunneler 3 | . . . . . . 1 1 . 1 . . . . . Hauler 3 | . . . . . . 1 . . . . . . 1 1 Recycler 13 | . . 1 . . 1 2 1 1 . . 1 . . 6 Mechanic 6 | . . . . . . . . . . . . . . 6 Operator 14 | . . . . . . 5 5 1 1 . . . . 2 Watcher 24 | . 2 3 . . . 4 4 1 1 . 4 . . 5 Swarmer 39 | . 6 . 2 . 6 5 3 3 5 . 6 . . 3 Saboteur 3 | . . . . . . . . . . . . . . 3 Grunt 118 | . . 11 1 . 2 12 10 4 9 . 7 . 7 55 Brawler 14 | . . 1 1 . . . . . 1 . . . . 11 Duelist 7 | . . . . . . . 1 . 2 . 1 . . 3 Protector 4 | . . . . . . . . . . . . . . 4 Sentry 32 | . . 6 . . . 9 1 7 . . 3 . . 6 Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 36 | . . . . . 1 5 . . . . 4 . 2 24 Programmer 19 | . . . . . . . 1 1 1 . 1 . 1 14 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 24 | . 2 6 2 . 3 14 5 5 8 . 9 . 4 24 Combat Bots Only 18 | . 2 4 2 . 3 5 3 4 7 . 6 . 4 18 Max Kills in Single Turn 7 | . 1 1 1 . 1 7 2 2 1 . 2 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 . . . . 1 . . 5 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Damage Taken 10060 | . 53 301 17 . 310 1166 247 286 364 67 1218 . 673 5358 Core 7280 | . 36 190 10 . 214 864 181 150 230 50 878 . 551 3926 Absorbed by Shields 1246 | . . . . . . 17 96 84 149 15 169 . 198 518 Redirected to Core 5949 | . 25 172 10 . 143 674 163 144 212 50 729 . 447 3180 Regen/Repaired (Parts) 10 | . . . . . . 10 . . . . . . . . Core Remaining (%) 87 | 100 96 . . . 100 90 . 100 . . 72 . 57 . Volleys Fired 620 | . 11 46 5 . 31 94 56 36 48 1 71 . 46 175 Largest 2 | . 2 2 2 . 2 2 2 2 2 1 2 . 2 2 Hottest 158 | . 60 58 58 . 58 83 92 96 148 36 78 . 78 158 Shots Fired 1144 | . 21 92 10 . 62 188 111 68 96 3 136 . 91 266 Gun 237 | . 16 46 5 . 31 14 . . . . 66 . 46 13 Cannon 822 | . 5 46 5 . 31 161 111 64 96 . 67 . 45 191 Launcher 85 | . . . . . . 13 . 4 . 3 3 . . 62 Special . | . . . . . . . . . . . . . . . Kinetic 924 | . 16 92 10 . 62 175 111 64 52 . 133 . 91 118 Thermal 135 | . 5 . . . . . . . 44 . . . . 86 Explosive 85 | . . . . . . 13 . 4 . 3 3 . . 62 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 46 | . 5 23 6 . 17 24 19 17 29 . 27 . 41 46 Robot Miss Streak 4 | . 2 1 1 . 1 2 1 1 4 1 2 . 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 897 | . 14 78 6 . 51 147 81 44 77 . 112 . 78 209 Core Hits 684 | . 8 36 4 . 15 79 44 29 51 . 68 . 36 314 Critical Kills 3 | . . . 1 . . . . . . . 1 . 1 . Critical Parts Destroyed 3 | . . 2 . . 1 . . . . . . . . . Critical Strikes 36 | . . 7 1 . 2 3 4 5 2 . 3 . 3 6 Destroy 6 | . . 2 1 . 1 . . . . . 1 . 1 . Blast 30 | . . 5 . . 1 3 4 5 2 . 2 . 2 6 Melee Attacks 1 | . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 48490 | 1 176 1278 104 . 804 3704 2209 1471 3064 120 3416 . 2012 30131 Guns 4054 | . 127 593 66 . 367 191 . . . . 1407 . 1002 301 Cannons 18547 | . 47 667 38 . 424 2445 2203 1369 3029 . 1393 . 1010 5922 Explosions 25575 | . . . . . . 1023 . . . 120 546 . . 23886 Melee 33 | . . . . . . 33 . . . . . . . . Ramming 281 | 1 2 18 . . 13 12 6 102 35 . 70 . . 22 Kinetic 17102 | . 142 1260 104 . 791 2636 2203 1369 1032 . 2800 . 2012 2753 Thermal 7522 | . 32 . . . . . . . 1997 . 42 . . 5451 Explosive 23373 | . . . . . . 1023 . . . 120 325 . . 21905 Electromagnetic 179 | . . . . . . . . . . . 179 . . . Impact 33 | . . . . . . 33 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 . 2 . 5 8 . 1 4 Average Corruption 3 | . . . . . . 1 . 1 . 5 4 . 1 2 Corruption Purged 16 | . . . . . . . . 1 . . 9 . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 54 | . . . . . . 3 . 2 . 3 39 . . 7 Message Errors 11 | . . . . . . 2 . . . . 8 . . 1 Matter Fused 18 | . . . . . . . . . . . 14 . . 4 Heat Flow Errors 4 | . . . . . . . . 1 . . 3 . . . Energy Discharges 7 | . . . . . . . . . . . 6 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . 1 1 . . 1 Data Loss (major) 3 | . . . . . . . . 1 . . 2 . . . Misfires 3 | . . . . . . 1 . . . 2 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1189 | . . 9 . . 10 41 76 13 24 . 9 . . 1007 Projectiles 296 | . . 9 . . 10 41 76 13 24 . . . . 123 Explosions 884 | . . . . . . . . . . . . . . 884 Melee 9 | . . . . . . . . . . . 9 . . . Knockbacks 110 | . . 4 1 . 4 31 25 6 10 . 8 . 2 19 Impact 1 | . . . . . . . . . 1 . . . . . Kinetic 99 | . . 4 1 . 4 26 24 5 7 . 8 . 2 18 Secondary 10 | . . . . . . 5 1 1 2 . . . . 1 Self-Inflicted Damage 313 | . . . . . . . . . . 8 . . . 305 Shots 6 | . . . . . . . . . . 1 . . . 5 Rammed 5 | . . . . . . . . . . . . . . 5 Targets Rammed 36 | 2 1 6 . . 3 2 1 9 2 . 5 . . 5 Kicked 31 | 2 1 6 . . 3 2 1 9 2 . 5 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 525 | . . 44 28 . 49 330 269 525 . . 197 . . . Average Temperature 72 | . . 14 13 . 17 58 61 150 . . 90 . . . Received Heat Transfer 2730 | . . 186 6 . 90 729 145 94 205 . 326 . 214 735 Effects 10 | . . . . . . 1 . 9 . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . Interference 4 | . . . . . . . . 4 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 1 1 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 1 . . . . 1 Heat Transferred 3775 | . 75 . . . . . . . 2350 . 50 . . 1300 Parts Sabotaged 11 | . . . . . . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . 1 . . 7 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Peak Influence 3933 | . 212 359 192 . 185 432 244 359 439 110 246 20 314 3933 Initial 122 | . . . 88 . . . 24 16 28 105 40 20 10 122 Average 318 | . 97 162 105 . 70 182 115 122 153 94 120 20 163 1291 Maximum Alert Level 5 | . 1 1 . . . 2 1 1 2 . 1 . 1 5 Low Security (%) 67 | 100 90 54 100 . 100 60 95 82 68 100 68 100 68 16 Level 1 20 | . 9 45 . . . 35 4 17 15 . 31 . 31 19 Level 2 2 | . . . . . . 3 . . 16 . . . . 3 Level 3 1 | . . . . . . . . . . . . . . 10 Level 4 1 | . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . 2 High Security 5 | . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 71 | . . 1 . . . 7 9 5 6 . 6 . 1 36 Investigation 11 | . . . . . . 2 4 2 . . 3 . . . Extermination 5 | . . . . . . . 1 1 1 . 1 . . 1 Reinforcement 21 | . . 1 . . . 4 4 2 2 . 2 . 1 5 Assault 29 | . . . . . . . . . 2 . . . . 27 Garrison 5 | . . . . . . 1 . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 1 . 2 . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Distress Signals 14 | . . 3 . . . . 2 2 1 . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 383 | . 8 24 4 . 10 44 25 23 29 5 28 . 12 171 Peak Tracking Total 15 | . 2 4 2 . 3 5 3 4 7 5 6 . 4 15 Tactical Retreats 16 | . . 2 . . 1 3 . . 3 . 2 . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Traps Triggered 9 | . 1 . . . . 2 1 3 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Machines Disabled 41 | . . . 1 . . 6 3 2 1 . 3 . 1 24 Max in Single Turn 6 | . . . 1 . . 3 1 1 1 . 1 . 1 6 Garrison Access 5 | . . . . . . 1 1 . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Machines Accessed 44 | . 4 3 . 4 . 9 5 6 2 . 7 1 . 3 Terminals 24 | . 4 3 . . . 4 2 5 . . 4 1 . 1 Fabricators 4 | . . . . . . . . . 1 . 1 . . 2 Repair Stations 3 | . . . . . . 2 . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . . 2 2 . . . 1 . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . . . Total Hacks 135 | . 5 5 . 49 . 25 14 10 2 . 19 1 . 5 Successful 120 | . 4 4 . 49 . 22 11 7 2 . 16 1 . 4 Failed 15 | . 1 1 . . . 3 3 3 . . 3 . . 1 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 45 | . 5 5 . . . 6 6 7 . . 12 1 . 3 Fabricators 5 | . . . . . . . . . 1 . 2 . . 2 Repair Stations 9 | . . . . . . 6 . 3 . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . Scanalyzers 21 | . . . . . . 12 7 . . . 2 . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . . . Terminal Hacks 81 | . 4 4 . 49 . 4 3 5 . . 9 1 . 2 Record 55 | . . . . 49 . . . . . . 5 . . 1 Part Schematic 1 | . . . . . . . 1 . . . . . . . Robot Analysis 4 | . . 1 . . . . 1 . . . 2 . . . Prototype ID Bank 7 | . 3 1 . . . 1 1 . . . 1 . . . Open Door 3 | . . . . . . . . 3 . . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . 1 . 2 . . 2 Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 4 | . . . . . . . . . 1 . 1 . . 2 Repair Station Hacks 7 | . . . . . . 5 . 2 . . . . . . Scan Component 4 | . . . . . . 3 . 1 . . . . . . Repair 3 | . . . . . . 2 . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Scanalyzer 21 | . . . . . . 12 7 . . . 2 . . . Insert Component 11 | . . . . . . 6 4 . . . 1 . . . Analyze 10 | . . . . . . 6 3 . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 1 . 1 . . . . . Seal Access 3 | . . . . . . 1 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 2 . . . 4 4 4 . . 6 . . 1 Full Trace Events 10 | . . . . . . 2 4 1 . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 6 4 . . . 1 . . . Parts Built 5 | . . . . . . . . . . . 2 . . 3 Authchips . | . . . . . . . . . . . . . . . Time 356 | . . . . . . . . . 128 . 31 . . 197 Total Part Build Rating 30 | . . . . . . . . . . . 4 . . 26 Parts Repaired 2 | . . . . . . 1 . 1 . . . . . . Time 200 | . . . . . . 174 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . . . . . 14 . . . Retrieved Matter 14 | . . . . . . . . . . . 14 . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . 6 3 . . . 1 . . . Part Schematics Acquired 10 | . . . . . . 6 3 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Total Allies 11 | . . . . . . . . 10 . 1 . . . . Largest Group 10 | . . . . . . . . 10 . 1 . . . . Highest-Rated Group 173 | . . . . . . . . 173 . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . 29 . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . 74 . 9 . . . . Total Damage 972 | . . . . . . . . 887 . 85 . . . . Kills 10 | . . . . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Robot Analysis Total 4 | . . 1 . . . . 1 . . . 2 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Turns Passed 12244 | 105 482 631 559 667 838 1783 1237 1059 778 110 1662 31 421 1881 Spaces Moved 8228 | 75 360 370 446 548 602 1068 905 715 479 86 1021 26 242 1285 Core 7 | 5 . . . . . . . . . . . . 2 . Treads . | . . . . . . . . . . . . . . . Legs 6799 | 70 360 370 446 548 602 1068 905 715 479 86 1021 26 103 . Wheels 1422 | . . . . . . . . . . . . . 137 1285 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 110 112 112 120 120 122 90 90 Average Speed 113 | 115 120 120 120 120 120 118 112 112 118 121 121 122 104 90 Slowest Speed 250 | 120 120 120 120 120 120 120 120 120 120 190 123 122 250 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 71 49 94 90 97 82 28 89 13 93 23 1 95 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 43 | . . . . . . . . 2 . . . . . 41 Terrain Destroyed 1161 | . . . . . . 85 8 28 10 23 31 . 1 975 Melee . | . . . . . . . . . . . . . . . Projectile 56 | . . . . . . 10 8 12 10 . 9 . 1 6 AOE 1105 | . . . . . . 75 . 16 . 23 22 . . 969 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Total 9966 | 89 390 473 460 559 661 1402 1017 899 571 89 1297 25 317 1717 Wait 402 | . 5 13 . . 6 134 7 62 12 . 115 . . 48 Move 8216 | 75 359 369 445 547 601 1067 904 714 479 85 1020 25 241 1285 Hop . | . . . . . . . . . . . . . . . Pick Up 87 | 2 5 8 3 3 1 11 4 13 1 1 10 . . 25 Fast Attach 74 | 9 1 . . 3 2 12 8 8 2 1 10 . 8 10 Attach 32 | . 2 4 . . . 3 1 5 1 . 5 . . 11 Detach 3 | . . . . . . . . 1 . . 2 . . . Swap 73 | . . 1 1 . 2 19 3 8 2 1 15 . 1 20 Drop 116 | 2 4 5 1 6 3 24 12 17 4 . 12 . 6 20 Fire 620 | . 11 46 5 . 31 94 56 36 48 1 71 . 46 175 Melee 1 | . . . . . . 1 . . . . . . . . Ram 5 | . . . . . . . . . . . . . . 5 Kick 30 | 1 1 6 . . 3 2 1 9 2 . 5 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 1 . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 305 | . 2 21 5 . 12 35 21 25 20 . 32 . 14 118 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 48 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 48 | -11/Scrapyard | Upgraded with Utility slot (x1) 48 | -11/Scrapyard | Upgraded with Weapon slot (x1) 70 | -11/Scrapyard | Upgraded with Utility slot (x2) 106 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Identified exit to Materials 248 | -10/Materials | Discovered exit to Materials (range 6) 322 | -10/Materials | Build established: Hacker-Mutant 439 | -10/Materials | Discovered exit to Materials (range 5) 499 | -10/Materials | Discovered exit to Materials (range 15) 588 | -10/Materials | Entered another Materials area 590 | -9/Materials | Reached level 2 590 | -9/Materials | Reached level 3 591 | -9/Materials | Upgraded with Utility slot (x1) 608 | -9/Materials | Identified exit to Mines 608 | -9/Materials | Discovered exit to Mines (range 16) 698 | -9/Materials | Reached level 4 904 | -9/Materials | Identified exit to Materials 904 | -9/Materials | Discovered exit to Materials (range 8) 1083 | -9/Materials | Reached level 5 1087 | -9/Materials | Upgraded with Propulsion slot (x1) 1120 | -9/Materials | Discovered exit to Mines (range 14) 1219 | -9/Materials | Entered Mines 1243 | -9/Mines | Discovered exit to Materials (range 5) 1350 | -9/Mines | Learned Materials stockpile data 1471 | -9/Mines | Reached level 6 1510 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1510 | -9/Mines | Identified exit to Exiles 1510 | -9/Mines | Discovered exit to Exiles (range 5) 1630 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1633 | -9/Mines | Found Prototype Device 1698 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1765 | -9/Mines | Identified Exp. Sensor Array 1778 | -9/Mines | Entered Exiles 1829 | -9/Exiles | Identified exit to Mines 1829 | -9/Exiles | Discovered exit to Mines (range 15) 1842 | -9/Exiles | Met 8R-AWN 1862 | -9/Exiles | Met EX-HEX 1946 | -9/Exiles | Met EX-DEC 1976 | -9/Exiles | Visited The Gauntlet 2119 | -9/Exiles | Learned location of Zion (-6) 2190 | -9/Exiles | Discovered exit to Mines (range 12) 2262 | -9/Exiles | Met EX-BIN 2348 | -9/Exiles | Upgraded with Propulsion slot (x1) 2445 | -9/Exiles | Entered Mines 2546 | -8/Mines | Reached level 7 2625 | -8/Mines | Discovered exit to Materials (range 8) 3051 | -8/Mines | Discovered exit to Materials (range 11) 3283 | -8/Mines | Entered Materials 3285 | -8/Materials | Reached level 8 3628 | -8/Materials | Reached level 9 3632 | -8/Materials | Core integrity fell below 50% 3990 | -8/Materials | Garrison activated, responded to threat 4014 | -8/Materials | Reached level 10 4082 | -8/Materials | Identified exit to Factory 4082 | -8/Materials | Discovered exit to Factory (range 14) 4287 | -8/Materials | Discovered exit to Factory (range 7) 4546 | -8/Materials | Reached level 11 4614 | -8/Materials | Upgraded with Utility slot (x3) 4856 | -8/Materials | Repaired Broken Exp. Sensor Array? 5066 | -8/Materials | Entered Factory 5068 | -7/Factory | Reached level 12 5196 | -7/Factory | Build established: Hacker-Skirmisher 5703 | -7/Factory | Reached level 13 6149 | -7/Factory | Upgraded with Utility slot (x1) 6218 | -7/Factory | Identified exit to Storage 6218 | -7/Factory | Discovered exit to Storage (range 17) 6303 | -7/Factory | Entered Storage 6305 | -7/Storage | Reached level 14 6559 | -7/Storage | Found Powered Armor 6692 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6718 | -7/Storage | Reached level 15 6803 | -7/Storage | Repaired Broken VSS Leg 6934 | -7/Storage | Identified exit to Factory 6934 | -7/Storage | Discovered exit to Factory (range 8) 6998 | -7/Storage | Build established: Commander-Skirmisher 7362 | -7/Storage | Entered Factory 7364 | -6/Factory | Reached level 16 7411 | -6/Factory | Build established: Hacker-Skirmisher 7755 | -6/Factory | Reached level 17 7995 | -6/Factory | Garrison activated, responded to threat 8047 | -6/Factory | Destroyed 7 combat bots 8059 | -6/Factory | Upgraded with Utility slot (x1) 8062 | -6/Factory | First assault squad dispatched 8140 | -6/Factory | Sucked down chute 8140 | -6/Factory | Entered Waste 8141 | -6/Waste | Met a frightened Derelict 8145 | -6/Waste | Spotted C-40 Crusher 8155 | -6/Waste | EMP discharged 8183 | -6/Waste | Spotted C-40 Crusher 8203 | -6/Waste | Spotted C-40 Crusher 8215 | -6/Waste | Spotted C-40 Crusher 8216 | -6/Waste | Spotted C-40 Crusher 8234 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8235 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8240 | -6/Waste | Identified exit to Factory 8240 | -6/Waste | Discovered exit to Factory (range 9) 8241 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8250 | -6/Waste | Entered Factory 8272 | -6/Factory | Lost 3 parts (1n1u1w) 8482 | -6/Factory | Reached level 18 8905 | -6/Factory | Spotted B-75 Beast 9385 | -6/Factory | Fabricated Shield Generator (x2) 9539 | -6/Factory | Destroyed B-75 Beast 9823 | -6/Factory | Identified exit to Factory 9823 | -6/Factory | Discovered exit to Factory (range 16) 9881 | -6/Factory | Reached level 19 9912 | -6/Factory | Entered another Factory area 9914 | -5/Factory | Reached level 20 9942 | -5/Factory | Identified exit to DSF 9943 | -5/Factory | Entered DSF 9956 | -5/DSF | Identified exit to Factory 9956 | -5/DSF | Discovered exit to Factory (range 20) 9975 | -5/DSF | Additional patrols routed to DSF 10303 | -5/DSF | Reached level 21 10314 | -5/DSF | Core integrity fell below 50% 10327 | -5/DSF | Sterilization system engaged 10347 | -5/DSF | Ambient heat levels rising (+10) 10362 | -5/DSF | Ambient heat levels rising (+10) 10364 | -5/DSF | Entered Factory 10364 | -4/Factory | Upgraded with Utility slot (x1) 10366 | -4/Factory | Reached level 22 10565 | -4/Factory | Fabricated Lgt. Quantum Reactor? 10736 | -4/Factory | Fabricated Impulse Thruster Array (x1) 10866 | -4/Factory | Garrison activated, responded to threat 10888 | -4/Factory | Core integrity fell below 50% 10931 | -4/Factory | Reached level 23 11117 | -4/Factory | Reached level 24 11364 | -4/Factory | First assault squad dispatched 11508 | -4/Factory | Reached level 25 11510 | -4/Factory | Upgraded with Utility slot (x1) 11578 | -4/Factory | High security lockdown imminent 11627 | -4/Factory | Found Prototype Processor 11627 | -4/Factory | Identified Exp. Signal Interpreter 11658 | -4/Factory | High security lockdown engaged 11733 | -4/Factory | Core integrity fell below 20% 11805 | -4/Factory | Destroyed 8 combat bots 11812 | -4/Factory | Reached level 26 11826 | -4/Factory | Crushed by falling debris 11870 | -4/Factory | Destroyed 11 combat bots 12020 | -4/Factory | Destroyed 15 combat bots 12117 | -4/Factory | Build established: Hacker-Mutant 12122 | -4/Factory | Reached level 27 12154 | -4/Factory | Destroyed 18 combat bots 12245 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12181_ Slug penetrates Wall. 12183_ P-70 Sage destroyed. 12183_ H-77 Assassin destroyed. 12183_ Destroyed Tesla Rifle. 12183_ P-70 Sage destroyed. 12184_ Penetrated by Slug. 12185_ The unstable cave ceiling collapses. 12187_ Slug penetrates Wall. 12192_ The unstable cave ceiling collapses. 12192_ Penetrated by Slug. 12193_ Y-64 Sentinel Wave Gun blasted off. 12195_ The unstable cave ceiling collapses. 12201_ Slug penetrates Earth. 12202_ The unstable cave ceiling collapses. 12203_ Penetrated by Slug. 12204_ The unstable cave ceiling collapses. 12205_ Penetrated by Slug. 12208_ The unstable cave ceiling collapses. 12227_ Slug penetrates Wall. 12227_ Construction Platform disabled. Map ----- +----------------------------------------------------+ | ????????????????????# # # * | | ????????????????????# [ % # ## | | ????????????????????# % # ! % ####? | | ????????????????????# # # % # # | | ???????# ??????###### ^ # ##### # # | | ???????# "" ### ### ## | | ???????# "T ## | | ???????# ### # ## | | ???????# ??????# ###### ## | | ???????????????# #????# #### #### | | ???????????????# #????# #? | | ???????????????# #????# ## ### | | ?????????????### ###??# ## % | | ?????????????# ##################### ! ### | | ???## ######## ! ? %= # | | ???# "" ##????????????? # # | | ???# T #?????????????? #### | | ???# Y #???????????????????# | | ???# ####### #???????????????????## | | ???# ????????# ###+####????????????????????# | | ??????w??????####/##### #????????????????????? | | ?????????????# CC # ##???????????????????? | | ?????????????# " "" # !==Y#???????????????????? | | ?????????????# """" # !==#????????????????????? | | ?????????????# """" #= != #????????????????????? | | ?????????????# """" # @ #????????????????????? | | ?????Y???????# """" # #????????????????????? | | ?????????????# """" # """ #????????????????????? | | ?????????????# """" + """ #????????????????????? | | ?????????????# # R" #????????????????????? | | ?????????????########## """ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 35 Energy Capacity 950 Matter Stores 400 Matter Capacity 400 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 59 Targeting Accuracy 8 Core Analysis 9 Offensive Hacking 20 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Point Defense System | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Shield Generator | x2 | -6/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Impulse Thruster Array | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac DSF Fac Levels Raised 26 | . . 4 1 . 1 4 2 2 2 . 2 1 1 6 XP Earned 45168 | 6000 820 5795 1000 200 1895 5717 3680 3045 3153 139 1557 1500 1709 8958 XP Spent 41580 | 5510 . 4870 . 3075 . 7500 2600 3275 2900 . 1750 900 . 9200 Upgrades 73 | 13 . 10 . 7 . 4 1 21 1 . 1 3 . 12 Propulsion Slot 3 | 1 . 1 . 1 . . . . . . . . . . Utility Slot 11 | 3 . 1 . . . 3 1 . 1 . . . . 2 Weapon Slot 1 | 1 . . . . . . . . . . . . . . Core Integrity 28 | 2 . 6 . . . . . 10 . . . . . 10 Heat Dissipation 10 | 1 . . . . . . . 9 . . . . . . Energy Generation 2 | . . . . 2 . . . . . . . . . . Energy Storage 2 | . . . . 2 . . . . . . . . . . Matter Storage 2 | . . . . . . . . 2 . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . Inventory Capacity 7 | 3 . 2 . . . 1 . . . . 1 . . . Sight Range 3 | . . . . . . . . . . . . 3 . . Ranged Accuracy 1 | 1 . . . . . . . . . . . . . . KI Damage % 2 | . . . . 2 . . . . . . . . . . Protomatter Created 3962 | . 36 392 109 . 38 255 221 248 163 . 237 . 151 2112 Integrity Restored 6120 | . 24 352 28 . 253 765 385 445 332 . 650 . 318 2568 Core 5277 | . 13 213 10 . 214 765 280 150 230 . 516 . 318 2568 Parts 843 | . 11 139 18 . 39 . 105 295 102 . 134 . . . Protomatter Decayed 1099 | . 15 143 101 . 2 . 69 331 98 . 55 . 45 240 Game ------ Seed PhysicsLightpackDevice Manual? 0 Play Time 03:00:01 Cumulative 36.2 hours Start 2022.04.08 @ 17:01:57 End 2022.04.10 @ 12:17:50 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60ffa12d-e18d-49c4-9e4f-5792d08d79ac