Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 19:40:25 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (454) 454 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1684 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 17/250 Matter 269/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- EM Pulse Gun Companion Sword > --- INVENTORY (20) --- Light Nuclear Core Advanced Treads Flight Unit VTOL Module High-capacity Matter Pod (0) Structural Scanner Reactive Plating System Shield Scrapoid Pod Light EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Heavy Assault Rifle Coil Gun Light Cannon Light Cannon Improved Proton Missile Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array > --- WEAPON ----------- EM Pulse Gun Companion Sword > --- INVENTORY -------- Light Nuclear Core Advanced Treads Flight Unit VTOL Module High-capacity Matter Pod Structural Scanner Reactive Plating System Shield Scrapoid Pod Light EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Heavy Assault Rifle Coil Gun Light Cannon Light Cannon Improved Proton Missile Launcher Remote Datajack Powered Hammer [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 7 2 . 3 3 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . . 2 Device 1 | 1 . . . . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 1 . . 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . . . 3 1 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 3 4 5 5 13 Power . | . 1 1 . . Propulsion 1 | 1 2 2 1 2 Utility 2 | . . . . 4 Weapon 3 | 1 1 2 1 5 Tool/Special . | . . . . . Unused Backups 20 | . . . . 20 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 9 | . . . . 9 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 99 | . 100 100 99 100 Engine 14 | . 14 14 14 14 Treads 17 | . . . 8 28 Leg 10 | . 28 28 18 . Device 13 | . 14 14 14 12 Storage 14 | . 14 14 14 14 Energy Gun 14 | . 26 14 14 14 Ballistic Cannon 11 | . 1 14 14 10 Slashing Weapon 1 | . . . . 3 Peak Build Rating 22 | 7 7 7 7 22 Average Rating 8 | 5 7 7 6 11 On Entrance 5 | . 7 7 7 7 Avg Prop Armor Cover (%) 7 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 50 | 15 21 21 21 50 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 2 | 1 1 1 2 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 10 10 10 20 Average Capacity 14 | 7 8 10 10 19 Most Carried 20 | 6 6 5 6 20 Average Carried 9 | 3 4 5 5 13 Final Capacity 20 | 8 10 10 10 20 Final Carried 20 | 4 5 5 4 20 Class Distribution -------------------- 54% | Commander-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 471 | 270 . 60 27 114 Remotely . | . . . . . Salvage Created 624 | 278 . 94 252 . Parts 46 | 24 . 10 12 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 10 | . . 4 6 . Guns 3 | . . 2 1 . Cannons 7 | . . 2 5 . Classes Destroyed 6 | 2 . 2 2 . Tunneler 9 | 9 . . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Swarmer 4 | . . 4 . . Sentry 5 | . . . 5 . Programmer 1 | . . . 1 . Best Kill Streak 7 | 7 . 6 2 . Combat Bots Only 4 | . . 4 2 . Max Kills in Single Turn 2 | 2 . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 125 | . . 54 49 22 Missed 50 | . . 25 17 8 Hits 75 | . . 29 32 14 Projectile 75 | . . 29 32 14 Critical Strikes 4 | . . . 3 1 Damage Taken 934 | . . 223 469 242 Core 233 | . . 31 135 67 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | 25 . 10 21 . Largest 2 | 2 . 2 2 . Hottest 90 | 90 . 80 80 . Shots Fired 112 | 50 . 20 41 1 Gun 81 | 50 . 10 20 1 Cannon 31 | . . 10 21 . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | . . 10 21 . Thermal 55 | 25 . 10 20 . Explosive . | . . . . . Electromagnetic 26 | 25 . . . 1 Robot Hit Streak 9 | 4 . 3 9 . Robot Miss Streak 4 | 4 . 3 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | 27 . 9 30 . Core Hits 30 | 11 . 8 11 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 4 . 2 3 . Burn 6 | 3 . 2 1 . Blast 2 | . . . 2 . Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 993 | 378 . 144 471 . Guns 653 | 378 . 75 200 . Cannons 340 | . . 69 271 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 340 | . . 69 271 . Thermal 497 | 222 . 75 200 . Explosive . | . . . . . Electromagnetic 156 | 156 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 4 16 Message Errors 8 | . . . 1 7 Matter Fused 6 | . . . 1 5 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 3 | . . . 2 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 21 | . . . 21 . Projectiles 21 | . . . 21 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | 150 . 4 126 254 Average Temperature 57 | 50 . 4 51 105 Received Heat Transfer 276 | . . 96 144 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 . 1 . . Heat Transferred 1887 | 888 . 370 629 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 86 | 10 12 . 86 . Initial 86 | . . . 86 . Average 11 | 1 2 . 13 . Influence Increases 405 | 50 12 210 133 . Destroy 0b10 Robot/C 240 | . . 120 120 . Destroy 0b10 Robot/NC 50 | 50 . . . . Successful Hack 24 | . 12 . 12 . Destroy Structure 1 | . . . 1 . Lose Combat Pursuer 90 | . . 90 . . Influence Decreases 405 | 50 12 30 313 . Entered New Map 94 | . . . 94 . Time Decay 301 | 50 12 30 209 . Lost Part 10 | . . . 10 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . . 7 6 10 Peak Tracking Total 13 | . . 5 3 13 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 7 | . 1 . 5 1 Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 6 . 9 1 Successful 9 | . 3 . 5 1 Failed 7 | . 3 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 15 | . 6 . 9 . Terminals 15 | . 6 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . 5 . Terminals 7 | . 2 . 5 . Operators 1 | . 1 . . . Skim 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 6 | . . . 6 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 6 | . . . 6 . Largest Group 6 | . . . 6 6 Highest-Rated Group 59 | . . . 59 59 Highest-Rated Ally 21 | . . . 21 21 Total Orders 2 | . . . . 2 STAY 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks 14 | . . . . 14 Total Damage 106 | . . . . 106 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2848 | 20 70 166 1138 1454 Optics 121 | . . . . 121 Seismic 2727 | 20 70 166 1138 1333 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3103 | 275 70 166 1138 1454 Spaces Moved 1426 | 159 53 59 541 614 Core 11 | 11 . . . . Treads 773 | . . . 159 614 Legs 642 | 148 53 59 382 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 160 160 Average Speed 195 | 115 125 190 184 232 Slowest Speed 260 | 120 190 190 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 10 9 89 64 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 1630 | 199 57 93 641 640 Wait 53 | . . 25 28 . Move 1422 | 158 52 58 540 614 Hop . | . . . . . Pick Up 33 | 9 2 . 3 19 Fast Attach 2 | 2 . . . . Attach 8 | 5 . . 3 . Detach . | . . . . . Swap 6 | . 2 . 1 3 Drop 6 | . 1 . 1 4 Fire 56 | 25 . 10 21 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 44 | . . . 44 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 276 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 6) 346 | -10/Materials | Entered Subcaves 457 | -10/Subcaves | Discovered new exit (range 10) 512 | -10/Subcaves | Entered Recycling 830 | -9/Recycling | Discovered new exit (range 5) 1038 | -9/Recycling | Learned Storage emergency access door positions 1077 | -9/Recycling | Learned 4 Materials zone layouts 1107 | -9/Recycling | Learned Storage stockpile data 1138 | -9/Recycling | Learned location of Mines (-9) 1139 | -9/Recycling | Learned 2 Storage zone layouts 1161 | -9/Recycling | Learned location of Zion (-7) 1330 | -9/Recycling | Core integrity fell below 50% 1605 | -9/Recycling | Scanned before Scraplab entrance 1629 | -9/Recycling | Entered Scraplab 1642 | -9/Recycling | Discovered new exit (range 3) 1650 | -9/Recycling | Entered Scraptown 1650 | -9/Scraptown | Accompanied by 6 allies 1711 | -9/Scraptown | Build established: Commander-Mutant 1878 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2215 | -9/Scraptown | Discovered new exit (range 11) 2373 | -9/Scraptown | Visited TADAMA 2409 | -9/Scraptown | Visited Observation Area 2462 | -9/Scraptown | Visited Red Mages 2580 | -9/Scraptown | Visited Fellowship of the Rings 2621 | -9/Scraptown | Visited UFD Registry 2621 | -9/Scraptown | Registered with UFD as "Gununit" 2697 | -9/Scraptown | Visited Sword Containment 2721 | -9/Scraptown | Found Prototype Slashing Weapon 2722 | -9/Scraptown | Identified Companion Sword 2791 | -9/Scraptown | Visited Derelict Rescue Squad 2834 | -9/Scraptown | Visited Research Penetration Think Tank 2870 | -9/Scraptown | Visited Scrapoid Pod Storage 2882 | -9/Scraptown | Found Scrapoid Pod 2919 | -9/Scraptown | Visited Junk Repository 3090 | -9/Scraptown | Attacked by Scraptown defenders 3103 | -9/Scraptown | Core integrity fell below 20% 3104 | -9/Scraptown | Self-destructed Last Messages --------------- 03096_ Commando 2a destroyed. 03096_ Pest 2b suffers critical hit (Destroy). 03096_ Pest 2b destroyed. 03096_ Slug penetrates Wall. 03099_ Pest 2a suffers critical hit (Destroy). 03101_ Bolt penetrates Pest 2a. 03101_ Pest 2a destroyed. 03101_ Penetrated by Bolt. 03101_ Penetrated by Slug. 03102_ Acquired 47 matter. 03102_ Bolt penetrates Machine. 03103_ Critical hit (Destroy). 03103_ Lgt. Treads destroyed. 03103_ Penetrated by Bolt. 03104_ HV Slug penetrates Excavator 2a. 03104_ Excavator 2a suffers critical hit (Destroy). 03104_ HV Slug penetrates Machine. 03104_ HV Slug penetrates Excavator 2a. 03104_ HV Slug penetrates Machine. Map ----- +----------------------------------------------------+ | #" "#??#""""""""# #????????????????????????? | | #"" ""#??#"" """""# ##########???????????????? | | #" "#??#" ""# #""""""" #???????????????? | | #"" ""#??#" ""# #" "#???????????????? | | # #??# ""# #" "#???????????????? | | # ???#" ""# #" "#???????????????? | | ?? ??????? ??# #" "#???????????????? | | ???# #?????????# #???# ## #######???????????????? | | #### ########### ##### ## #########?????????????? | | """" """"""""""" """"" "" "## #?????????????? | | "## #?????????????? | | "## ####?????????????? | | "##! /#?????????????? | | hh "## /!#?????????????? | | j #?????????????? | | """""""""""""""""""""" "##[ ####?????????????? | | """""""""""""""""""""" E "## ! ! #?????????????? | | ## ################"" t"## !! #?????????????? | | ? ?????????????#"" c "##########???????????? | | ????????????#"" c"#????""""#???????????? | | ?" "" ???????????#"" "#???!! !!#???????????? | | " "" ?????????#?#" c "#?? ##"#????????? | | ? " ######### #" * "## X" #????????? | | "" E %h #????????? | | "" E ## #????????? | | ????" ######### # @ #?? !! ! !#????????? | | ?????????????????###" c #???"""""#""#????????? | | ???????????????????#"" % #????#####???????????? | | ???????????????????#"" #????????????????????? | | ???????????????????#""c %"#????????????????????? | | ???????????????????#"" "#????????????????????? | | ????????????????"""""" % #????????????????????? | | ????????????????""""" j = ????????????????????? | | ???????????????? r "##???????????????????? | | ?????????????? E"#????????????????????? | | ?????????????? "#????????????????????? | | ???????????? r #????????????????????? | | ???????????? ????????????????????? | | ???????????""""""" """""" #????????????????????? | | ????????????###### ###### c#????????????????????? | | ????????????????? ?????#r #????????????????????? | | ???????????????? ??????# #????????????????????? | | ??????????????? ??????# #????????????????????? | | ??????????????# g???????# #????????????????????? | | ??????????????# ????????# #????????????????????? | | ??????????????#?????????#h #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombWarlordHoverbase Manual? 0 Play Time 00:15:18 Cumulative 391.1 hours Start 2026.05.28 @ 19:17:31 End 2026.05.28 @ 19:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 537 Rogue 519 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3628f834-c2be-435a-acdc-7e9e863f8fe4