Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.16 @ 00:58:32 Player: Klokwurk Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (52) 260 Value Destroyed (1878) 1878 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1199) 1199 TOTAL SCORE: 10597 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 783 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 84/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Coolant Injector Advanced Signal Interpreter Improved Weapon Shielding Advanced Drone Bay > --- WEAPON ----------- Lightning Gun AWS/Thermal > --- INVENTORY -------- Improved Heat Sink Improved Weapon Shielding [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Advanced Signal Interpreter Device ECM Suite Storage Small Matter Pod Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . 2 2 2 2 2 Power 4 | . . 1 . . . . . . . 1 . 1 . 1 Propulsion 3 | . . . . . . 1 . . . 1 . . . 1 Utility 6 | . . 1 . . . . 2 . . . 1 1 1 . Weapon 3 | . . . . . . 1 . . . . 1 . 1 . Parts Attached 83 | 9 6 7 . 1 2 7 3 6 . 4 23 12 . 3 Power 15 | 2 1 2 . . 1 . 1 2 . 1 5 . . . Engine 7 | 2 1 2 . . 1 . . . . . 1 . . . Core 5 | . . . . . . . 1 . . 1 3 . . . Reactor 3 | . . . . . . . . 2 . . 1 . . . Propulsion 15 | 2 . 1 . . . 4 . 2 . 1 3 1 . 1 Treads 11 | . . 1 . . . 4 . 2 . 1 3 . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 28 | 2 3 1 . . 1 1 2 2 . 1 9 4 . 2 Device 15 | 1 2 . . . . 1 1 1 . . 3 4 . 2 Storage 2 | 1 . . . . . . . . . . 1 . . . Processor 5 | . 1 1 . . 1 . . . . . 2 . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 5 | . . . . . . . 1 1 . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 3 2 3 . 1 . 2 . . . 1 6 7 . . Energy Gun 6 | 1 . . . 1 . 1 . . . 1 . 2 . . Energy Cannon 6 | . . 2 . . . 1 . . . . . 3 . . Ballistic Gun 5 | 2 . 1 . . . . . . . . 2 . . . Ballistic Cannon 7 | . 1 . . . . . . . . . 4 2 . . Launcher 1 | . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 37 | . . 2 . . . . . . . 4 6 21 . 4 Power 4 | . . . . . . . . . . 1 . 3 . . Propulsion 7 | . . 1 . . . . . . . . 1 3 . 2 Utility 16 | . . . . . . . . . . 2 4 8 . 2 Weapon 10 | . . 1 . . . . . . . 1 1 7 . . Highest Loss Streak 17 | . . 1 . . . . . . . 3 5 17 . 4 Average Slot Usage (%) 74 | . 98 90 88 87 77 88 87 78 76 68 74 61 4 10 Engine 9 | . 13 17 22 22 22 18 14 2 . . . . . . Core 2 | . . . . . . . . 3 . 2 10 6 . . Reactor 3 | . . . . . . . . 8 15 12 4 3 . . Treads 13 | . . 1 11 11 11 26 23 17 15 13 10 9 . . Leg 1 | . 28 18 . . . . . . . . . . . . Device 12 | . 13 11 11 11 11 11 21 15 15 11 13 9 . 4 Processor 11 | . 7 21 22 22 22 15 7 7 7 6 8 4 . . Protection 3 | . . . . . . . 4 7 7 7 6 6 . . Energy Gun 5 | . 1 . . . 11 9 7 7 7 9 3 3 . . Energy Cannon 6 | . . 1 22 20 . 7 7 7 7 2 . . . . Ballistic Gun 1 | . 1 5 . . . . . . . . 7 3 . . Ballistic Cannon 1 | . 12 4 . . . . . . . . 1 6 . . Naked Turns 27 | . . . . . . . . . . . . . . 27 Heaviest Build 71 | 8 12 20 20 21 21 28 31 59 59 65 70 71 . 17 Greatest Support 140 | 20 20 20 20 20 20 62 62 90 90 140 140 120 3 32 Greatest Overweight (x) 9 | . . 1 . 1 1 1 . . . . . 9 . 5 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 6 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 5 | 4 4 4 4 4 4 4 4 4 4 4 5 4 4 4 Average Carried 3 | 1 3 3 3 3 3 2 3 3 4 1 2 2 4 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 3 3 4 4 4 2 4 4 4 1 . 4 4 1 Class Distribution -------------------- 43% | Mutant 34% | Skirmisher 12% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Generator-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 1220 | 312 81 99 150 . 48 104 40 . 58 6 225 59 . 38 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1575 | 149 194 135 . . 48 352 136 . 93 137 259 72 . . Parts 104 | 16 22 9 . . 3 25 8 . 2 2 14 3 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . 3 Retrieved Matter 36 | . . . . . . . . . . . . . . 36 Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 36 | 1 7 4 . . 3 5 3 . 2 3 5 3 . . Melee 1 | . . . . . . . . . . . 1 . . . Guns 15 | 1 . . . . 3 2 2 . 2 3 1 1 . . Cannons 13 | . 3 1 . . . 3 1 . . . 3 2 . . AOE 7 | . 4 3 . . . . . . . . . . . . Classes Destroyed 13 | 3 4 2 . . . 1 1 . . . 2 . . . Worker 3 | 1 1 . . . . 1 . . . . . . . . Builder 3 | . 2 . . . . . . . . . 1 . . . Tunneler 5 | 4 . . . . . . . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . . . Swarmer 5 | . 2 . . . 3 . . . . . . . . . Grunt 16 | 1 5 2 . . . 1 2 . 1 2 2 . . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 6 | . . 2 . . . 2 . . 1 1 . . . . Hunter 3 | . . . . . . 2 . . . . 1 . . . Programmer 4 | . . . . . . . 1 . . . . 3 . . Best Kill Streak 6 | 3 6 2 . . 3 4 2 . 1 2 5 2 . . Combat Bots Only 4 | 1 2 2 . . 3 2 2 . 1 2 4 2 . . Max Kills in Single Turn 3 | 2 3 1 . . 1 1 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Damage Taken 9115 | 51 167 412 . . 67 160 118 . 105 1270 1264 3452 118 1931 Core 2935 | . 6 106 . . 16 14 28 . 7 87 132 992 83 1464 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 97 . . . 69 97 . . 95 89 86 13 93 . Volleys Fired 103 | 10 17 10 . . . 17 13 . . 13 11 12 . . Largest 4 | 2 2 2 . . . 1 1 . . 1 4 4 . . Hottest 229 | 70 65 65 . . . 60 60 . . 60 157 229 . . Shots Fired 277 | 20 30 19 . . 11 31 26 . 15 44 41 40 . . Gun 168 | 20 . 8 . . 11 14 13 . 15 43 19 25 . . Cannon 87 | . 17 2 . . . 17 13 . . 1 22 15 . . Launcher 22 | . 13 9 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 101 | 10 17 10 . . . . . . . . 41 23 . . Thermal 136 | 10 . . . . 11 31 26 . 15 32 . 11 . . Explosive 22 | . 13 9 . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . 12 . 6 . . Robot Hit Streak 22 | 3 4 3 . . 8 9 13 . 6 22 16 10 . . Robot Miss Streak 4 | 2 3 2 . . 3 3 1 . 2 2 3 4 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 85 | . . . . . 11 14 13 . 15 32 . . . . Shots Hit Robots 192 | 9 14 10 . . 8 18 21 . 11 40 32 29 . . Core Hits 111 | 7 17 14 . . 3 10 6 . 3 8 25 14 3 1 Critical Hits 2 | . 1 . . . . . . . . . 1 . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5489 | 110 724 637 . . 229 501 621 . 301 1123 565 649 21 8 Guns 2832 | 110 . 42 . . 229 316 391 . 285 1083 90 286 . . Cannons 1445 | . 207 18 . . . 185 230 . . 24 430 351 . . Explosions 1103 | . 516 577 . . . . . . . . 10 . . . Melee . | . . . . . . . . . . . . . . . Ramming 109 | . 1 . . . . . . . 16 16 35 12 21 8 Kinetic 1230 | 22 207 60 . . . . . . . . 520 421 . . Thermal 3183 | 88 . 289 . . 229 501 621 . 285 966 . 204 . . Explosive 804 | . 516 288 . . . . . . . . . . . . Electromagnetic 163 | . . . . . . . . . . 141 10 12 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 6 5 . 8 Average Corruption 4 | . . . . . . . . . . . 5 3 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . 6 15 . 1 Message Errors 6 | . . . . . . . . . . . 3 3 . . Matter Fused 6 | . . . . . . . . . . . 1 5 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . . . . . . 4 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . Targeting Errors 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 194 | . . 137 . . . . 8 . . 1 40 8 . . Projectiles 16 | . . . . . . . 8 . . . . 8 . . Explosions 177 | . . 137 . . . . . . . . 40 . . . Melee 1 | . . . . . . . . . . 1 . . . . Knockbacks 12 | . 2 . . . . . . . . . 6 3 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 11 | . 2 . . . . . . . . . 6 3 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . 31 261 . . . . . . . . 159 5 10 4 Shots 12 | . 2 7 . . . . . . . . 3 . . . Rammed 22 | . 1 . . . . . . . 3 1 8 3 4 2 Targets Rammed 25 | . 2 . . . . . . . 3 1 10 3 4 2 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . Highest Temperature 498 | 120 18 22 . . . 72 108 . . 284 175 498 . . Average Temperature 104 | 41 7 8 . . . 23 55 . . 108 54 240 . . Received Heat Transfer 780 | 30 54 54 . . . 18 . . 9 330 222 36 9 18 Effects 7 | . . . . . . . . . . 2 . 5 . . Shutdowns 2 | . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 . . . . Heat Transferred 3957 | 259 . 200 . . 296 703 777 . 370 1093 . 259 . . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Peak Influence 1014 | 45 271 277 108 . 71 238 111 24 909 1014 405 219 108 90 Initial 445 | . 29 114 108 . . 27 107 24 16 445 380 134 33 60 Average 170 | 17 169 192 108 . 24 83 73 24 181 721 333 118 40 66 Maximum Alert Level 3 | . 1 1 . . . 1 . . 3 3 2 1 . . Low Security (%) 71 | 100 53 45 100 . 100 83 100 100 69 . 3 99 100 100 Level 1 14 | . 46 54 . . . 16 . . 19 . 56 . . . Level 2 8 | . . . . . . . . . 3 43 40 . . . Level 3 5 | . . . . . . . . . 7 56 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 1 . . . 2 1 . 3 4 1 3 1 3 Investigation 5 | . 1 . . . . 2 . . . . . . . 2 Extermination 2 | . . . . . . . 1 . . . . 1 . . Reinforcement 11 | . 1 1 . . . . . . 2 3 . 2 1 1 Assault 2 | . . . . . . . . . . 1 1 . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 1 . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 5 | . 2 . . . . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 107 | 1 12 8 . . 3 6 3 . 14 22 6 12 7 13 Peak Tracking Total 11 | 1 3 4 . . 3 2 3 . 3 8 5 6 5 11 Tactical Retreats 5 | . . . . . . . . . . 1 . 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 5 | . 1 . . . . 2 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 17 | . 1 3 . . . 1 . . 1 9 1 1 . . Max in Single Turn 2 | . 1 2 . . . 1 . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 18 | . . 1 . 5 . 3 1 . 2 . 1 2 1 2 Terminals 9 | . . 1 . . . 2 1 . 2 . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 73 | . . 2 . 50 . 5 2 . 3 . 2 3 1 5 Successful 64 | . . 1 . 50 . 4 1 . 2 . 2 2 . 2 Failed 9 | . . 1 . . . 1 1 . 1 . . 1 1 3 Catastrophic 1 | . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . . . . Terminals 16 | . . 2 . . . 4 2 . 3 . 2 . 1 2 Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 . . . . . 1 . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 60 | . . 1 . 50 . 3 1 . 2 . 2 . . 1 Record 57 | . . 1 . 49 . 2 . . 2 . 2 . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . 1 Report Inventory 1 | . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . . . 1 1 . 2 . . 1 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Matter 234 | . . . . . . . . . . . . 234 . . Time 117 | . . . . . . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 20 | . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . 20 20 14 . . . . Highest-Rated Group 538 | . . . . . . . . 538 538 435 . . . . Highest-Rated Ally 35 | . . . . . . . . 35 35 35 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . 68 51 . . . . Total Damage 5713 | . . . . . . . . . 3662 2051 . . . . Kills 52 | . . . . . . . . . 34 18 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 6492 | 184 237 177 61 1005 389 788 663 210 578 409 644 694 271 182 Spaces Moved 4269 | 124 145 107 38 619 213 419 305 120 348 235 321 529 530 216 Core 888 | 21 . . . . . . . . . . . 272 530 65 Treads 2887 | . . 12 38 619 213 419 305 120 348 235 321 257 . . Legs 343 | 103 145 95 . . . . . . . . . . . . Wheels 151 | . . . . . . . . . . . . . . 151 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 180 152 161 161 165 160 160 50 50 50 Average Speed 134 | 108 120 125 160 161 180 158 161 163 165 160 160 116 50 80 Slowest Speed 500 | 120 120 160 160 180 180 180 161 165 165 160 163 500 50 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 6 32 20 11 93 53 32 6 73 19 12 7 16 15 5 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 7 | . 7 . . . . . . . . . . . . . Terrain Destroyed 165 | . 71 79 . . 1 4 1 . 4 . 5 . . . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . 1 4 1 . 4 . . . . . AOE 155 | . 71 79 . . . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Total 4844 | 154 180 131 38 626 219 528 466 135 350 256 422 580 535 224 Wait 251 | 3 . . . . . 77 138 . . . 26 4 . 3 Move 4256 | 123 144 106 37 618 212 418 305 119 347 234 320 528 529 216 Hop . | . . . . . . . . . . . . . . . Pick Up 75 | 8 4 5 1 3 1 5 5 1 . 2 23 16 1 . Fast Attach 15 | 3 2 1 . . 1 1 1 5 . . 1 . . . Attach 62 | 5 4 5 . 1 . 5 2 1 . 4 22 10 . 3 Detach 1 | 1 . . . . . . . . . . . . . . Swap 6 | 1 . 1 . . 1 1 . . . . . 2 . . Drop 48 | . 7 3 . 4 2 4 2 9 . 2 9 5 1 . Fire 103 | 10 17 10 . . . 17 13 . . 13 11 12 . . Melee . | . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . 3 4 2 Kick 2 | . 2 . . . . . . . . . . . . . Crush 14 | . . . . . . . . . 3 1 10 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 185 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Identified exit to Materials 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 548 | -9/Materials | Discovered new exit (range 12) 597 | -9/Materials | Identified exit to Mines 599 | -9/Materials | Entered Mines 652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 653 | -9/Mines | Discovered new exit (range 5) 658 | -9/Mines | Identified exit to Exiles 660 | -9/Mines | Entered Exiles 684 | -9/Exiles | Discovered new exit (range 15) 705 | -9/Exiles | Identified exit to Mines 737 | -9/Exiles | Met 8R-AWN 764 | -9/Exiles | Met EX-HEX 864 | -9/Exiles | Met EX-DEC 927 | -9/Exiles | Visited The Gauntlet 1124 | -9/Exiles | Learned location of Zion (-6) 1200 | -9/Exiles | Discovered exit to Mines (range 14) 1332 | -9/Exiles | Met EX-BIN 1353 | -9/Exiles | Aligned with FarCom system 1355 | -9/Exiles | Given EX-Vault access code 1436 | -9/Exiles | Opened EX-Vault 1498 | -9/Exiles | Found AWS/Thermal 1533 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1665 | -9/Exiles | Left Exiles lab with AWS/Thermal 1665 | -9/Exiles | Entered Mines 1950 | -8/Mines | Discovered new exit (range 14) 1986 | -8/Mines | Identified exit to Materials 2054 | -8/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2360 | -8/Materials | Build established: Skirmisher 2815 | -8/Materials | Discovered new exit (range 16) 2837 | -8/Materials | Identified exit to Factory 2842 | -8/Materials | Entered Factory 2842 | -7/Factory | Evolved 2 slots: Utility x2 3505 | -7/Factory | Sucked down chute 3505 | -7/Factory | Entered Waste 3506 | -7/Waste | Joined by Warlord forces that had cleared the area 3674 | -7/Waste | Discovered new exit (range 15) 3701 | -7/Waste | Identified exit to Factory 3715 | -7/Waste | Entered Factory 3715 | -7/Factory | Accompanied by 20 allies 4224 | -7/Factory | Garrison activated, responded to threat 4261 | -7/Factory | Discovered new exit (range 18) 4286 | -7/Factory | Identified exit to Factory 4293 | -7/Factory | Entered another Factory area 4293 | -6/Factory | Accompanied by 16 allies 4293 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4643 | -6/Factory | First assault squad dispatched 4678 | -6/Factory | Discovered new exit (range 16) 4702 | -6/Factory | Entered another Factory area 4702 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4730 | -5/Factory | Lost 3 parts (1p1u1w) 5002 | -5/Factory | First assault squad dispatched 5156 | -5/Factory | Build established: Scavenger-Tank 5265 | -5/Factory | Lost 5 parts (1n3u1w) 5303 | -5/Factory | Discovered new exit (range 16) 5346 | -5/Factory | Entered another Factory area 5346 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5570 | -4/Factory | Fabricated Nanoactuators (x2) 5778 | -4/Factory | Spotted B-86 Titan 5854 | -4/Factory | Lost 17 parts (3p3n5u6w) 5921 | -4/Factory | Core integrity fell below 50% 6028 | -4/Factory | Core integrity fell below 20% 6037 | -4/Factory | Discovered new exit (range 5) 6040 | -4/Factory | Entered Research 6040 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6081 | -3/Research | Build established: Mutant 6306 | -3/Research | Discovered new exit (range 10) 6311 | -3/Research | Entered another Research area 6311 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6470 | -2/Research | Core integrity fell below 50% 6490 | -2/Research | Core integrity fell below 20% 6493 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- Reaction Chamber disabled. Penetrated by Slug. Slug penetrates Reaction Chamber. Slug penetrates Wall. Catalytron disabled. Slug penetrates Reaction Chamber. Adv. Field Recycling Unit destroyed. System corrupted: Energy discharge (-37). Centrium Wheel destroyed. S-43 Plague destroyed. Acquired 38 matter. Slammed into S-43 Plague. Slammed into P-80 Master. Slug penetrates Wall. Penetrated by Slug. Slug penetrates T-07 Excavator. T-07 Excavator destroyed. Penetrated by Slug. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????# """ """ """ T"# | | ???????????????# """ "" """ """# | | ???????????????# # | | ???????????????# ###### | | ??????#######??# #????? | | ??????# ]?# ########## #????? | | ??????# ?# ####+#########??######????? | | ??????# # # #????????????? | | ??????# # # #????????????? | | ??????# + + #????????????? | | ??????# # # #????????????? | | ??????# # # #????????????? | | ??????# ?# Y############+#????????????? | | ??????# ?# #??????????# #????????????? | | ?????########??# #??????????# #????????????? | | ?????# #??# ########???# #????????????? | | ?????# #??# #???# #????????????? | | ?????# #??# #???# #????????????? | | ?????# ! #??# #???# #????????????? | | ?????# #??# #???# #????????????? | | ??????? ???#h #???#h#????????????? | | ?????####+######h * #???# #????????????? | | ?????# =%= ##### ####?????????? | | ?????# p ! ????????? | | ?????# p s ????????? | | ?????# s Y @ h ????????? | | ?????# s ######## ????????? | | ?????# ###### ##???????#######+####???????????? | | ???### ###??# #???????????????????????????????? | | ???# #??# #???????????????????????????????? | | ???# #??# #???????????????????????????????? | | ???# #??# #???????????????????????????????? | | ???# #??# #???????????????????????????????? | | ???# #??# #???????????????????????????????? | | ??####+####?# #???????????????????????????????? | | ?# #?# #???????????????????????????????? | | ?# #?? ????????????????????????????????? | | ?# [ #?? ????????????????????????????????? | | ?# #?? ????????????????????????????????? | | ?# #?? ????????????????????????????????? | | ?# #?? ????????????????????????????????? | | ?##########???????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 50 Energy Capacity 610 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Weapon Shielding 66 Melee Speed Boost 50 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed GravityCatalystStripper Manual? 0 Play Time 01:17:24 Cumulative 18.8 hours Start 2021.02.15 @ 23:43:24 End 2021.02.16 @ 00:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52ce1c73-181e-4666-86b7-7a5055207dc4