Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 23:56:17 Player: Bace Troncons Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (3871) 3871 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 10416 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 437/450 System Corruption 29% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Energy Well Spectral Analyzer 0b10 Decoder Chip [Scout] System Shield Improved System Shield > --- WEAPON (3) ------- Plasma Lance Plasma Lance > --- INVENTORY (5) ---- Armored Heavy Treads Advanced Datajack Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Myomer Leg > --- UTILITY ---------- Energy Well Spectral Analyzer Terrain Scan Processor 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Advanced ECM Suite Improved Phase Shifter System Shield Improved System Shield Improved System Restoration Module > --- WEAPON ----------- Light Antimatter Cannon Plasma Lance Plasma Lance > --- INVENTORY -------- Myomer Leg Light Antimatter Cannon Advanced Datajack Plasma Lance Plasma Lance [Rating: 124] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Constructs Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Energy Well Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Weapon Phasing Sabre Energy Gun Constructs Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . . 8 . . 2 2 . . 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 3 | . . . . 2 . . 1 . . . . Utility 8 | . . . . 4 . . 1 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 80 | 7 9 2 1 6 4 . 2 3 4 8 34 Power 5 | 1 . . . . . . . . . . 4 Engine 4 | 1 . . . . . . . . . . 3 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 16 | 2 4 . . . . . . . . . 10 Treads 8 | 2 4 . . . . . . . . . 2 Leg 4 | . . . . . . . . . . . 4 Wheel 2 | . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 40 | 2 1 . 1 5 2 . 2 3 4 6 14 Device 17 | 1 . . 1 1 1 . . 1 4 3 5 Storage 5 | 1 1 . . . . . . 1 . . 2 Processor 13 | . . . . 4 1 . 1 . . 3 4 Hackware 5 | . . . . . . . 1 1 . . 3 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 4 2 . 1 2 . . . . 2 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 3 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 3 | . 1 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 5 | . . . . 1 . . . . . . 4 Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . . . . . 1 2 3 Parts Lost 60 | . . . . 3 4 1 1 . 10 8 33 Power 9 | . . . . 1 . . . . 3 1 4 Propulsion 13 | . . . . . . . . . 1 2 10 Utility 25 | . . . . 1 . 1 1 . 5 3 14 Weapon 13 | . . . . 1 4 . . . 1 2 5 Highest Loss Streak 10 | . . . . 1 1 1 1 . 5 8 10 To Critical Strikes 2 | . . . . 1 . . . . . . 1 Average Slot Usage (%) 67 | . 99 100 66 61 58 58 58 61 58 54 53 Engine 4 | . 14 14 4 1 1 6 5 1 1 . . Treads 8 | . 28 28 12 2 1 4 . 3 . . . Leg 1 | . . . . . 1 1 5 . 4 5 2 Device 12 | . 14 14 14 12 10 11 5 8 8 14 11 Storage 4 | . 14 14 . . . . . 4 5 5 2 Processor 13 | . . . . 20 21 20 23 21 17 16 16 Hackware 1 | . . . . . . . 5 6 6 1 2 Ballistic Gun 5 | . 27 15 6 3 2 . . . . . . Ballistic Cannon 1 | . . . 1 4 1 2 . 2 2 . 1 Impact Weapon 3 | . . 12 14 6 2 . . . . . . Slashing Weapon 2 | . . . . . 3 6 5 5 5 5 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 15 22 22 12 17 37 31 26 41 44 43 38 Greatest Support 125 | 40 46 46 46 106 64 57 57 93 125 48 120 Greatest Overweight (x) 12 | 1 . . 3 3 3 1 . . 9 2 12 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 10 Average Capacity 6 | 7 9 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 5 4 5 5 5 5 5 5 5 Average Carried 5 | 2 8 10 4 1 4 5 4 3 4 3 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 5 3 5 5 5 5 4 3 5 Scrap Engine Consumption 190 | . . . 32 22 33 15 7 18 41 14 8 Constructs Created 12 | . . . 3 1 3 . . . 2 . 3 Constructs Modified 74 | . . . 5 9 14 9 . 6 25 4 2 Class Distribution -------------------- 44% | Construct 28% | Mutant 20% | Derelict-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Matter Collected 1380 | 288 258 60 24 63 89 41 11 34 32 49 431 Remotely . | . . . . . . . . . . . . Salvage Created 4836 | 34 419 . 241 261 788 427 94 306 1156 228 882 Parts 227 | 4 25 . 4 6 39 20 4 11 48 11 55 Haulers Intercepted 4 | . 1 . . . . . . 2 1 . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 75 | . . 13 . . 19 8 . . 32 3 . Prevented 3 | . . . . . . . . . . 3 . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 70 | . 9 . 3 4 12 10 1 1 16 4 10 Melee 46 | . . . 1 . 11 9 1 1 13 3 7 Guns 12 | . 9 . . 2 . . . . . . 1 Cannons 6 | . . . . 2 . 1 . . 3 . . AOE 2 | . . . . . . . . . . 1 1 Classes Destroyed 16 | 1 5 . 2 1 4 2 . 1 . . . Worker 2 | . . . . . . . . 1 . . 1 Builder 3 | . . . . 1 . . 1 . . . 1 Tunneler 2 | 2 . . . . . . . . . . . Hauler 4 | . 1 . . . . . . 2 1 . . Recycler 3 | . . . 1 1 . . . . . . 1 Minesweeper 2 | . . . . . 1 . . . . 1 . Operator 5 | . 1 . . 1 . . . 1 . . 2 Watcher 2 | . 2 . . . . . . . . . . Swarmer 18 | . 2 . . 4 . 4 . . 6 2 . Grunt 27 | . 7 . . . 6 4 . 1 8 . 1 Duelist 2 | . . . . . . 1 . . . 1 . Sentry 7 | . . . 3 . 2 . 1 . . 1 . Specialist 2 | . . . . . 2 . . . . . . Hunter 6 | . . . . . 1 . . . . . 5 Programmer 7 | . . . . . 1 . . . 2 . 4 Thief 1 | . . . . . . 1 . . . . . Best Kill Streak 6 | 2 3 . 1 4 2 4 2 2 6 3 3 Combat Bots Only 5 | . 3 . 1 4 2 4 1 1 5 3 3 Max Kills in Single Turn 2 | 1 2 . 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 1 Melee 1 | . . . 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 1189 | . 48 30 24 57 162 62 7 8 277 57 457 Missed 337 | . 17 13 4 11 49 8 . 2 74 23 136 Damage Taken 15046 | . 367 119 298 922 1576 940 164 122 3713 869 5956 Core 2369 | . 25 36 42 75 210 101 . 18 416 133 1313 Absorbed by Shields 107 | . . . . . . . . . . 107 . Regen/Repaired (Parts) 3639 | . . . 163 177 688 594 . 205 1731 81 . Core Remaining (%) 72 | 100 . . 58 . . 54 100 . . 50 . Volleys Fired 91 | 3 42 . 1 13 7 3 . . 13 1 8 Largest 3 | 2 2 . 1 2 1 1 . . 1 1 3 Hottest 199 | 40 40 . 30 126 40 126 . . 199 . 149 Shots Fired 152 | 6 84 . 1 21 7 3 . . 13 1 16 Gun 108 | 6 84 . . 9 6 . . . . . 3 Cannon 37 | . . . 1 12 1 3 . . 13 . 7 Launcher 2 | . . . . . . . . . . . 2 Special 5 | . . . . . . . . . . 1 4 Kinetic 121 | 6 84 . 1 12 1 3 . . 7 . 7 Thermal 17 | . . . . 8 . . . . 6 . 3 Explosive 2 | . . . . . . . . . . . 2 Electromagnetic 7 | . . . . 1 6 . . . . . . Robot Hit Streak 12 | 2 12 . . 4 3 2 . . 7 . 8 Robot Miss Streak 5 | 1 5 . . 3 1 1 . . 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 284 | 3 53 . 12 16 43 22 5 11 61 9 49 Core Hits 128 | 2 25 . 2 10 18 11 2 5 25 4 24 Critical Kills 2 | . 1 . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . 3 1 . . . . 1 . 2 Critical Strikes 34 | . 1 . 3 1 3 2 3 2 11 . 8 Destroy 5 | . 1 . . . . 1 . . 1 . 2 Smash 4 | . . . 3 1 . . . . . . . Sever 19 | . . . . . 2 1 3 2 10 . 1 Impale 6 | . . . . . 1 . . . . . 5 Melee Attacks 287 | . 1 14 24 15 45 28 10 21 63 13 53 Impact 59 | . 1 14 24 14 6 . . . . . . Slashing 168 | . . . . . 26 28 10 21 63 12 8 Piercing 59 | . . . . 1 13 . . . . . 45 Sneak Attacks 20 | . . . 3 2 2 . 1 4 2 1 5 Combat Hostiles 2 | . . . 2 . . . . . . . . Follow-up Attacks 8 | . . . . 1 3 . . . . . 4 Damage Inflicted 10705 | 33 611 . 449 500 1763 924 259 731 2929 429 2077 Guns 954 | 33 611 . . 156 90 . . . . . 64 Cannons 928 | . . . . 163 . 106 . . 494 . 165 Explosions 185 | . . . . . . . . . . . 185 Melee 8638 | . . . 449 181 1673 818 259 731 2435 429 1663 Ramming . | . . . . . . . . . . . . Kinetic 1389 | 33 611 . . 163 . 106 . . 311 . 165 Thermal 382 | . . . . 135 . . . . 183 . 64 Explosive 185 | . . . . . . . . . . . 185 Electromagnetic 111 | . . . . 21 90 . . . . . . Impact 911 | . . . 449 181 281 . . . . . . Slashing 5908 | . . . . . 1051 818 259 731 2435 429 185 Piercing 1819 | . . . . . 341 . . . . . 1478 Highest Corruption 29 | . . . . 2 5 5 . . 5 5 29 Average Corruption 4 | . . . . 1 4 5 . . 4 2 13 Corruption Purged 5 | . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . Effects 128 | . . . . 1 36 22 . . 22 22 25 Message Errors 30 | . . . . 1 10 6 . . 6 2 5 Matter Fused 26 | . . . . . 7 5 . . 2 6 6 Heat Flow Errors 19 | . . . . . 2 4 . . 5 3 5 Energy Discharges 15 | . . . . . 6 2 . . 4 2 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 3 | . . . . . 2 . . . . 1 . Data Loss (minor) 23 | . . . . . 7 4 . . 3 6 3 Data Loss (major) 7 | . . . . . 2 1 . . 1 2 1 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 802 | . . . 148 71 55 37 81 81 273 42 14 Projectiles 45 | . . . . . . . . . 42 . 3 Explosions . | . . . . . . . . . . . . Melee 757 | . . . 148 71 55 37 81 81 231 42 11 Knockbacks 9 | . . . 1 3 1 1 . . . . 3 Impact 3 | . . . 1 1 1 . . . . . . Kinetic 6 | . . . . 2 . 1 . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . . . 21 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 541 | . 6 . 10 216 126 495 . 4 541 . 235 Average Temperature 143 | . 3 . 10 120 31 175 . 3 176 . 77 Received Heat Transfer 1955 | . 186 102 117 150 246 189 54 36 665 9 201 Effects 10 | . . . . 1 . 1 . . 8 . . Shutdowns 2 | . . . . . . 1 . . 1 . . Energy Bleed 4 | . . . . 1 . . . . 3 . . Interference 4 | . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 10 | . . . 5 5 . . . . . . . Impact Corruptions 9 | . . . 6 2 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . 1 . . Heat Transferred 629 | . . . . 407 . . . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Peak Influence 292 | 10 243 . 136 292 . . 50 86 . . 125 Initial 200 | . 6 . 136 200 . . . 24 . . . Average 61 | 3 78 . 45 106 . . 12 54 . . 24 Maximum Alert Level 1 | . 1 . . 1 . . . . . . . Low Security (%) 89 | 100 90 . 100 66 . . 100 100 . . 100 Level 1 10 | . 9 . . 33 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 . . 1 . . . 2 . . 4 Investigation 1 | . 1 . . . . . . . . . . Extermination 3 | . . . . 1 . . . . . . 2 Reinforcement 5 | . 1 . . . . . . 2 . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 17 18 3 12 14 10 2 1 29 5 18 Peak Tracking Total 13 | . 3 2 2 5 3 3 2 1 13 5 6 Tactical Retreats 8 | . . 2 . 1 . 1 . . 3 . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Traps Triggered 3 | . 1 . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . Triggered 6 | . . 4 . . 1 . . . . 1 . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Machines Disabled 5 | . 1 1 1 . 1 . . . 1 . . Max in Single Turn 1 | . 1 1 1 . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Machines Accessed 28 | . 5 . 10 4 1 . 1 2 2 2 1 Terminals 13 | . 4 . 5 1 . . . 2 . 1 . Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . 5 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 57 | . 11 . 26 7 1 . 1 5 2 3 1 Successful 27 | . 5 . 11 2 1 . 1 1 2 3 1 Failed 30 | . 6 . 15 5 . . . 4 . . . Catastrophic 7 | . 1 . 2 3 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 1 . 2 1 1 . . 2 . . . Terminals 36 | . 9 . 19 1 . . . 5 . 2 . Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 . 7 1 . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 18 | . 4 . 7 . 1 . . 1 2 3 . Record 6 | . . . 2 . . . . . 2 2 . Part Schematic 2 | . . . 2 . . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 4 . . . . . . . . Retrieve Components 5 | . 1 . 4 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . Used 2 | . . . . 1 . . . 1 . . . Hacking Detections 17 | . 4 . 6 4 . . . 2 . . 1 Full Trace Events 5 | . 1 . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 2 . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . 8 Emergency Access 8 | . . . . . . . . . . . 8 Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Turns Passed 11846 | 117 1024 1585 809 1184 1616 916 197 295 1186 1914 1003 Spaces Moved 5557 | 63 445 218 447 426 919 499 111 231 991 751 456 Core 394 | 7 . . 91 14 153 . . . 25 . 104 Treads 2052 | 56 445 218 356 164 263 358 . 166 9 . 17 Legs 2274 | . . . . . 361 141 111 15 749 751 146 Wheels 71 | . . . . . . . . . . . 71 Hover 348 | . . . . . 142 . . . 152 . 54 Flight 418 | . . . . 248 . . . 50 56 . 64 Fastest Speed 50 | 50 160 160 150 90 84 141 141 80 55 110 50 Average Speed 145 | 149 160 160 160 145 130 162 141 83 76 241 150 Slowest Speed 650 | 160 160 160 200 200 200 194 141 141 500 331 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 72 10 89 11 83 45 4 7 83 68 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . Scrap Searched 8 | . . . . . 3 1 . . 2 2 . Spaces Dug 38 | . . 4 4 9 1 . 5 9 . . 6 Terrain Destroyed 69 | . . 4 4 9 1 2 5 9 1 . 34 Melee 38 | . . 4 4 9 1 . 5 9 . . 6 Projectile 5 | . . . . . . 2 . . 1 . 2 AOE 26 | . . . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Res Total 8708 | 76 681 1428 505 945 1266 561 136 299 1306 832 673 Wait 2620 | . 154 1195 8 485 291 32 12 43 233 56 111 Move 5546 | 62 444 217 446 425 918 498 110 230 990 750 456 Hop . | . . . . . . . . . . . . Pick Up 42 | 4 15 . 8 2 2 . 2 2 1 2 4 Fast Attach 54 | 7 2 . 1 1 2 . . 1 3 7 30 Attach 17 | . . . . 4 2 . 2 2 1 2 4 Detach 11 | . . . 3 . 2 . . . . . 6 Swap 10 | . 7 2 . 1 . . . . . . . Drop 41 | . 16 . 14 . . . . . 2 . 9 Fire 91 | 3 42 . 1 13 7 3 . . 13 1 8 Melee 275 | . 1 14 24 14 42 28 10 21 63 13 45 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 10) 671 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Discovered new exit (range 8) 1104 | -10/Materials | Discovered new exit (range 4) 1142 | -10/Materials | Entered Subcaves 1148 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1253 | -10/Subcaves | Discovered new exit (range 12) 1659 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2727 | -10/Subcaves | Entered Recycling 2728 | -8/Recycling | Found Scrap Engine 3137 | -8/Recycling | Build established: Construct 3502 | -8/Recycling | Discovered new exit (range 15) 3536 | -8/Recycling | Entered Factory 3536 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4484 | -6/Factory | Discovered new exit (range 10) 4503 | -6/Factory | Identified exit to Lower Caves 4720 | -6/Factory | Entered Lower Caves 4747 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4767 | -6/Lower Caves | Found Prototype Special Weapon 5337 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 5362 | -6/Lower Caves | Learned Factory machine intel 5685 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5726 | -6/Lower Caves | Learned location of 1 exit from Factory 5886 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6211 | -6/Lower Caves | Discovered new exit (range 14) 6226 | -6/Lower Caves | Identified exit to Lower Caves 6269 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6336 | -6/Lower Caves | Entered another Lower Caves area 6511 | -6/Lower Caves | Discovered new exit (range 2) 6513 | -6/Lower Caves | Identified exit to Factory 6704 | -6/Lower Caves | Learned Factory terminal intel 6932 | -6/Lower Caves | Learned Factory garrison access intel 7252 | -6/Lower Caves | Entered Factory 7252 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7253 | -5/Factory | Identified exit to Factory 7254 | -5/Factory | Loaded intel: 255 machine locations 7255 | -5/Factory | Loaded intel: 26 terminal locations 7256 | -5/Factory | Loaded intel: 4 garrison access locations 7400 | -5/Factory | Discovered exit to Factory (range 10) 7449 | -5/Factory | Entered another Factory area 7449 | -4/Factory | Evolved 2 slots: Utility x2 7737 | -4/Factory | Discovered new exit (range 9) 7743 | -4/Factory | Identified exit to Upper Caves 7744 | -4/Factory | Entered Upper Caves 7978 | -4/Upper Caves | Build established: Hacker-Construct 7999 | -4/Upper Caves | Found Alien Artifact 8326 | -4/Upper Caves | Build established: Construct 8339 | -4/Upper Caves | Learned Research trap positions 8356 | -4/Upper Caves | Lost 3 parts (2p1u) 8373 | -4/Upper Caves | Discovered new exit (range 6) 8376 | -4/Upper Caves | Identified exit to Upper Caves 8792 | -4/Upper Caves | Attracted the attention of an 0b10 base 8901 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 8930 | -4/Upper Caves | Entered another Upper Caves area 8950 | -4/Upper Caves | Learned location of Quarantine (-3) 9098 | -4/Upper Caves | Encountered a Warlord checkpoint 9251 | -4/Upper Caves | Build established: Derelict-Mutant 9358 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9418 | -4/Upper Caves | Lost 8 parts (1p2n3u2w) 9621 | -4/Upper Caves | Identified Molecular Deconstructor 9622 | -4/Upper Caves | Identified Dimensional Node Initializer 9622 | -4/Upper Caves | Initialized slip node 9851 | -4/Upper Caves | Discovered new exit (range 12) 10844 | -4/Upper Caves | Entered Research 10844 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10845 | -3/Research | Loaded intel: 103 trap records 11264 | -3/Research | System corruption reached 10% 11300 | -3/Research | Lost 9 parts (4n2u3w) 11517 | -3/Research | Lost 4 parts (1p1n2u) 11549 | -3/Research | Core integrity fell below 50% 11611 | -3/Research | Lost 3 parts (1p1n1u) 11756 | -3/Research | Lost 5 parts (2n3u) 11768 | -3/Research | Found Prototype Processor 11768 | -3/Research | Identified Spectral Analyzer 11771 | -3/Research | Found Spectral Analyzer 11823 | -3/Research | Core integrity fell below 20% 11847 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11832_ G-67 Veteran suffers critical hit (Burn). 11833_ H-77 Assassin destroyed. 11834_ Slug penetrates Wall. 11835_ K-01 Serf collects debris. 11835_ Arm. Heavy Treads destroyed. 11837_ Penetrated by Slug. 11838_ Arm. Heavy Treads destroyed. 11838_ 0b10 Decoder Chip [Scout] destroyed. 11839_ U-05 Engineer builds a Wall. 11841_ Adv. ECM Suite destroyed. 11842_ K-01 Serf collects debris. 11842_ G-67 Veteran suffers critical hit (Destroy). 11844_ R-10 Processor collects Lgt. Antimatter Reactor. 11844_ Plasma Lance follow-up attack on P-80 Master. 11845_ K-01 Serf collects debris. 11845_ Slug penetrates P-80 Master. 11847_ Terrain Scan Processor destroyed. Map ----- +----------------------------------------------------+ | ????????#[ # #?########????????????????? | | ????????# """" # ####?????#####????????????? | | ????????# """" # # ???? #????????????? | | ????????# """" # # ???? #????????????? | | ????????# """" # # ? #????????????? | | ????????# # # #????????????? | | ????????# # # ! """" #????????????? | | ????????########+## # """" ""#????????????? | | ???????????????# ## # """" ""#????????????? | | ???????????????# ## # """" T"#????????????? | | ?????###########+## # ""#????????????? | | ?????# # # ""#????????????? | | ?????# %[# # % #????????????? | | ?????# """[ # # #????????????? | | ?????# ] """ # #####+###########?????????? | | ?????# """ # ??????? | | ?????# = % + ??????? | | ?????# # ??????? | | ?????# """ """= # % ???????? | | ?????# """ """%=# ################# ???????? | | ?????# """ """ |# % ###############???????????? | | ?????# # # #???????????? | | ?????# # #=[ ! #???????????? | | ?????############## [#!! #???????????? | | ??????????##??????#!% R#h[p = #???????????? | | ??????????????????# ! %kg@! ! ]== #???????????? | | ??????? t [#g= #???????????? | | ???????############ ###############???????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# +?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??^???????????????# #?????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 46 Energy Capacity 844 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 11 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Arm. Huge Wheel | -8/Recycling | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Deconstruction Challenges ------------ None Game ------ Seed BladeCouplerMultitool Manual? 0 Play Time 01:31:09 Cumulative 99.0 hours Start 2024.05.31 @ 22:18:54 End 2024.05.31 @ 23:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0219f2e-90b4-4ad9-bdc5-d8b4a11ca389