Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 18:17:19 // Winter2019/RPGLIKE Player: FAQ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (3419) 3419 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 7924 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1650 Matter 159/300 Energy 200/200 System Corruption 6% Temperature Cool (3) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Magnetic Acceleration Cannon Antimatter Cannon > --- INVENTORY (4) ---- Transmission Jammer ECM Suite Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Antimatter Cannon > --- INVENTORY -------- Transmission Jammer ECM Suite Gauss Rifle Missile Launcher [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Tractor Beam Processor Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 7 | 3 1 1 1 1 . . . Power . | . . . . . . . . Propulsion 2 | 1 . . . 1 . . . Utility 4 | 1 1 1 1 . . . . Weapon 1 | 1 . . . . . . . Parts Attached 47 | 6 5 5 13 14 1 . 3 Power 5 | 1 1 . 2 1 . . . Engine 2 | 1 1 . . . . . . Core 3 | . . . 2 1 . . . Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 5 4 . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 4 | . 2 . 2 . . . . Flight 7 | . . . 3 4 . . . Utility 16 | 1 2 1 5 6 . . 1 Device 4 | 1 . . 1 2 . . . Storage . | . . . . . . . . Processor 6 | . 2 . 2 2 . . . Hackware 6 | . . 1 2 2 . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 . 4 1 3 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 3 1 . . . . Ballistic Cannon 6 | . . . . 3 1 . 2 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 3 | . . . 3 . . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 2 . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . . To Critical Strikes . | . . . . . . . . Average Backups 3 | . 2 3 2 3 4 4 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . 1 1 1 2 2 2 Weapon 1 | . 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . 1 . 1 2 . . 1 Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 98 99 94 99 98 100 100 Engine 4 | . 13 11 2 . . . . Core 5 | . . . 7 9 9 9 9 Treads 2 | . 14 . . . . . . Hover 7 | . 13 23 6 . . . . Flight 13 | . . . 10 26 26 27 27 Device 7 | . 13 11 10 3 . . . Processor 15 | . 13 23 10 14 18 18 18 Hackware 17 | . . 3 24 27 27 27 27 Ballistic Gun 14 | . 27 23 20 5 . . . Ballistic Cannon 6 | . . . . 12 17 18 18 Peak Build Rating 50 | 6 8 13 28 46 46 45 50 Average Rating 25 | 4 7 10 20 41 45 45 47 On Entrance 23 | . 6 8 13 28 46 45 45 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 22 | 8 8 10 14 18 18 18 22 Greatest Support 40 | 40 40 19 19 28 28 28 28 Greatest Overweight (x) 1 | . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 4 4 4 Most Carried 4 | 1 3 3 3 4 4 4 4 Average Carried 3 | . 2 2 2 3 4 4 3 Final Capacity 4 | 3 3 3 3 4 4 4 4 Final Carried 4 | 1 3 3 3 4 4 4 3 Class Distribution -------------------- 47% | Wizard-Sprinter 24% | Hacker-Mutant 18% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 3029 | 272 332 455 718 838 277 . 137 Remotely 927 | 86 332 455 54 . . . . Salvage Created 3369 | 54 399 631 1453 540 274 . 18 Parts 211 | 3 26 43 74 45 17 . 3 Haulers Intercepted 9 | . 2 4 3 . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 75 | . 13 14 24 16 6 . 2 Guns 57 | . 13 12 24 8 . . . Cannons 16 | . . . . 8 6 . 2 AOE 2 | . . 2 . . . . . Classes Destroyed 14 | 1 4 5 2 2 . . . Worker 9 | . . 3 2 2 2 . . Builder 1 | . . 1 . . . . . Tunneler 1 | . . . . 1 . . . Hauler 9 | . 2 4 3 . . . . Recycler 3 | 1 1 . . 1 . . . Operator 11 | . . 1 4 4 . . 2 Watcher 10 | . 1 3 2 1 3 . . Swarmer 23 | . 9 4 3 4 2 . 1 Grunt 28 | . 4 4 13 6 1 . . Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . 1 . . . . . Sentry 17 | . . 5 6 4 1 . 1 Hunter 3 | . . . 1 1 1 . . Programmer 1 | . . . . 1 . . . Best Kill Streak 14 | 1 5 14 6 5 3 . 2 Combat Bots Only 6 | . 3 4 6 4 3 . 1 Max Kills in Single Turn 3 | 1 2 3 1 2 1 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 563 | . 58 60 153 190 56 . 46 Missed 209 | . 20 21 51 73 24 . 20 Hits 354 | . 38 39 102 117 32 . 26 Melee 5 | . . 5 . . . . . Projectile 349 | . 38 34 102 117 32 . 26 Critical Strikes 5 | . . 1 4 . . . . Damage Taken 4223 | . 329 810 1256 1188 400 . 240 Core 3533 | . 268 683 1037 999 348 . 198 Absorbed by Shields . | . . . . . . . . Redirected to Core 2309 | . 194 440 731 632 170 . 142 Ignored by Resistances 185 | . . . 7 74 60 . 44 Regen/Repaired (Parts) 265 | . . 21 151 15 78 . . Core Remaining (%) 66 | 100 100 79 46 7 . . . Volleys Fired 295 | 2 47 55 85 68 28 . 10 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 80 | 40 40 53 51 80 80 . 80 Shots Fired 590 | 4 94 110 170 136 56 . 20 Gun 425 | 4 94 105 170 52 . . . Cannon 160 | . . . . 84 56 . 20 Launcher 5 | . . 5 . . . . . Special . | . . . . . . . . Kinetic 585 | 4 94 105 170 136 56 . 20 Thermal . | . . . . . . . . Explosive 5 | . . 5 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 50 | 1 10 22 36 50 17 . 8 Robot Miss Streak 4 | 1 4 4 3 3 1 . 2 Penetration Max 1 | . . . 1 . . . . Secondary Targets 7 | . 4 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 411 | 2 54 79 133 97 35 . 11 Core Hits 185 | 2 23 41 61 37 16 . 5 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 13 | . . 1 2 7 3 . . Destroy 4 | . . 1 2 1 . . . Blast 9 | . . . . 6 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8632 | 24 687 1719 2369 2514 1017 . 302 Guns 4873 | 24 687 1199 2369 594 . . . Cannons 3036 | . . . . 1717 1017 . 302 Explosions 723 | . . 520 . 203 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 7909 | 24 687 1199 2369 2311 1017 . 302 Thermal 203 | . . . . 203 . . . Explosive 520 | . . 520 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 Average Corruption 6 | . . . . . . 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 1 5 Message Errors 3 | . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 174 | . . 2 . 150 4 . 18 Projectiles 86 | . . . . 64 4 . 18 Explosions 88 | . . 2 . 86 . . . Melee . | . . . . . . . . Knockbacks 11 | . . . . 7 4 . . Impact . | . . . . . . . . Kinetic 10 | . . . . 7 3 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 27 | . . 27 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 165 | . 1 17 86 165 63 . 124 Average Temperature 27 | . 1 6 24 35 20 . 42 Received Heat Transfer 1125 | . 42 171 504 288 66 . 54 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . . 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 78 | 100 100 52 60 81 100 100 100 Level 1 21 | . . 47 39 18 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 374 | 5 122 364 374 335 148 4 49 Initial 133 | . . 39 133 40 86 4 . Average 122 | . 49 177 181 140 48 1 16 Influence Increases 2796 | 5 359 579 769 710 285 . 89 Destroy 0b10 Robot/C 1540 | . 260 280 520 320 120 . 40 Destroy 0b10 Robot/NC 220 | 5 20 60 55 45 25 . 10 Destroy Leader 428 | . 46 104 140 92 26 . 20 Allied During Kill 10 | . . . 10 . . . . Successful Hack 74 | . 17 8 9 24 16 . . Disable Machine 285 | . . 15 30 165 60 . 15 Destroy Structure 74 | . 1 22 5 34 8 . 4 Partial Spotted 60 | . . 15 . 15 30 . . Lose Combat Pursuer 105 | . 15 75 . 15 . . . Influence Decreases 2747 | 5 265 357 995 622 449 14 40 Entered New Map 390 | . . 55 183 50 92 10 . Time Decay 1669 | 5 265 302 422 422 209 4 40 Lost Part 30 | . . . 30 . . . . Lost Ally 70 | . . . 60 . 10 . . Purge Threat 588 | . . . 300 150 138 . . Squads Dispatched 13 | . 1 1 4 6 1 . . Investigation 4 | . 1 . 2 1 . . . Extermination 4 | . . . . 3 1 . . Reinforcement 4 | . . 1 1 2 . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 9 | . . 2 5 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 17 27 45 23 9 6 7 Peak Tracking Total 7 | . 4 4 7 5 4 6 6 Tactical Retreats 12 | . 1 2 5 4 . . . ECM-based Alert Blocks 9 | . . . 5 4 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . . . 1 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . . 6 Reprogrammed 6 | . . . 6 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 19 | . . 1 2 11 4 . 1 Max in Single Turn 4 | . . 1 1 4 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 49 | . 6 6 12 10 13 . 2 Terminals 31 | . 5 2 9 7 6 . 2 Fabricators 3 | . . . . 1 2 . . Repair Stations 4 | . . 1 1 1 1 . . Recycling Units 6 | . 1 2 1 . 2 . . Scanalyzers 3 | . . 1 . 1 1 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 239 | . 15 16 83 52 55 . 18 Successful 191 | . 5 11 67 45 47 . 16 Failed 47 | . 10 5 16 6 8 . 2 Catastrophic 1 | . . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . Manual 143 | . 10 5 55 30 31 . 12 Terminals 174 | . 14 6 66 40 30 . 18 Fabricators 16 | . . . . 6 10 . . Repair Stations 20 | . . 2 8 4 6 . . Recycling Units 14 | . 1 4 2 . 7 . . Scanalyzers 7 | . . 4 . 2 1 . . Garrison Access 8 | . . . 7 . 1 . . Terminal Hacks 80 | . 4 3 32 22 12 . 7 Record 4 | . . . . 2 1 . 1 Part Schematic 2 | . . . 1 1 . . . Robot Analysis 13 | . 4 1 4 3 . . 1 Prototype ID Bank 10 | . . 1 5 1 3 . . Open DSF 2 | . . . . 1 1 . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 3 | . . . 1 1 . . 1 Repair Station Index 1 | . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . Alert Level 5 | . . . 3 1 . . 1 Unreport Threat 4 | . . . 2 1 1 . . Locate Traps 4 | . . . 1 2 . . 1 Disarm Traps 1 | . . . . . . . 1 Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 2 | . . . . 1 . . 1 Security Status 3 | . . . 1 2 . . . Surveillance Status 2 | . . . 1 . 1 . . Patrol Status 1 | . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . Extermination Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . Garrison Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Recall Extermination 1 | . . . . 1 . . . Hauler Manifests 3 | . . . 1 1 1 . . Registered Components 3 | . . . 1 1 1 . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 4 | . . 1 2 1 . . . Fabricator Hacks 5 | . . . . 2 3 . . Network Status 3 | . . . . 1 2 . . Build 2 | . . . . 1 1 . . Repair Station Hacks 17 | . . 2 8 3 4 . . Scan Component 8 | . . 1 4 1 2 . . Repair 8 | . . 1 4 1 2 . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . 1 2 2 . . . . Report Inventory 3 | . 1 1 1 . . . . Retrieve Components 2 | . . 1 1 . . . . Scanalyzer 6 | . . 4 . 1 1 . . Retrieve Study 6 | . . 4 . 1 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 76 | . . . 24 17 26 . 9 Terminals 52 | . . . 18 12 13 . 9 Track 8 | . . . 3 1 2 . 2 Assimilate 4 | . . . . 1 1 . 2 Botnet 21 | . . . 9 5 5 . 2 Operators 4 | . . . 1 1 1 . 1 Skim 15 | . . . 5 4 4 . 2 Fabricators 9 | . . . . 4 5 . . Report 2 | . . . . 1 1 . . Liberate 3 | . . . . 1 2 . . Fabnet 3 | . . . . 1 2 . . Haulers 1 | . . . . 1 . . . Repair Stations 2 | . . . . 1 1 . . Mechanics 2 | . . . . 1 1 . . Recycling Units 7 | . . . . . 7 . . Monitor 2 | . . . . . 2 . . Reject 2 | . . . . . 2 . . Recyclers 1 | . . . . . 1 . . Mask 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 6 . . . . Broadcast 1 | . . . 1 . . . . Decoy 1 | . . . 1 . . . . Redirect 1 | . . . 1 . . . . Reprogram 1 | . . . 1 . . . . Intercept 1 | . . . 1 . . . . Watchers 1 | . . . 1 . . . . Data Cores Recovered 7 | . . 1 3 2 . . 1 Used 3 | . . . 2 1 . . . Hacking Detections 31 | . 5 3 7 7 8 . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 81 | . . . . . 81 . . Total Robot Build Rating 1 | . . . . . 1 . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 117 | . . . . 117 . . . Total Part Build Rating 14 | . . . . 14 . . . Part Studies Acquired 6 | . . 4 . 1 1 . . Parts Repaired 8 | . . 1 4 1 2 . . Time 261 | . . 26 140 38 57 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . 3 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 3 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 5 | . . . 3 . 1 1 . Largest Group 3 | . . . 3 . 1 1 . Highest-Rated Group 48 | . . . 48 . 9 31 . Highest-Rated Ally 31 | . . . 16 . 9 31 . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . 22 . . 5 . Total Damage 315 | . . . 233 . . 82 . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 2081 | . 41 664 942 434 . . . Sensors 2 | . . . . 2 . . . T.N.C. 732 | . 41 664 27 . . . . Jamming 297 | . . . . 297 . . . ECM 1050 | . . . 915 135 . . . Robot Analysis Total 12 | . 4 1 3 3 . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 4185 | 95 692 664 1023 1035 505 40 131 Spaces Moved 4978 | 52 532 671 920 1633 765 137 268 Core 39 | 3 . . 36 . . . . Treads 223 | 49 174 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1330 | . 358 671 301 . . . . Flight 3386 | . . . 583 1633 765 137 268 Fastest Speed 29 | 50 56 56 32 29 29 29 29 Average Speed 44 | 153 90 56 51 29 29 29 29 Slowest Speed 160 | 160 160 56 120 32 29 29 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 15 | . . . 5 3 4 . 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 6 74 57 57 49 17 94 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 65 | . . 19 5 30 8 . 3 Melee . | . . . . . . . . Projectile 31 | . . . 5 15 8 . 3 AOE 34 | . . 19 . 15 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 6322 | 60 650 845 1295 2051 986 136 299 Wait 865 | . 43 83 235 303 191 . 10 Move 4943 | 51 531 670 909 1626 757 136 263 Hop 14 | . . . 5 3 4 . 2 Pick Up 14 | 1 4 1 4 4 . . . Fast Attach 27 | 6 4 2 9 4 2 . . Attach . | . . . . . . . . Detach 2 | . 1 . 1 . . . . Swap 35 | . 1 7 8 13 3 . 3 Drop 28 | . 5 2 8 9 1 . 3 Fire 295 | 2 47 55 85 68 28 . 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 91 | . 14 25 31 21 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / Gar) -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 618 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Reached level 2 698 | -10/Materials | Upgraded with Utility slot (x1) 723 | -10/Materials | Discovered new exit (range 12) 788 | -10/Materials | Entered another Materials area 790 | -9/Materials | Reached level 3 1191 | -9/Materials | Reached level 4 1194 | -9/Materials | Upgraded with Utility slot (x1) 1272 | -9/Materials | Discovered new exit (range 16) 1307 | -9/Materials | Repaired Tractor Beam 1452 | -9/Materials | Entered another Materials area 1454 | -8/Materials | Reached level 5 1516 | -8/Materials | Discovered new exit (range 14) 1519 | -8/Materials | Identified exit to Storage 1519 | -8/Materials | Identified exit to Factory 1520 | -8/Materials | Build established: Hacker-Mutant 1675 | -8/Materials | Core integrity fell below 50% 1697 | -8/Materials | Core integrity fell below 20% 1712 | -8/Materials | Reached level 6 2080 | -8/Materials | Reached level 7 2083 | -8/Materials | Upgraded with Utility slot (x1) 2236 | -8/Materials | Repaired Lgt. Nuclear Core 2270 | -8/Materials | Repaired Hvy. Assault Rifle+ 2315 | -8/Materials | Repaired Gauss Rifle 2343 | -8/Materials | Repaired ECM Suite 2347 | -8/Materials | Garrison activated, responded to threat 2353 | -8/Materials | Learned location of 1 exit from Lower Caves 2368 | -8/Materials | Learned location of 1 exit from Recycling 2407 | -8/Materials | Learned Storage trap positions 2438 | -8/Materials | Learned Factory emergency access door positions 2475 | -8/Materials | Lost 3 allies 2475 | -8/Materials | Entered Factory 2476 | -7/Factory | Identified exit to Factory 2476 | -7/Factory | Identified exit to Lower Caves 2476 | -7/Factory | Core integrity fell below 50% 2477 | -7/Factory | Reached level 8 2477 | -7/Factory | Upgraded with Propulsion slot (x1) 2478 | -7/Factory | Build established: Wizard-Sprinter 2534 | -7/Factory | Core integrity fell below 20% 2568 | -7/Factory | Reached level 9 2795 | -7/Factory | Fabricated Adv. Thermal Generator (x2) 2872 | -7/Factory | Repaired Cesium-ion Thruster 3071 | -7/Factory | Discovered exit to Factory (range 5) 3245 | -7/Factory | Reached level 10 3304 | -7/Factory | Central database locked down 3510 | -7/Factory | Entered another Factory area 3511 | -6/Factory | Core integrity fell below 50% 3511 | -6/Factory | Core integrity fell below 20% 3512 | -6/Factory | Reached level 11 3552 | -6/Factory | Identified exit to Garrison 3560 | -6/Factory | Identified exit to DSF 3668 | -6/Factory | Reached level 12 3861 | -6/Factory | Fabricated A-02 Transporter (x1) 3908 | -6/Factory | Repaired Adv. Assault Cannon+ 3944 | -6/Factory | Repaired Imp. Cesium-ion Thruster 3974 | -6/Factory | Identified exit to Lower Caves 3974 | -6/Factory | Identified exit to Extension 4015 | -6/Factory | Sucked down chute 4015 | -6/Factory | Entered Waste 4016 | -6/Waste | Met a frightened Derelict 4020 | -6/Waste | Spotted C-40 Crusher 4025 | -6/Waste | Spotted C-40 Crusher 4025 | -6/Waste | Spotted C-40 Crusher 4027 | -6/Waste | Spotted C-40 Crusher 4030 | -6/Waste | EMP discharged 4030 | -6/Waste | Spotted C-40 Crusher 4043 | -6/Waste | Spotted C-40 Crusher 4052 | -6/Waste | Discovered new exit (range 12) 4055 | -6/Waste | Identified exit to Factory 4055 | -6/Waste | Entered Factory 4142 | -6/Factory | Discovered exit to Lower Caves (range 17) 4186 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12x Security 8x Surveillance 10x Patrol 8x Transport >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Alert(Check) Current Alert Level: Low Security 04171_ Dropped Gauss Rifle. 04180_ K-01 Serf collects debris. 04183_ S-27 Virus destroyed. 04184_ K-01 Serf collects debris. 04185_ Protomatter-7 decays. 04185_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ### ???# ?????????????? | | ???# #### """"" ???????????? | | ???# ######+####### ""T"" #??????????? | | ???# ## #????? #??????????? | | #??# T# #????? #??????????? | | #??# # """" ###### #??????????? | | #??# ## """" + #?????????? | | #??# ## """" #####+########??????????????? | | #??# ## """" # #??????????????? | | #??# ## R # T [#??????????????? | | % ##?# ## # k #??????????????? | | % #### ## ] ] # """"""""" #??????????????? | | $^ ^p ## # #??????????????? | | ^ ## " " # """"""""" #??????????????? | | T ## "Y" # k # #????????????? | | [ + """ # """"""""" + #????????????? | | ^ ### # # #????????????? | | """ #?#####h## """"""""" #??????????????? | | """ #????????# #??????????????? | | """ ##+#####????#| #?#????????????? | | ## ############+###+## #????????????? | | ## # # #????????????? | | ##### ## """ # k %# #????????????? | | ????# ## """ # k# #????????????? | | ?????# ## """ # k ss[ #????????????? | | #?????? # # @# #######????????????? | | ??????? > + """ # # k#??????????????????? | | ??????? # """ # # #??????????????????? | | ???????#### "S # # #??????????????????? | | ??????????# """ ########### ??????????????????? | | ??????????# "" #?????????# ?????????????????? | | ??????????# #?????????# h???????????????? | | ??????????#######?????????# ???????????????? | | ??????????????????????????# ??????????????? | | ??????????????????????????# ######?????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# /??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 37 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Generator | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Repaired ---------- Tractor Beam | 16% | -9/Materials Lgt. Nuclear Core | 68% | -8/Materials Hvy. Assault Rifle | 41% | -8/Materials Gauss Rifle | 57% | -8/Materials ECM Suite | 60% | -8/Materials Cesium-ion Thruster | 40% | -7/Factory Adv. Assault Cannon | 61% | -6/Factory Imp. Cesium-ion Thruster | 71% | -6/Factory Studied --------- Hover Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Levels Raised 11 | . 1 2 3 3 2 . . XP Earned 20579 | 3000 1560 3425 4964 4495 2560 200 375 XP Spent 19485 | 3000 1460 2965 4555 4500 3005 . . Upgrades 60 | 6 8 10 12 12 12 . . Propulsion Slot 2 | 1 . . . 1 . . . Utility Slot 4 | 1 1 1 1 . . . . Weapon Slot 1 | 1 . . . . . . . Core Integrity 21 | . 4 1 3 4 9 . . Heat Dissipation 2 | . . . 1 1 . . . Energy Generation 1 | . . . 1 . . . . Energy Storage 1 | . . . 1 . . . . Mass Support 2 | . 1 . . 1 . . . Inventory Capacity 4 | 3 . . . 1 . . . Sight Range 1 | . . . 1 . . . . Sensor Range 5 | . . 5 . . . . . Terrain Scan Density 2 | . . . . 1 1 . . Ranged Accuracy 2 | . . 1 . . 1 . . Hack Attack % 3 | . 1 1 . 1 . . . Hack Defense % 4 | . 1 1 2 . . . . KI Resistance % 4 | . . . 1 2 1 . . KI Damage % 1 | . . . 1 . . . . Protomatter Created 887 | . 141 277 293 156 . . 20 Integrity Restored 1917 | . 268 548 675 426 . . . Core 1875 | . 268 506 675 426 . . . Parts 42 | . . 42 . . . . . Protomatter Decayed 125 | . 51 32 8 14 . . 20 Game ------ Seed WaveTripodDatajack Manual? 0 Play Time 01:33:02 Cumulative 32.5 hours Start 2025.11.08 @ 16:38:02 End 2025.11.08 @ 18:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93f8d4e6-477f-4511-8e5a-1d2dc70474f8