Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 16:17:30 Player: Iry-bot Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (244) 1220 Value Destroyed (8346) 8346 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2551) 2551 TOTAL SCORE: 17737 Bonus ------- High Alert Combat Kills 1344 Follower Combat Kills 414 Entered DSFs 500 Registered with UFD 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System System Shield Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Makeshift ECM Suite EM Disruption Field Hacking Suite Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Phase Cannon Flak Cannon > --- INVENTORY -------- Improved Treads Advanced Treads Advanced Cooling System Compact Battery High-capacity Matter Pod Advanced Signal Interpreter Gatling Laser Wave Gun Long-range Proton Cannon Phase Cannon Phase Cannon Phase Cannon Gauss Rifle Gauss Rifle Heavy Assault Cannon Remote Datajack Heavy Flail [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Slots Evolved 10 | . . 2 2 . . . 4 . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 8 | . . 2 2 . . . 3 . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 266 | 6 21 38 65 33 3 14 41 5 1 39 . . . Power 36 | 1 6 8 9 1 . 1 4 1 . 5 . . . Engine 17 | 1 5 6 . 1 . . 1 1 . 2 . . . Core 18 | . 1 2 9 . . 1 3 . . 2 . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 68 | 2 5 11 13 6 . 3 11 . . 17 . . . Treads 58 | 2 2 11 12 6 . 3 11 . . 11 . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . 3 . . . . . . . . . . . . Hover 7 | . . . 1 . . . . . . 6 . . . Flight . | . . . . . . . . . . . . . . Utility 71 | 1 3 8 26 8 1 1 12 1 1 9 . . . Device 37 | . 3 5 12 3 . . 5 1 1 7 . . . Storage 3 | 1 . . 2 . . . . . . . . . . Processor 8 | . . 2 2 . . 1 3 . . . . . . Hackware 5 | . . 1 . 1 1 . . . . 2 . . . Protection 18 | . . . 10 4 . . 4 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 91 | 2 7 11 17 18 2 9 14 3 . 8 . . . Energy Gun 20 | 2 5 7 . 2 . . 2 . . 2 . . . Energy Cannon 27 | . 2 1 5 3 . 4 5 2 . 5 . . . Ballistic Gun 21 | . . 3 6 7 1 2 2 . . . . . . Ballistic Cannon 6 | . . . 2 1 . . 1 1 . 1 . . . Launcher 7 | . . . 3 1 1 1 1 . . . . . . Special Weapon 2 | . . . . . . 2 . . . . . . . Impact Weapon 8 | . . . 1 4 . . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 3 5 . . . . . . . . . Parts Lost 81 | . 1 7 17 1 . . 19 2 . 34 . . . Power 12 | . 1 1 1 . . . 3 1 . 5 . . . Propulsion 19 | . . . 2 . . . 4 . . 13 . . . Utility 29 | . . 3 9 1 . . 6 . . 10 . . . Weapon 21 | . . 3 5 . . . 6 1 . 6 . . . Highest Loss Streak 9 | . 1 2 5 1 . . 5 1 . 9 . . . To Critical Strikes 2 | . . . . . . . . . . 2 . . . Average Slot Usage (%) 94 | . 96 96 96 99 99 99 96 67 75 79 . . . Engine 5 | . 11 9 1 8 9 6 . 6 6 1 . . . Core 3 | . 2 1 7 . . 2 5 . . 4 . . . Treads 17 | . 16 18 17 17 18 17 19 20 20 10 . . . Device 11 | . 12 12 15 13 9 7 8 7 15 20 . . . Storage 8 | . 14 11 9 9 9 9 6 6 6 4 . . . Processor 12 | . . 16 18 11 9 10 16 13 13 8 . . . Hackware 9 | . . 1 . 8 17 18 11 . . 8 . . . Protection 7 | . . . 8 11 9 9 12 . . . . . . Energy Gun 2 | . 23 15 . 1 . . . 10 . . . . . Energy Cannon 6 | . 4 2 4 7 9 8 5 1 6 6 . . . Ballistic Gun 6 | . . 4 9 6 8 9 5 . . . . . . Peak Build Rating 77 | 6 11 16 38 43 43 51 69 52 54 77 2 2 2 Average Rating 42 | 4 7 12 28 39 42 44 64 48 52 64 2 2 1 On Entrance 25 | . 6 9 14 31 42 43 51 48 51 54 2 2 2 Naked Turns 131 | . . . . . . . . . . 9 76 3 43 Heaviest Build 127 | 13 17 21 116 115 106 103 117 106 114 127 . . . Greatest Support 74 | 40 40 40 56 56 40 42 74 60 60 66 3 3 3 Greatest Overweight (x) 35 | . 4 . 3 5 2 2 2 1 1 35 . . . Average Overweight (x) 1 | . . . . 1 2 2 1 1 1 2 . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 6 8 8 17 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 4 8 8 19 25 25 25 25 22 21 25 5 5 5 Average Carried 20 | 2 7 7 14 23 24 24 23 21 21 18 5 5 4 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 8 8 17 25 25 25 22 21 21 5 5 5 4 Class Distribution -------------------- 50% | Hacker-Mutant 25% | Scavenger-Mutant 21% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Matter Collected 5564 | 160 451 431 1860 618 195 148 965 105 40 591 . . . Remotely 508 | . . . 508 . . . . . . . . . . Salvage Created 10541 | . 705 1525 2718 1020 489 . 2774 211 . 1099 . . . Parts 521 | . 35 94 146 48 35 . 115 4 . 44 . . . Haulers Intercepted 18 | . 2 4 6 5 . . 1 . . . . . . Recyclers Shooed 8 | . 1 1 1 . 1 . 2 . . 2 . . . Parts Field Recycled 23 | . . . 23 . . . . . . . . . . Retrieved Matter 106 | . . . 106 . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Combat Hostiles Destroyed 187 | . 15 33 53 17 4 . 43 4 . 18 . . . Guns 78 | . 10 26 21 3 2 . 13 2 . 1 . . . Cannons 93 | . 4 6 23 14 2 . 27 2 . 15 . . . AOE 13 | . . . 9 . . . 3 . . 1 . . . Classes Destroyed 18 | . 6 4 3 . . . 3 1 . 1 . . . Worker 12 | . 2 2 4 1 . . 2 . . 1 . . . Builder 9 | . . 1 4 . 1 . 2 . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 18 | . 2 4 6 5 . . 1 . . . . . . Recycler 14 | . 1 1 1 2 3 . 4 . . 2 . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 11 | . 1 4 4 . . . 1 . . 1 . . . Swarmer 29 | . 5 7 7 3 . . 1 . . 6 . . . Grunt 89 | . 10 16 34 7 . . 17 2 . 3 . . . Brawler 7 | . . 2 2 . . . 2 . . 1 . . . Duelist 8 | . . 1 2 . . . 3 1 . 1 . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 29 | . . 7 6 7 4 . 3 . . 2 . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 6 | . . . . . . . 6 . . . . . . Programmer 13 | . . . . . . . 8 . . 5 . . . Heavy 2 | . . . 1 . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 7 6 12 5 4 . 8 3 . 3 . . . Combat Bots Only 9 | . 3 4 9 4 2 . 7 3 . 3 . . . Max Kills in Single Turn 4 | . 1 1 3 2 4 . 3 1 . 2 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Hostile Shots Fired 1446 | . 83 157 291 88 6 . 517 40 . 237 1 . 26 Missed 377 | . 16 38 74 24 2 . 146 16 . 49 1 . 11 Damage Taken 16897 | . 707 1549 3549 928 94 . 5307 539 . 3944 . . 280 Core 2561 | . 186 295 270 174 14 . 595 19 . 728 . . 280 Absorbed by Shields 177 | . . . 177 . . . . . . . . . . Ignored by Resistances 95 | . . . . . . . . . . 95 . . . Regen/Repaired (Parts) 1390 | . . 109 10 445 . . 758 . . 68 . . . Core Remaining (%) 38 | 100 25 26 . . . 16 . . 27 . . . . Volleys Fired 697 | . 61 123 207 46 7 . 155 16 . 82 . . . Largest 2 | . 2 2 2 2 2 . 2 2 . 2 . . . Hottest 170 | . 125 130 130 125 136 . 160 165 . 170 . . . Shots Fired 1361 | . 116 240 405 93 17 . 301 31 1 157 . . . Gun 790 | . 101 197 257 38 6 . 150 20 . 21 . . . Cannon 558 | . 15 43 141 54 9 . 148 11 1 136 . . . Launcher 13 | . . . 7 1 2 . 3 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 551 | . . 42 283 46 6 . 130 3 1 40 . . . Thermal 795 | . 116 198 115 46 9 . 168 28 . 115 . . . Explosive 13 | . . . 7 1 2 . 3 . . . . . . Electromagnetic 2 | . . . . . . . . . . 2 . . . Robot Hit Streak 24 | . 10 14 13 9 7 . 16 14 . 24 . . . Robot Miss Streak 9 | . 2 7 6 5 2 . 6 3 . 9 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 10 | . 1 4 2 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . Capacitor 3 | . . . . . . . . . . 3 . . . Shots Hit Robots 952 | . 76 163 282 61 12 . 221 26 . 111 . . . Core Hits 582 | . 30 109 158 47 13 . 143 21 . 61 . . . Critical Kills 2 | . . . . . 1 . . . . 1 . . . Critical Parts Destroyed 6 | . . . 2 . . . . . . 4 . . . Critical Strikes 22 | . 7 4 2 . 1 . 1 . . 7 . . . Burn 12 | . 7 4 . . . . . . . 1 . . . Destroy 10 | . . . 2 . 1 . 1 . . 6 . . . Melee Attacks 6 | . . . . 3 . . 3 . . . . . . Impact 6 | . . . . 3 . . 3 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23980 | . 1012 2515 7245 1719 562 . 7071 672 . 3184 . . . Guns 9603 | . 871 1982 3282 337 47 . 2228 470 . 386 . . . Cannons 12365 | . 141 520 2709 1382 379 . 4263 202 . 2769 . . . Explosions 1938 | . . . 1230 . 136 . 543 . . 29 . . . Melee . | . . . . . . . . . . . . . . Ramming 74 | . . 13 24 . . . 37 . . . . . . Kinetic 7174 | . . 204 4019 521 47 . 1638 45 . 700 . . . Thermal 14734 | . 1012 2298 1972 1198 379 . 4853 627 . 2395 . . . Explosive 1827 | . . . 1230 . 136 . 461 . . . . . . Electromagnetic 171 | . . . . . . . 82 . . 89 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . . 5 9 9 . 9 9 9 18 26 26 26 Average Corruption 6 | . . . 2 5 9 . 3 9 9 9 24 26 26 Corruption Purged 3 | . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 319 | . . . 50 84 55 . 33 24 2 64 3 . 4 Message Errors 78 | . . . 10 26 12 . 9 7 . 13 1 . . Matter Fused 74 | . . . 14 23 9 . 5 8 . 12 1 . 2 Heat Flow Errors 39 | . . . 6 7 8 . 4 3 . 10 1 . . Energy Discharges 30 | . . . 8 5 6 . 3 1 . 7 . . . Parts Rejected 3 | . . . . 1 . . 2 . . . . . . Parts Fused 5 | . . . . 1 2 . . 1 . 1 . . . Data Loss (minor) 32 | . . . 5 10 8 . . 1 1 7 . . . Data Loss (major) 19 | . . . 4 3 4 . 2 2 . 4 . . . Misfires 16 | . . . 2 3 3 . 3 . 1 4 . . . Alerts 8 | . . . . 4 3 . . . . 1 . . . Misdirections 4 | . . . . . . . . . . 2 . . 2 Weapon Failures 11 | . . . 1 1 . . 5 1 . 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 257 | . . 8 43 16 . . 166 . . 24 . . . Projectiles 238 | . . 8 24 16 . . 166 . . 24 . . . Explosions 19 | . . . 19 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 45 | . . . 16 4 . . 4 1 . 20 . . . Impact . | . . . . . . . . . . . . . . Kinetic 40 | . . . 14 4 . . 4 1 . 17 . . . Secondary 5 | . . . 2 . . . . . . 3 . . . Self-Inflicted Damage 277 | . . . 152 . 35 . 56 . . 34 . . . Shots 10 | . . . 6 . 1 . 1 . . 2 . . . Rammed 7 | 1 . 2 1 . . . 3 . . . . . . Targets Rammed 8 | 1 . 2 2 . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 519 | . 285 411 312 257 226 . 519 296 . 237 172 . . Average Temperature 81 | . 103 78 72 75 67 . 83 145 . 57 92 . . Received Heat Transfer 4384 | . 300 528 1434 387 27 . 1033 180 . 435 . . 60 Effects 16 | . 4 2 . . . . 7 3 . . . . . Shutdowns 3 | . . 1 . . . . 2 . . . . . . Interference 7 | . 4 . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . 1 1 . . . . . . . 1 . . . Combat Hostiles 3 | . 1 1 . . . . . . . 1 . . . Parts Melted 38 | . 9 6 4 1 . . 12 3 . 3 . . . Heat Transferred 23370 | . 3081 4851 2692 1459 450 . 6590 1210 . 3037 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Peak Influence 1014 | . 363 746 1014 543 288 . 928 . . 374 50 35 28 Initial 413 | . . 105 178 413 189 . . . . 235 35 35 28 Average 324 | . 132 490 615 398 128 . 216 . . 173 39 35 28 Maximum Alert Level 3 | . 1 3 3 2 1 . 3 . . 1 . . . Low Security (%) 35 | 100 71 9 2 . 80 . 59 . . 52 100 100 100 Level 1 33 | . 28 12 26 56 19 . 27 . . 47 . . . Level 2 20 | . . 73 22 43 . . 3 . . . . . . Level 3 10 | . . 4 48 . . . 9 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . Squads Dispatched 50 | . 4 5 12 2 . . 19 . . 7 . . 1 Investigation 15 | . 2 3 6 1 . . 2 . . 1 . . . Extermination 9 | . . . . . . . 6 . . 3 . . . Reinforcement 14 | . 2 2 2 1 . . 6 . . . . . 1 Assault 5 | . . . 3 . . . 2 . . . . . . Garrison 7 | . . . 1 . . . 3 . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Distress Signals 9 | . . 1 3 4 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 289 | . 22 46 79 29 3 . 54 4 . 42 6 . 4 Peak Tracking Total 8 | . 5 8 7 4 2 . 8 3 . 6 6 . 5 Tactical Retreats 27 | . 4 3 4 1 . . 4 . . 11 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Traps Triggered 19 | . 7 . 4 4 . . 3 . . 1 . . . Indirectly 2 | . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 4 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Machines Disabled 24 | . . 1 3 5 . . 10 . . 5 . . . Max in Single Turn 4 | . . 1 1 2 . . 4 . . 3 . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Machines Accessed 76 | . 7 12 10 14 12 4 11 . . 5 . 1 . Terminals 43 | . 6 8 5 12 6 . 4 . . 1 . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 8 | . . 2 2 1 . . 2 . . 1 . . . Recycling Units 14 | . 1 2 2 . 6 . 1 . . 2 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 4 | . . . 1 1 . . 1 . . 1 . . . Total Hacks 282 | . 22 47 30 40 44 25 54 . . 17 . 3 . Successful 187 | . 12 28 15 26 27 25 43 . . 10 . 1 . Failed 94 | . 10 18 15 14 17 . 11 . . 7 . 2 . Catastrophic 11 | . . 2 4 3 . . 1 . . 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 110 | . 19 19 18 13 27 . 9 . . 5 . . . Terminals 145 | . 19 38 17 31 21 . 10 . . 6 . 3 . Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 27 | . . 5 4 8 . . 7 . . 3 . . . Recycling Units 48 | . 3 4 7 . 23 . 5 . . 6 . . . Scanalyzers 28 | . . . . . . . 28 . . . . . . Garrison Access 6 | . . . 2 1 . . 1 . . 2 . . . Terminal Hacks 74 | . 5 15 5 12 5 25 3 . . 3 . 1 . Record 22 | . . 1 . . . 19 1 . . 1 . . . Robot Analysis 15 | . 2 2 2 1 2 6 . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . Terminal Index 5 | . 1 1 1 1 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Alert Level 10 | . . 3 1 3 1 . 1 . . 1 . . . Unreport Threat 5 | . . 2 1 2 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 21 | . . 4 2 8 . . 5 . . 2 . . . Scan Component 11 | . . 2 1 4 . . 3 . . 1 . . . Repair 10 | . . 2 1 4 . . 2 . . 1 . . . Recycling Unit Hacks 20 | . 1 2 3 . 11 . 1 . . 2 . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 3 | . . 1 . . 2 . . . . . . . . Retrieve Matter 5 | . . . 1 . 4 . . . . . . . . Retrieve Components 11 | . 1 1 2 . 4 . 1 . . 2 . . . Scanalyzer 26 | . . . . . . . 26 . . . . . . Insert Component 11 | . . . . . . . 11 . . . . . . Analyze 15 | . . . . . . . 15 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . Unauthorized Hacks 42 | . 6 7 5 5 11 . 5 . . 3 . . . Terminals 27 | . 5 5 3 5 5 . 2 . . 2 . . . Track 1 | . . . . . . . . . . 1 . . . Botnet 26 | . 5 5 3 5 5 . 2 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . . Recycling Units 14 | . 1 1 2 . 6 . 3 . . 1 . . . Reject 1 | . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Mask 2 | . . . . . . . 1 . . 1 . . . Tunnel 10 | . 1 1 2 . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 58 | . 6 10 10 11 9 . 7 . . 5 . . . Full Trace Events 11 | . . 1 5 1 1 . 2 . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . Parts Repaired 9 | . . 2 1 4 . . 1 . . 1 . . . Time 380 | . . 64 26 204 . . 64 . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 147 | . . . . . 147 . . . . . . . . Retrieved Matter 147 | . . . . . 147 . . . . . . . . Retrieved Components 67 | . 9 10 19 . 15 . 10 . . 4 . . . Parts Scanalyzed 11 | . . . . . . . 11 . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Total Allies 10 | . . . . 10 . . . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . . . Highest-Rated Group 173 | . . . . 173 . . . . . . . . . Highest-Rated Ally 29 | . . . . 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 115 | . . . . 115 . . . . . . . . . Total Damage 1463 | . . . . 1463 . . . . . . . . . Kills 20 | . . . . 20 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Robot Analysis Total 15 | . 2 2 2 1 2 6 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Turns Passed 23236 | 84 1029 1766 2877 3296 1719 5322 3792 670 47 2512 76 3 43 Spaces Moved 7567 | 45 524 783 983 795 511 1636 1156 245 19 630 152 5 83 Core 264 | 2 2 . . . . . . . . 20 152 5 83 Treads 6761 | 43 286 680 983 795 511 1636 1156 245 19 407 . . . Legs . | . . . . . . . . . . . . . . Wheels 339 | . 236 103 . . . . . . . . . . . Hover 203 | . . . . . . . . . . 203 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 160 232 330 317 230 250 250 50 50 50 50 Average Speed 248 | 155 128 150 194 309 330 322 237 250 250 313 50 50 50 Slowest Speed 1800 | 160 250 160 400 570 330 330 330 250 250 1800 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 69 80 62 86 98 93 23 51 5 10 85 1 45 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 12 | . 1 1 2 . 6 2 . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 6 . 2 1 . . . . Spaces Dug 16 | . . . 1 2 . . 13 . . . . . . Terrain Destroyed 223 | . . . 101 16 28 . 48 3 . 27 . . . Melee 5 | . . . . 2 . . 3 . . . . . . Projectile 88 | . . . 36 5 . . 19 3 . 25 . . . AOE 130 | . . . 65 9 28 . 26 . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac DSF Total 10732 | 56 755 1142 1592 1546 531 1682 1892 269 19 1008 151 4 85 Wait 1892 | . 139 149 268 607 7 9 485 . . 228 . . . Move 7555 | 44 523 782 982 794 510 1635 1155 244 18 630 151 4 83 Hop . | . . . . . . . . . . . . . . Pick Up 127 | 5 6 14 25 19 1 5 27 2 . 22 . . 1 Fast Attach 112 | 5 17 20 25 19 2 7 6 . 1 10 . . . Attach 103 | 1 3 8 21 13 1 4 23 5 . 24 . . . Detach 43 | . 1 2 9 19 . 5 3 2 . 2 . . . Swap 52 | . 1 10 20 1 . 3 12 . . 5 . . . Drop 133 | . 4 32 33 23 3 14 18 . . 5 . . 1 Fire 697 | . 61 123 207 46 7 . 155 16 . 82 . . . Melee 6 | . . . . 3 . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | 1 . 2 2 . . . 3 . . . . . . Escape Stasis 4 | . . . . 2 . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/DSF History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 803 | -10/Materials | Discovered new exit (range 13) 834 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered new exit (range 13) 1070 | -10/Materials | Discovered new exit (range 7) 1091 | -10/Materials | Identified exit to Mines 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Utility x2 1164 | -9/Materials | Repaired Particle Gun 1394 | -9/Materials | Discovered new exit (range 7) 1442 | -9/Materials | Build established: Scavenger-Mutant 2134 | -9/Materials | Repaired Cooling System 2255 | -9/Materials | Central database locked down 2259 | -9/Materials | Core integrity fell below 50% 2672 | -9/Materials | Discovered new exit (range 7) 2681 | -9/Materials | Identified exit to Materials 2802 | -9/Materials | Discovered exit to Materials (range 14) 2880 | -9/Materials | Entered another Materials area 2880 | -8/Materials | Evolved 2 slots: Utility x2 3158 | -8/Materials | Repaired Tractor Beam 3381 | -8/Materials | Garrison activated, responded to threat 4123 | -8/Materials | Discovered new exit (range 6) 4128 | -8/Materials | Lost 3 parts (2u1w) 4303 | -8/Materials | Discovered new exit (range 10) 4362 | -8/Materials | Identified exit to Storage 4480 | -8/Materials | First assault squad dispatched 4546 | -8/Materials | Destroyed 9 combat bots 4914 | -8/Materials | Lost 5 parts (2n2u1w) 5186 | -8/Materials | Build established: Mutant 5447 | -8/Materials | Lost 3 parts (1p1u1w) 5449 | -8/Materials | Sterilization system engaged 5449 | -8/Materials | Non-combat units ordered to evacuate 5549 | -8/Materials | Combat units ordered to evacuate 5749 | -8/Materials | Ambient heat levels rising (+10) 5757 | -8/Materials | Entered Storage 5863 | -8/Storage | Core integrity fell below 50% 6062 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6364 | -8/Storage | Build established: Commander-Mutant 6475 | -8/Storage | Found Prototype Protection 6475 | -8/Storage | Identified Lgt. Regenerative Plating 6805 | -8/Storage | Lost 3 allies 7132 | -8/Storage | Build established: Scavenger-Mutant 8310 | -8/Storage | Core integrity fell below 20% 8378 | -8/Storage | Used back door to open Recycling access 8378 | -8/Storage | Discovered new exit (range 5) 8637 | -8/Storage | Repaired Ion Burst Cannon 8676 | -8/Storage | Repaired Imp. Heat Sink 8704 | -8/Storage | Repaired Lgt. Armor Plating 8765 | -8/Storage | Repaired Enh. Autogun 9050 | -8/Storage | Identified exit to Recycling 9053 | -8/Storage | Entered Recycling 9456 | -8/Recycling | Build established: Hacker-Mutant 9789 | -8/Recycling | Scanned before Scraplab entrance 10284 | -8/Recycling | Discovered new exit (range 8) 10743 | -8/Recycling | Entered Scraplab 10769 | -8/Recycling | Discovered new exit (range 2) 10769 | -8/Recycling | Identified exit to Scraptown 10772 | -8/Recycling | Entered Scraptown 10772 | -8/Scraptown | System corruption cleaned by C-Scrubber 11411 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11431 | -8/Scraptown | Discovered new exit (range 3) 11434 | -8/Scraptown | Identified exit to Factory 11619 | -8/Scraptown | Visited Red Mages 11738 | -8/Scraptown | Visited UFD Registry 11738 | -8/Scraptown | Registered with UFD as "Flashslasher" 11761 | -8/Scraptown | Visited Fellowship of the Rings 11840 | -8/Scraptown | Visited CPS Storage 11902 | -8/Scraptown | Visited Comm Corps 12298 | -8/Scraptown | Visited Cyclists 12335 | -8/Scraptown | Entered Cyclist Reading Room 12348 | -8/Scraptown | Learned location of Zion (-6) 12430 | -8/Scraptown | Visited CR-KLE's Repair Center 12516 | -8/Scraptown | Visited Assassins FH 14217 | -8/Scraptown | Visited LU-1G1's Boring Crew 14365 | -8/Scraptown | Visited Observation Area 14502 | -8/Scraptown | Visited DA-N13 Charitable Foundation 14514 | -8/Scraptown | Found DCF Scrap (30 items) 14647 | -8/Scraptown | Visited A0-MCA Data Center 14666 | -8/Scraptown | Given a C+ rating by A0-MCA 14676 | -8/Scraptown | Found A0-MCA's Component Scanner 14719 | -8/Scraptown | Visited Junk Repository 14788 | -8/Scraptown | Visited Analyses Database 15175 | -8/Scraptown | Visited Infowarlord's Domain 15209 | -8/Scraptown | Found Exp. Sensor Array 15331 | -8/Scraptown | Visited Scrapoid Research Area 15477 | -8/Scraptown | Visited Curators Association 16039 | -8/Scraptown | Found Scrap Suit 16078 | -8/Scraptown | Discovered exit to Factory (range 5) 16094 | -8/Scraptown | Entered Factory 16094 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 16142 | -6/Factory | Identified exit to DSF 17308 | -6/Factory | Discovered new exit (range 7) 17473 | -6/Factory | Repaired Adv. Treads 18136 | -6/Factory | Garrison activated, responded to threat 18176 | -6/Factory | Lost 3 parts (1p2w) 18400 | -6/Factory | Cargo convoy interrupted 19305 | -6/Factory | Fabricated Arm. Treads (x2) 19436 | -6/Factory | Core integrity fell below 50% 19457 | -6/Factory | Lost 5 parts (1n2u2w) 19458 | -6/Factory | Destroyed 7 combat bots 19594 | -6/Factory | First assault squad dispatched 19714 | -6/Factory | Build established: Mutant 19779 | -6/Factory | Lost 5 parts (1p2u2w) 19868 | -6/Factory | Discovered new exit (range 4) 19882 | -6/Factory | Identified exit to Lower Caves 19886 | -6/Factory | Entered Lower Caves 20344 | -6/Lower Caves | Spotted B-75 Beast 20364 | -6/Lower Caves | Destroyed B-75 Beast 20534 | -6/Lower Caves | Discovered new exit (range 10) 20554 | -6/Lower Caves | Identified exit to Lower Caves 20556 | -6/Lower Caves | Entered another Lower Caves area 20566 | -6/Lower Caves | Learned 12 Factory zone layouts 20581 | -6/Lower Caves | Discovered new exit (range 7) 20600 | -6/Lower Caves | Identified exit to Factory 20603 | -6/Lower Caves | Entered Factory 20603 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20910 | -5/Factory | Build established: Hacker-Mutant 21083 | -5/Factory | Repaired Imp. Cooling System 21653 | -5/Factory | Identified exit to Upper Caves 21831 | -5/Factory | Found Quantum Capacitor 21973 | -5/Factory | Garrison activated, responded to threat 21996 | -5/Factory | System corruption reached 10% 22047 | -5/Factory | Lost 6 parts (4u2w) 22244 | -5/Factory | Lost 7 parts (3n2u2w) 22501 | -5/Factory | Build established: Mutant 23103 | -5/Factory | Core integrity fell below 50% 23106 | -5/Factory | Released all parts (3) 23115 | -5/Factory | Manually triggered Chute Trap 23115 | -5/Factory | Sucked down chute 23115 | -5/Factory | Entered Waste 23125 | -5/Waste | Spotted C-40 Crusher 23130 | -5/Waste | EMP discharged 23130 | -5/Waste | Spotted C-40 Crusher 23133 | -5/Waste | Spotted C-40 Crusher 23135 | -5/Waste | Spotted C-40 Crusher 23136 | -5/Waste | Lost 9 parts (1p3n3u2w) 23166 | -5/Waste | Spotted C-40 Crusher 23168 | -5/Waste | Spotted C-40 Crusher 23184 | -5/Waste | Discovered new exit (range 13) 23191 | -5/Waste | Entered Factory 23194 | -5/Factory | Identified exit to DSF 23194 | -5/Factory | Entered DSF 23212 | -5/DSF | Additional patrols routed to DSF 23227 | -5/DSF | Core integrity fell below 20% 23237 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 23194_ Connecting with DSF Access... 23194_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 23194_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 23197_ System corrupted: Matter fused (-9). 23197_ Dropped Quantum Capacitor. 23197_ Acquired System Shield. 23198_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 23212_ Hostiles detected in DSF, routing additional patrols. 23215_ System corrupted: Matter fused (-5). 23222_ Knocked back. 23229_ X-77 Beamer springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????#???####?######??????? | | ???????????#?????#==?# ?# !!#??????? | | ???????????A A##===# ## !!#??????? | | ?????????? !!#??????? | | ?????????? !!#??????? | | ?????????? A @c !!#??????? | | ??????????? ??#!!!# ## !!#??????? | | ???????????# ??????# ?# !!#??????? | | ?????????### #?????###### ###??????? | | ??????????!! !????????# #???????? | | ??????????!! !???H????# #???????? | | ???????????! !????????# #???????? | | ?????????### ##???????### ##???????? | | ?????????#== ???????# #???????? | | ?????????#== ????????# #???????? | | ??????????== ?########## ##???????? | | ???????????# #?# #!!### ###??????? | | ?????????### ### #! ## ""###????? | | ?????????# ! """""#???? | | ?????????# ""##"#???? | | ?????????#]] # # ##"""""#??????? | | ?????????#]] !!#########"""""#??????? | | ?????????#########???????##"####??????? | | ??????????????????????????#"#?????????? | | ??????????????????????????#""?????????? | | ???????????????????????????##?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 34 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Flak Cannon | -6/Factory | Scanalyzed Minigun | -6/Factory | Scanalyzed Nuclear Core | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Wheee! Challenges ------------ None Game ------ Seed HugeShadeNukerbomber Manual? 0 Play Time 02:56:41 Cumulative 38.5 hours Start 2025.01.21 @ 12:49:34 End 2025.01.21 @ 16:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b537e2-211c-4527-9aa9-94a9a55f812f