Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 02:33:25 Player: KamenAya Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2427 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Warm (172) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Surge Thruster > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Compact Battery Seismic Detector Tractor Beam > --- WEAPON ----------- Pulse Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Heavy EM Pulse Gun Small Laser Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Seismic Detector Device Seismic Detector Storage Compact Battery Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Concussive RPG Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 35 | 5 5 1 . 24 Power 5 | 1 1 . . 3 Engine 3 | 1 1 . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 1 1 . 9 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 1 1 . 1 Hover 5 | . . . . 5 Flight 3 | . . . . 3 Utility 6 | . 2 . . 4 Device 4 | . 2 . . 2 Storage 1 | . . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 . . 8 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . . . . 4 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . . 16 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 3 | 1 2 1 3 3 Power . | . . . . . Propulsion . | . . 1 1 . Utility . | . . . . . Weapon 2 | . 1 . 2 2 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 80 89 100 71 Engine 9 | . 14 11 11 6 Wheel 21 | . 28 23 33 6 Hover 5 | . . . . 13 Device 15 | . 10 22 22 11 Storage 1 | . . . . 3 Processor 1 | . . . . 3 Energy Gun 8 | . 6 11 11 7 Ballistic Gun 14 | . 20 22 22 3 Ballistic Cannon 4 | . . . . 12 Peak Build Rating 29 | 5 7 9 9 29 Average Rating 11 | 3 5 8 9 18 On Entrance 6 | . 5 7 9 9 Naked Turns . | . . . . . Heaviest Build 21 | 6 8 9 9 21 Greatest Support 54 | 32 32 42 42 54 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 4 3 5 5 Average Carried 3 | 2 2 1 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 2 3 5 . Class Distribution -------------------- 64% | Gunner 29% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 909 | 266 105 56 . 482 Remotely 245 | . 69 56 . 120 Salvage Created 554 | 56 96 162 . 240 Parts 32 | 1 6 8 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 4 3 . 9 Guns 10 | . 4 3 . 3 Cannons 6 | . . . . 6 Classes Destroyed 7 | 1 2 . . 4 Worker 1 | . . . . 1 Recycler 2 | 1 . 1 . . Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 4 | . 3 1 . . Cutter 5 | . . . . 5 Grunt 7 | . 1 2 . 4 Best Kill Streak 4 | 1 3 3 . 4 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 127 | . 26 9 . 92 Missed 26 | . 4 4 . 18 Hits 101 | . 22 5 . 74 Melee 32 | . . . . 32 Projectile 69 | . 22 5 . 42 Critical Strikes 18 | . . . . 18 Damage Taken 1785 | . 181 53 . 1551 Core 627 | . 51 10 . 566 Absorbed by Shields 36 | . . . . 36 Core Remaining (%) 92 | 100 79 . 97 . Volleys Fired 78 | 4 15 9 . 50 Largest 3 | 2 2 3 . 3 Hottest 174 | 40 60 80 . 174 Shots Fired 157 | 8 30 27 . 92 Gun 105 | 8 30 27 . 40 Cannon 50 | . . . . 50 Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 104 | 8 25 18 . 53 Thermal 53 | . 5 9 . 39 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 5 13 . 15 Robot Miss Streak 5 | 1 5 2 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 83 | 5 14 18 . 46 Core Hits 39 | 2 6 7 . 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1426 | 62 180 239 . 945 Guns 812 | 62 180 239 . 331 Cannons 614 | . . . . 614 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1010 | 62 158 151 . 639 Thermal 416 | . 22 88 . 306 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 3 | . . . . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 511 | . 24 72 . 511 Average Temperature 133 | . 14 31 . 165 Received Heat Transfer 363 | . 36 30 . 297 Effects 13 | . . . . 13 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 6 | . . . . 6 Matter Decay 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1007 | . 50 200 . 757 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 65 | 5 65 50 13 58 Initial 13 | . 3 . 13 . Average 12 | 1 29 17 . 14 Influence Increases 467 | 5 115 65 . 282 Destroy 0b10 Robot/C 320 | . 80 60 . 180 Destroy 0b10 Robot/NC 30 | 5 . 5 . 20 Destroy Leader 54 | . 20 . . 34 Successful Hack 6 | . . . . 6 Disable Machine 30 | . . . . 30 Destroy Structure 12 | . . . . 12 Partial Spotted 15 | . 15 . . . Influence Decreases 467 | . 120 30 35 282 Entered New Map 24 | . 2 . 22 . Time Decay 322 | . 118 30 13 161 Lost Part 121 | . . . . 121 Squads Dispatched 6 | . 1 1 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 7 8 . 21 Peak Tracking Total 8 | . 5 4 . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful 3 | . . . . 3 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 3 | . . . . 3 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 961 | . 65 107 488 301 Seismic 961 | . 65 107 488 301 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1461 | 59 280 107 488 527 Spaces Moved 948 | 36 220 83 232 377 Core 26 | 6 . . . 20 Treads . | . . . . . Legs . | . . . . . Wheels 637 | 30 220 83 232 72 Hover 242 | . . . . 242 Flight 43 | . . . . 43 Fastest Speed 48 | 50 90 90 93 48 Average Speed 86 | 91 98 90 93 74 Slowest Speed 350 | 100 100 93 93 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 37 19 56 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile 11 | . . . . 11 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1454 | 54 256 96 504 544 Wait 331 | 2 11 . 271 47 Move 944 | 35 219 82 231 377 Hop . | . . . . . Pick Up 41 | 8 3 3 2 25 Fast Attach 4 | . . . . 4 Attach 39 | 5 5 2 . 27 Detach 1 | . 1 . . . Swap 3 | . . . . 3 Drop 13 | . 2 . . 11 Fire 78 | 4 15 9 . 50 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 416 | -9/Materials | Discovered new exit (range 16) 447 | -9/Materials | Entered Mines 448 | -9/Mines | Assembled infested the area 497 | -9/Mines | Met a Derelict bent on vengeance 648 | -9/Mines | Build established: Gunner 918 | -9/Mines | Discovered new exit (range 13) 923 | -9/Mines | Learned location of Storage (-7) 935 | -9/Mines | Entered Materials 935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -8/Materials | Lost 4 parts (2n2u) 1299 | -8/Materials | Core integrity fell below 50% 1352 | -8/Materials | Core integrity fell below 20% 1373 | -8/Materials | Lost 3 parts (2n1u) 1462 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- off. 01450_ O-16 Technician destroyed. 01450_ U-05 Engineer builds a Wall. 01452_ Cesium-ion Thruster destroyed. 01454_ Mining Laser destroyed. 01456_ K-01 Serf collects debris. 01456_ Surge Thruster destroyed. 01456_ Penetrated by Slug. 01458_ W-25 Informer destroyed. 01458_ U-05 Engineer destroyed. 01459_ Penetrated by Slug. 01459_ Assault Cannon destroyed. 01460_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01460_ Penetrated by Slug. 01460_ G-47 Trooper destroyed. 01460_ K-01 Serf collects debris. 01462_ Assault Cannon destroyed. 01462_ Penetrated by Slug. 01462_ Lgt. Nuclear Core destroyed. 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""" ??# #?# ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ThiefTargetFlamer Manual? 0 Play Time 00:18:35 Cumulative 7.0 hours Start 2025.05.08 @ 02:05:07 End 2025.05.08 @ 02:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08e2ebd7-9a2a-4770-a454-4b4652802cdf