Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 23:33:28 Player: Sara Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (25) 125 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 745 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 18 | 5 13 Power 4 | . 4 Engine 4 | . 4 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads 2 | 2 . Leg 1 | . 1 Wheel 2 | . 2 Hover . | . . Flight 2 | . 2 Utility 4 | 1 3 Device 2 | . 2 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 4 | . 4 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Slot Usage (%) 87 | . 87 Engine 13 | . 13 Treads 21 | . 21 Leg 1 | . 1 Wheel 2 | . 2 Flight 1 | . 1 Device 8 | . 8 Storage 14 | . 14 Energy Gun 20 | . 20 Ballistic Gun 3 | . 3 Naked Turns . | . . Heaviest Build 34 | 9 34 Greatest Support 40 | 40 40 Greatest Overweight (x) 8 | . 8 Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 13 | 7 14 Most Carried 8 | 7 8 Average Carried 4 | 4 5 Final Capacity 15 | 8 15 Final Carried 8 | 5 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 400 | 184 216 Remotely . | . . Salvage Created 667 | . 667 Parts 43 | . 43 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 17 | . 17 Melee 2 | . 2 Guns 12 | . 12 Classes Destroyed 5 | . 5 Worker 4 | . 4 Recycler 1 | . 1 Watcher 3 | . 3 Swarmer 9 | . 9 Grunt 8 | . 8 Best Kill Streak 5 | . 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 968 | . 968 Core 258 | . 258 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 91 | 5 86 Largest 2 | 2 2 Hottest 100 | 100 100 Shots Fired 142 | 10 132 Gun 142 | 10 132 Cannon . | . . Launcher . | . . Special . | . . Kinetic 40 | . 40 Thermal 102 | 10 92 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | . 8 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 81 | . 81 Core Hits 32 | . 32 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 10 | . 10 Burn 10 | . 10 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 952 | . 952 Guns 937 | . 937 Cannons . | . . Explosions . | . . Melee . | . . Ramming 15 | . 15 Kinetic 241 | . 241 Thermal 696 | . 696 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 6 | . 6 Targets Rammed 7 | . 7 Kicked . | . . Crushed 1 | . 1 Highest Temperature 334 | 120 334 Average Temperature 90 | 60 93 Received Heat Transfer 228 | . 228 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted 3 | . 3 Combat Hostiles 3 | . 3 Parts Melted 11 | . 11 Heat Transferred 2701 | . 2701 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 250 | . 250 Initial . | . . Average 118 | . 132 Maximum Alert Level 1 | . 1 Low Security (%) 87 | 100 86 Level 1 12 | . 13 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 3 | . 3 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 27 | . 27 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Jun Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 6 | . 6 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 17 | . 17 Successful 6 | . 6 Failed 11 | . 11 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 10 | . 10 Terminals 13 | . 13 Fabricators . | . . Repair Stations . | . . Recycling Units 4 | . 4 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Robot Analysis 3 | . 3 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 1 | . 1 Sabotage 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Reject 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events 3 | . 3 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total 3 | . 3 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 1092 | 117 975 Spaces Moved 443 | 58 385 Core 6 | 3 3 Treads 383 | 55 328 Legs 32 | . 32 Wheels 7 | . 7 Hover . | . . Flight 15 | . 15 Fastest Speed 50 | 50 95 Average Speed 172 | 154 174 Slowest Speed 520 | 160 520 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 29 | 6 52 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 625 | 74 551 Wait 53 | . 53 Move 442 | 57 385 Hop . | . . Pick Up 11 | 7 4 Fast Attach 12 | 3 9 Attach 4 | 2 2 Detach . | . . Swap 2 | . 2 Drop 3 | . 3 Fire 91 | 5 86 Melee . | . . Ram 1 | . 1 Kick . | . . Crush 6 | . 6 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 8) 863 | -10/Materials | Core integrity fell below 50% 893 | -10/Materials | Lost 5 parts (1p2n2w) 979 | -10/Materials | Core integrity fell below 20% 1093 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01025_ Acquired Ion Engine. 01029_ K-01 Serf collects debris. 01034_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Fusion Modulator] NETWORK_OVERLOAD_FAIL 01034_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 01067_ Connecting with Terminal... >>Analysis(S-10 Pest) Downloading analysis... S-10 Pest Tier: 1 S-series swarmers are small with a weak and exposed core, but as such are quick to manufacture and can quickly overwhelm targets with greater numbers and superior speed. The light assault rifle was designed specifically for the S-10 Pest, giving it respectable firepower at a low weight for maintaining high flight speeds. Swarmer squads are particularly susceptible to explosives. 01089_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###########???????????????? | | ??????# #????????######## | | ??????# """ #???????? # | | ##????# "T" ######### # | | #????# %*# # # | | ^#????########+## # a # | | ######## [% # # | | % %= T gg # | | % %= % #@ # | | % * == #### # # | | #??# # # | | #??##+#+###########? | | #??????????????????? | | ## #??????????????????? | | ?# #??????????????????? | | ?# #??????????????????? | | ?# #??????????????????? | | ?# #??????????????????? | | ?+ #??????????????????? | | # #??????????????????? | | # # #??????????????????? | | ?# ##########??????????????????? | | ?# #???????????????????????????? | | ?# #???????????????????????????? | | ?? ????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingDecoyCompactor Manual? 0 Play Time 00:08:07 Cumulative 114.5 hours Start 2023.07.12 @ 23:25:30 End 2023.07.12 @ 23:33:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df4df18-349d-490d-9446-09907a145bc0