Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.25 @ 21:12:27 Player: ZEUSDEX Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (203) 1015 Value Destroyed (7153) 7153 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2884) 2884 TOTAL SCORE: 17392 Bonus ------- High Alert Combat Kills 1143 Follower Combat Kills 751 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Friendly Fire -104 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 82/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core VTOL Module Centrium Greatsword Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Recoil Nullifier Improved Weapon Cycler > --- WEAPON ----------- Heavy Gatling Laser Phase Gun Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Advanced Visual Processing Unit Makeshift Armor Plating [Rating: 106] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Centrium Greatsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Slots Evolved 12 | . . 2 . . 4 2 . . 2 . . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . 1 . Utility 6 | . . 2 . . 3 . . . . . . . . . 1 . Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Parts Attached 191 | 3 8 1 10 1 26 13 6 2 18 . 11 . 5 2 54 31 Power 24 | . 2 . 2 . 1 1 2 . 3 . 2 . . . 6 5 Engine 7 | . 2 . 2 . 1 . 2 . . . . . . . . . Core 13 | . . . . . . 1 . . 3 . 1 . . . 4 4 Reactor 4 | . . . . . . . . . . . 1 . . . 2 1 Propulsion 56 | . . . 2 . 7 6 1 1 7 . 3 . . . 22 7 Treads . | . . . . . . . . . . . . . . . . . Leg 6 | . . . . . 1 . . . . . . . . . . 5 Wheel 28 | . . . . . 5 6 . 1 . . . . . . 16 . Hover 4 | . . . 2 . 1 . 1 . . . . . . . . . Flight 18 | . . . . . . . . . 7 . 3 . . . 6 2 Utility 48 | 1 1 1 3 1 12 2 2 . 5 . 5 . . . 7 8 Device 28 | . 1 . 2 . 5 2 1 . 4 . 2 . . . 5 6 Storage 9 | . . . . . 4 . . . . . 3 . . . 1 1 Processor 9 | 1 . 1 1 1 2 . 1 . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 63 | 2 5 . 3 . 6 4 1 1 3 . 1 . 5 2 19 11 Energy Gun 16 | . . . . . 2 1 . . 1 . 1 . 2 1 4 4 Energy Cannon 4 | . . . . . . 1 . . . . . . . . 3 . Ballistic Gun 24 | 2 2 . 2 . 2 1 . 1 1 . . . 1 . 9 3 Ballistic Cannon 3 | . . . . . . 1 . . 1 . . . . 1 . . Launcher 7 | . . . 1 . 2 . 1 . . . . . . . 3 . Special Weapon 3 | . 3 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 4 Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . 1 . 1 . 2 . . 1 Parts Lost 72 | . . . . . 11 6 5 2 2 . . . . . 43 3 Power 7 | . . . . . 1 1 1 . . . . . . . 4 . Propulsion 31 | . . . . . 5 2 3 2 . . . . . . 18 1 Utility 9 | . . . . . 2 . 1 . 1 . . . . . 5 . Weapon 25 | . . . . . 3 3 . . 1 . . . . . 16 2 Highest Loss Streak 13 | . . . . . 6 4 3 2 2 . . . . . 13 2 Average Slot Usage (%) 81 | . 57 55 97 100 88 93 95 70 94 94 92 88 87 87 88 27 Engine 3 | . . . 10 11 6 . 5 6 2 . . . . . . . Core 3 | . . . . . . 5 . . 8 11 11 11 11 11 5 3 Wheel 5 | . . . . . 6 23 18 2 . . . . . . 17 . Hover 4 | . . . 21 22 8 . 4 1 . . . . . . . . Flight 3 | . . . . . . . . . 18 17 15 11 11 11 4 1 Device 14 | . 14 11 20 22 14 12 13 13 16 17 17 17 17 17 15 3 Storage 5 | . . . . . 11 13 13 13 7 5 5 5 5 5 4 1 Processor 16 | . 14 22 22 22 17 20 19 13 14 17 17 17 17 17 14 2 Energy Gun 2 | . . . . . 3 4 6 6 3 5 4 5 8 5 1 2 Ballistic Gun 11 | . 19 11 19 22 11 4 5 4 8 11 11 11 7 5 11 1 Ballistic Cannon 2 | . . . . . . 5 6 6 8 5 5 5 5 10 . . Special Weapon 1 | . 8 11 . . . . . . . . . . . . . . Naked Turns 55 | . . . . . . . . . . . . . . . 3 52 Heaviest Build 62 | 2 6 3 17 17 31 34 41 41 53 44 45 45 52 52 62 62 Greatest Support 110 | 3 3 3 16 16 38 70 42 10 50 50 52 52 52 52 74 110 Greatest Overweight (x) 12 | . 1 . 1 1 6 . 4 12 5 . 1 . . . 4 3 Average Overweight (x) . | . . . . 1 . . . 5 . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 4 4 8 8 8 8 8 8 16 8 8 8 12 8 Average Capacity 6 | 4 4 4 4 4 5 8 8 8 8 8 8 8 8 8 7 4 Most Carried 9 | 3 4 3 4 4 8 8 8 8 8 8 9 8 8 8 8 6 Average Carried 5 | . 3 3 3 4 4 7 7 8 7 8 7 8 7 7 6 3 Final Capacity 8 | 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 8 | 3 4 3 4 4 8 8 8 8 8 8 8 8 8 8 4 4 Class Distribution -------------------- 36% | Scavenger-Skirmisher 19% | Mutant 13% | Gunner 8% | Scavenger-Gunner 6% | Commander-Gunner 6% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Matter Collected 6442 | 242 121 . 450 388 487 565 307 54 748 . 446 . 94 560 1462 518 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8399 | 126 180 . 525 466 659 520 366 87 960 . 604 102 23 767 2740 274 Parts 446 | 9 19 . 51 32 29 33 15 1 54 . 32 4 1 27 122 17 Haulers Intercepted 3 | . . . 1 . . . . . 1 . . . . . 1 . Recyclers Shooed 12 | . . . 1 3 . 3 . . . . 1 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 20 . . . . 2 35 32 . . Prevented 23 | . . . . . . . 4 . . . . . 12 7 . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Combat Hostiles Destroyed 133 | . 5 . 8 7 15 8 10 1 14 . 7 2 1 14 36 5 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 78 | . 5 . 8 7 8 2 4 . 8 . 4 2 1 9 20 . Cannons 35 | . . . . . . 6 3 . 6 . 3 . . 5 12 . AOE 13 | . . . . . 7 . 3 . . . . . . . 3 . Classes Destroyed 17 | 2 3 . 5 1 2 . 1 . 1 . . . . 1 1 . Worker 12 | . . . 3 . 3 1 . . 1 . . . . . 4 . Builder 15 | . . . 3 2 2 . . . . . 2 . . . 6 . Tunneler 4 | 2 . . . . . 1 . . . . . . . . 1 . Hauler 3 | . . . 1 . . . . . 1 . . . . . 1 . Recycler 17 | 1 . . 1 6 1 2 . . . . 2 . . . 4 . Operator 5 | . . . 3 . . . . . 1 . . . . . 1 . Drone 8 | . . . . 7 . . . . . . . . . . 1 . Watcher 15 | . 2 . 1 . . 2 . . 3 . 3 . . . 4 . Swarmer 37 | . 3 . . . 3 5 6 . 2 . 3 1 . 2 10 2 Grunt 35 | . 2 . 3 . 9 . 1 . 4 . 1 . . 6 8 1 Brawler 4 | . . . . . . . . . 1 . 1 . . 1 1 . Duelist 7 | . . . . . . . 1 . . . . . . 2 4 . Protector 4 | . . . . . 1 . . . . . . . 1 . 1 1 Sentry 19 | . . . 5 . 1 2 2 1 3 . 2 1 . 1 1 . Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 5 | . . . . . . . . . . . . . . . 4 1 Programmer 13 | . . . . . 1 1 . . 4 . . . . 1 6 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 2 4 . 7 9 6 3 3 1 6 . 5 2 1 3 12 3 Combat Bots Only 6 | . 4 . 3 2 6 3 3 1 4 . 3 2 1 3 4 3 Max Kills in Single Turn 3 | 1 1 . 3 1 2 1 1 1 2 . 2 2 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . Exploded 2 | . . . . . 2 . 1 . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Damage Taken 8801 | . 230 . 138 . 1190 442 502 127 342 . 157 30 24 434 3823 1362 Core 1722 | . 44 . 22 . 190 82 76 33 63 . 16 . . 41 679 476 Absorbed by Shields 410 | . . . . . . . . . . . . . . . . 410 Core Remaining (%) 85 | 100 82 . . 94 72 . . 77 . . . . . 88 . . Volleys Fired 440 | 6 36 . 28 46 61 34 20 4 35 . 21 2 2 32 108 5 Largest 4 | 2 2 . 2 2 2 3 3 3 4 . 4 4 4 4 4 4 Hottest 298 | 40 100 . 53 30 100 175 176 176 225 . 220 220 232 245 298 249 Shots Fired 1187 | 12 54 . 56 92 106 74 60 12 137 . 84 8 8 122 350 12 Gun 863 | 12 42 . 48 92 95 41 31 6 79 . 63 6 6 66 264 12 Cannon 271 | . . . . . . 33 21 4 58 . 21 2 2 56 74 . Launcher 41 | . . . 8 . 11 . 8 2 . . . . . . 12 . Special 12 | . 12 . . . . . . . . . . . . . . . Kinetic 905 | 12 42 . 48 92 87 50 33 6 123 . 63 6 4 88 246 5 Thermal 138 | . 12 . . . . 18 19 4 14 . 21 2 1 13 27 7 Explosive 31 | . . . 8 . 11 . . . . . . . . . 12 . Electromagnetic 89 | . . . . . 8 6 8 2 . . . . . . 65 . Entropic 24 | . . . . . . . . . . . . . 3 21 . . Robot Hit Streak 39 | 8 17 . 30 10 39 24 12 13 19 . 16 5 6 12 36 6 Robot Miss Streak 6 | 1 2 . 1 6 3 4 3 1 5 . 6 3 . 6 4 1 Penetration Max 1 | . . . . . . . . . 1 . 1 . . 1 1 . Secondary Targets 9 | . 1 . 1 . 2 . . . . . . . . . 5 . Max Gunslinging Chain 2 | . 1 . 1 . 1 . . . . . . . . . 2 . Shots Hit Robots 788 | 11 37 . 31 39 71 56 46 11 82 . 57 7 1 76 244 19 Core Hits 393 | 6 16 . 25 15 31 27 23 2 40 . 28 2 1 31 137 9 Critical Hits 67 | . . . . . 1 . 1 . 21 . 6 2 . 8 28 . Critical Kills 27 | . . . . . 1 . . . 8 . 4 1 . 4 9 . Critical Parts Destroyed 38 | . . . . . . . 1 . 13 . 2 1 . 3 18 . Melee Attacks 21 | . . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . 21 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 Damage Inflicted 20154 | 80 280 . 823 832 2018 1290 1050 179 1956 . 1239 70 47 2031 7414 845 Guns 11952 | 80 280 . 558 832 1397 637 472 96 1124 . 981 38 47 1181 4060 169 Cannons 4906 | . . . . . . 648 243 65 832 . 258 32 . 850 1978 . Explosions 2609 | . . . 265 . 621 . 335 18 . . . . . . 1370 . Melee 674 | . . . . . . . . . . . . . . . . 674 Ramming 13 | . . . . . . 5 . . . . . . . . 6 2 Kinetic 11468 | 80 280 . 558 832 1343 871 370 83 1596 . 664 54 . 1006 3666 65 Thermal 2907 | . . . . . . 339 345 78 360 . 575 16 . 325 765 104 Explosive 2160 | . . . 265 . 621 . . . . . . . . . 1274 . Electromagnetic 2185 | . . . . . 54 75 335 18 . . . . . . 1703 . Impact . | . . . . . . . . . . . . . . . . . Slashing 674 | . . . . . . . . . . . . . . . . 674 Piercing . | . . . . . . . . . . . . . . . . . Entropic 747 | . . . . . . . . . . . . . 47 700 . . Highest Corruption 13 | . . . 1 1 1 3 5 5 . . . . . . 7 13 Average Corruption 3 | . . . 1 1 1 2 3 5 . . . . . . 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 95 | . . . 1 2 3 11 15 2 . . . . . . 35 26 Message Errors 17 | . . . 1 . 2 2 2 . . . . . . . 3 7 Matter Fused 21 | . . . . . . 3 5 . . . . . . . 9 4 Heat Flow Errors 10 | . . . . . . 2 2 2 . . . . . . . 4 Energy Discharges 12 | . . . . 1 1 3 2 . . . . . . . 3 2 Data Loss (minor) 8 | . . . . . . 1 2 . . . . . . . 3 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . 1 . . . . . . . 2 1 Targeting Errors 19 | . . . . 1 . . 1 . . . . . . . 12 5 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 205 | . . . . . 10 15 14 4 12 . 4 . . 7 124 15 Projectiles 51 | . . . . . . 15 5 4 12 . 4 . . 7 4 . Explosions 139 | . . . . . 10 . 9 . . . . . . . 120 . Melee 15 | . . . . . . . . . . . . . . . . 15 Knockbacks 11 | . . . . . . 6 1 . 2 . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 5 1 . 2 . . . . 2 . . Secondary 1 | . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 367 | . . . 49 . 165 2 56 . . . . . . . 94 1 Shots 15 | . . . 2 . 7 . 4 . . . . . . . 2 . Rammed 4 | . 1 . . . . 1 . . . . . . . . 1 1 Targets Rammed 4 | . 1 . . . . 1 . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 9 . 20 . 9 238 62 216 369 . 510 214 138 398 466 230 Average Temperature 104 | . 6 . 9 . 5 31 20 56 119 . 191 134 63 141 80 108 Received Heat Transfer 1617 | . 93 . 18 . 534 48 54 54 63 . 27 18 . 96 519 93 Effects 8 | . . . . . . . . . 3 . 1 . . 1 3 . Shutdowns 4 | . . . . . . . . . 1 . 1 . . 1 1 . Interference 4 | . . . . . . . . . 2 . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 2 . . . . . . 2 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . 1 . Parts Melted 6 | . . . . . . . 1 . 3 . 1 . . . 1 . Heat Transferred 5105 | . . . . . . 699 775 175 675 . 950 25 . 525 1057 224 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Peak Influence 1309 | 15 212 9 420 256 1093 592 . . 531 170 504 . . . 1309 770 Initial 930 | . 8 9 . 81 930 378 . . 61 155 104 . . . 137 506 Average 363 | 7 32 6 260 124 940 456 . . 219 161 313 . . . 633 596 Maximum Alert Level 4 | . 1 . 2 1 3 2 . . 2 . 2 . . . 4 3 Low Security (%) 42 | 100 99 100 20 73 . . . . 51 100 12 . . . 12 . Level 1 14 | . . . 55 26 . 12 . . 30 . 74 . . . 9 . Level 2 24 | . . . 23 . . 87 . . 18 . 13 . . . 38 94 Level 3 17 | . . . . . 100 . . . . . . . . . 30 5 Level 4 1 | . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 2 . 5 2 . . 5 . 3 . . 1 10 5 Investigation 8 | . 1 . 1 . 1 . . . 2 . 2 . . . . 1 Extermination 8 | . . . . . 2 1 . . 1 . . . . . 2 2 Reinforcement 9 | . . . 1 . 1 1 . . 2 . 1 . . . 3 . Assault 8 | . . . . . 1 . . . . . . . . 1 4 2 Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . 1 . . . . . 1 . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Distress Signals 10 | . 1 . 2 . . . . . . . . . 1 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 293 | . 15 2 13 22 17 19 14 1 23 6 11 4 11 18 85 32 Peak Tracking Total 10 | . 6 2 3 4 6 3 7 1 5 6 4 5 7 6 10 10 Tactical Retreats 28 | . 4 . . . . 1 3 . 1 . 1 . . 3 11 4 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Traps Triggered 10 | . 1 . 2 . 2 1 . . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . . 8 . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Machines Disabled 19 | . . . 7 2 4 . 1 . 2 . . . . 1 2 . Max in Single Turn 2 | . . . 2 1 2 . 1 . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Machines Accessed 50 | . 7 . 2 7 3 4 1 . 10 . 3 . 9 . 2 2 Terminals 32 | . 6 . 2 6 3 3 . . 10 . 1 . . . . 1 Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . Total Hacks 125 | . 20 . 3 25 7 13 1 . 29 . 5 . 12 . 6 4 Successful 66 | . 11 . 1 14 3 8 1 . 10 . 1 . 12 . 4 1 Failed 59 | . 9 . 2 11 4 5 . . 19 . 4 . . . 2 3 Catastrophic 7 | . . . . 1 . . . . 5 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 105 | . 18 . 8 21 7 12 . . 29 . 3 . 1 . 2 4 Terminals 94 | . 18 . 3 23 7 11 . . 29 . 2 . . . . 1 Fabricators 6 | . . . . . . . . . . . 3 . . . . 3 Repair Stations 2 | . 2 . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 4 . Garrison Access 4 | . . . . . . 2 . . . . . . . . 2 . Terminal Hacks 27 | . 3 . 1 5 . 1 1 . 3 . . . 12 . . 1 Record 10 | . . . . . . . . . . . . . 10 . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . Open Door 5 | . . . 1 . . . 1 . . . . . 2 . . 1 Level Access Points 2 | . . . . 1 . . . . 1 . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . 1 . . . . . . . Fabricator Index 2 | . . . . 1 . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 6 . . 7 3 7 . . 7 . 1 . . . 2 . Terminals 29 | . 6 . . 7 3 6 . . 7 . . . . . . . Track 8 | . . . . 2 1 2 . . 3 . . . . . . . Botnet 18 | . 6 . . 5 1 2 . . 4 . . . . . . . Disrupt 3 | . . . . . 1 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . Restock 1 | . . . . . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . 1 . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . 2 7 3 3 . . 10 . 2 . . . 1 1 Full Trace Events 6 | . . . 2 . . . . . 2 . 1 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . . . 1 . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 2 . . . . . 5 . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Total Allies 15 | . . . . . . 1 2 . . . . . 5 . 2 5 Largest Group 5 | . . . . . . 1 2 2 2 . . . 5 5 2 4 Highest-Rated Group 236 | . . . . . . 41 61 61 61 . . . 236 236 94 198 Highest-Rated Ally 60 | . . . . . . 41 32 32 32 . . . 49 49 47 60 Total Orders 5 | . . . . . . . . . . . . . . . . 5 EXPLORE 5 | . . . . . . . . . . . . . . . . 5 Ally Attacks 132 | . . . . . . 9 . 5 8 . . . . 48 7 55 Total Damage 3477 | . . . . . . 252 . 132 300 . . . . 1165 121 1507 Kills 22 | . . . . . . 1 . . 1 . . . . 7 3 10 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 2 . . . . . 2 . . Drone Launches 17 | . . . . . . . . . . . . . . . . 17 Drone Recoveries 10 | . . . . . . . . . . . . . . . . 10 Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Turns Passed 10261 | 70 1436 526 574 737 1030 799 943 259 753 84 286 24 625 579 966 570 Spaces Moved 8485 | 51 542 56 474 447 531 600 451 100 1047 197 523 48 1216 1101 790 311 Core 831 | 51 542 56 30 . 5 . . 23 . . . . . . 6 118 Treads . | . . . . . . . . . . . . . . . . . Legs 99 | . . . . . 4 . . . . . . . . . . 95 Wheels 2095 | . . . . . 415 600 451 77 61 . . . . . 491 . Hover 998 | . . . 444 447 107 . . . . . . . . . . . Flight 4462 | . . . . . . . . . 986 197 523 48 1216 1101 293 98 Fastest Speed 31 | 50 50 50 50 116 52 90 93 110 31 34 34 37 37 37 31 37 Average Speed 65 | 50 50 50 91 116 101 92 97 238 50 34 34 37 37 37 70 103 Slowest Speed 650 | 50 100 50 116 116 350 95 120 650 130 34 114 37 37 37 360 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . 10 . 6 5 13 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 62 11 38 88 14 14 68 14 34 83 15 10 95 97 27 22 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 . 1 . . 1 1 1 . 1 . Scrap Searched 8 | . . . . . . . 3 . . . . . . 5 . . Spaces Dug 29 | . 12 . 2 1 8 2 . . 4 . . . . . . . Terrain Destroyed 533 | . 12 . 78 16 64 9 12 2 32 . 22 2 2 32 250 . Melee . | . . . . . . . . . . . . . . . . . Projectile 163 | . 12 . 4 16 1 9 12 2 32 . 22 2 2 32 17 . AOE 370 | . . . 74 . 63 . . . . . . . . . 233 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Was Fac Upp War Pro Fac Arm Total 12281 | 83 1634 553 567 591 926 779 904 109 1186 213 584 44 1373 1213 1013 509 Wait 2967 | 21 1034 497 46 82 299 116 413 4 75 17 17 . 139 77 34 96 Move 8407 | 50 541 55 473 446 530 599 450 99 1028 196 510 37 1193 1100 789 311 Hop 29 | . . . . . . . . . 9 . 6 5 9 . . . Pick Up 45 | 3 6 . 4 . 5 4 1 . 6 . 4 . 1 2 8 1 Fast Attach 113 | 3 2 . 4 . 13 8 2 1 12 . 6 . 4 . 33 25 Attach 44 | . 3 1 4 . 5 2 . . 4 . 1 . . 2 16 6 Detach 29 | . 3 . 3 . 2 1 . . 2 . 1 . . . 11 6 Swap 34 | . 3 . 2 1 8 3 4 1 2 . 4 . 1 . 5 . Drop 68 | . 5 . 3 . 3 7 2 . 13 . 14 . 5 . 8 8 Fire 440 | 6 36 . 28 46 61 34 20 4 35 . 21 2 2 32 108 5 Melee 18 | . . . . . . . . . . . . . . . . 18 Ram 4 | . 1 . . . . 1 . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . Rewire 79 | . . . . 16 . . 12 . . . . . 19 . . 32 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 762 | -10/Materials | Repaired Mining Laser 810 | -10/Materials | Discovered new exit (range 14) 1470 | -10/Materials | Discovered new exit (range 7) 1485 | -10/Materials | Discovered new exit (range 14) 1507 | -10/Materials | Entered another Materials area 1507 | -9/Materials | Evolved 2 slots: Utility x2 1806 | -9/Materials | Discovered new exit (range 16) 1813 | -9/Materials | Build established: Scavenger-Scout 2033 | -9/Materials | Entered Storage 2410 | -9/Storage | Discovered new exit (range 9) 2525 | -9/Storage | Build established: Scavenger-Skirmisher 2546 | -9/Storage | Used back door to open Recycling access 2607 | -9/Storage | Entered Recycling 2659 | -9/Recycling | Spotter reported a threat 2682 | -9/Recycling | Spotter reported a threat 2689 | -9/Recycling | Spotter reported a threat 2695 | -9/Recycling | Spotter reported a threat 2711 | -9/Recycling | Spotter reported a threat 2712 | -9/Recycling | Spotter reported a threat 2747 | -9/Recycling | Spotter reported a threat 2765 | -9/Recycling | Spotter reported a threat 2778 | -9/Recycling | Spotter reported a threat 2785 | -9/Recycling | Spotter reported a threat 2802 | -9/Recycling | Spotter reported a threat 2818 | -9/Recycling | Spotter reported a threat 2838 | -9/Recycling | Spotter reported a threat 2846 | -9/Recycling | Spotter reported a threat 2855 | -9/Recycling | Spotter reported a threat 3074 | -9/Recycling | Identified exit to Factory 3176 | -9/Recycling | Spotter reported a threat 3176 | -9/Recycling | Spotter reported a threat 3186 | -9/Recycling | Spotter reported a threat 3215 | -9/Recycling | Spotter reported a threat 3229 | -9/Recycling | Spotter reported a threat 3239 | -9/Recycling | Spotter reported a threat 3276 | -9/Recycling | Spotter reported a threat 3344 | -9/Recycling | Entered Factory 3344 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3744 | -7/Factory | First assault squad dispatched 3857 | -7/Factory | Lost 6 parts (1p2n2u1w) 4159 | -7/Factory | Lost 3 parts (2n1w) 4267 | -7/Factory | Discovered new exit (range 4) 4374 | -7/Factory | Entered another Factory area 4374 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4454 | -6/Factory | Lost 4 parts (1p3w) 5141 | -6/Factory | Discovered new exit (range 14) 5173 | -6/Factory | Entered Lower Caves 5204 | -6/Lower Caves | Learned location of Extension (-4) 5220 | -6/Lower Caves | Identified exit to Lower Caves 5224 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5466 | -6/Lower Caves | Learned Factory stockpile data 5981 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6017 | -6/Lower Caves | Lost 3 parts (2n1u) 6116 | -6/Lower Caves | Entered another Lower Caves area 6116 | -6/Lower Caves | Accompanied by 2 allies 6164 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6340 | -6/Lower Caves | Discovered new exit (range 10) 6375 | -6/Lower Caves | Entered Factory 6375 | -5/Factory | Accompanied by 2 allies 6375 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6905 | -5/Factory | Identified exit to Factory 7128 | -5/Factory | Sucked down chute 7128 | -5/Factory | Entered Waste 7134 | -5/Waste | Spotted C-40 Crusher 7144 | -5/Waste | Spotted C-40 Crusher 7161 | -5/Waste | Spotted C-40 Crusher 7171 | -5/Waste | Build established: Gunner 7175 | -5/Waste | Spotted C-40 Crusher 7176 | -5/Waste | Spotted C-40 Crusher 7192 | -5/Waste | Spotted C-40 Crusher 7207 | -5/Waste | Discovered new exit (range 13) 7212 | -5/Waste | Entered Factory 7464 | -5/Factory | Discovered new exit (range 16) 7498 | -5/Factory | Entered Upper Caves 7515 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7516 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7522 | -5/Upper Caves | Entered Warlord 7741 | -5/Warlord | Warlord's base attacked by MAIN.C 7747 | -5/Warlord | Opened side exit 7815 | -5/Warlord | Found Prototype Energy Gun 7815 | -5/Warlord | Identified Vortex Rifle 7826 | -5/Warlord | Found Vortex Rifle 7830 | -5/Warlord | Found Prototype Piercing Weapon 7830 | -5/Warlord | Identified Vortex Lance 7938 | -5/Warlord | Build established: Commander-Gunner 7967 | -5/Warlord | Met Warlord 8073 | -5/Warlord | Warlord forces counterattacked 8084 | -5/Warlord | Spotted Executioner 8087 | -5/Warlord | Discovered new exit (range 15) 8147 | -5/Warlord | Entered Proximity Caves 8147 | -4/Proximity Caves | Accompanied by 5 allies 8221 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8299 | -4/Proximity Caves | Learned 4 Research zone layouts 8304 | -4/Proximity Caves | Learned 8 Research zone layouts 8472 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8641 | -4/Proximity Caves | Build established: Gunner 8705 | -4/Proximity Caves | Discovered exit to Factory (range 7) 8726 | -4/Proximity Caves | Entered Factory 8726 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8838 | -4/Factory | Lost 7 parts (1n1u5w) 9001 | -4/Factory | Lost 7 parts (1p4n2w) 9021 | -4/Factory | First assault squad dispatched 9207 | -4/Factory | Lost 6 parts (1p3n2w) 9261 | -4/Factory | Build established: Scavenger-Gunner 9424 | -4/Factory | Lost 3 parts (1n2w) 9483 | -4/Factory | Garrison activated, responded to threat 9677 | -4/Factory | Discovered new exit (range 18) 9689 | -4/Factory | Released all parts (6) 9690 | -4/Factory | Core integrity fell below 50% 9692 | -4/Factory | Entered Armory 9719 | -4/Armory | Lost 13 parts (2p6n1u4w) 9848 | -4/Armory | Found Prototype Slashing Weapon 9848 | -4/Armory | Identified Centrium Greatsword 9850 | -4/Armory | Found Centrium Greatsword 9950 | -4/Armory | Found Centrium Greatsword 9972 | -4/Armory | First assault squad dispatched 9992 | -4/Armory | Build established: Mutant 10214 | -4/Armory | Spotted B-86 Titan 10242 | -4/Armory | System corruption reached 10% 10247 | -4/Armory | Released all parts (15) 10249 | -4/Armory | Core integrity fell below 20% 10262 | -4/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 10247_ Released Plasma Rifle. 10247_ Released Flexi-carbon Leg. 10247_ Released Antimatter Reactor. 10247_ Released Adv. Heat Sink. 10247_ Released Myomer Leg. 10247_ Released Adv. Visual Processing Unit. 10247_ Released Med. Storage Unit. 10247_ Released Plasma Rifle. 10247_ Released Coil Gun. 10247_ Released Flexi-carbon Leg. 10247_ Released Myomer Leg. 10247_ Released Flexi-carbon Leg. 10247_ Released Imp. Remote Force Field. 10247_ Released Electrolaser. 10248_ Archangel 7a reactivates. 10249_ P-70 Sage resets Archangel 7a, system corruption cleaned. 10261_ System corrupted: Matter fused (-6). 10261_ Slammed into G-67 Veteran. 10262_ Slug penetrates Reinforced Shell. 10262_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????################????????????? | | ?????????????????????# @ # ????????????? | | ?????????????????????# """"" # ?????????????? | | ?????????????????????# "????? # ?????????????? | | ?????????????????????# "???? # "?????????????? | | ?????????????????????# """"" # "?????????????? | | ?????????????????????# # "?????????????? | | ?????????????????????# # """"" #???????? | | ?????????????????????# # = #???????? | | ???????????????###########+######!################ | | ???????????? [**== | | ???????????? !![== * | | ???????????? [[[*%%= | | ?????????????"""" """"" " " =%*[ | | ??????????????""" """"" " "" ![ "" ## | | ?????????? """"" """" % "" # | | ??????? % # | | ??????? + | | ?????????"T""##""T""## ""############"" ""#### # | | ??????????????#""""??# ###??????????#""F""#??# # | | ?????????????????????###?????????????# """ ####+## | | ?????????????????????????????????????######## | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# "??? | | ????????????????????????????????????????????# "??? | | ????????????????????????????????????????????# "??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 37 Energy Capacity 395 Matter Stores 400 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Recycling | Hacked Imp. Weapon Cycler | -5/Factory | Downloaded Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Leap Before You Look Release The Drones! \\IAMDERELICT Challenges ------------ None Game ------ Seed SpreadShadeMinigun Manual? 0 Play Time 01:50:05 Cumulative 41.0 hours Start 2021.02.25 @ 19:20:30 End 2021.02.25 @ 21:12:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 55 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 565ca5c5-acc4-48d8-aa96-5217fcc53fc5