Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.21 @ 06:41:16 Player: taylor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (749) 749 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2617 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 513/550 Matter 235/300 Energy 450/450 System Corruption 0% Temperature Cool (42) Movement Flying (99) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Small Storage Unit Sensor Array Signal Interpreter ECM Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (6) ---- Deuterium Engine Hover Unit Improved Hover Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Heavy EM Pulse Gun > --- INVENTORY -------- Deuterium Engine Hover Unit Improved Hover Unit High-capacity Matter Pod [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 3 | . 1 . 2 Weapon . | . . . . Parts Attached 35 | 6 6 21 2 Power 13 | 1 1 11 . Engine 13 | 1 1 11 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 3 | . 2 1 . Flight 3 | . . 3 . Utility 8 | 1 2 3 2 Device 4 | . 1 1 2 Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 1 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 94 | . 96 94 90 Engine 17 | . 12 19 16 Leg 5 | . 16 . . Hover 10 | . 8 12 . Flight 9 | . . 12 25 Device 11 | . 10 10 23 Storage 10 | . 12 10 8 Processor 9 | . 9 10 8 Energy Gun 10 | . 12 10 8 Ballistic Gun 9 | . 12 9 . Naked Turns . | . . . . Heaviest Build 27 | 17 18 25 27 Greatest Support 24 | 20 20 24 24 Greatest Overweight (x) 4 | 4 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 6 Average Capacity 7 | 7 8 7 6 Most Carried 8 | 2 5 8 5 Average Carried 4 | . 2 5 4 Final Capacity 8 | 8 8 6 6 Final Carried 6 | . 4 6 4 Class Distribution -------------------- 79% | Hacker-Mutant 20% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 912 | 158 396 358 . Remotely . | . . . . Salvage Created 1068 | . 196 872 . Parts 84 | . 21 63 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 6 20 . Guns 24 | . 6 18 . AOE 2 | . . 2 . Classes Destroyed 6 | . 3 3 . Hauler 2 | . . 2 . Watcher 4 | . 2 2 . Swarmer 11 | . 4 7 . Grunt 11 | . 2 9 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 7 | . 3 7 . Combat Bots Only 7 | . 2 7 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 841 | . 155 514 172 Core 208 | . 21 150 37 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 91 62 . Volleys Fired 83 | . 14 67 2 Largest 2 | . 2 2 1 Hottest 70 | . 70 70 45 Shots Fired 163 | . 28 133 2 Gun 163 | . 28 133 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 81 | . 14 67 . Thermal 55 | . 14 41 . Explosive . | . . . . Electromagnetic 27 | . . 25 2 Robot Hit Streak 16 | . 10 16 14 Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 125 | . 20 103 2 Core Hits 51 | . 11 40 . Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1666 | . 246 1389 31 Guns 1605 | . 246 1328 31 Cannons . | . . . . Explosions 59 | . . 59 . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 682 | . 83 599 . Thermal 680 | . 163 517 . Explosive . | . . . . Electromagnetic 302 | . . 271 31 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots 1 | . . 1 . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | . 141 267 42 Average Temperature 73 | . 50 78 26 Received Heat Transfer 375 | . 87 234 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2000 | . 481 1519 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 453 | . 264 453 109 Initial 59 | . . . 59 Average 129 | . 103 156 77 Maximum Alert Level 2 | . 1 2 . Low Security (%) 81 | 100 88 74 100 Level 1 15 | . 11 20 . Level 2 2 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 11 37 4 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 10 | . 2 7 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 4 . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 13 4 . Successful 14 | . 10 4 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 13 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 10 4 . Record 1 | . 1 . . Robot Analysis 2 | . . 2 . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Reprogram Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 5 | . 3 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1659 | 58 549 975 77 Spaces Moved 1204 | 35 357 741 71 Core 9 | 9 . . . Treads . | . . . . Legs 281 | 26 255 . . Wheels . | . . . . Hover 380 | . 102 278 . Flight 534 | . . 463 71 Fastest Speed 29 | 50 116 29 99 Average Speed 86 | 126 118 68 99 Slowest Speed 250 | 250 120 116 99 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 59 60 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile . | . . . . AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1658 | 48 453 1082 75 Wait 283 | 2 65 216 . Move 1197 | 34 356 736 71 Hop 2 | . . 2 . Pick Up 35 | 6 9 20 . Fast Attach 2 | . . 2 . Attach 24 | 6 3 13 2 Detach . | . . . . Swap 9 | . 3 6 . Drop 21 | . 3 18 . Fire 83 | . 14 67 2 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 15) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Utility x1 103 | -10/Materials | Identified exit to Materials 103 | -10/Materials | Discovered exit to Materials (range 19) 314 | -10/Materials | Build established: Hacker-Mutant 365 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Discovered exit to Materials (range 3) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1367 | -9/Materials | Identified exit to Materials 1367 | -9/Materials | Discovered exit to Materials (range 13) 1410 | -9/Materials | Destroyed 7 combat bots 1454 | -9/Materials | Build established: Hacker-Sprinter 1503 | -9/Materials | Discovered exit to Materials (range 11) 1583 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Evolved 2 slots: Utility x2 1660 | -8/Materials | Self-destructed Last Messages --------------- EXIT=FOUND: MATERIALS Dropped Imp. Ion Engine. Dropped Ion Engine. Dropped Assault Rifle. Dropped EM Pulse Gun. Acquired Deuterium Engine. Dropped Imp. Ion Engine. Acquired Deuterium Engine. PARAMETERS=UTILITY_2 LOCATION=MATERIALS GOAL=ESCAPE ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. U-05 Engineer lays Concrete. T-07 Excavator is excavating. K-01 Serf collects debris. Penetrated by Slug. Weight Redist. System destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. 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