Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 06:39:53 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (2874) 2874 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 6160 Bonus ------- High Alert Combat Kills 936 Cogmind --------- Core Integrity 161/400 Matter 296/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (8) ---- Fission Core Armored Wheel High-capacity Matter Pod (200) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Fission Core Fission Core Armored Wheel High-capacity Matter Pod Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 69 | 8 21 3 34 3 . Power 13 | 1 4 1 7 . . Engine 11 | 1 4 . 6 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 10 | 3 3 1 3 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 3 3 1 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 1 7 1 . Device 3 | 1 . 1 1 . . Storage 1 | 1 . . . . . Processor 3 | . . . 2 1 . Hackware 1 | . 1 . . . . Protection 4 | . . . 4 . . Artifact . | . . . . . . Weapon 34 | 2 13 . 17 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 1 6 . 10 1 . Ballistic Cannon 7 | . 4 . 3 . . Launcher 8 | . 3 . 4 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 4 4 3 . . Power 3 | . 2 1 . . . Propulsion 3 | . 1 1 1 . . Utility . | . . . . . . Weapon 5 | . 1 2 2 . . Highest Loss Streak 4 | . 3 4 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 94 97 100 100 Engine 7 | . 12 . 9 . . Core 3 | . . 12 . 11 11 Wheel 23 | . 28 27 22 22 22 Device 10 | . 10 13 10 11 11 Storage 11 | . 14 14 11 11 11 Processor 3 | . . . 3 9 11 Protection 4 | . . . 7 1 . Ballistic Gun 20 | . 17 . 20 33 33 Ballistic Cannon 9 | . 8 25 10 . . Peak Build Rating 21 | 9 10 12 19 20 21 Average Rating 14 | 5 9 11 15 19 20 On Entrance 10 | . 9 10 6 19 20 Naked Turns . | . . . . . . Heaviest Build 23 | 11 17 17 23 23 20 Greatest Support 26 | 26 26 20 24 24 24 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 7 8 8 7 Class Distribution -------------------- 27% | Tank 22% | Gunner 20% | Scavenger-Mutant 14% | Mutant 9% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 3691 | 351 711 219 2173 237 . Remotely . | . . . . . . Salvage Created 3995 | 200 655 119 2467 554 . Parts 310 | 16 55 12 183 44 . Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 79 | . 15 5 54 5 . Guns 30 | . 5 . 22 3 . Cannons 22 | . 3 5 14 . . AOE 27 | . 7 . 18 2 . Classes Destroyed 15 | 3 6 1 5 . . Worker 24 | 2 4 . 15 3 . Builder 11 | . 1 . 5 5 . Tunneler 8 | 4 . 1 1 2 . Hauler 7 | . 1 . 6 . . Recycler 12 | 1 3 . 5 3 . Mechanic 1 | . . . 1 . . Operator 4 | . 2 . 2 . . Watcher 6 | . 2 . 4 . . Swarmer 20 | . 6 . 11 3 . Grunt 37 | . 9 3 24 1 . Brawler 3 | . . . 3 . . Duelist 4 | . . . 3 1 . Protector 3 | . . . 3 . . Sentry 10 | . . . 10 . . Assembled 2 | . . 2 . . . Best Kill Streak 10 | 5 4 3 10 5 . Combat Bots Only 9 | . 4 2 9 3 . Max Kills in Single Turn 3 | 1 3 1 3 2 . Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 242 | . 58 31 146 7 . Missed 80 | . 18 9 52 1 . Damage Taken 2164 | . 423 392 1246 103 . Core 364 | . 54 71 227 12 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 32 | . . . 32 . . Core Remaining (%) 75 | 100 . 50 . . . Volleys Fired 311 | 23 71 23 173 21 . Largest 3 | 2 2 2 3 3 . Hottest 93 | 60 70 70 93 69 . Shots Fired 773 | 46 139 46 481 61 . Gun 497 | 46 95 . 296 60 . Cannon 259 | . 38 46 175 . . Launcher 17 | . 6 . 10 1 . Special . | . . . . . . Kinetic 733 | 23 133 46 471 60 . Thermal 23 | 23 . . . . . Explosive 17 | . 6 . 10 1 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 9 6 10 11 . Robot Miss Streak 9 | 3 8 5 9 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 423 | 27 71 24 265 36 . Core Hits 218 | 11 43 10 134 20 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . 1 . 3 . . Destroy 1 | . . . 1 . . Blast 3 | . 1 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8671 | 266 1369 421 5908 707 . Guns 4020 | 266 523 . 2664 567 . Cannons 2411 | . 320 411 1680 . . Explosions 2230 | . 526 . 1564 140 . Melee . | . . . . . . Ramming 10 | . . 10 . . . Kinetic 6289 | 124 843 411 4344 567 . Thermal 142 | 142 . . . . . Explosive 2230 | . 526 . 1564 140 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 103 | . 16 2 85 . . Projectiles 15 | . 5 2 8 . . Explosions 88 | . 11 . 77 . . Melee . | . . . . . . Knockbacks 15 | . 3 6 6 . . Impact . | . . . . . . Kinetic 15 | . 3 6 6 . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . 2 4 . 22 . Shots 2 | . 1 . . 1 . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 80 | 80 45 54 42 . . Average Temperature 19 | 32 15 26 11 . . Received Heat Transfer 717 | . 177 96 432 12 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 325 | 325 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 1498 | 35 426 249 1498 828 . Initial 583 | . 22 159 81 583 . Average 665 | 14 247 221 930 661 . Maximum Alert Level 4 | . 2 1 4 3 . Low Security (%) 14 | 100 33 2 8 . . Level 1 20 | . 47 97 5 . . Level 2 29 | . 19 . 21 88 . Level 3 10 | . . . 16 11 . Level 4 25 | . . . 48 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Squads Dispatched 10 | . 3 . 7 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 3 . . Assault 4 | . . . 4 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 24 27 74 5 . Peak Tracking Total 18 | . 6 18 8 3 . Tactical Retreats 5 | . . 2 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 12 | . 5 . 3 4 . Max in Single Turn 4 | . 2 . 1 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 19 | . 7 1 11 . . Terminals 15 | . 7 . 8 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 60 | . 19 1 40 . . Successful 34 | . 12 1 21 . . Failed 25 | . 7 . 18 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 46 | . 17 . 29 . . Terminals 51 | . 19 . 32 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 1 9 . . Robot Analysis 7 | . 2 . 5 . . Prototype ID Bank 4 | . 2 . 2 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 7 . 8 . . Terminals 15 | . 7 . 8 . . Botnet 15 | . 7 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 16 | . 6 . 10 . . Full Trace Events 4 | . 3 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 7 | . 2 . 5 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3628 | 121 688 297 1896 591 35 Spaces Moved 2690 | 49 551 269 1383 404 34 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2689 | 48 551 269 1383 404 34 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 Average Speed 85 | 84 80 80 87 90 90 Slowest Speed 100 | 100 90 80 90 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 85 47 85 83 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 108 | . 41 . 67 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . 41 . 67 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3397 | 82 670 305 1711 590 39 Wait 253 | . 13 5 76 159 . Move 2685 | 48 550 268 1382 403 34 Hop . | . . . . . . Pick Up 33 | 3 6 1 19 2 2 Fast Attach 23 | 7 7 1 8 . . Attach 12 | . 2 1 8 1 . Detach 5 | . 1 1 3 . . Swap 34 | 1 12 1 18 2 . Drop 39 | . 8 2 24 2 3 Fire 311 | 23 71 23 173 21 . Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 454 | -10/Materials | Lost 3 parts (1p1n1w) 715 | -10/Materials | Discovered new exit (range 12) 726 | -10/Materials | Build established: Scavenger-Mutant 810 | -10/Materials | Entered Mines 901 | -10/Mines | Assembled infested the area 906 | -10/Mines | Assisted by a Guerilla fighting off Assembled 948 | -10/Mines | Learned location of Zion (-6) 1033 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1089 | -10/Mines | Discovered new exit (range 15) 1107 | -10/Mines | Entered Materials 1107 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1109 | -9/Materials | Lost 4 parts (1p1n2w) 1263 | -9/Materials | Discovered new exit (range 15) 1366 | -9/Materials | Discovered new exit (range 5) 1829 | -9/Materials | Discovered new exit (range 13) 1907 | -9/Materials | First assault squad dispatched 1918 | -9/Materials | Build established: Tank 1995 | -9/Materials | Destroyed 9 combat bots 2162 | -9/Materials | Discovered new exit (range 5) 2244 | -9/Materials | Central database locked down 2290 | -9/Materials | Identified exit to Mines 2290 | -9/Materials | Identified exit to Storage 2686 | -9/Materials | Discovered new exit (range 10) 2779 | -9/Materials | Repaired Imp. Heat Sink? 2791 | -9/Materials | Core integrity fell below 50% 2808 | -9/Materials | Sterilization system engaged 2808 | -9/Materials | Non-combat units ordered to evacuate 2908 | -9/Materials | Combat units ordered to evacuate 3003 | -9/Materials | Entered Mines 3018 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3146 | -9/Mines | Discovered new exit (range 6) 3356 | -9/Mines | Build established: Gunner 3384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3384 | -9/Mines | Discovered new exit (range 5) 3397 | -9/Mines | Excavation squad dispatched 3397 | -9/Mines | A large section of the Mines collapsed 3594 | -9/Mines | Entered Exiles 3594 | -9/Exiles | Found Exiles lab abandoned 3629 | -9/Exiles | Self-destructed Last Messages --------------- 03550_ T-07 Excavator is excavating. 03551_ U-05 Engineer lays Concrete. 03556_ T-07 Excavator is excavating. 03558_ U-05 Engineer lays Concrete. 03560_ T-07 Excavator is excavating. 03560_ U-05 Engineer lays Concrete. 03561_ Destroyed Welding Torch. 03561_ U-05 Engineer destroyed. 03564_ T-07 Excavator is excavating. 03567_ U-05 Engineer destroyed. 03569_ T-07 Excavator is excavating. 03570_ T-07 Excavator destroyed. 03574_ Acquired 13 matter. 03576_ Acquired 21 matter. 03583_ Acquired 24 matter. LOCATION=UNKNOWN GOAL=ESCAPE 03606_ Dropped Assault Rifle. 03609_ Acquired Rigged Fission Core. 03628_ Dropped Rigged Fission Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????#####???????????????# | | ???????????????????????##" #??????????????## | | ???????????????????????#" #?????????????## # | | ??????????????????????##" ##????????????# # | | ????????????????????### @ ###????????### #? | | ????????????????????# ########## #? | | ????????????????????# #""""## #?? | | ???????????????????# ##? | | ????????????? ## * #? | | ????????????? #?## ## | | ????????????? ""??#"""""#### # | | ????????????? #"""#??#######??#### [ | | ????????????? #####???????????????##### [ | | ????????????? #????????????????????????### | | ?????????????? ????????????????????????????### | | ??????????????"???????????????????????????????### | | ???????????????????????????????????????????????#" | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipMomentumScrap Manual? 0 Play Time 00:28:47 Cumulative 120.6 hours Start 2025.02.22 @ 06:11:21 End 2025.02.22 @ 06:39:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b9535852-c362-494e-9f54-6488f702fbf2