Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.09 @ 16:38:49 Player: 7604 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (102) 510 Value Destroyed (3303) 3303 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3668) 3668 TOTAL SCORE: 17181 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 66 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1586/1600 Matter 128/300 Energy 380/390 System Corruption 1% Temperature Cool (25) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (8) --- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Flying Fortress v7 Cooled Impulse Thruster > --- UTILITY (14) ----- Experimental Power Amplifier Advanced Heat Sink Large Storage Unit Compact Battery Structural Scanner Machine Analyzer ECM Suite Hardened Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Advanced Datajack Chainsword > --- INVENTORY (15) --- Improved Fusion Compressor Light Particle Reactor Impulse Thruster Impulse Thruster Advanced Surge Thruster Q-thruster Experimental Thermal Generator Advanced Weight Redist. System Improved Medium Armor Plating Layered Medium Armor Plating Force Field Point Defense Array System Shield System Shield Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Flying Fortress v7 Cooled Impulse Thruster > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Large Storage Unit Compact Battery Structural Scanner Machine Analyzer ECM Suite Hardened Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Datajack Lance > --- INVENTORY -------- Improved Fusion Compressor Light Particle Reactor Impulse Thruster Impulse Thruster Advanced Surge Thruster Q-thruster Experimental Power Amplifier Advanced Weight Redist. System Improved Medium Armor Plating Layered Medium Armor Plating Force Field Point Defense Array System Shield Chainsword [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Advanced Surge Thruster Utility Machine Analyzer Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Datajack Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 1 Utility 12 | . . . 1 . . . 1 1 . . 2 . . . 1 . . 2 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 7 10 8 7 5 . 10 15 7 . . 8 . . . 5 . . 11 10 20 15 Power 23 | 1 2 1 1 . . 1 2 . . . 1 . . . 2 . . 1 1 6 4 Engine 4 | 1 2 . . . . 1 . . . . . . . . . . . . . . . Core 7 | . . 1 1 . . . 2 . . . . . . . 1 . . . . 1 1 Reactor 12 | . . . . . . . . . . . 1 . . . 1 . . 1 1 5 3 Propulsion 43 | 3 3 5 3 5 . 4 4 2 . . . . . . 1 . . 4 1 3 5 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 3 5 3 5 . 4 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 2 . . . . . . 1 . . 4 1 3 5 Utility 51 | 1 3 . 1 . . 1 6 3 . . 6 . . . 1 . . 6 7 11 5 Device 13 | . . . 1 . . . 2 . . . 2 . . . . . . 1 2 3 2 Storage 10 | 1 2 . . . . . 2 . . . . . . . . . . . 1 3 1 Processor 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Hackware 8 | . . . . . . . . 1 . . 1 . . . 1 . . 2 1 2 . Protection 18 | . 1 . . . . 1 1 2 . . 3 . . . . . . 3 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 2 2 . . 4 3 2 . . 1 . . . 1 . . . 1 . 1 Energy Gun 9 | 1 2 2 2 . . 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . 1 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . Unidentified Prototypes 11 | . . . . . . . 1 . . . 1 . . . 1 . . . 1 4 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Lost 15 | . . 3 1 1 . 6 1 1 . . . . . . . . . . . 1 1 Power 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . Utility 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . Weapon 4 | . . 2 . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . 2 1 1 . 3 1 1 . . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 98 97 99 100 86 98 70 69 69 78 80 80 80 80 82 82 82 84 82 83 Engine 1 | . 14 . . . . 5 3 . . . . . . . . . . . . . . Core 4 | . . 12 10 11 11 . 5 7 7 7 1 . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . 4 6 6 6 4 5 5 5 4 2 2 Leg 13 | . 27 28 31 32 33 31 35 . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 14 15 15 13 13 13 13 15 17 17 14 13 17 19 Device 8 | . . . 11 11 11 . 6 . . . 11 13 13 13 11 11 11 9 14 13 16 Storage 11 | . 15 28 22 22 22 22 11 7 7 7 6 6 6 6 5 5 5 5 4 7 7 Processor 3 | . . . . . . . 8 7 7 7 6 6 6 6 5 5 5 5 4 4 4 Hackware 8 | . . . . . . . . 6 7 7 13 13 13 13 16 17 17 20 23 19 20 Protection 5 | . 5 . . . . 4 9 8 7 7 6 6 6 6 5 5 5 8 9 6 4 Energy Gun 7 | . 13 22 22 22 22 12 7 . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 4 . . . 3 5 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 7 7 6 6 6 6 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 5 5 5 4 4 3 Special Melee Weapon 3 | . . . . . . . . 6 7 7 5 6 6 6 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 20 20 24 24 24 33 65 46 44 44 52 46 46 46 46 46 46 59 57 76 69 Greatest Support 69 | 20 20 20 30 33 33 40 62 62 55 55 55 55 55 55 60 60 60 60 58 66 69 Greatest Overweight (x) 4 | . 4 . . 1 . 2 1 . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 10 10 10 10 10 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 9 9 9 9 9 12 12 13 14 14 14 14 14 14 15 15 14 14 12 14 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 10 10 10 9 10 15 13 15 14 15 14 14 15 15 15 15 15 14 14 14 Class Distribution -------------------- 33% | Scavenger-Mutant 21% | Hacker-Ninja 17% | Hacker-Mutant 15% | Wizard-Ninja 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Ninja | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Matter Collected 2019 | 223 160 195 70 50 . 141 254 78 . . 70 10 . . 50 . . 90 90 220 318 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4186 | . 403 284 640 322 . 402 784 23 95 . 197 . . . 114 . . 307 186 220 209 Parts 223 | . 22 15 34 16 . 8 53 6 4 . 9 . . . 3 . . 17 7 18 11 Haulers Intercepted 9 | . 1 . 1 . . . 2 . . . 1 . . . 1 . . 1 1 . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 8 . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 71 | . 9 7 14 9 . 8 15 . 2 . . . . . . . . 5 . 2 . Melee 10 | . . . . . . 1 . . 2 . . . . . . . . 5 . 2 . Guns 51 | . 9 7 14 8 . 2 11 . . . . . . . . . . . . . . Cannons 4 | . . . . . . . 4 . . . . . . . . . . . . . . Classes Destroyed 10 | . 4 . 2 . . 1 2 . . . . . . . . . . 1 . . . Worker 1 | . . . . . . . 1 . . . . . . . . . . . . . . Builder 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Hauler 9 | . 1 . 1 . . . 2 . . . 1 . . . 1 . . 1 1 . 1 Watcher 19 | . 1 . 3 . . . 2 . . . 3 . . . . . . 2 3 2 3 Swarmer 19 | . 3 1 5 3 . . 3 . . . . . . . . . . 4 . . . Grunt 33 | . 6 6 4 5 . 5 6 . 1 . . . . . . . . . . . . Brawler 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . Sentry 9 | . . . 4 . . . 5 . . . . . . . . . . . . . . Hunter 4 | . . . . . . 2 1 . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Best Kill Streak 5 | . 4 2 5 3 . 2 5 1 1 . 1 . . . 1 . . 4 1 2 2 Combat Bots Only 5 | . 3 2 5 3 . 2 3 . 1 . . . . . . . . 4 . 2 . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 1 1 . 1 . . . 1 . . 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 676 | . 62 23 79 29 . 82 80 79 28 . 19 33 . 40 7 9 6 16 10 38 36 Missed 301 | . 26 5 23 11 . 21 25 63 11 . 9 20 . 25 2 5 3 7 4 20 21 Damage Taken 4232 | . 314 195 450 133 . 767 622 169 157 . 61 181 . 178 76 60 38 123 131 314 263 Core 613 | . 58 52 89 12 . 178 84 8 22 . 12 34 . 30 . . . . 20 . 14 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1194 | . 96 58 138 44 . 225 178 55 47 . 22 52 . 53 20 18 10 37 34 85 22 Regen/Repaired (Parts) 145 | . . . . . . . . . . . 101 . . . . . . 14 30 . . Core Remaining (%) 86 | 100 . 56 . . . 30 84 . . 95 . . . 91 . . 100 100 98 100 99 Volleys Fired 185 | . 33 22 42 18 . 20 49 1 . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 1 . . . . . . . . . . . . . Hottest 117 | . 70 80 112 112 . 112 117 48 . . . . . . . . . . . . . Shots Fired 350 | . 66 36 84 36 . 33 94 1 . . . . . . . . . . . . . Gun 334 | . 66 36 84 36 . 33 79 . . . . . . . . . . . . . . Cannon 16 | . . . . . . . 15 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 101 | . 33 10 . . . 7 50 1 . . . . . . . . . . . . . Thermal 249 | . 33 26 84 36 . 26 44 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 12 12 17 9 . 17 13 . . . . . . . . . . . . . . Robot Miss Streak 3 | . 2 2 3 2 . 1 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 5 1 . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 362 | . 53 28 62 26 . 38 69 2 7 . 14 . . . 9 . . 17 15 11 11 Core Hits 149 | . 21 16 27 13 . 9 34 1 2 . 3 . . . 1 . . 8 5 4 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 3 1 . . . . . . . . . . . . . . Critical Strikes 22 | . 2 . . 5 . 5 5 . 1 . . . . . 1 . . . 2 . 1 Burn 13 | . 2 . . 5 . 2 4 . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Melee Attacks 230 | . . . . . . 12 . 20 8 1 24 3 . 1 30 . 2 24 42 19 44 Impact 12 | . . . . . . 12 . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . 19 8 1 22 3 . 1 7 . . . . . 1 Piercing 141 | . . . . . . . . . . . . . . . 16 . 2 23 40 19 41 Sneak Attacks 18 | . . . . . . . . 2 . . 3 . . . 6 . . 2 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7502 | . 539 292 821 379 . 680 1385 80 260 . 578 . . . 150 . . 707 618 482 531 Guns 3509 | . 539 292 821 375 . 387 1095 . . . . . . . . . . . . . . Cannons 282 | . . . . . . . 282 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 3699 | . . . . . . 293 . 80 260 . 578 . . . 150 . . 707 618 482 531 Ramming 12 | . . . . 4 . . 8 . . . . . . . . . . . . . . Kinetic 1001 | . 215 67 . . . 61 658 . . . . . . . . . . . . . . Thermal 2790 | . 324 225 821 375 . 326 719 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 293 | . . . . . . 293 . . . . . . . . . . . . . . . Slashing 959 | . . . . . . . . 80 260 . 578 . . . 41 . . . . . . Piercing 2447 | . . . . . . . . . . . . . . . 109 . . 707 618 482 531 Highest Corruption 5 | . . . . . . 5 . . . . . . . . 1 1 1 . . 2 1 Average Corruption 3 | . . . . . . 4 . . . . . . . . 1 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . 12 . . . . . . . . . 1 . . . 2 . Message Errors 4 | . . . . . . 4 . . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . 3 . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . . . . 93 . . 23 . 94 . . . . . . 69 165 71 32 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 547 | . . . . . . 93 . . 23 . 94 . . . . . . 69 165 71 32 Knockbacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Kicked 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 337 150 66 60 . 351 161 32 5 . . . . . 7 . . . 2 308 20 Average Temperature 79 | . 124 51 15 18 . 129 58 16 3 . . . . . 4 . . . 2 128 7 Received Heat Transfer 1590 | . 204 150 135 48 . 351 369 57 48 . 30 30 . 12 81 30 9 . 27 9 . Effects 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Melted 14 | . 3 . 1 4 . 3 3 . . . . . . . . . . . . . . Heat Transferred 7588 | . 1110 524 1995 1332 . 925 1702 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Peak Influence 430 | . 249 155 430 228 . 140 370 356 . . 217 . . . 59 . . 203 160 232 295 Initial 103 | . . 18 16 103 . . 12 57 . . 47 . . . . . . 7 11 24 38 Average 120 | . 88 93 251 108 . 67 225 185 . . 74 . . . 32 . . 51 84 124 141 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . . 1 . . . . . . 1 . 1 1 Low Security (%) 77 | 100 84 100 25 84 . 100 37 55 . . 90 . . . 100 . . 97 100 75 80 Level 1 22 | . 15 . 73 15 . . 62 44 . . 9 . . . . . . 2 . 24 20 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . . 1 5 . . 4 . . . 2 . . 3 2 4 4 Investigation 25 | . 2 . 1 . . . . 5 . . 4 . . . 2 . . 3 2 3 3 Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 1 | . . . . . . . 1 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Distress Signals 9 | . . . 3 . . . . 1 . . 1 . . . . . . . 1 1 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . 5 1 13 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . 5 . 13 Times Spotted 265 | . 11 10 23 10 . 9 18 15 15 . 8 21 . 21 24 10 7 16 13 17 17 Peak Tracking Total 13 | . 3 3 6 3 . 3 4 6 3 . 3 6 . 13 8 6 7 4 6 6 4 Tactical Retreats 60 | . . 2 2 1 . 1 . 9 8 . 2 8 . 4 6 2 1 2 3 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Traps Triggered 12 | . 4 . . . . . . 4 . . 1 . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 61 | . . . . . . . . 14 . . 12 . . . . . . 34 1 . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reprogrammed 15 | . . . . . . . . 2 . . 3 . . . . . . 9 1 . . Reused 6 | . . . . . . . . . . . . . . . . . . 5 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . 5 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . 1 . . . 1 . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Machines Accessed 100 | . 3 . 5 . 1 . 5 13 . 1 16 . 4 1 10 . . 9 9 9 14 Terminals 60 | . 2 . 3 . . . 2 9 . . 10 . . 1 7 . . 6 6 5 9 Fabricators 9 | . . . . . . . . 3 . . 2 . . . . . . 1 1 1 1 Repair Stations 4 | . . . . . . . . . . . 2 . . . . . . 1 1 . . Recycling Units 9 | . 1 . 2 . . . 2 . . . 1 . . . 1 . . . . . 2 Scanalyzers 4 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Garrison Access 8 | . . . . . . . . 1 . . 1 . . . 1 . . . 1 2 2 Total Hacks 310 | . 8 . 10 . 1 . 18 30 . 1 42 . 31 5 26 . . 45 25 30 38 Successful 206 | . 2 . 3 . 1 . 16 11 . 1 23 . 31 5 14 . . 36 18 24 21 Failed 103 | . 6 . 7 . . . 2 19 . . 19 . . . 12 . . 8 7 6 17 Catastrophic 17 | . 1 . 2 . . . . 1 . . 6 . . . 1 . . . 1 2 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Manual 155 | . 6 . 10 . 1 . 5 21 . . 25 . . . 15 . . 23 12 15 22 Terminals 189 | . 5 . 8 . . . 7 21 . . 30 . . 5 16 . . 34 18 19 26 Fabricators 23 | . . . . . . . . 7 . . 4 . . . . . . 2 3 4 3 Repair Stations 12 | . . . . . . . . . . . 6 . . . . . . 4 2 . . Recycling Units 19 | . 3 . 2 . . . 5 . . . 1 . . . 3 . . . . . 5 Scanalyzers 20 | . . . . . . . 6 . . . . . . . 4 . . 5 . 5 . Garrison Access 14 | . . . . . . . . 2 . . 1 . . . 3 . . . 2 2 4 Terminal Hacks 119 | . 1 . 1 . 1 . 5 6 . 1 11 . 31 5 6 . . 23 11 9 8 Record 42 | . . . . . . . 1 . . . 2 . 11 5 1 . . 13 4 4 1 Part Schematic 18 | . . . . . . . . 3 . . 3 . 10 . 2 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 3 . 1 . . 1 . . . Open Door 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 6 | . 1 . 1 . . . 1 1 . . 1 . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . . . . . . . . . . . 1 1 1 1 Fabricator Index 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . 1 . . 1 . . . 1 . . 1 1 . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Zone Layout 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 4 . . 4 . . . . . . 2 2 4 2 Load Schematic 9 | . . . . . . . . 2 . . 2 . . . . . . 1 1 2 1 Build 9 | . . . . . . . . 2 . . 2 . . . . . . 1 1 2 1 Repair Station Hacks 9 | . . . . . . . . . . . 4 . . . . . . 3 2 . . Scan Component 5 | . . . . . . . . . . . 2 . . . . . . 2 1 . . Repair 4 | . . . . . . . . . . . 2 . . . . . . 1 1 . . Recycling Unit Hacks 7 | . . . . . . . 4 . . . . . . . 1 . . . . . 2 Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 2 . . . . . . . 1 . . . . . 2 Scanalyzer 18 | . . . . . . . 6 . . . . . . . 2 . . 5 . 5 . Insert Component 9 | . . . . . . . 4 . . . . . . . 2 . . 2 . 1 . Analyze 9 | . . . . . . . 2 . . . . . . . . . . 3 . 4 . Garrison Access Hacks 7 | . . . . . . . . 1 . . 1 . . . 1 . . . . 2 2 Seal Access 7 | . . . . . . . . 1 . . 1 . . . 1 . . . . 2 2 Unauthorized Hacks 28 | . 1 . 2 . . . 1 . . . 3 . . . 4 . . 3 3 4 7 Terminals 19 | . . . . . . . . . . . 2 . . . 3 . . 3 2 4 5 Assimilate 12 | . . . . . . . . . . . 1 . . . 2 . . 2 . 2 5 Operators 7 | . . . . . . . . . . . 1 . . . 1 . . 1 2 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 1 . . . 1 . . . 1 . . . . . 2 Reject 8 | . 1 . 2 . . . 1 . . . 1 . . . 1 . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 2 . 2 . . . 3 11 . . 12 . . . 6 . . 8 7 7 11 Full Trace Events 26 | . 1 . 2 . . . 1 5 . . 4 . . . 2 . . 3 2 3 3 Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . Time 93 | . . . . . . . . . . . . . . . . . . . . 93 . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . 21 . Part Schematics Acquired 22 | . . . . . . . 1 3 . . 3 . 10 . 2 . . 2 . 1 . Parts Built 9 | . . . . . . . . 2 . . 2 . . . . . . 1 2 1 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 548 | . . . . . . . . 72 . . 142 . . . . . . 53 117 53 111 Total Part Build Rating 51 | . . . . . . . . 6 . . 10 . . . . . . 6 14 6 9 Parts Repaired 4 | . . . . . . . . . . . 2 . . . . . . 1 1 . . Time 132 | . . . . . . . . . . . 57 . . . . . . 13 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 310 | . . . . . . . 310 . . . . . . . . . . . . . . Retrieved Matter 310 | . . . . . . . 310 . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . 9 . . . . . . . 3 . . . . . 4 Parts Scanalyzed 5 | . . . . . . . 1 . . . . . . . 1 . . 2 . 1 . Part Schematics Acquired 4 | . . . . . . . 1 . . . . . . . . . . 2 . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 1 . . 1 . . . 3 . . 1 1 . 1 Non-combat 8 | . . . . . . . . 1 . . 1 . . . 3 . . 1 1 . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . . . . 1 . . 1 . . . 6 . . 1 1 . 2 no_distress 7 | . . . . . . . . 1 . . 1 . . . 2 . . 1 1 . 1 find_fabricator 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 find_dsf 1 | . . . . . . . . . . . . . . . 1 . . . . . . check_alert 2 | . . . . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Total Allies 12 | . . . . . . . . . . . . . . . 2 . . 2 . 4 4 Largest Group 3 | . . . . . . . . . . . . . . . 1 1 . 1 . 3 3 Highest-Rated Group 144 | . . . . . . . . . . . . . . . 26 26 . 45 . 144 130 Highest-Rated Ally 48 | . . . . . . . . . . . . . . . 26 26 . 45 . 48 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . . . . . . 9 . Total Damage 293 | . . . . . . . . . . . . . . . . . . . . 293 . Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Turns Passed 9943 | 74 477 423 684 856 272 577 866 487 633 115 965 261 32 143 550 82 41 563 592 625 625 Spaces Moved 13086 | 53 279 287 442 643 224 354 555 851 1035 259 1204 628 83 350 1169 241 106 879 1074 986 1384 Core 5 | 3 2 . . . . . . . . . . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . Legs 2838 | 49 277 287 442 643 224 354 555 7 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 10242 | . . . . . . . . 844 1035 259 1204 628 83 350 1169 241 106 879 1074 986 1384 Fastest Speed 18 | 50 120 120 120 120 120 120 120 39 39 39 39 39 39 39 34 34 34 27 27 22 18 Average Speed 51 | 116 121 120 120 120 120 121 122 39 39 39 39 39 39 39 35 34 34 28 27 22 19 Slowest Speed 260 | 160 250 120 120 190 120 260 192 122 39 39 39 39 39 39 39 34 34 150 27 77 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . 4 . 2 6 . . . 6 . . 3 7 25 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 54 67 41 79 61 49 37 25 67 22 30 71 69 54 32 52 26 19 30 25 37 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . . 2 . . . . . . . . 1 . . 1 . . . . . Known Exits Taken 11 | . 1 . 1 . . . . 1 . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . 1 1 . 1 1 . . . . . . . . Scrap Searched 14 | . . 1 . 2 . 1 . . 2 . . 2 . 4 . 2 . . . . . Spaces Dug 105 | . . . . . . . . 19 . 1 9 3 . 1 18 . 2 4 17 8 23 Terrain Destroyed 112 | . . . . . . . 7 19 . 1 9 3 . 1 18 . 2 4 17 8 23 Melee 104 | . . . . . . . . 18 . 1 9 3 . 1 18 . 2 4 17 8 23 Projectile 8 | . . . . . . . 7 1 . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Res Res Acc Total 15598 | 62 354 332 513 690 229 446 660 966 1250 269 1659 638 82 354 1268 240 107 1155 1310 1335 1679 Wait 1711 | . 27 8 16 19 . 45 6 33 204 11 387 7 . 1 60 . . 195 170 315 207 Move 12956 | 52 278 286 441 642 223 353 554 842 1034 254 1192 627 82 349 1157 240 105 872 1060 938 1375 Hop 51 | . . . . . . . . 4 . 2 5 . . . 5 . . 3 6 22 4 Pick Up 79 | 2 4 3 2 1 1 2 14 9 3 . 10 . . 2 4 . . 5 7 5 5 Fast Attach 59 | 7 9 2 2 . . 6 7 1 . . 3 . . . 2 . . 5 7 3 5 Attach 49 | . . 1 3 1 . 3 1 5 . . 5 . . . 2 . . 5 3 13 7 Detach 41 | 1 1 . 2 . . 2 3 2 . . 4 . . . 2 . . 4 2 12 6 Swap 30 | . 1 5 2 4 . 1 7 1 . . . . . . 1 . . 1 . 4 3 Drop 92 | . 1 5 3 4 5 2 18 10 1 1 7 1 . 1 5 . . 7 12 4 5 Fire 185 | . 33 22 42 18 . 20 49 1 . . . . . . . . . . . . . Melee 230 | . . . . . . 12 . 20 8 1 24 3 . 1 30 . 2 24 42 19 44 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . 24 . . 10 . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 61 | . . . . . . . . 14 . . 12 . . . . . . 34 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Entered Mines 564 | -10/Mines | Learned Materials stockpile data 968 | -10/Mines | Discovered new exit (range 7) 975 | -10/Mines | Entered Materials 975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -9/Materials | Identified exit to Mines 996 | -9/Materials | Build established: Scavenger-Mutant 1423 | -9/Materials | Discovered new exit (range 11) 1463 | -9/Materials | Discovered new exit (range 9) 1578 | -9/Materials | Identified exit to Storage 1659 | -9/Materials | Entered Mines 1660 | -9/Mines | Learned location of Storage (-9) 1779 | -9/Mines | Learned location of 1 exit from Proximity Caves 1856 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1957 | -9/Mines | Found a hidden stash of uninstalled traps 1976 | -9/Mines | Assembled infested the area 2262 | -9/Mines | Discovered new exit (range 5) 2402 | -9/Mines | Learned location of Zion (-7) 2515 | -9/Mines | Entered Exiles 2543 | -9/Exiles | Met 8R-AWN 2565 | -9/Exiles | Met EX-HEX 2598 | -9/Exiles | Met EX-BIN 2613 | -9/Exiles | Aligned with FarCom system 2614 | -9/Exiles | Given EX-Vault access code 2643 | -9/Exiles | Opened EX-Vault 2655 | -9/Exiles | Found Flying Fortress v7 2682 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2721 | -9/Exiles | Met EX-DEC 2772 | -9/Exiles | Discovered new exit (range 12) 2787 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2787 | -9/Exiles | Entered Mines 2910 | -8/Mines | Core integrity fell below 50% 3109 | -8/Mines | Lost 3 parts (2n1w) 3263 | -8/Mines | Discovered new exit (range 7) 3364 | -8/Mines | Entered Materials 3364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3749 | -8/Materials | Discovered new exit (range 13) 4230 | -8/Materials | Entered Factory 4230 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4273 | -7/Factory | Identified exit to Lower Caves 4542 | -7/Factory | Build established: Hacker-Mutant 4562 | -7/Factory | Fabricated Hacking Suite? 4572 | -7/Factory | Fabricated System Shield? 4717 | -7/Factory | Entered Lower Caves 4720 | -7/Lower Caves | Encountered a Warlord checkpoint 4863 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5324 | -7/Lower Caves | Discovered new exit (range 10) 5350 | -7/Lower Caves | Entered another Lower Caves area 5350 | -7/Lower Caves | Discovered new exit (range 7) 5465 | -7/Lower Caves | Entered Factory 5465 | -6/Factory | Evolved 2 slots: Utility x2 5618 | -6/Factory | Identified exit to Lower Caves 5691 | -6/Factory | Repaired Hvy. Armor Plating 5964 | -6/Factory | Build established: Hacker-Ninja 6009 | -6/Factory | Fabricated Imp. Hacking Suite? 6274 | -6/Factory | Fabricated Imp. Hacking Suite? 6298 | -6/Factory | Repaired Imp. Datajack 6430 | -6/Factory | Entered Lower Caves 6435 | -6/Lower Caves | Spotted B-75 Beast 6673 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6682 | -6/Lower Caves | Learned 12 Factory zone layouts 6687 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6691 | -6/Lower Caves | Entered Data Miner 6691 | -6/Data Miner | Discovered new exit (range 6) 6699 | -6/Data Miner | Met Data Miner 6707 | -6/Data Miner | Learned location of Section 7 (-3) 6707 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6714 | -6/Data Miner | Received God Mode back door access code from Data Miner 6723 | -6/Data Miner | Entered Proximity Caves 6724 | -5/Proximity Caves | Identified exit to Factory 6728 | -5/Proximity Caves | Build established: Hacker-Mutant 6737 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 6737 | -5/Proximity Caves | Learned Extension terminal intel 6737 | -5/Proximity Caves | Learned Factory garrison access intel 6743 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6756 | -5/Proximity Caves | Spotted B-75 Beast 6866 | -5/Proximity Caves | Entered Factory 6866 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6867 | -5/Factory | Identified exit to Upper Caves 6868 | -5/Factory | Identified exit to Factory 6869 | -5/Factory | Loaded intel: 4 garrison access locations 6963 | -5/Factory | Discovered new exit (range 6) 7146 | -5/Factory | Build established: Hacker-Ninja 7416 | -5/Factory | Entered Upper Caves 7416 | -5/Upper Caves | Accompanied by 1 ally 7417 | -5/Upper Caves | Identified exit to Upper Caves 7418 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7452 | -5/Upper Caves | Learned location of Armory (-3) 7498 | -5/Upper Caves | Entered another Upper Caves area 7512 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7538 | -5/Upper Caves | Discovered exit to Factory (range 3) 7539 | -5/Upper Caves | Entered Factory 7539 | -4/Factory | Evolved 2 slots: Utility x2 7540 | -4/Factory | Identified exit to Research 7560 | -4/Factory | Repaired ECM Suite 7620 | -4/Factory | Central database locked down 7862 | -4/Factory | Identified exit to Upper Caves 7971 | -4/Factory | Fabricated Adv. Hacking Suite? 8102 | -4/Factory | Entered Research 8102 | -3/Research | Evolved 2 slots: Utility x2 8121 | -3/Research | Identified exit to Research 8377 | -3/Research | Build established: Wizard-Ninja 8444 | -3/Research | Repaired Adv. Surge Thruster 8574 | -3/Research | Fabricated Adv. Surge Thruster (x2) 8694 | -3/Research | Entered another Research area 8694 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8938 | -2/Research | Identified exit to Access 8945 | -2/Research | Found Prototype Device 8947 | -2/Research | Identified Exp. Shock Absorption System 9008 | -2/Research | Imp. Hacking Suite fried by hacking feedback 9197 | -2/Research | Fabricated L-61 Swordsman (x3) 9250 | -2/Research | Fabricated Adv. Hacking Suite (x1) 9283 | -2/Research | Lost 3 allies 9319 | -2/Research | Entered Access 9319 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9685 | -1/Access | Fabricated Cld. Q-thruster? 9789 | -1/Access | Spotted B-99 Colossus 9820 | -1/Access | Identified exit to Surface 9852 | -1/Access | Found Prototype Processor 9852 | -1/Access | Identified Exp. Signal Interpreter 9929 | -1/Access | Crushed by falling debris 9944 | *** | Escaped! Last Messages --------------- (-71). 09854_ Discarded Faulty Exp. Signal Interpreter. 09892_ Acquired 102 matter. 09897_ Acquired System Shield. 09901_ >> Machine Analyzer network decryption results: 09901_ Terminal x2 09929_ The unstable cave ceiling collapses. 09929_ Crushed by falling debris. 09929_ Lance destroyed. 09929_ System corrupted by crushing effect (+1). 09935_ The unstable cave ceiling collapses. 09935_ U-05 Engineer builds a Wall. 09940_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09941_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09942_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## | | ?????????????????????????????????????## | | ?????????????????????????????????????## = ### | | ?????????????????????????????????????## ### | | ?????????????????????????????????????## # ? | | ?????????????????????????????????????## # ? | | ?????????????????????????????????????## # ? | | ?????????????????????????????????????## # ? | | ?????????????????????????????????????## # ? | | ?????????????????????????????????????## # ? | | ?????????????????????????????????????## # ? | | ##???????????????????????????????????## # ? | | ##???????????????????????????????????## # ? | | ##???????????????????????????????????## # | | ##???????????????????BB????BB????????## ### | | ##???????????????????BB????BB????????## | | ##???????????????????????????????????## | | ##???????????????????????????????????## | | ##??????????????????????????????####### | | ??????????????????##"????????"#########+## | | ??????????????????##""""""""""#### # # | | #???????????"?????## #### # # | | #?????????""""????## #### ######### | | #????????"""""????## #### ######### | | #?????????"""""???## "" ##"##############??? | | #?????????""""????## "@ # # """ ##??? | | #??????????"??????## ### ""T"" ##??? | | #?????????????????## ### "" "" ##??? | | #????????????????### ### ##??? | | #????????????????### ### ##??? | | #????????????????## ## ##??? | | ????????????????###"" ### " ##??? | | ??????g???????###"" ###""" ##??? | | ###???????????????##"" ### """ ##??? | | ###???????????????##T ### " ##??? | | ??????????????????##"" ### ##??? | | ##????????????????##"" ### ##??? | | ##????????????????##"" ########+########??? | | ???????????? u | | ???????? | | #### ????????#+####################+#+###########+ | | # ???????? ################ # | | # ????????????????????????????????????????????? | | / ???????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 40 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Imp. Light Armor Plating | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Surge Thruster | -4/Factory | Scanalyzed Hrd. Heavy Armor Plating | -4/Factory | Scanalyzed Cld. Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Surge Thruster | x2 | -3/Research L-61 Swordsman | x3 | -2/Research | Authchip Adv. Hacking Suite | x1 | -2/Research Cld. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Denied? Epsilon Run Explorer No Signal Slippery One Challenges ------------ None Game ------ Seed ClaymoresAntimissileStreamer Manual? 0 Play Time 02:51:06 Cumulative 34.6 hours Start 2024.07.09 @ 13:38:20 End 2024.07.09 @ 16:38:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fa4f06b-3d70-4193-9c77-7052e581a404